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author | James Brown | 2002-05-05 20:08:41 +0000 |
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committer | James Brown | 2002-05-05 20:08:41 +0000 |
commit | 1f9c0dc6666bed76c2e025548f2c98bb328bf694 (patch) | |
tree | d56740cb80cec942b3cf288129bc0d90bc2f8f32 /gameDetector.cpp | |
parent | 2f2d4527efc63dffef87b2dd7826fde53a60897a (diff) | |
download | scummvm-rg350-1f9c0dc6666bed76c2e025548f2c98bb328bf694.tar.gz scummvm-rg350-1f9c0dc6666bed76c2e025548f2c98bb328bf694.tar.bz2 scummvm-rg350-1f9c0dc6666bed76c2e025548f2c98bb328bf694.zip |
Add text speed option (-y for Yak :)
svn-id: r4216
Diffstat (limited to 'gameDetector.cpp')
-rw-r--r-- | gameDetector.cpp | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/gameDetector.cpp b/gameDetector.cpp index cfb60d5410..59cd556efd 100644 --- a/gameDetector.cpp +++ b/gameDetector.cpp @@ -47,6 +47,7 @@ static const char USAGE_STRING[] = "\t-c<num> - use cdrom <num> for cd audio\n" "\t-d[<num>] - enable debug output (debug level [1])\n" "\t-n - no subtitles for speech\n" + "\t-y - set text speed (default: 60)\n" "\t-b<num> - start in room <num>\n" "\t-t<num> - set music tempo (default- adlib: 0x1F0000, midi: 0x460000)\n" "\t-p<path> - look for game in <path>\n" @@ -230,6 +231,11 @@ void GameDetector::parseCommandLine(int argc, char **argv) if (option != NULL) scummcfg->change_filename(option); break; + case 'y': + HANDLE_OPTION(); + _talkSpeed = atoi(option); + scummcfg->set("talkspeed", _talkSpeed); + break; default: goto ShowHelpAndExit; } @@ -450,6 +456,8 @@ int GameDetector::detectMain(int argc, char **argv) _noSubtitles = 0; // use by default - should this depend on soundtrack? + _talkSpeed = 60; + #ifndef _WIN32_WCE _gfx_mode = GFX_DOUBLESIZE; #else |