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author | Andrew Kurushin | 2005-01-13 22:42:49 +0000 |
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committer | Andrew Kurushin | 2005-01-13 22:42:49 +0000 |
commit | 326dd0c2553db220283cda1403c77bc0870f7451 (patch) | |
tree | ed32eec8ad09f04ae4b820e1692b53a58983f1b4 /saga/input.cpp | |
parent | e97c689f8bcbc925c02196b0596e9749a2533e88 (diff) | |
download | scummvm-rg350-326dd0c2553db220283cda1403c77bc0870f7451.tar.gz scummvm-rg350-326dd0c2553db220283cda1403c77bc0870f7451.tar.bz2 scummvm-rg350-326dd0c2553db220283cda1403c77bc0870f7451.zip |
- introduced SagaEngine::getTextString (for i18n it should route to corresponding string array)
- first step in verb implementation: proper button draw, keyboard respond 'w','l' &etc
- added comments and some fields to GameDisplayInfo
svn-id: r16554
Diffstat (limited to 'saga/input.cpp')
-rw-r--r-- | saga/input.cpp | 14 |
1 files changed, 1 insertions, 13 deletions
diff --git a/saga/input.cpp b/saga/input.cpp index 5c032da81a..cfc3d48363 100644 --- a/saga/input.cpp +++ b/saga/input.cpp @@ -82,20 +82,8 @@ int SagaEngine::processInput() { case 'p': _render->toggleFlag(RF_RENDERPAUSE); break; - case 27: // Esc - // Skip to next scene skip target - switch (_interface->getMode()) { - case kPanelNull: - if (_scene->isInDemo()) - _scene->skipScene(); - else - _actor->abortAllSpeeches(); - break; - default: - break; - } - break; default: + _interface->processKeyCode(event.kbd.keycode); break; } break; |