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author | Eugene Sandulenko | 2005-07-05 16:58:36 +0000 |
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committer | Eugene Sandulenko | 2005-07-05 16:58:36 +0000 |
commit | 57858a8757a5b3d96958ec856862886184082652 (patch) | |
tree | 3877bff19788a81c5d9ddb9fedb54d29620ab447 /saga/sfuncs.cpp | |
parent | 34d6c7de8c2b97165cc50f8503b0f87751643e7d (diff) | |
download | scummvm-rg350-57858a8757a5b3d96958ec856862886184082652.tar.gz scummvm-rg350-57858a8757a5b3d96958ec856862886184082652.tar.bz2 scummvm-rg350-57858a8757a5b3d96958ec856862886184082652.zip |
Hid most of debug output to deeper levels. We're pretty close to official
launch so it should be invisible to users.
svn-id: r18497
Diffstat (limited to 'saga/sfuncs.cpp')
-rw-r--r-- | saga/sfuncs.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/saga/sfuncs.cpp b/saga/sfuncs.cpp index 56ec2f69c3..cfaa4d2f99 100644 --- a/saga/sfuncs.cpp +++ b/saga/sfuncs.cpp @@ -690,7 +690,6 @@ void Script::sfEnableZone(SCRIPTFUNC_PARAMS) { int16 flag = thread->pop(); HitZone *hitZone; - debug(0, "sfEnableZone(%d, %d)", objectId, flag); if (objectTypeId(objectId) == kGameObjectHitZone) { hitZone = _vm->_scene->_objectMap->getHitZone(objectIdToIndex(objectId)); } else { |