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authorJames Brown2002-05-10 20:21:12 +0000
committerJames Brown2002-05-10 20:21:12 +0000
commitecbf23da72e99bbc5b78da07a248de587ae5cb69 (patch)
treee80be2fd925525dc21b1f0172574d390d5180c14 /script_v2.cpp
parent939f9314fa5bd075835590e6dfd647aa88fbde16 (diff)
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Impliment what we call 'random guesses' for Sam and Max iMUSE
svn-id: r4271
Diffstat (limited to 'script_v2.cpp')
-rw-r--r--script_v2.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/script_v2.cpp b/script_v2.cpp
index b48356bf9b..74ec51aff1 100644
--- a/script_v2.cpp
+++ b/script_v2.cpp
@@ -1652,9 +1652,10 @@ void Scumm::o6_isSoundRunning()
{
int snd = pop();
- // FIXME: This fixes wak-a-rat until we figure out why
- // iMUSE fails to locate certain sounds.
+ // FIXME: This fixes wak-a-rat until we correctly implement
+ // sam and max iMUSE
if (_gameId == GID_SAMNMAX && _currentRoom == 18 && snd == 23) {
+ stopSound(snd);
push(0);
return;
}