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authorTravis Howell2004-08-17 13:09:20 +0000
committerTravis Howell2004-08-17 13:09:20 +0000
commit8d4c2fd9dd581dbf82845ac45913eec13d2a19f1 (patch)
tree869b2e1261cebf7507ce6f587eb7868a8cf3890b /scumm/actor.cpp
parentbb00a8b7bca7d7a8287704191af959aa894983cb (diff)
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Typo
svn-id: r14637
Diffstat (limited to 'scumm/actor.cpp')
-rw-r--r--scumm/actor.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/actor.cpp b/scumm/actor.cpp
index 129d6dc7ee..0e81f7062a 100644
--- a/scumm/actor.cpp
+++ b/scumm/actor.cpp
@@ -419,7 +419,7 @@ void Actor::setupActorScale() {
// For some boxes, we ignore the scaling and use whatever values the
// scripts set. This is used e.g. in the Mystery Vortex in Sam&Max.
// Older games used the flag 0x20 differently, though.
- if (_vm->_gameId = GID_SAMNMAX && (_vm->getBoxFlags(walkbox) & kBoxIgnoreScale))
+ if (_vm->_gameId == GID_SAMNMAX && (_vm->getBoxFlags(walkbox) & kBoxIgnoreScale))
return;
boxscale = _vm->getBoxScale(walkbox);