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author | Travis Howell | 2004-08-17 13:09:20 +0000 |
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committer | Travis Howell | 2004-08-17 13:09:20 +0000 |
commit | 8d4c2fd9dd581dbf82845ac45913eec13d2a19f1 (patch) | |
tree | 869b2e1261cebf7507ce6f587eb7868a8cf3890b /scumm | |
parent | bb00a8b7bca7d7a8287704191af959aa894983cb (diff) | |
download | scummvm-rg350-8d4c2fd9dd581dbf82845ac45913eec13d2a19f1.tar.gz scummvm-rg350-8d4c2fd9dd581dbf82845ac45913eec13d2a19f1.tar.bz2 scummvm-rg350-8d4c2fd9dd581dbf82845ac45913eec13d2a19f1.zip |
Typo
svn-id: r14637
Diffstat (limited to 'scumm')
-rw-r--r-- | scumm/actor.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/actor.cpp b/scumm/actor.cpp index 129d6dc7ee..0e81f7062a 100644 --- a/scumm/actor.cpp +++ b/scumm/actor.cpp @@ -419,7 +419,7 @@ void Actor::setupActorScale() { // For some boxes, we ignore the scaling and use whatever values the // scripts set. This is used e.g. in the Mystery Vortex in Sam&Max. // Older games used the flag 0x20 differently, though. - if (_vm->_gameId = GID_SAMNMAX && (_vm->getBoxFlags(walkbox) & kBoxIgnoreScale)) + if (_vm->_gameId == GID_SAMNMAX && (_vm->getBoxFlags(walkbox) & kBoxIgnoreScale)) return; boxscale = _vm->getBoxScale(walkbox); |