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authorMax Horn2003-01-06 02:18:27 +0000
committerMax Horn2003-01-06 02:18:27 +0000
commitf1d1076fd7aef2a17b37ecae1708a89e80686a86 (patch)
treea7fc613363a96771cc78c0b6c3a93abec6c2e2b7 /scumm/actor.cpp
parentc80f0824901ff5399b34ec96e69afc45e1461e2a (diff)
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oops
svn-id: r6346
Diffstat (limited to 'scumm/actor.cpp')
-rw-r--r--scumm/actor.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/actor.cpp b/scumm/actor.cpp
index e0f85b2ad9..3b1d16ebfb 100644
--- a/scumm/actor.cpp
+++ b/scumm/actor.cpp
@@ -1029,7 +1029,7 @@ void Actor::drawActorCostume()
ar.draw_top = top = 0x7fffffff;
ar.draw_bottom = bottom = 0;
- if (ar.drawCostume()) {
+ if (ar.drawCostume(cost)) {
// FIXME: this breaks talking in The Dig. But why?
// Note that I originally added this to correct some redraw issues.
//needBgReset = true;