diff options
| author | Paweł Kołodziejski | 2003-03-06 17:58:13 +0000 | 
|---|---|---|
| committer | Paweł Kołodziejski | 2003-03-06 17:58:13 +0000 | 
| commit | 093428ae9a6a1fd33003a8a0827d7410501a74cb (patch) | |
| tree | 00a37a896d37505db01dd69a162627df49e4990c /scumm/saveload.cpp | |
| parent | 90680fe9bb614c1c5b7030821445e294c937f152 (diff) | |
| download | scummvm-rg350-093428ae9a6a1fd33003a8a0827d7410501a74cb.tar.gz scummvm-rg350-093428ae9a6a1fd33003a8a0827d7410501a74cb.tar.bz2 scummvm-rg350-093428ae9a6a1fd33003a8a0827d7410501a74cb.zip | |
and more cleanup
svn-id: r6718
Diffstat (limited to 'scumm/saveload.cpp')
| -rw-r--r-- | scumm/saveload.cpp | 75 | 
1 files changed, 25 insertions, 50 deletions
| diff --git a/scumm/saveload.cpp b/scumm/saveload.cpp index f94562c435..469637824a 100644 --- a/scumm/saveload.cpp +++ b/scumm/saveload.cpp @@ -40,23 +40,20 @@ struct SaveGameHeader {  }; -void Scumm::requestSave(int slot, const char *name) -{ +void Scumm::requestSave(int slot, const char *name) {  	_saveLoadSlot = slot;  	_saveLoadCompatible = false;  	_saveLoadFlag = 1;		// 1 for save  	strcpy(_saveLoadName, name);  } -void Scumm::requestLoad(int slot) -{ +void Scumm::requestLoad(int slot) {  	_saveLoadSlot = slot;  	_saveLoadCompatible = false;  	_saveLoadFlag = 2;		// 2 for load  } -bool Scumm::saveState(int slot, bool compat, SaveFileManager *mgr) -{ +bool Scumm::saveState(int slot, bool compat, SaveFileManager *mgr) {  	char filename[256];  	SaveFile *out;  	SaveGameHeader hdr; @@ -82,8 +79,7 @@ bool Scumm::saveState(int slot, bool compat, SaveFileManager *mgr)  	return true;  } -bool Scumm::loadState(int slot, bool compat, SaveFileManager *mgr) -{ +bool Scumm::loadState(int slot, bool compat, SaveFileManager *mgr) {  	char filename[256];  	SaveFile *out;  	int i, j; @@ -184,23 +180,20 @@ bool Scumm::loadState(int slot, bool compat, SaveFileManager *mgr)  	return true;  } -void Scumm::makeSavegameName(char *out, int slot, bool compatible) -{ +void Scumm::makeSavegameName(char *out, int slot, bool compatible) {  	const char *dir = getSavePath();  	sprintf(out, "%s%s.%c%.2d", dir, _game_name, compatible ? 'c' : 's', slot);  } -void Scumm::listSavegames(bool *marks, int num, SaveFileManager *mgr) -{ +void Scumm::listSavegames(bool *marks, int num, SaveFileManager *mgr) {  	char prefix[256];  	makeSavegameName(prefix, 99, false);  	prefix[strlen(prefix)-2] = 0;  	mgr->list_savefiles(prefix, marks, num);  } -bool Scumm::getSavegameName(int slot, char *desc, SaveFileManager *mgr) -{ +bool Scumm::getSavegameName(int slot, char *desc, SaveFileManager *mgr) {  	char filename[256];  	SaveFile *out;  	SaveGameHeader hdr; @@ -231,8 +224,7 @@ bool Scumm::getSavegameName(int slot, char *desc, SaveFileManager *mgr)  	return true;  } -void Scumm::saveOrLoad(Serializer *s, uint32 savegameVersion) -{ +void Scumm::saveOrLoad(Serializer *s, uint32 savegameVersion) {  	const SaveLoadEntry objectEntries[] = {  		MKLINE(ObjectData, OBIMoffset, sleUint32, VER_V8),  		MKLINE(ObjectData, OBCDoffset, sleUint32, VER_V8), @@ -678,8 +670,7 @@ void Scumm::saveOrLoad(Serializer *s, uint32 savegameVersion)  	}  } -void Scumm::saveLoadResource(Serializer *ser, int type, int idx) -{ +void Scumm::saveLoadResource(Serializer *ser, int type, int idx) {  	byte *ptr;  	uint32 size; @@ -714,13 +705,11 @@ void Scumm::saveLoadResource(Serializer *ser, int type, int idx)  	}  } -void Serializer::saveBytes(void *b, int len) -{ +void Serializer::saveBytes(void *b, int len) {  	_saveLoadStream->fwrite(b, 1, len);  } -void Serializer::loadBytes(void *b, int len) -{ +void Serializer::loadBytes(void *b, int len) {  	_saveLoadStream->fread(b, 1, len);  } @@ -728,8 +717,7 @@ void Serializer::loadBytes(void *b, int len)  // Perhaps not necessary anymore with latest checks -bool Serializer::checkEOFLoadStream() -{ +bool Serializer::checkEOFLoadStream() {  	if (!_saveLoadStream->fseek(1, SEEK_CUR))  		return true;  	if (_saveLoadStream->feof()) @@ -741,46 +729,39 @@ bool Serializer::checkEOFLoadStream()  #endif -void Serializer::saveUint32(uint32 d) -{ +void Serializer::saveUint32(uint32 d) {  	uint32 e = FROM_LE_32(d);  	saveBytes(&e, 4);  } -void Serializer::saveWord(uint16 d) -{ +void Serializer::saveWord(uint16 d) {  	uint16 e = FROM_LE_16(d);  	saveBytes(&e, 2);  } -void Serializer::saveByte(byte b) -{ +void Serializer::saveByte(byte b) {  	saveBytes(&b, 1);  } -uint32 Serializer::loadUint32() -{ +uint32 Serializer::loadUint32() {  	uint32 e;  	loadBytes(&e, 4);  	return FROM_LE_32(e);  } -uint16 Serializer::loadWord() -{ +uint16 Serializer::loadWord() {  	uint16 e;  	loadBytes(&e, 2);  	return FROM_LE_16(e);  } -byte Serializer::loadByte() -{ +byte Serializer::loadByte() {  	byte e;  	loadBytes(&e, 1);  	return e;  } -void Serializer::saveArrayOf(void *b, int len, int datasize, byte filetype) -{ +void Serializer::saveArrayOf(void *b, int len, int datasize, byte filetype) {  	byte *at = (byte *)b;  	uint32 data; @@ -824,8 +805,7 @@ void Serializer::saveArrayOf(void *b, int len, int datasize, byte filetype)  	}  } -void Serializer::loadArrayOf(void *b, int len, int datasize, byte filetype) -{ +void Serializer::loadArrayOf(void *b, int len, int datasize, byte filetype) {  	byte *at = (byte *)b;  	uint32 data; @@ -872,8 +852,7 @@ void Serializer::loadArrayOf(void *b, int len, int datasize, byte filetype)  	}  } -void Serializer::saveLoadArrayOf(void *b, int num, int datasize, const SaveLoadEntry *sle) -{ +void Serializer::saveLoadArrayOf(void *b, int num, int datasize, const SaveLoadEntry *sle) {  	byte *data = (byte *)b;  	if (isSaving()) { @@ -889,24 +868,21 @@ void Serializer::saveLoadArrayOf(void *b, int num, int datasize, const SaveLoadE  	}  } -void Serializer::saveLoadArrayOf(void *b, int len, int datasize, byte filetype) -{ +void Serializer::saveLoadArrayOf(void *b, int len, int datasize, byte filetype) {  	if (isSaving())  		saveArrayOf(b, len, datasize, filetype);  	else  		loadArrayOf(b, len, datasize, filetype);  } -void Serializer::saveLoadEntries(void *d, const SaveLoadEntry *sle) -{ +void Serializer::saveLoadEntries(void *d, const SaveLoadEntry *sle) {  	if (isSaving())  		saveEntries(d, sle);  	else  		loadEntries(d, sle);  } -void Serializer::saveEntries(void *d, const SaveLoadEntry *sle) -{ +void Serializer::saveEntries(void *d, const SaveLoadEntry *sle) {  	byte type;  	byte *at;  	int size; @@ -938,8 +914,7 @@ void Serializer::saveEntries(void *d, const SaveLoadEntry *sle)  	}  } -void Serializer::loadEntries(void *d, const SaveLoadEntry *sle) -{ +void Serializer::loadEntries(void *d, const SaveLoadEntry *sle) {  	byte type;  	byte *at;  	int size; | 
