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authorMax Horn2002-10-24 21:39:45 +0000
committerMax Horn2002-10-24 21:39:45 +0000
commit52f544fbae6350237d0fbca218f76d0774ab5343 (patch)
tree4f4e38922f6c38836859464e40c874dd9d5b99f3 /scumm/saveload.cpp
parenta10702799b37a1817278d1af98890df48229f2d2 (diff)
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TODO comment
svn-id: r5305
Diffstat (limited to 'scumm/saveload.cpp')
-rw-r--r--scumm/saveload.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/scumm/saveload.cpp b/scumm/saveload.cpp
index f11189b929..228bc09b07 100644
--- a/scumm/saveload.cpp
+++ b/scumm/saveload.cpp
@@ -585,6 +585,10 @@ void Scumm::saveOrLoad(Serializer *s)
};
const SaveLoadEntry stringTabEntries[] = {
+ // TODO - It makes no sense to have all these t_* fields in StringTab
+ // Rather let's dump them all when the save game format changes, and
+ // keep two StringTab objects: one normal, and a "t_" one.
+ // Then copying them can be done in one line etc.
MKLINE(StringTab, xpos, sleInt16),
MKLINE(StringTab, t_xpos, sleInt16),
MKLINE(StringTab, ypos, sleInt16),