diff options
author | Travis Howell | 2005-05-13 08:37:12 +0000 |
---|---|---|
committer | Travis Howell | 2005-05-13 08:37:12 +0000 |
commit | d987a5852962a31816c92487debf00f7bf6b3496 (patch) | |
tree | 0286afb932789ec0d96a9957b8428f3c63f4351b /scumm/saveload.cpp | |
parent | e23b62cfdf0db260255a41e9a2e40a25358b1ccb (diff) | |
download | scummvm-rg350-d987a5852962a31816c92487debf00f7bf6b3496.tar.gz scummvm-rg350-d987a5852962a31816c92487debf00f7bf6b3496.tar.bz2 scummvm-rg350-d987a5852962a31816c92487debf00f7bf6b3496.zip |
Didn't need to break HE70 saved games after all.
activity/freddi (he71) only use 13 actors.
svn-id: r18079
Diffstat (limited to 'scumm/saveload.cpp')
-rw-r--r-- | scumm/saveload.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/saveload.cpp b/scumm/saveload.cpp index 4a3b22e4ab..3a506129c8 100644 --- a/scumm/saveload.cpp +++ b/scumm/saveload.cpp @@ -122,7 +122,7 @@ bool ScummEngine::loadState(int slot, bool compat) { } // We (deliberately) broke HE savegame compatibility at some point. - if (hdr.ver < VER(50) && _heversion >= 70) { + if (hdr.ver < VER(50) && _heversion >= 71) { warning("Unsupported version of '%s'", filename); delete in; return false; |