aboutsummaryrefslogtreecommitdiff
path: root/scumm/saveload.h
diff options
context:
space:
mode:
authorTravis Howell2005-04-08 23:27:36 +0000
committerTravis Howell2005-04-08 23:27:36 +0000
commitdbc4d13b3d003ac5225c9b18d7b4b86d01d8b735 (patch)
treed47055a0c15383ca7a6650db553977bcec851056 /scumm/saveload.h
parentc30dd3e9aaf7fdbe7cf9c50aae744a1be1568618 (diff)
downloadscummvm-rg350-dbc4d13b3d003ac5225c9b18d7b4b86d01d8b735.tar.gz
scummvm-rg350-dbc4d13b3d003ac5225c9b18d7b4b86d01d8b735.tar.bz2
scummvm-rg350-dbc4d13b3d003ac5225c9b18d7b4b86d01d8b735.zip
load/save sprite data in HE90+ games.
svn-id: r17459
Diffstat (limited to 'scumm/saveload.h')
-rw-r--r--scumm/saveload.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/saveload.h b/scumm/saveload.h
index 3a3e9ea34d..bc6cfa8522 100644
--- a/scumm/saveload.h
+++ b/scumm/saveload.h
@@ -32,7 +32,7 @@ namespace Scumm {
// Can be useful for other ports too :)
#define VER(x) x
-#define CURRENT_VER 47
+#define CURRENT_VER 48
// To work around a warning in GCC 3.2 (and 3.1 ?) regarding non-POD types,
// we use a small trick: instead of 0 we use 42. Why? Well, it seems newer GCC