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authorTravis Howell2005-02-28 04:34:22 +0000
committerTravis Howell2005-02-28 04:34:22 +0000
commitd343ba9bb904313ce9eb1d85dccb1efbb8e78ffb (patch)
tree31d62c5929611ab7b8874538f9bb978aa3afaeaf /scumm/sprite_he.cpp
parent3b2fe18d2c9a05c8bce6f538ecb272650ca8c596 (diff)
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Cleanup
svn-id: r16955
Diffstat (limited to 'scumm/sprite_he.cpp')
-rw-r--r--scumm/sprite_he.cpp109
1 files changed, 44 insertions, 65 deletions
diff --git a/scumm/sprite_he.cpp b/scumm/sprite_he.cpp
index 7a12321f0a..4dd7903e4f 100644
--- a/scumm/sprite_he.cpp
+++ b/scumm/sprite_he.cpp
@@ -738,10 +738,8 @@ void ScummEngine_v90he::spriteAddImageToList(int spriteId, int imageNum, int *sp
_spriteTable[spriteId].res_wiz_states = getWizImageStates(_spriteTable[spriteId].res_id);
_spriteTable[spriteId].flags |= kSFActive | kSFYFlipped | kSFXFlipped | kSFBlitDirectly;
- if (_spriteTable[spriteId].res_id == origResId && _spriteTable[spriteId].res_wiz_states == origResWizStates)
- return;
-
- _spriteTable[spriteId].flags |= kSFChanged | kSFNeedRedraw;
+ if (_spriteTable[spriteId].res_id != origResId || _spriteTable[spriteId].res_wiz_states != origResWizStates)
+ _spriteTable[spriteId].flags |= kSFChanged | kSFNeedRedraw;
} else {
_spriteTable[spriteId].flags &= ~(kSFImageless);
_spriteTable[spriteId].flags |= kSFChanged | kSFBlitDirectly;
@@ -870,24 +868,20 @@ void ScummEngine_v90he::spriteGroupSet_bbox(int spriteGroupId, int x1, int y1, i
void ScummEngine_v90he::spriteGroupSet_zorderPriority(int spriteGroupId, int value) {
checkRange(_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
- if (_spriteGroups[spriteGroupId].zorderPriority == value)
- return;
-
- _spriteGroups[spriteGroupId].zorderPriority = value;
-
- redrawSpriteGroup(spriteGroupId);
+ if (_spriteGroups[spriteGroupId].zorderPriority != value) {
+ _spriteGroups[spriteGroupId].zorderPriority = value;
+ redrawSpriteGroup(spriteGroupId);
+ }
}
void ScummEngine_v90he::spriteGroupSet_tx_ty(int spriteGroupId, int value1, int value2) {
checkRange(_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
- if (_spriteGroups[spriteGroupId].tx == value1 && _spriteGroups[spriteGroupId].ty == value2)
- return;
-
- _spriteGroups[spriteGroupId].tx = value1;
- _spriteGroups[spriteGroupId].ty = value2;
-
- redrawSpriteGroup(spriteGroupId);
+ if (_spriteGroups[spriteGroupId].tx != value1 || _spriteGroups[spriteGroupId].ty != value2) {
+ _spriteGroups[spriteGroupId].tx = value1;
+ _spriteGroups[spriteGroupId].ty = value2;
+ redrawSpriteGroup(spriteGroupId);
+ }
}
void ScummEngine_v90he::spriteGroupSet_inc_tx_ty(int spriteGroupId, int value1, int value2) {
@@ -902,80 +896,65 @@ void ScummEngine_v90he::spriteGroupSet_inc_tx_ty(int spriteGroupId, int value1,
void ScummEngine_v90he::spriteGroupSet_field_20(int spriteGroupId, int value) {
checkRange(_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
- if (_spriteGroups[spriteGroupId].field_20 == value)
- return;
-
- _spriteGroups[spriteGroupId].field_20 = value;
-
- redrawSpriteGroup(spriteGroupId);
+ if (_spriteGroups[spriteGroupId].field_20 != value) {
+ _spriteGroups[spriteGroupId].field_20 = value;
+ redrawSpriteGroup(spriteGroupId);
+ }
}
-void ScummEngine_v90he::spriteGroupSet_scale_x_ratio_mul(int spriteGroupId, int value) {
- checkRange(_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
-
- if (_spriteGroups[spriteGroupId].scale_x_ratio_mul == value)
- return;
-
- _spriteGroups[spriteGroupId].scale_x_ratio_mul = value;
- _spriteGroups[spriteGroupId].scale_x = _spriteGroups[spriteGroupId].scale_x_ratio_mul / _spriteGroups[spriteGroupId].scale_x_ratio_div;
-
+void ScummEngine_v90he::spriteGroupSet_scaling(int spriteGroupId) {
if ((_spriteGroups[spriteGroupId].scale_x_ratio_mul != _spriteGroups[spriteGroupId].scale_x_ratio_div) || (_spriteGroups[spriteGroupId].scale_y_ratio_mul != _spriteGroups[spriteGroupId].scale_y_ratio_div))
_spriteGroups[spriteGroupId].scaling = 1;
else
_spriteGroups[spriteGroupId].scaling = 0;
- redrawSpriteGroup(spriteGroupId);
}
-void ScummEngine_v90he::spriteGroupSet_scale_x_ratio_div(int spriteGroupId, int value) {
+void ScummEngine_v90he::spriteGroupSet_scale_x_ratio_mul(int spriteGroupId, int value) {
checkRange(_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
- if (_spriteGroups[spriteGroupId].scale_x_ratio_div == value)
- return;
+ if (_spriteGroups[spriteGroupId].scale_x_ratio_mul != value) {
+ _spriteGroups[spriteGroupId].scale_x_ratio_mul = value;
+ _spriteGroups[spriteGroupId].scale_x = _spriteGroups[spriteGroupId].scale_x_ratio_mul / _spriteGroups[spriteGroupId].scale_x_ratio_div;
+ spriteGroupSet_scaling(spriteGroupId);
+ redrawSpriteGroup(spriteGroupId);
+ }
+}
- _spriteGroups[spriteGroupId].scale_x_ratio_div = value;
- _spriteGroups[spriteGroupId].scale_x = _spriteGroups[spriteGroupId].scale_x_ratio_mul / _spriteGroups[spriteGroupId].scale_x_ratio_div;
+void ScummEngine_v90he::spriteGroupSet_scale_x_ratio_div(int spriteGroupId, int value) {
+ checkRange(_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
- if ((_spriteGroups[spriteGroupId].scale_x_ratio_mul != _spriteGroups[spriteGroupId].scale_x_ratio_div) || (_spriteGroups[spriteGroupId].scale_y_ratio_mul != _spriteGroups[spriteGroupId].scale_y_ratio_div))
- _spriteGroups[spriteGroupId].scaling = 1;
- else
- _spriteGroups[spriteGroupId].scaling = 0;
+ if (_spriteGroups[spriteGroupId].scale_x_ratio_div != value) {
+ _spriteGroups[spriteGroupId].scale_x_ratio_div = value;
+ _spriteGroups[spriteGroupId].scale_x = _spriteGroups[spriteGroupId].scale_x_ratio_mul / _spriteGroups[spriteGroupId].scale_x_ratio_div;
- redrawSpriteGroup(spriteGroupId);
+ spriteGroupSet_scaling(spriteGroupId);
+ redrawSpriteGroup(spriteGroupId);
+ }
}
void ScummEngine_v90he::spriteGroupSet_scale_y_ratio_mul(int spriteGroupId, int value) {
checkRange(_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
- if (_spriteGroups[spriteGroupId].scale_y_ratio_mul == value)
- return;
-
- _spriteGroups[spriteGroupId].scale_y_ratio_mul = value;
- _spriteGroups[spriteGroupId].scale_y = _spriteGroups[spriteGroupId].scale_y_ratio_mul / _spriteGroups[spriteGroupId].scale_y_ratio_div;
-
- if ((_spriteGroups[spriteGroupId].scale_x_ratio_mul != _spriteGroups[spriteGroupId].scale_x_ratio_div) || (_spriteGroups[spriteGroupId].scale_y_ratio_mul != _spriteGroups[spriteGroupId].scale_y_ratio_div))
- _spriteGroups[spriteGroupId].scaling = 1;
- else
- _spriteGroups[spriteGroupId].scaling = 0;
+ if (_spriteGroups[spriteGroupId].scale_y_ratio_mul != value) {
+ _spriteGroups[spriteGroupId].scale_y_ratio_mul = value;
+ _spriteGroups[spriteGroupId].scale_y = _spriteGroups[spriteGroupId].scale_y_ratio_mul / _spriteGroups[spriteGroupId].scale_y_ratio_div;
- redrawSpriteGroup(spriteGroupId);
+ spriteGroupSet_scaling(spriteGroupId);
+ redrawSpriteGroup(spriteGroupId);
+ }
}
void ScummEngine_v90he::spriteGroupSet_scale_y_ratio_div(int spriteGroupId, int value) {
checkRange(_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
- if (_spriteGroups[spriteGroupId].scale_y_ratio_div == value)
- return;
-
- _spriteGroups[spriteGroupId].scale_y_ratio_div = value;
- _spriteGroups[spriteGroupId].scale_y = _spriteGroups[spriteGroupId].scale_y_ratio_mul / _spriteGroups[spriteGroupId].scale_y_ratio_div;
+ if (_spriteGroups[spriteGroupId].scale_y_ratio_div != value) {
+ _spriteGroups[spriteGroupId].scale_y_ratio_div = value;
+ _spriteGroups[spriteGroupId].scale_y = _spriteGroups[spriteGroupId].scale_y_ratio_mul / _spriteGroups[spriteGroupId].scale_y_ratio_div;
- if ((_spriteGroups[spriteGroupId].scale_x_ratio_mul != _spriteGroups[spriteGroupId].scale_x_ratio_div) || (_spriteGroups[spriteGroupId].scale_y_ratio_mul != _spriteGroups[spriteGroupId].scale_y_ratio_div))
- _spriteGroups[spriteGroupId].scaling = 1;
- else
- _spriteGroups[spriteGroupId].scaling = 0;
-
- redrawSpriteGroup(spriteGroupId);
+ spriteGroupSet_scaling(spriteGroupId);
+ redrawSpriteGroup(spriteGroupId);
+ }
}
void ScummEngine_v90he::spriteGroupSet_flagNeedRedrawAnd(int spriteGroupId) {