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author | Travis Howell | 2005-10-21 12:06:03 +0000 |
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committer | Travis Howell | 2005-10-21 12:06:03 +0000 |
commit | 159958dbc79ab1af227753b664cec68764d835f9 (patch) | |
tree | 27c1e22f6f7aabff1aebbc59e83b92afc425abf9 /scumm | |
parent | 8cc72cc03b37753de7c047d736031358e3de15a5 (diff) | |
download | scummvm-rg350-159958dbc79ab1af227753b664cec68764d835f9.tar.gz scummvm-rg350-159958dbc79ab1af227753b664cec68764d835f9.tar.bz2 scummvm-rg350-159958dbc79ab1af227753b664cec68764d835f9.zip |
Actor layer in HE games uses an int32.
svn-id: r19212
Diffstat (limited to 'scumm')
-rw-r--r-- | scumm/actor.cpp | 4 | ||||
-rw-r--r-- | scumm/actor.h | 2 | ||||
-rw-r--r-- | scumm/saveload.h | 2 | ||||
-rw-r--r-- | scumm/script_v100he.cpp | 3 | ||||
-rw-r--r-- | scumm/script_v72he.cpp | 7 | ||||
-rw-r--r-- | scumm/scumm.cpp | 6 | ||||
-rw-r--r-- | scumm/scumm.h | 1 |
7 files changed, 12 insertions, 13 deletions
diff --git a/scumm/actor.cpp b/scumm/actor.cpp index 3fda0bf72e..05f81b0a0b 100644 --- a/scumm/actor.cpp +++ b/scumm/actor.cpp @@ -2201,7 +2201,9 @@ const SaveLoadEntry *Actor::getSaveLoadEntries() { MKLINE(Actor, _talkPosX, sleInt16, VER(8)), MKLINE(Actor, _ignoreTurns, sleByte, VER(8)), - MKLINE(Actor, _layer, sleByte, VER(8)), + // Actor layer switched to int32 in HE games + MKLINE_OLD(Actor, _layer, sleByte, VER(8), VER(57)), + MKLINE(Actor, _layer, sleInt32, VER(58)), MKLINE(Actor, _talkScript, sleUint16, VER(8)), MKLINE(Actor, _walkScript, sleUint16, VER(8)), diff --git a/scumm/actor.h b/scumm/actor.h index d3af472e23..9c921de6fb 100644 --- a/scumm/actor.h +++ b/scumm/actor.h @@ -129,7 +129,7 @@ public: uint16 _talkScript, _walkScript; bool _ignoreTurns; bool _drawToBackBuf; - int8 _layer; + int32 _layer; uint16 _sound[32]; CostumeData _cost; diff --git a/scumm/saveload.h b/scumm/saveload.h index 9d0bce31b7..e413f1288c 100644 --- a/scumm/saveload.h +++ b/scumm/saveload.h @@ -45,7 +45,7 @@ namespace Scumm { * only saves/loads those which are valid for the version of the savegame * which is being loaded/saved currently. */ -#define CURRENT_VER 57 +#define CURRENT_VER 58 /** * An auxillary macro, used to specify savegame versions. We use this instead diff --git a/scumm/script_v100he.cpp b/scumm/script_v100he.cpp index 0aba798cfe..907a596c8e 100644 --- a/scumm/script_v100he.cpp +++ b/scumm/script_v100he.cpp @@ -457,7 +457,8 @@ void ScummEngine_v100he::o100_actorOps() { a->_needRedraw = true; break; case 59: - a->_layer = pop(); + // HE games use reverse order of layering, so we adjust + a->_layer = -pop(); a->_needRedraw = true; break; case 63: diff --git a/scumm/script_v72he.cpp b/scumm/script_v72he.cpp index 642405cbb7..ee5c4397d5 100644 --- a/scumm/script_v72he.cpp +++ b/scumm/script_v72he.cpp @@ -1146,11 +1146,8 @@ void ScummEngine_v72he::o72_actorOps() { debug(1,"o72_actorOps: case 24 (%d)", k); break; case 43: // HE 90+ - a->_layer = pop(); - if (_gameId != GID_FREDDICOVE) { - // HE games use reverse order of layering, so we adjust - a->_layer = -a->_layer; - } + // HE games use reverse order of layering, so we adjust + a->_layer = -pop(); a->_needRedraw = true; break; case 64: diff --git a/scumm/scumm.cpp b/scumm/scumm.cpp index 366e3bc2ed..a9d17999d4 100644 --- a/scumm/scumm.cpp +++ b/scumm/scumm.cpp @@ -314,7 +314,7 @@ static const ScummGameSettings scumm_settings[] = { GF_USE_KEY | GF_NEW_COSTUMES, Common::kPlatformWindows}, // Humongous Entertainment Scumm Version ? - {"freddicove", "Freddi Fish 5: The Case of the Creature of Coral Cave", GID_FREDDICOVE, 6, 99, MDT_NONE, + {"freddicove", "Freddi Fish 5: The Case of the Creature of Coral Cave", GID_HEGAME, 6, 99, MDT_NONE, GF_USE_KEY | GF_NEW_COSTUMES | GF_HE_LOCALIZED | GF_HE_NOSUBTITLES | GF_16BIT_COLOR | GF_MULTIPLE_VERSIONS, Common::kPlatformWindows}, {"pajama3", "Pajama Sam 3: You Are What You Eat From Your Head to Your Feet", GID_HEGAME, 6, 99, MDT_NONE, GF_USE_KEY | GF_NEW_COSTUMES | GF_HE_LOCALIZED, Common::kPlatformWindows}, @@ -429,9 +429,9 @@ static const ScummGameSettings multiple_versions_md5_settings[] = { GF_USE_KEY | GF_NEW_COSTUMES | GF_HE_NOSUBTITLES | GF_HE_LOCALIZED | GF_16BIT_COLOR, Common::kPlatformWindows}, {"21abe302e1b1e2b66d6f5c12e241ebfd", "Freddi Fish 5: The Case of the Creature of Coral Cave (Unencrypted Russian)", GID_HEGAME, 6, 99, MDT_NONE, GF_NEW_COSTUMES | GF_HE_NOSUBTITLES | GF_HE_LOCALIZED | GF_16BIT_COLOR, Common::kPlatformWindows}, - {"45082a5c9f42ba14dacfe1fdeeba819d", "Freddi Fish 5: The Case of the Creature of Coral Cave (Updated Demo)", GID_FREDDICOVE, 6, 100, MDT_NONE, + {"45082a5c9f42ba14dacfe1fdeeba819d", "Freddi Fish 5: The Case of the Creature of Coral Cave (Updated Demo)", GID_HEGAME, 6, 100, MDT_NONE, GF_USE_KEY | GF_NEW_COSTUMES | GF_HE_NOSUBTITLES | GF_HE_LOCALIZED | GF_16BIT_COLOR, Common::kPlatformWindows}, - {"6b257bb2827dd894b8109a50a1a18b5a", "Freddi Fish 5: The Case of the Creature of Coral Cave (Updated Dutch Demo)", GID_FREDDICOVE, 6, 100, MDT_NONE, + {"6b257bb2827dd894b8109a50a1a18b5a", "Freddi Fish 5: The Case of the Creature of Coral Cave (Updated Dutch Demo)", GID_HEGAME, 6, 100, MDT_NONE, GF_USE_KEY | GF_NEW_COSTUMES | GF_HE_NOSUBTITLES | GF_HE_LOCALIZED | GF_16BIT_COLOR, Common::kPlatformWindows}, // FF5Demo {"4dbff3787aedcd96b0b325f2d92d7ad9", "Freddi Fish and Luther's Maze Madness (Updated)", GID_HEGAME, 6, 100, MDT_NONE, diff --git a/scumm/scumm.h b/scumm/scumm.h index 169c3f1b8c..6f4f7c8b45 100644 --- a/scumm/scumm.h +++ b/scumm/scumm.h @@ -212,7 +212,6 @@ enum ScummGameId { GID_FBEAR, GID_FUNPACK, GID_FREDDI2, - GID_FREDDICOVE, GID_PUTTDEMO, GID_PUTTRACE, GID_FUNSHOP, // Used for all three funshops |