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author | Max Horn | 2003-07-14 17:36:27 +0000 |
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committer | Max Horn | 2003-07-14 17:36:27 +0000 |
commit | 1c9a8569186a78a9031e13f99f57cfc7d79b921c (patch) | |
tree | 85dc0161c7c20c78f456fb4f0dd6c9ebab5fe09d /scumm | |
parent | 21ea778e5af20491c07d2fd5b3298dce3d86ac5b (diff) | |
download | scummvm-rg350-1c9a8569186a78a9031e13f99f57cfc7d79b921c.tar.gz scummvm-rg350-1c9a8569186a78a9031e13f99f57cfc7d79b921c.tar.bz2 scummvm-rg350-1c9a8569186a78a9031e13f99f57cfc7d79b921c.zip |
this hack isn't necessary anymore (at least I found no cases where it would be needed)
svn-id: r9017
Diffstat (limited to 'scumm')
-rw-r--r-- | scumm/scummvm.cpp | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/scumm/scummvm.cpp b/scumm/scummvm.cpp index 5f48cf3cd0..99158481d6 100644 --- a/scumm/scummvm.cpp +++ b/scumm/scummvm.cpp @@ -1232,7 +1232,7 @@ load_game: if (oldEgo != VAR(VAR_EGO)) { // FIXME/TODO: Reset and redraw the sentence line oldEgo = VAR(VAR_EGO); - _inventoryOffset = 0; // TODO: Record the _inventoryOffset for each ego actor? + _inventoryOffset = 0; redrawV2Inventory(); } checkV2MouseOver(_mouse); @@ -2529,8 +2529,6 @@ void Scumm::launch() { _numActors = 30; else if (_gameId == GID_MANIAC) _numActors = 25; - else if ((_gameId == GID_ZAK) && (_version == 1)) - _numActors = 14; // FIXME: Nasty Wrong Hack(tm) else _numActors = 13; |