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author | Jamieson Christian | 2003-08-23 16:30:32 +0000 |
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committer | Jamieson Christian | 2003-08-23 16:30:32 +0000 |
commit | 6768da3e7689224e5b8fb0c0961b6f0829dd17c9 (patch) | |
tree | 59ecee493de541eddb95c25b48971a723caabe8e /scumm | |
parent | 6cc598250d8490dc8e788642b723188e092a14a6 (diff) | |
download | scummvm-rg350-6768da3e7689224e5b8fb0c0961b6f0829dd17c9.tar.gz scummvm-rg350-6768da3e7689224e5b8fb0c0961b6f0829dd17c9.tar.bz2 scummvm-rg350-6768da3e7689224e5b8fb0c0961b6f0829dd17c9.zip |
Added comment keyword, per Fingolfin
svn-id: r9831
Diffstat (limited to 'scumm')
-rw-r--r-- | scumm/script_v5.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/scumm/script_v5.cpp b/scumm/script_v5.cpp index dfcbaaf4e4..350b180b63 100644 --- a/scumm/script_v5.cpp +++ b/scumm/script_v5.cpp @@ -1462,8 +1462,8 @@ void Scumm_v5::o5_putActorInRoom() { a = derefActor(act, "o5_putActorInRoom"); - // Fix for Bug #770710 - // This fix fixes conflicting actor usage by two different scripts + // WORKAROUND: Fix for Bug #770710 + // This fixes conflicting actor usage by two different scripts // in MI1 Demo (PC GID_MONKEY_EGA or Amiga GID_MONKEY_VGA). The // exit script for the LucasArts logo screen attempts to reset an // actor that has already been set up for the next scene by the |