aboutsummaryrefslogtreecommitdiff
path: root/scumm
diff options
context:
space:
mode:
authorMax Horn2003-09-12 00:42:36 +0000
committerMax Horn2003-09-12 00:42:36 +0000
commita86f6ed55c297ba4a1995e301f98bcb0129cfc54 (patch)
tree4784ab3e0636798157338468159654b898d77817 /scumm
parentdff4f8f445c636c0b331ad18ab53707fd222d3a2 (diff)
downloadscummvm-rg350-a86f6ed55c297ba4a1995e301f98bcb0129cfc54.tar.gz
scummvm-rg350-a86f6ed55c297ba4a1995e301f98bcb0129cfc54.tar.bz2
scummvm-rg350-a86f6ed55c297ba4a1995e301f98bcb0129cfc54.zip
fix/workaround for bug #770717 (ZAK: Zak walking on spot)
svn-id: r10189
Diffstat (limited to 'scumm')
-rw-r--r--scumm/actor.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/scumm/actor.cpp b/scumm/actor.cpp
index cb8ea153ff..a400c8e552 100644
--- a/scumm/actor.cpp
+++ b/scumm/actor.cpp
@@ -762,6 +762,11 @@ void Actor::showActor() {
}
costumeNeedsInit = false;
}
+
+ // FIXME: Evil hack to work around bug #770717
+ if (!moving && _vm->_version <= 2)
+ startAnimActor(standFrame);
+
moving = 0;
visible = true;
needRedraw = true;