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author | Travis Howell | 2006-01-10 05:11:51 +0000 |
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committer | Travis Howell | 2006-01-10 05:11:51 +0000 |
commit | af15925e8801b72dfe599cd5cd1d3a6398a59c0f (patch) | |
tree | a1afa15306636793baa57753a96c6124bebd46b1 /scumm | |
parent | c1d87f8b92b313aec094f651321b9fea2d5145c2 (diff) | |
download | scummvm-rg350-af15925e8801b72dfe599cd5cd1d3a6398a59c0f.tar.gz scummvm-rg350-af15925e8801b72dfe599cd5cd1d3a6398a59c0f.tar.bz2 scummvm-rg350-af15925e8801b72dfe599cd5cd1d3a6398a59c0f.zip |
Reset sound flags for HE100 games.
svn-id: r19965
Diffstat (limited to 'scumm')
-rw-r--r-- | scumm/script_v100he.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/scumm/script_v100he.cpp b/scumm/script_v100he.cpp index cc708236de..0b2f1f8e65 100644 --- a/scumm/script_v100he.cpp +++ b/scumm/script_v100he.cpp @@ -1703,6 +1703,7 @@ void ScummEngine_v100he::o100_startSound() { _heSndOffset = 0; _heSndSoundFreq = 11025; _heSndChannel = VAR(VAR_MUSIC_CHANNEL); + _heSndFlags = 0; break; case 133: _heSndFlags |= 128; |