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authorPaweł Kołodziejski2003-07-20 21:01:06 +0000
committerPaweł Kołodziejski2003-07-20 21:01:06 +0000
commitec2b0cca0467b9611e6d0c547a26f83a02cc4e78 (patch)
tree4dbd987afc090af9e693880ab8254f68704a405c /scumm
parent25dbf529ab7e83c0e07eb92843e47d18bac7bafd (diff)
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improved stampObject opcode for FT mine field, still layers? problem
svn-id: r9099
Diffstat (limited to 'scumm')
-rw-r--r--scumm/script_v6.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/scumm/script_v6.cpp b/scumm/script_v6.cpp
index ae5fa5ce4e..335dc92924 100644
--- a/scumm/script_v6.cpp
+++ b/scumm/script_v6.cpp
@@ -2799,6 +2799,7 @@ void Scumm_v6::o6_stampObject() {
a->scalex = state;
a->scaley = state;
a->putActor(x, y, _currentRoom); // TODO
+ a->drawActorCostume();
// drawActor(object, maskBufferPtr, x_y, scale_x_y);
// drawActor(object, mainBufferPtr, x_y, scale_x_y);
return;