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| author | Mutwin Kraus | 2002-03-08 17:05:09 +0000 | 
|---|---|---|
| committer | Mutwin Kraus | 2002-03-08 17:05:09 +0000 | 
| commit | 8b17d132dba00ce3ec3490f265fba4c9d28264e7 (patch) | |
| tree | 0029bbdd58fcb619d015018d08039d7f4ecb77f0 /scummvm.cpp | |
| parent | 07bfd66c12fb6e4502f4ee7f6fc5d5416cda4d67 (diff) | |
| download | scummvm-rg350-8b17d132dba00ce3ec3490f265fba4c9d28264e7.tar.gz scummvm-rg350-8b17d132dba00ce3ec3490f265fba4c9d28264e7.tar.bz2 scummvm-rg350-8b17d132dba00ce3ec3490f265fba4c9d28264e7.zip | |
Some changes, need to be done to get the Mac Port running. For example Point is now called ScummPoint, as the name Point is already in use by Apple.
svn-id: r3687
Diffstat (limited to 'scummvm.cpp')
| -rw-r--r-- | scummvm.cpp | 13 | 
1 files changed, 12 insertions, 1 deletions
| diff --git a/scummvm.cpp b/scummvm.cpp index 66c53efb39..70a46999cd 100644 --- a/scummvm.cpp +++ b/scummvm.cpp @@ -420,6 +420,7 @@ int Scumm::scummLoop(int delta) {  						"\tf       - fullscreen mode\n"  void Scumm::parseCommandLine(int argc, char **argv) { +	#if !defined(__APPLE__CW)  	int i;  	char *s; @@ -501,6 +502,12 @@ NextArg:;  			_exe_name = s;  		}  	} +	#else +	 +	//sprintf(_gameDataPath, ":%s:", *argv); +	//_gameDataPath = *argv; +	_exe_name = *argv; +	#endif  } @@ -549,7 +556,7 @@ static const VersionSettings version_settings[] = {          /* Scumm Version 7 */          {"ft",          "Full Throttle",                                GID_FT,       7, 3, 0, GF_NEW_OPCODES|GF_AFTER_V6|GF_AFTER_V7}, -	{"dig",		"The Dig",					GID_DIG,      7, 5, 0, GF_NEW_OPCODES|GF_AFTER_V6|GF_AFTER_V7},	 +	    {"dig",			"The Dig",										GID_DIG,      7, 5, 0, GF_NEW_OPCODES|GF_AFTER_V6|GF_AFTER_V7},	          /* Scumm Version 8 */  //      {"curse",       "The Curse of Monkey Island",                   GID_CMI,      8, 1, 0,}, @@ -1226,6 +1233,7 @@ void NORETURN CDECL error(const char *s, ...) {  }  void CDECL warning(const char *s, ...) { +#if 0  	char buf[1024];  	va_list va; @@ -1234,9 +1242,11 @@ void CDECL warning(const char *s, ...) {  	va_end(va);  	fprintf(stderr, "WARNING: %s!\n", buf); +#endif  }  void CDECL debug(int level, const char *s, ...) { +#if 0  	char buf[1024];  	va_list va; @@ -1248,6 +1258,7 @@ void CDECL debug(int level, const char *s, ...) {  	va_end(va);  	printf("%s\n", buf);  	fflush(stdout); +#endif  }  void checkHeap() { | 
