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authorEugene Sandulenko2004-11-29 00:13:17 +0000
committerEugene Sandulenko2004-11-29 00:13:17 +0000
commit72cb985ee3b63fcc75048ab8a31b69a1ecfbd4c7 (patch)
tree0da25b1e28a2d2af5a07523ab2f333aa77e54197 /simon/simon.cpp
parent5a8838ae1791f15a27fe667114ee6e5021f149a8 (diff)
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Go on safe side by getting music volume from config manager
svn-id: r15958
Diffstat (limited to 'simon/simon.cpp')
-rw-r--r--simon/simon.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/simon/simon.cpp b/simon/simon.cpp
index 46bd54c979..fb4a0868b6 100644
--- a/simon/simon.cpp
+++ b/simon/simon.cpp
@@ -667,7 +667,7 @@ int SimonEngine::init(GameDetector &detector) {
warning("Sound initialization failed. "
"Features of the game that depend on sound synchronization will most likely break");
set_volume(ConfMan.getInt("sfx_volume"));
- _mixer->setMusicVolume(256);
+ _mixer->setMusicVolume(ConfMan.getInt("music_volume"));
_system->beginGFXTransaction();
initCommonGFX(detector);