diff options
| author | Max Horn | 2005-10-23 10:49:34 +0000 |
|---|---|---|
| committer | Max Horn | 2005-10-23 10:49:34 +0000 |
| commit | 1eed529803d7022da798320ffa9beed8a62b5b4c (patch) | |
| tree | a39c9cd70f4c8273295a82f86604ef4b234ff885 /sword2 | |
| parent | a39932a228c6d8db8a72fb338bef6c78b3ad0299 (diff) | |
| download | scummvm-rg350-1eed529803d7022da798320ffa9beed8a62b5b4c.tar.gz scummvm-rg350-1eed529803d7022da798320ffa9beed8a62b5b4c.tar.bz2 scummvm-rg350-1eed529803d7022da798320ffa9beed8a62b5b4c.zip | |
Some more Broken Sword I & II -> 1 & 2 changes
svn-id: r19257
Diffstat (limited to 'sword2')
| -rw-r--r-- | sword2/driver/d_sound.cpp | 2 | ||||
| -rw-r--r-- | sword2/memory.cpp | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/sword2/driver/d_sound.cpp b/sword2/driver/d_sound.cpp index 91bf4c950b..ed12eaaaf9 100644 --- a/sword2/driver/d_sound.cpp +++ b/sword2/driver/d_sound.cpp @@ -150,7 +150,7 @@ static AudioStream *getAudioStream(SoundFileHandle *fh, const char *base, int cd } // ---------------------------------------------------------------------------- -// Custom AudioStream class to handle Broken Sword II's audio compression. +// Custom AudioStream class to handle Broken Sword 2's audio compression. // ---------------------------------------------------------------------------- #define GetCompressedShift(n) ((n) >> 4) diff --git a/sword2/memory.cpp b/sword2/memory.cpp index ef030d87ec..a6d1a5d710 100644 --- a/sword2/memory.cpp +++ b/sword2/memory.cpp @@ -24,7 +24,7 @@ // with our PocketPC version. // // There is one thing that prevents us from replacing the whole memory manager -// with the standard memory allocation functions: Broken Sword II absolutely, +// with the standard memory allocation functions: Broken Sword 2 absolutely, // positively needs to be able to encode pointers as 32-bit integers. The // original engine did this simply by casting between pointers and integers, // but as far as I know that's not a very portable thing to do. |
