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authorJulien Templier2010-11-10 03:56:42 +0000
committerJulien Templier2010-11-10 03:56:42 +0000
commit66b172bb26ef6e011db23fdd7e28257ec96368aa (patch)
tree405edc3bc2841e789ac6fcc995e0d43ca73df28c /tools/create_project
parentd1723ab2ecb3c35904f09b10073409147f39d5c7 (diff)
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TOOLS: Add create_project tool
- Move project providers to their own source files - Add support for Code::Blocks - Add analysis build configuration for Visual Studio svn-id: r54182
Diffstat (limited to 'tools/create_project')
-rw-r--r--tools/create_project/codeblocks.cpp237
-rw-r--r--tools/create_project/codeblocks.h60
-rw-r--r--tools/create_project/create_project.cpp1208
-rw-r--r--tools/create_project/create_project.h437
-rw-r--r--tools/create_project/module.mk18
-rw-r--r--tools/create_project/msvc.cpp1000
-rw-r--r--tools/create_project/msvc.h169
-rw-r--r--tools/create_project/msvc10/create_project.sln20
-rw-r--r--tools/create_project/msvc10/create_project.vcxproj104
-rw-r--r--tools/create_project/msvc10/create_project.vcxproj.filters33
-rw-r--r--tools/create_project/msvc8/create_project.sln20
-rw-r--r--tools/create_project/msvc8/create_project.vcproj201
-rw-r--r--tools/create_project/msvc9/create_project.sln20
-rw-r--r--tools/create_project/msvc9/create_project.vcproj202
14 files changed, 3729 insertions, 0 deletions
diff --git a/tools/create_project/codeblocks.cpp b/tools/create_project/codeblocks.cpp
new file mode 100644
index 0000000000..74e6cfb19f
--- /dev/null
+++ b/tools/create_project/codeblocks.cpp
@@ -0,0 +1,237 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "codeblocks.h"
+
+#include <fstream>
+
+namespace CreateProjectTool {
+
+CodeBlocksProvider::CodeBlocksProvider(StringList &global_warnings, std::map<std::string, StringList> &project_warnings, const int version)
+ : ProjectProvider(global_warnings, project_warnings, version) {
+}
+
+void CodeBlocksProvider::createWorkspace(const BuildSetup &setup) {
+ std::ofstream workspace((setup.outputDir + '/' + "scummvm.workspace").c_str());
+ if (!workspace)
+ error("Could not open \"" + setup.outputDir + '/' + "scummvm.workspace\" for writing");
+
+ workspace << "<?xml version=\"1.0\" encoding=\"UTF-8\" standalone=\"yes\" ?>\n"
+ "<CodeBlocks_workspace_file>\n";
+
+ workspace << "\t<Workspace title=\"ScummVM\">\n";
+
+ writeReferences(workspace);
+
+ // Note we assume that the UUID map only includes UUIDs for enabled engines!
+ for (UUIDMap::const_iterator i = _uuidMap.begin(); i != _uuidMap.end(); ++i) {
+ if (i->first == "scummvm")
+ continue;
+
+ workspace << "\t\t<Project filename=\"" << i->first << ".cbp\" />\n";
+ }
+
+ workspace << "\t</Workspace>\n"
+ "</CodeBlocks_workspace_file>";
+}
+
+void CodeBlocksProvider::createProjectFile(const std::string &name, const std::string &, const BuildSetup &setup, const std::string &moduleDir,
+ const StringList &includeList, const StringList &excludeList) {
+
+ const std::string projectFile = setup.outputDir + '/' + name + getProjectExtension();
+ std::ofstream project(projectFile.c_str());
+ if (!project)
+ error("Could not open \"" + projectFile + "\" for writing");
+
+ project << "<?xml version=\"1.0\" encoding=\"UTF-8\" standalone=\"yes\" ?>\n"
+ "<CodeBlocks_project_file>\n"
+ "\t<FileVersion major=\"1\" minor=\"6\" />\n"
+ "\t<Project>\n"
+ "\t\t<Option title=\"" << name << "\" />\n"
+ "\t\t<Option pch_mode=\"2\" />\n"
+ "\t\t<Option compiler=\"gcc\" />\n"
+ "\t\t<Build>\n";
+
+ if (name == "scummvm") {
+ std::string libraries;
+
+ for (StringList::const_iterator i = setup.libraries.begin(); i != setup.libraries.end(); ++i)
+ libraries += *i + ".a;";
+
+ project << "\t\t\t<Target title=\"default\">\n"
+ "\t\t\t\t<Option output=\"scummvm\\scummvm\" prefix_auto=\"1\" extension_auto=\"1\" />\n"
+ "\t\t\t\t<Option object_output=\"scummvm\" />\n"
+ "\t\t\t\t<Option external_deps=\"" << libraries /* + list of engines scummvm\engines\name\name.a */ << "\" />\n"
+ "\t\t\t\t<Option type=\"1\" />\n"
+ "\t\t\t\t<Option compiler=\"gcc\" />\n"
+ "\t\t\t\t<Option parameters=\"-d 8 --debugflags=parser\" />\n"
+ "\t\t\t\t<Option projectIncludeDirsRelation=\"2\" />\n";
+
+ //////////////////////////////////////////////////////////////////////////
+ // Compiler
+ project << "\t\t\t\t<Compiler>\n";
+
+ writeWarnings(name, project);
+ writeDefines(setup.defines, project);
+
+ project << "\t\t\t\t\t<Add directory=\"..\\..\" />\n"
+ "\t\t\t\t\t<Add directory=\"..\\..\\engines\" />\n"
+ "\t\t\t\t\t<Add directory=\"..\\..\\common\" />\n"
+ "\t\t\t\t\t<Add directory=\"$(SCUMMVM_LIBS)\\include\" />\n"
+ "\t\t\t\t</Compiler>\n";
+
+ //////////////////////////////////////////////////////////////////////////
+ // Linker
+ project << "\t\t\t\t<Linker>\n";
+
+ for (StringList::const_iterator i = setup.libraries.begin(); i != setup.libraries.end(); ++i)
+ project << "\t\t\t\t\t<Add library=\"" << *i << ".a\" />\n";
+
+ for (UUIDMap::const_iterator i = _uuidMap.begin(); i != _uuidMap.end(); ++i) {
+ if (i->first == "scummvm")
+ continue;
+
+ project << "\t\t\t\t\t<Add library=\"scummvm\\engines\\" << i->first << "\\lib" << i->first << ".a\" />\n";
+ }
+
+ project << "\t\t\t\t\t<Add directory=\"$(SCUMMVM_LIBS)\\lib\" />\n"
+ "\t\t\t\t</Linker>\n";
+
+ //////////////////////////////////////////////////////////////////////////
+ // Resource compiler
+ project << "\t\t\t\t<ResourceCompiler>\n"
+ "\t\t\t\t\t<Add directory=\"..\\..\\dists\" />\n"
+ "\t\t\t\t\t<Add directory=\"..\\..\\..\\scummvm\" />\n"
+ "\t\t\t\t</ResourceCompiler>\n"
+ "\t\t\t</Target>\n"
+ "\t\t</Build>\n";
+
+
+
+ } else {
+ project << "\t\t\t<Target title=\"default\">\n"
+ "\t\t\t\t<Option output=\"scummvm\\engines\\" << name << "\\lib" << name << "\" prefix_auto=\"1\" extension_auto=\"1\" />\n"
+ "\t\t\t\t<Option working_dir=\"\" />\n"
+ "\t\t\t\t<Option object_output=\"scummvm\" />\n"
+ "\t\t\t\t<Option type=\"2\" />\n"
+ "\t\t\t\t<Option compiler=\"gcc\" />\n"
+ "\t\t\t\t<Option createDefFile=\"1\" />\n"
+ "\t\t\t\t<Compiler>\n";
+
+ writeWarnings(name, project);
+ writeDefines(setup.defines, project);
+
+ project << "\t\t\t\t\t<Add option=\"-g\" />\n"
+ "\t\t\t\t\t<Add directory=\"..\\..\\engines\" />\n"
+ "\t\t\t\t\t<Add directory=\"..\\..\\..\\scummvm\" />\n"
+ "\t\t\t\t</Compiler>\n"
+ "\t\t\t</Target>\n"
+ "\t\t</Build>\n";
+ }
+
+ std::string modulePath;
+ if (!moduleDir.compare(0, setup.srcDir.size(), setup.srcDir)) {
+ modulePath = moduleDir.substr(setup.srcDir.size());
+ if (!modulePath.empty() && modulePath.at(0) == '/')
+ modulePath.erase(0, 1);
+ }
+
+ if (modulePath.size())
+ addFilesToProject(moduleDir, project, includeList, excludeList, setup.filePrefix + '/' + modulePath);
+ else
+ addFilesToProject(moduleDir, project, includeList, excludeList, setup.filePrefix);
+
+
+ project << "\t\t<Extensions>\n"
+ "\t\t\t<code_completion />\n"
+ "\t\t\t<debugger />\n"
+ "\t\t</Extensions>\n"
+ "\t</Project>\n"
+ "</CodeBlocks_project_file>";
+
+}
+
+void CodeBlocksProvider::writeWarnings(const std::string &name, std::ofstream &output) const {
+
+ // Global warnings
+ for (StringList::const_iterator i = _globalWarnings.begin(); i != _globalWarnings.end(); ++i)
+ output << "\t\t\t\t\t<Add option=\"" << *i << "\" />\n";
+
+ // Check for project-specific warnings:
+ std::map<std::string, StringList>::iterator warningsIterator = _projectWarnings.find(name);
+ if (warningsIterator != _projectWarnings.end())
+ for (StringList::const_iterator i = warningsIterator->second.begin(); i != warningsIterator->second.end(); ++i)
+ output << "\t\t\t\t\t<Add option=\"" << *i << "\" />\n";
+
+}
+
+void CodeBlocksProvider::writeDefines(const StringList &defines, std::ofstream &output) const {
+ for (StringList::const_iterator i = defines.begin(); i != defines.end(); ++i)
+ output << "\t\t\t\t\t<Add option=\"-D" << *i << "\" />\n";
+}
+
+void CodeBlocksProvider::writeFileListToProject(const FileNode &dir, std::ofstream &projectFile, const int indentation,
+ const StringList &duplicate, const std::string &objPrefix, const std::string &filePrefix) {
+
+ for (FileNode::NodeList::const_iterator i = dir.children.begin(); i != dir.children.end(); ++i) {
+ const FileNode *node = *i;
+
+ if (!node->children.empty()) {
+ writeFileListToProject(*node, projectFile, indentation + 1, duplicate, objPrefix + node->name + '_', filePrefix + node->name + '/');
+ } else {
+ std::string name, ext;
+ splitFilename(node->name, name, ext);
+
+ if (ext == "rc") {
+ projectFile << "\t\t<Unit filename=\"" << convertPathToWin(filePrefix + node->name) << "\">\n"
+ "\t\t\t<Option compilerVar=\"WINDRES\" />\n"
+ "\t\t</Unit>\n";
+
+ } else {
+ projectFile << "\t\t<Unit filename=\"" << convertPathToWin(filePrefix + node->name) << "\" />\n";
+ }
+ }
+ }
+}
+
+void CodeBlocksProvider::writeReferences(std::ofstream &output) {
+ output << "\t\t<Project filename=\"scummvm.cbp\" active=\"1\">\n";
+
+ for (UUIDMap::const_iterator i = _uuidMap.begin(); i != _uuidMap.end(); ++i) {
+ if (i->first == "scummvm")
+ continue;
+
+ output << "\t\t\t<Depends filename=\"" << i->first << ".cbp\" />\n";
+ }
+
+ output << "\t\t</Project>\n";
+}
+
+const char *CodeBlocksProvider::getProjectExtension() {
+ return ".cbp";
+}
+
+
+} // End of CreateProjectTool namespace
diff --git a/tools/create_project/codeblocks.h b/tools/create_project/codeblocks.h
new file mode 100644
index 0000000000..ba75daeafd
--- /dev/null
+++ b/tools/create_project/codeblocks.h
@@ -0,0 +1,60 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef TOOLS_CREATE_PROJECT_CODEBLOCKS_H
+#define TOOLS_CREATE_PROJECT_CODEBLOCKS_H
+
+#include "create_project.h"
+
+namespace CreateProjectTool {
+
+class CodeBlocksProvider : public ProjectProvider {
+public:
+ CodeBlocksProvider(StringList &global_warnings, std::map<std::string, StringList> &project_warnings, const int version = 0);
+
+protected:
+
+ void createWorkspace(const BuildSetup &setup);
+
+ void createOtherBuildFiles(const BuildSetup &) {}
+
+ void createProjectFile(const std::string &name, const std::string &uuid, const BuildSetup &setup, const std::string &moduleDir,
+ const StringList &includeList, const StringList &excludeList);
+
+ void writeFileListToProject(const FileNode &dir, std::ofstream &projectFile, const int indentation,
+ const StringList &duplicate, const std::string &objPrefix, const std::string &filePrefix);
+
+ void writeReferences(std::ofstream &output);
+
+ const char *getProjectExtension();
+
+private:
+ void writeWarnings(const std::string &name, std::ofstream &output) const;
+ void writeDefines(const StringList &defines, std::ofstream &output) const;
+};
+
+} // End of CreateProjectTool namespace
+
+#endif // TOOLS_CREATE_PROJECT_CODEBLOCKS_H
diff --git a/tools/create_project/create_project.cpp b/tools/create_project/create_project.cpp
new file mode 100644
index 0000000000..8f8aafa3e1
--- /dev/null
+++ b/tools/create_project/create_project.cpp
@@ -0,0 +1,1208 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "create_project.h"
+#include "codeblocks.h"
+#include "msvc.h"
+
+#include <fstream>
+#include <iostream>
+
+#include <stack>
+#include <algorithm>
+#include <iomanip>
+
+#include <cstring>
+#include <cstdlib>
+#include <ctime>
+
+#if defined(_WIN32) || defined(WIN32)
+#include <windows.h>
+#else
+#include <sstream>
+#include <sys/param.h>
+#include <sys/stat.h>
+#include <dirent.h>
+#endif
+
+namespace {
+/**
+ * Converts the given path to only use slashes as
+ * delimiters.
+ * This means that for example the path:
+ * foo/bar\test.txt
+ * will be converted to:
+ * foo/bar/test.txt
+ *
+ * @param path Path string.
+ * @return Converted path.
+ */
+std::string unifyPath(const std::string &path);
+
+/**
+ * Returns the last path component.
+ *
+ * @param path Path string.
+ * @return Last path component.
+ */
+std::string getLastPathComponent(const std::string &path);
+
+/**
+ * Display the help text for the program.
+ *
+ * @param exe Name of the executable.
+ */
+void displayHelp(const char *exe);
+
+/**
+ * Structure for describing an FSNode. This is a very minimalistic
+ * description, which includes everything we need.
+ * It only contains the name of the node and whether it is a directory
+ * or not.
+ */
+struct FSNode {
+ FSNode() : name(), isDirectory(false) {}
+ FSNode(const std::string &n, bool iD) : name(n), isDirectory(iD) {}
+
+ std::string name; ///< Name of the file system node
+ bool isDirectory; ///< Whether it is a directory or not
+};
+
+typedef std::list<FSNode> FileList;
+} // End of anonymous namespace
+
+enum ProjectType {
+ kProjectNone,
+ kProjectCodeBlocks,
+ kProjectMSVC
+};
+
+int main(int argc, char *argv[]) {
+#if !(defined(_WIN32) || defined(WIN32))
+ // Initialize random number generator for UUID creation
+ std::srand(std::time(0));
+#endif
+
+ if (argc < 2) {
+ displayHelp(argv[0]);
+ return -1;
+ }
+
+ const std::string srcDir = argv[1];
+
+ BuildSetup setup;
+ setup.srcDir = unifyPath(srcDir);
+
+ if (setup.srcDir.at(setup.srcDir.size() - 1) == '/')
+ setup.srcDir.erase(setup.srcDir.size() - 1);
+
+ setup.filePrefix = setup.srcDir;
+ setup.outputDir = '.';
+
+ setup.engines = parseConfigure(setup.srcDir);
+
+ if (setup.engines.empty()) {
+ std::cout << "WARNING: No engines found in configure file or configure file missing in \"" << setup.srcDir << "\"\n";
+ return 0;
+ }
+
+ setup.features = getAllFeatures();
+
+ ProjectType projectType = kProjectNone;
+ int msvcVersion = 9;
+
+ // Parse command line arguments
+ using std::cout;
+ for (int i = 2; i < argc; ++i) {
+ if (!std::strcmp(argv[i], "--list-engines")) {
+ cout << " The following enables are available in the ScummVM source distribution\n"
+ " located at \"" << srcDir << "\":\n";
+
+ cout << " state | name | description\n\n";
+ cout.setf(std::ios_base::left, std::ios_base::adjustfield);
+ for (EngineDescList::const_iterator j = setup.engines.begin(); j != setup.engines.end(); ++j)
+ cout << ' ' << (j->enable ? " enabled" : "disabled") << " | " << std::setw((std::streamsize)15) << j->name << std::setw((std::streamsize)0) << " | " << j->desc << "\n";
+ cout.setf(std::ios_base::right, std::ios_base::adjustfield);
+
+ return 0;
+
+ } else if (!std::strcmp(argv[i], "--codeblocks")) {
+ if (projectType != kProjectNone) {
+ std::cerr << "ERROR: You cannot pass more than one project type!\n";
+ return -1;
+ }
+
+ projectType = kProjectCodeBlocks;
+
+ } else if (!std::strcmp(argv[i], "--msvc")) {
+ if (projectType != kProjectNone) {
+ std::cerr << "ERROR: You cannot pass more than one project type!\n";
+ return -1;
+ }
+
+ projectType = kProjectMSVC;
+
+ } else if (!std::strcmp(argv[i], "--msvc-version")) {
+ if (i + 1 >= argc) {
+ std::cerr << "ERROR: Missing \"version\" parameter for \"--msvc-version\"!\n";
+ return -1;
+ }
+
+ msvcVersion = atoi(argv[++i]);
+
+ if (msvcVersion != 8 && msvcVersion != 9 && msvcVersion != 10) {
+ std::cerr << "ERROR: Unsupported version: \"" << msvcVersion << "\" passed to \"--msvc-version\"!\n";
+ return -1;
+ }
+ } else if (!strncmp(argv[i], "--enable-", 9)) {
+ const char *name = &argv[i][9];
+ if (!*name) {
+ std::cerr << "ERROR: Invalid command \"" << argv[i] << "\"\n";
+ return -1;
+ }
+
+ if (!std::strcmp(name, "all-engines")) {
+ for (EngineDescList::iterator j = setup.engines.begin(); j != setup.engines.end(); ++j)
+ j->enable = true;
+ } else if (!setEngineBuildState(name, setup.engines, true)) {
+ // If none found, we'll try the features list
+ if (!setFeatureBuildState(name, setup.features, true)) {
+ std::cerr << "ERROR: \"" << name << "\" is neither an engine nor a feature!\n";
+ return -1;
+ }
+ }
+ } else if (!strncmp(argv[i], "--disable-", 10)) {
+ const char *name = &argv[i][10];
+ if (!*name) {
+ std::cerr << "ERROR: Invalid command \"" << argv[i] << "\"\n";
+ return -1;
+ }
+
+ if (!std::strcmp(name, "all-engines")) {
+ for (EngineDescList::iterator j = setup.engines.begin(); j != setup.engines.end(); ++j)
+ j->enable = false;
+ } else if (!setEngineBuildState(name, setup.engines, false)) {
+ // If none found, we'll try the features list
+ if (!setFeatureBuildState(name, setup.features, false)) {
+ std::cerr << "ERROR: \"" << name << "\" is neither an engine nor a feature!\n";
+ return -1;
+ }
+ }
+ } else if (!std::strcmp(argv[i], "--file-prefix")) {
+ if (i + 1 >= argc) {
+ std::cerr << "ERROR: Missing \"prefix\" parameter for \"--file-prefix\"!\n";
+ return -1;
+ }
+
+ setup.filePrefix = unifyPath(argv[++i]);
+ if (setup.filePrefix.at(setup.filePrefix.size() - 1) == '/')
+ setup.filePrefix.erase(setup.filePrefix.size() - 1);
+ } else if (!std::strcmp(argv[i], "--output-dir")) {
+ if (i + 1 >= argc) {
+ std::cerr << "ERROR: Missing \"path\" parameter for \"--output-dirx\"!\n";
+ return -1;
+ }
+
+ setup.outputDir = unifyPath(argv[++i]);
+ if (setup.outputDir.at(setup.outputDir.size() - 1) == '/')
+ setup.outputDir.erase(setup.outputDir.size() - 1);
+ } else {
+ std::cerr << "ERROR: Unknown parameter \"" << argv[i] << "\"\n";
+ return -1;
+ }
+ }
+
+ // Print status
+ cout << "Enabled engines:\n\n";
+ for (EngineDescList::const_iterator i = setup.engines.begin(); i != setup.engines.end(); ++i) {
+ if (i->enable)
+ cout << " " << i->desc << '\n';
+ }
+
+ cout << "\nDisabled engines:\n\n";
+ for (EngineDescList::const_iterator i = setup.engines.begin(); i != setup.engines.end(); ++i) {
+ if (!i->enable)
+ cout << " " << i->desc << '\n';
+ }
+
+ cout << "\nEnabled features:\n\n";
+ for (FeatureList::const_iterator i = setup.features.begin(); i != setup.features.end(); ++i) {
+ if (i->enable)
+ cout << " " << i->description << '\n';
+ }
+
+ cout << "\nDisabled features:\n\n";
+ for (FeatureList::const_iterator i = setup.features.begin(); i != setup.features.end(); ++i) {
+ if (!i->enable)
+ cout << " " << i->description << '\n';
+ }
+
+ // Setup defines and libraries
+ setup.defines = getEngineDefines(setup.engines);
+ setup.libraries = getFeatureLibraries(setup.features);
+
+ // Add features
+ StringList featureDefines = getFeatureDefines(setup.features);
+ setup.defines.splice(setup.defines.begin(), featureDefines);
+
+ // Windows only has support for the SDL backend, so we hardcode it here (along with winmm)
+ setup.defines.push_back("SDL_BACKEND");
+ setup.libraries.push_back("sdl");
+ setup.libraries.push_back("winmm");
+
+// Initialize global & project-specific warnings
+#define SET_GLOBAL_WARNINGS(...) \
+ { \
+ std::string global[PP_NARG(__VA_ARGS__)] = { __VA_ARGS__ }; \
+ globalWarnings.assign(global, global + (sizeof(global) / sizeof(global[0]))); \
+ }
+
+#define SET_WARNINGS(name, ...) \
+ { \
+ std::string project[PP_NARG(__VA_ARGS__)] = { __VA_ARGS__ }; \
+ projectWarnings[name].assign(project, project + (sizeof(project) / sizeof(project[0]))); \
+ }
+
+ // List of global warnings and map of project-specific warnings
+ StringList globalWarnings;
+ std::map<std::string, StringList> projectWarnings;
+
+ CreateProjectTool::ProjectProvider *provider = NULL;
+
+ switch (projectType) {
+ default:
+ case kProjectNone:
+ std::cerr << "ERROR: No project type has been specified!\n";
+ return -1;
+
+ case kProjectCodeBlocks:
+ ////////////////////////////////////////////////////////////////////////////
+ // Code::Blocks is using GCC behind the scenes, so we need to pass a list
+ // of options to enable or disable warnings
+ ////////////////////////////////////////////////////////////////////////////
+ //
+ // -Wall
+ // enable all warnings
+ //
+ // -Wno-long-long -Wno-multichar -Wno-unknown-pragmas -Wno-reorder
+ // disable annoying and not-so-useful warnings
+ //
+ // -Wpointer-arith -Wcast-qual -Wcast-align
+ // -Wshadow -Wimplicit -Wnon-virtual-dtor -Wwrite-strings
+ // enable even more warnings...
+ //
+ // -fno-rtti -fno-exceptions -fcheck-new
+ // disable RTTI and exceptions, and enable checking of pointers returned
+ // by "new"
+ //
+ ////////////////////////////////////////////////////////////////////////////
+
+ SET_GLOBAL_WARNINGS("-Wall", "-Wno-long-long", "-Wno-multichar", "-Wno-unknown-pragmas", "-Wno-reorder",
+ "-Wpointer-arith", "-Wcast-qual", "-Wcast-align", "-Wshadow", "-Wimplicit",
+ "-Wnon-virtual-dtor", "-Wwrite-strings", "-fno-rtti", "-fno-exceptions", "-fcheck-new");
+
+ provider = new CreateProjectTool::CodeBlocksProvider(globalWarnings, projectWarnings);
+
+ break;
+
+ case kProjectMSVC:
+ ////////////////////////////////////////////////////////////////////////////
+ // For Visual Studio, all warnings are on by default in the project files,
+ // so we pass a list of warnings to disable globally or per-project
+ //
+ // Tracker reference:
+ // https://sourceforge.net/tracker/?func=detail&aid=2909981&group_id=37116&atid=418822
+ ////////////////////////////////////////////////////////////////////////////
+ //
+ // 4068 (unknown pragma)
+ // only used in scumm engine to mark code sections
+ //
+ // 4100 (unreferenced formal parameter)
+ //
+ // 4103 (alignment changed after including header, may be due to missing #pragma pack(pop))
+ // used by pack-start / pack-end
+ //
+ // 4127 (conditional expression is constant)
+ // used in a lot of engines
+ //
+ // 4244 ('conversion' conversion from 'type1' to 'type2', possible loss of data)
+ // throws tons and tons of warnings, most of them false positives
+ //
+ // 4250 ('class1' : inherits 'class2::member' via dominance)
+ // two or more members have the same name. Should be harmless
+ //
+ // 4310 (cast truncates constant value)
+ // used in some engines
+ //
+ // 4351 (new behavior: elements of array 'array' will be default initialized)
+ // a change in behavior in Visual Studio 2005. We want the new behavior, so it can be disabled
+ //
+ // 4512 ('class' : assignment operator could not be generated)
+ // some classes use const items and the default assignment operator cannot be generated
+ //
+ // 4702 (unreachable code)
+ // mostly thrown after error() calls (marked as NORETURN)
+ //
+ // 4706 (assignment within conditional expression)
+ // used in a lot of engines
+ //
+ // 4800 ('type' : forcing value to bool 'true' or 'false' (performance warning))
+ //
+ // 4996 ('function': was declared deprecated)
+ // disabling it removes all the non-standard unsafe functions warnings (strcpy_s, etc.)
+ //
+ // 6211 (Leaking memory <pointer> due to an exception. Consider using a local catch block to clean up memory)
+ // we disable exceptions
+ //
+ // 6204 (possible buffer overrun in call to <function>: use of unchecked parameter <variable>)
+ // 6385 (invalid data: accessing <buffer name>, the readable size is <size1> bytes, but <size2> bytes may be read)
+ // 6386 (buffer overrun: accessing <buffer name>, the writable size is <size1> bytes, but <size2> bytes may be written)
+ // give way too many false positives
+ //
+ ////////////////////////////////////////////////////////////////////////////
+ //
+ // 4189 (local variable is initialized but not referenced)
+ // false positive in lure engine
+ //
+ // 4355 ('this' : used in base member initializer list)
+ // only disabled for specific engines where it is used in a safe way
+ //
+ // 4510 ('class' : default constructor could not be generated)
+ //
+ // 4511 ('class' : copy constructor could not be generated)
+ //
+ // 4610 (object 'class' can never be instantiated - user-defined constructor required)
+ // "correct" but harmless (as is 4510)
+ //
+ ////////////////////////////////////////////////////////////////////////////
+
+ SET_GLOBAL_WARNINGS("4068", "4100", "4103", "4127", "4244", "4250", "4310", "4351", "4512", "4702", "4706", "4800", "4996", "6204", "6211", "6385", "6386");
+ SET_WARNINGS("agi", "4510", "4610");
+ SET_WARNINGS("agos", "4511");
+ SET_WARNINGS("lure", "4189", "4355");
+ SET_WARNINGS("kyra", "4355");
+ SET_WARNINGS("m4", "4355");
+
+ if (msvcVersion == 8 || msvcVersion == 9)
+ provider = new CreateProjectTool::VisualStudioProvider(globalWarnings, projectWarnings, msvcVersion);
+ else
+ provider = new CreateProjectTool::MSBuildProvider(globalWarnings, projectWarnings, msvcVersion);
+
+ break;
+ }
+
+ provider->createProject(setup);
+
+ delete provider;
+}
+
+namespace {
+std::string unifyPath(const std::string &path) {
+ std::string result = path;
+ std::replace(result.begin(), result.end(), '\\', '/');
+ return result;
+}
+
+std::string getLastPathComponent(const std::string &path) {
+ std::string::size_type pos = path.find_last_of('/');
+ if (pos == std::string::npos)
+ return path;
+ else
+ return path.substr(pos + 1);
+}
+
+void displayHelp(const char *exe) {
+ using std::cout;
+
+ cout << "Usage:\n"
+ << exe << " path\\to\\source [optional options]\n"
+ << "\n"
+ << " Creates project files for the ScummVM source located at \"path\\to\\source\".\n"
+ " The project files will be created in the directory where tool is run from and\n"
+ " will include \"path\\to\\source\" for relative file paths, thus be sure that you\n"
+ " pass a relative file path like \"..\\..\\trunk\".\n"
+ "\n"
+ " Additionally there are the following switches for changing various settings:\n"
+ "\n"
+ "Project specific settings:\n"
+ " --codeblock build Code::Blocks project files\n"
+ " --msvc build Visual Studio project files\n"
+ " --file-prefix prefix allow overwriting of relative file prefix in the\n"
+ " MSVC project files. By default the prefix is the\n"
+ " \"path\\to\\source\" argument\n"
+ " --output-dir path overwrite path, where the project files are placed\n"
+ " By default this is \".\", i.e. the current working\n"
+ " directory\n"
+ "\n"
+ "MSVC specific settings:\n"
+ " --msvc-version version set the targeted MSVC version. Possible values:\n"
+ " 8 stands for \"Visual Studio 2005\"\n"
+ " 9 stands for \"Visual Studio 2008\"\n"
+ " 10 stands for \"Visual Studio 2010\"\n"
+ " The default is \"9\", thus \"Visual Studio 2008\"\n"
+ "\n"
+ "ScummVM engine settings:\n"
+ " --list-engines list all available engines and their default state\n"
+ " --enable-engine enable building of the engine with the name \"engine\"\n"
+ " --disable-engine disable building of the engine with the name \"engine\"\n"
+ " --enable-all-engines enable building of all engines\n"
+ " --disable-all-engines disable building of all engines\n"
+ "\n"
+ "ScummVM optional feature settings:\n"
+ " --enable-name enable inclusion of the feature \"name\"\n"
+ " --disable-name disable inclusion of the feature \"name\"\n"
+ "\n"
+ " There are the following features available:\n"
+ "\n";
+
+ cout << " state | name | description\n\n";
+ const FeatureList features = getAllFeatures();
+ cout.setf(std::ios_base::left, std::ios_base::adjustfield);
+ for (FeatureList::const_iterator i = features.begin(); i != features.end(); ++i)
+ cout << ' ' << (i->enable ? " enabled" : "disabled") << " | " << std::setw((std::streamsize)15) << i->name << std::setw((std::streamsize)0) << " | " << i->description << '\n';
+ cout.setf(std::ios_base::right, std::ios_base::adjustfield);
+}
+
+typedef StringList TokenList;
+
+/**
+ * Takes a given input line and creates a list of tokens out of it.
+ *
+ * A token in this context is separated by whitespaces. A special case
+ * are quotation marks though. A string inside quotation marks is treated
+ * as single token, even when it contains whitespaces.
+ *
+ * Thus for example the input:
+ * foo bar "1 2 3 4" ScummVM
+ * will create a list with the following entries:
+ * "foo", "bar", "1 2 3 4", "ScummVM"
+ * As you can see the quotation marks will get *removed* too.
+ *
+ * @param input The text to be tokenized.
+ * @return A list of tokens.
+ */
+TokenList tokenize(const std::string &input);
+
+/**
+ * Try to parse a given line and create an engine definition
+ * out of the result.
+ *
+ * This may take *any* input line, when the line is not used
+ * to define an engine the result of the function will be "false".
+ *
+ * Note that the contents of "engine" are undefined, when this
+ * function returns "false".
+ *
+ * @param line Text input line.
+ * @param engine Reference to an object, where the engine information
+ * is to be stored in.
+ * @return "true", when parsing succeeded, "false" otherwise.
+ */
+bool parseEngine(const std::string &line, EngineDesc &engine);
+} // End of anonymous namespace
+
+EngineDescList parseConfigure(const std::string &srcDir) {
+ std::string configureFile = srcDir + "/configure";
+
+ std::ifstream configure(configureFile.c_str());
+ if (!configure)
+ return EngineDescList();
+
+ std::string line;
+ EngineDescList engines;
+
+ for (;;) {
+ std::getline(configure, line);
+ if (configure.eof())
+ break;
+
+ if (configure.fail())
+ error("Failed while reading from " + configureFile);
+
+ EngineDesc desc;
+ if (parseEngine(line, desc))
+ engines.push_back(desc);
+ }
+
+ return engines;
+}
+
+bool isSubEngine(const std::string &name, const EngineDescList &engines) {
+ for (EngineDescList::const_iterator i = engines.begin(); i != engines.end(); ++i) {
+ if (std::find(i->subEngines.begin(), i->subEngines.end(), name) != i->subEngines.end())
+ return true;
+ }
+
+ return false;
+}
+
+bool setEngineBuildState(const std::string &name, EngineDescList &engines, bool enable) {
+ if (enable && isSubEngine(name, engines)) {
+ // When we enable a sub engine, we need to assure that the parent is also enabled,
+ // thus we enable both sub engine and parent over here.
+ EngineDescList::iterator engine = std::find(engines.begin(), engines.end(), name);
+ if (engine != engines.end()) {
+ engine->enable = enable;
+
+ for (engine = engines.begin(); engine != engines.end(); ++engine) {
+ if (std::find(engine->subEngines.begin(), engine->subEngines.end(), name) != engine->subEngines.end()) {
+ engine->enable = true;
+ break;
+ }
+ }
+
+ return true;
+ }
+ } else {
+ EngineDescList::iterator engine = std::find(engines.begin(), engines.end(), name);
+ if (engine != engines.end()) {
+ engine->enable = enable;
+
+ // When we disable an einge, we also need to disable all the sub engines.
+ if (!enable && !engine->subEngines.empty()) {
+ for (StringList::const_iterator j = engine->subEngines.begin(); j != engine->subEngines.end(); ++j) {
+ EngineDescList::iterator subEngine = std::find(engines.begin(), engines.end(), *j);
+ if (subEngine != engines.end())
+ subEngine->enable = false;
+ }
+ }
+
+ return true;
+ }
+ }
+
+ return false;
+}
+
+StringList getEngineDefines(const EngineDescList &engines) {
+ StringList result;
+
+ for (EngineDescList::const_iterator i = engines.begin(); i != engines.end(); ++i) {
+ if (i->enable) {
+ std::string define = "ENABLE_" + i->name;
+ std::transform(define.begin(), define.end(), define.begin(), toupper);
+ result.push_back(define);
+ }
+ }
+
+ return result;
+}
+
+namespace {
+bool parseEngine(const std::string &line, EngineDesc &engine) {
+ // Format:
+ // add_engine engine_name "Readable Description" enable_default ["SubEngineList"]
+ TokenList tokens = tokenize(line);
+
+ if (tokens.size() < 4)
+ return false;
+
+ TokenList::const_iterator token = tokens.begin();
+
+ if (*token != "add_engine")
+ return false;
+ ++token;
+
+ engine.name = *token; ++token;
+ engine.desc = *token; ++token;
+ engine.enable = (*token == "yes"); ++token;
+ if (token != tokens.end())
+ engine.subEngines = tokenize(*token);
+
+ return true;
+}
+
+TokenList tokenize(const std::string &input) {
+ TokenList result;
+
+ std::string::size_type sIdx = input.find_first_not_of(" \t");
+ std::string::size_type nIdx = std::string::npos;
+
+ if (sIdx == std::string::npos)
+ return result;
+
+ do {
+ if (input.at(sIdx) == '\"') {
+ ++sIdx;
+ nIdx = input.find_first_of('\"', sIdx);
+ } else {
+ nIdx = input.find_first_of(' ', sIdx);
+ }
+
+ if (nIdx != std::string::npos) {
+ result.push_back(input.substr(sIdx, nIdx - sIdx));
+ sIdx = input.find_first_not_of(" \t", nIdx + 1);
+ } else {
+ result.push_back(input.substr(sIdx));
+ break;
+ }
+ } while (sIdx != std::string::npos);
+
+ return result;
+}
+} // End of anonymous namespace
+
+namespace {
+const Feature s_features[] = {
+ // Libraries
+ { "libz", "USE_ZLIB", "zlib", true, "zlib (compression) support" },
+ { "mad", "USE_MAD", "libmad", true, "libmad (MP3) support" },
+ { "vorbis", "USE_VORBIS", "libvorbisfile_static libvorbis_static libogg_static", true, "Ogg Vorbis support" },
+ { "flac", "USE_FLAC", "libFLAC_static", true, "FLAC support" },
+ { "png", "USE_PNG", "libpng", true, "libpng support" },
+ { "theora", "USE_THEORADEC", "libtheora_static", true, "Theora decoding support" },
+ { "mpeg2", "USE_MPEG2", "libmpeg2", false, "mpeg2 codec for cutscenes" },
+
+ // ScummVM feature flags
+ { "scalers", "USE_SCALERS", "", true, "Scalers" },
+ { "hqscalers", "USE_HQ_SCALERS", "", true, "HQ scalers" },
+ { "16bit", "USE_RGB_COLOR", "", true, "16bit color support" },
+ { "mt32emu", "USE_MT32EMU", "", true, "integrated MT-32 emulator" },
+ { "nasm", "USE_NASM", "", true, "IA-32 assembly support" }, // This feature is special in the regard, that it needs additional handling.
+ { "translation", "USE_TRANSLATION", "", true, "Translation support" },
+ { "langdetect", "USE_DETECTLANG", "", true, "System language detection support" } // This feature actually depends on "translation", there
+ // is just no current way of properly detecting this...
+};
+} // End of anonymous namespace
+
+FeatureList getAllFeatures() {
+ const size_t featureCount = sizeof(s_features) / sizeof(s_features[0]);
+
+ FeatureList features;
+ for (size_t i = 0; i < featureCount; ++i)
+ features.push_back(s_features[i]);
+
+ return features;
+}
+
+StringList getFeatureDefines(const FeatureList &features) {
+ StringList defines;
+
+ for (FeatureList::const_iterator i = features.begin(); i != features.end(); ++i) {
+ if (i->enable && i->define && i->define[0])
+ defines.push_back(i->define);
+ }
+
+ return defines;
+}
+
+StringList getFeatureLibraries(const FeatureList &features) {
+ StringList libraries;
+
+ for (FeatureList::const_iterator i = features.begin(); i != features.end(); ++i) {
+ if (i->enable && i->libraries && i->libraries[0]) {
+ StringList fLibraries = tokenize(i->libraries);
+ libraries.splice(libraries.end(), fLibraries);
+ }
+ }
+
+ return libraries;
+}
+
+bool setFeatureBuildState(const std::string &name, FeatureList &features, bool enable) {
+ FeatureList::iterator i = std::find(features.begin(), features.end(), name);
+ if (i != features.end()) {
+ i->enable = enable;
+ return true;
+ } else {
+ return false;
+ }
+}
+
+namespace CreateProjectTool {
+
+//////////////////////////////////////////////////////////////////////////
+// Utilities
+//////////////////////////////////////////////////////////////////////////
+
+std::string convertPathToWin(const std::string &path) {
+ std::string result = path;
+ std::replace(result.begin(), result.end(), '/', '\\');
+ return result;
+}
+
+std::string getIndent(const int indentation) {
+ std::string result;
+ for (int i = 0; i < indentation; ++i)
+ result += '\t';
+ return result;
+}
+
+void splitFilename(const std::string &fileName, std::string &name, std::string &ext) {
+ const std::string::size_type dot = fileName.find_last_of('.');
+ name = (dot == std::string::npos) ? fileName : fileName.substr(0, dot);
+ ext = (dot == std::string::npos) ? std::string() : fileName.substr(dot + 1);
+}
+
+bool producesObjectFile(const std::string &fileName) {
+ std::string n, ext;
+ splitFilename(fileName, n, ext);
+
+ if (ext == "cpp" || ext == "c" || ext == "asm")
+ return true;
+ else
+ return false;
+}
+
+/**
+ * Checks whether the give file in the specified directory is present in the given
+ * file list.
+ *
+ * This function does as special match against the file list. It will not take file
+ * extensions into consideration, when the extension of a file in the specified
+ * directory is one of "h", "cpp", "c" or "asm".
+ *
+ * @param dir Parent directory of the file.
+ * @param fileName File name to match.
+ * @param fileList List of files to match against.
+ * @return "true" when the file is in the list, "false" otherwise.
+ */
+bool isInList(const std::string &dir, const std::string &fileName, const StringList &fileList) {
+ std::string compareName, extensionName;
+ splitFilename(fileName, compareName, extensionName);
+
+ if (!extensionName.empty())
+ compareName += '.';
+
+ for (StringList::const_iterator i = fileList.begin(); i != fileList.end(); ++i) {
+ if (i->compare(0, dir.size(), dir))
+ continue;
+
+ // When no comparison name is given, we try to match whether a subset of
+ // the given directory should be included. To do that we must assure that
+ // the first character after the substring, having the same size as dir, must
+ // be a path delimiter.
+ if (compareName.empty()) {
+ if (i->size() >= dir.size() + 1 && i->at(dir.size()) == '/')
+ return true;
+ else
+ continue;
+ }
+
+ const std::string lastPathComponent = getLastPathComponent(*i);
+ if (!producesObjectFile(fileName) && extensionName != "h") {
+ if (fileName == lastPathComponent)
+ return true;
+ } else {
+ if (!lastPathComponent.compare(0, compareName.size(), compareName))
+ return true;
+ }
+ }
+
+ return false;
+}
+
+/**
+ * A strict weak compare predicate for sorting a list of
+ * "FileNode *" entries.
+ *
+ * It will sort directory nodes before file nodes.
+ *
+ * @param l Left-hand operand.
+ * @param r Right-hand operand.
+ * @return "true" if and only if l should be sorted before r.
+ */
+bool compareNodes(const FileNode *l, const FileNode *r) {
+ if (!l) {
+ return false;
+ } else if (!r) {
+ return true;
+ } else {
+ if (l->children.empty() && !r->children.empty()) {
+ return false;
+ } else if (!l->children.empty() && r->children.empty()) {
+ return true;
+ } else {
+ return l->name < r->name;
+ }
+ }
+}
+
+/**
+ * Returns a list of all files and directories in the specified
+ * path.
+ *
+ * @param dir Directory which should be listed.
+ * @return List of all children.
+ */
+FileList listDirectory(const std::string &dir) {
+ FileList result;
+#if defined(_WIN32) || defined(WIN32)
+ WIN32_FIND_DATA fileInformation;
+ HANDLE fileHandle = FindFirstFile((dir + "/*").c_str(), &fileInformation);
+
+ if (fileHandle == INVALID_HANDLE_VALUE)
+ return result;
+
+ do {
+ if (fileInformation.cFileName[0] == '.')
+ continue;
+
+ result.push_back(FSNode(fileInformation.cFileName, (fileInformation.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) != 0));
+ } while (FindNextFile(fileHandle, &fileInformation) == TRUE);
+
+ FindClose(fileHandle);
+#else
+ DIR *dirp = opendir(dir.c_str());
+ struct dirent *dp = NULL;
+
+ if (dirp == NULL)
+ return result;
+
+ while ((dp = readdir(dirp)) != NULL) {
+ if (dp->d_name[0] == '.')
+ continue;
+
+ struct stat st;
+ if (stat((dir + '/' + dp->d_name).c_str(), &st))
+ continue;
+
+ result.push_back(FSNode(dp->d_name, S_ISDIR(st.st_mode)));
+ }
+
+ closedir(dirp);
+#endif
+ return result;
+}
+
+/**
+ * Scans the specified directory against files, which should be included
+ * in the project files. It will not include files present in the exclude list.
+ *
+ * @param dir Directory in which to search for files.
+ * @param includeList Files to include in the project.
+ * @param excludeList Files to exclude from the project.
+ * @return Returns a file node for the specific directory.
+ */
+FileNode *scanFiles(const std::string &dir, const StringList &includeList, const StringList &excludeList) {
+ FileList files = listDirectory(dir);
+
+ if (files.empty())
+ return 0;
+
+ FileNode *result = new FileNode(dir);
+ assert(result);
+
+ for (FileList::const_iterator i = files.begin(); i != files.end(); ++i) {
+ if (i->isDirectory) {
+ const std::string subDirName = dir + '/' + i->name;
+ if (!isInList(subDirName, std::string(), includeList))
+ continue;
+
+ FileNode *subDir = scanFiles(subDirName, includeList, excludeList);
+
+ if (subDir) {
+ subDir->name = i->name;
+ result->children.push_back(subDir);
+ }
+ continue;
+ }
+
+ if (isInList(dir, i->name, excludeList))
+ continue;
+
+ std::string name, ext;
+ splitFilename(i->name, name, ext);
+
+ if (ext != "h") {
+ if (!isInList(dir, i->name, includeList))
+ continue;
+ }
+
+ FileNode *child = new FileNode(i->name);
+ assert(child);
+ result->children.push_back(child);
+ }
+
+ if (result->children.empty()) {
+ delete result;
+ return 0;
+ } else {
+ result->children.sort(compareNodes);
+ return result;
+ }
+}
+
+//////////////////////////////////////////////////////////////////////////
+// Project Provider methods
+//////////////////////////////////////////////////////////////////////////
+ProjectProvider::ProjectProvider(StringList &global_warnings, std::map<std::string, StringList> &project_warnings, const int version)
+ : _version(version), _globalWarnings(global_warnings), _projectWarnings(project_warnings) {
+}
+
+void ProjectProvider::createProject(const BuildSetup &setup) {
+ _uuidMap = createUUIDMap(setup);
+
+ // We also need to add the UUID of the main project file.
+ const std::string svmUUID = _uuidMap["scummvm"] = createUUID();
+
+ // Create Solution/Workspace file
+ createWorkspace(setup);
+
+ StringList in, ex;
+
+ // Create engine project files
+ for (UUIDMap::const_iterator i = _uuidMap.begin(); i != _uuidMap.end(); ++i) {
+ if (i->first == "scummvm")
+ continue;
+
+ in.clear(); ex.clear();
+ const std::string moduleDir = setup.srcDir + "/engines/" + i->first;
+
+ createModuleList(moduleDir, setup.defines, in, ex);
+ createProjectFile(i->first, i->second, setup, moduleDir, in, ex);
+ }
+
+ // Last but not least create the main ScummVM project file.
+ in.clear(); ex.clear();
+
+ // File list for the ScummVM project file
+ createModuleList(setup.srcDir + "/backends", setup.defines, in, ex);
+ createModuleList(setup.srcDir + "/backends/platform/sdl", setup.defines, in, ex);
+ createModuleList(setup.srcDir + "/base", setup.defines, in, ex);
+ createModuleList(setup.srcDir + "/common", setup.defines, in, ex);
+ createModuleList(setup.srcDir + "/engines", setup.defines, in, ex);
+ createModuleList(setup.srcDir + "/graphics", setup.defines, in, ex);
+ createModuleList(setup.srcDir + "/gui", setup.defines, in, ex);
+ createModuleList(setup.srcDir + "/sound", setup.defines, in, ex);
+ createModuleList(setup.srcDir + "/sound/softsynth/mt32", setup.defines, in, ex);
+
+ // Resource files
+ in.push_back(setup.srcDir + "/icons/scummvm.ico");
+ in.push_back(setup.srcDir + "/dists/scummvm.rc");
+
+ // Various text files
+ in.push_back(setup.srcDir + "/AUTHORS");
+ in.push_back(setup.srcDir + "/COPYING");
+ in.push_back(setup.srcDir + "/COPYING.LGPL");
+ in.push_back(setup.srcDir + "/COPYRIGHT");
+ in.push_back(setup.srcDir + "/NEWS");
+ in.push_back(setup.srcDir + "/README");
+ in.push_back(setup.srcDir + "/TODO");
+
+ // Create the scummvm project file.
+ createProjectFile("scummvm", svmUUID, setup, setup.srcDir, in, ex);
+
+ // Create other misc. build files
+ createOtherBuildFiles(setup);
+}
+
+ProjectProvider::UUIDMap ProjectProvider::createUUIDMap(const BuildSetup &setup) const {
+ UUIDMap result;
+
+ for (EngineDescList::const_iterator i = setup.engines.begin(); i != setup.engines.end(); ++i) {
+ if (!i->enable || isSubEngine(i->name, setup.engines))
+ continue;
+
+ result[i->name] = createUUID();
+ }
+
+ return result;
+}
+
+std::string ProjectProvider::createUUID() const {
+#if defined(_WIN32) || defined(WIN32)
+ UUID uuid;
+ if (UuidCreate(&uuid) != RPC_S_OK)
+ error("UuidCreate failed");
+
+ unsigned char *string = 0;
+ if (UuidToStringA(&uuid, &string) != RPC_S_OK)
+ error("UuidToStringA failed");
+
+ std::string result = std::string((char *)string);
+ std::transform(result.begin(), result.end(), result.begin(), toupper);
+ RpcStringFreeA(&string);
+ return result;
+#else
+ unsigned char uuid[16];
+
+ for (int i = 0; i < 16; ++i)
+ uuid[i] = (unsigned char)((std::rand() / (double)(RAND_MAX)) * 0xFF);
+
+ uuid[8] &= 0xBF; uuid[8] |= 0x80;
+ uuid[6] &= 0x4F; uuid[6] |= 0x40;
+
+ std::stringstream uuidString;
+ uuidString << std::hex << std::uppercase << std::setfill('0');
+ for (int i = 0; i < 16; ++i) {
+ uuidString << std::setw(2) << (int)uuid[i];
+ if (i == 3 || i == 5 || i == 7 || i == 9) {
+ uuidString << std::setw(0) << '-';
+ }
+ }
+
+ return uuidString.str();
+#endif
+}
+
+void ProjectProvider::addFilesToProject(const std::string &dir, std::ofstream &projectFile,
+ const StringList &includeList, const StringList &excludeList,
+ const std::string &filePrefix) {
+ // Check for duplicate object file names
+ StringList duplicate;
+
+ for (StringList::const_iterator i = includeList.begin(); i != includeList.end(); ++i) {
+ const std::string fileName = getLastPathComponent(*i);
+
+ // Leave out non object file names.
+ if (fileName.size() < 2 || fileName.compare(fileName.size() - 2, 2, ".o"))
+ continue;
+
+ // Check whether an duplicate has been found yet
+ if (std::find(duplicate.begin(), duplicate.end(), fileName) != duplicate.end())
+ continue;
+
+ // Search for duplicates
+ StringList::const_iterator j = i; ++j;
+ for (; j != includeList.end(); ++j) {
+ if (fileName == getLastPathComponent(*j)) {
+ duplicate.push_back(fileName);
+ break;
+ }
+ }
+ }
+
+ FileNode *files = scanFiles(dir, includeList, excludeList);
+
+ writeFileListToProject(*files, projectFile, 0, duplicate, std::string(), filePrefix + '/');
+
+ delete files;
+}
+
+void ProjectProvider::createModuleList(const std::string &moduleDir, const StringList &defines, StringList &includeList, StringList &excludeList) const {
+ const std::string moduleMkFile = moduleDir + "/module.mk";
+ std::ifstream moduleMk(moduleMkFile.c_str());
+ if (!moduleMk)
+ error(moduleMkFile + " is not present");
+
+ includeList.push_back(moduleMkFile);
+
+ std::stack<bool> shouldInclude;
+ shouldInclude.push(true);
+
+ bool hadModule = false;
+ std::string line;
+ for (;;) {
+ std::getline(moduleMk, line);
+
+ if (moduleMk.eof())
+ break;
+
+ if (moduleMk.fail())
+ error("Failed while reading from " + moduleMkFile);
+
+ TokenList tokens = tokenize(line);
+ if (tokens.empty())
+ continue;
+
+ TokenList::const_iterator i = tokens.begin();
+ if (*i == "MODULE") {
+ if (hadModule)
+ error("More than one MODULE definition in " + moduleMkFile);
+ // Format: "MODULE := path/to/module"
+ if (tokens.size() < 3)
+ error("Malformed MODULE definition in " + moduleMkFile);
+ ++i;
+ if (*i != ":=")
+ error("Malformed MODULE definition in " + moduleMkFile);
+ ++i;
+
+ std::string moduleRoot = unifyPath(*i);
+ if (moduleDir.compare(moduleDir.size() - moduleRoot.size(), moduleRoot.size(), moduleRoot))
+ error("MODULE root " + moduleRoot + " does not match base dir " + moduleDir);
+
+ hadModule = true;
+ } else if (*i == "MODULE_OBJS") {
+ if (tokens.size() < 3)
+ error("Malformed MODULE_OBJS definition in " + moduleMkFile);
+ ++i;
+
+ // This is not exactly correct, for example an ":=" would usually overwrite
+ // all already added files, but since we do only save the files inside
+ // includeList or excludeList currently, we couldn't handle such a case easily.
+ // (includeList and excludeList should always preserve their entries, not added
+ // by this function, thus we can't just clear them on ":=" or "=").
+ // But hopefully our module.mk files will never do such things anyway.
+ if (*i != ":=" && *i != "+=" && *i != "=")
+ error("Malformed MODULE_OBJS definition in " + moduleMkFile);
+
+ ++i;
+
+ while (i != tokens.end()) {
+ if (*i == "\\") {
+ std::getline(moduleMk, line);
+ tokens = tokenize(line);
+ i = tokens.begin();
+ } else {
+ if (shouldInclude.top())
+ includeList.push_back(moduleDir + "/" + unifyPath(*i));
+ else
+ excludeList.push_back(moduleDir + "/" + unifyPath(*i));
+ ++i;
+ }
+ }
+ } else if (*i == "ifdef") {
+ if (tokens.size() < 2)
+ error("Malformed ifdef in " + moduleMkFile);
+ ++i;
+
+ if (std::find(defines.begin(), defines.end(), *i) == defines.end())
+ shouldInclude.push(false);
+ else
+ shouldInclude.push(true);
+ } else if (*i == "ifndef") {
+ if (tokens.size() < 2)
+ error("Malformed ifndef in " + moduleMkFile);
+ ++i;
+
+ if (std::find(defines.begin(), defines.end(), *i) == defines.end())
+ shouldInclude.push(true);
+ else
+ shouldInclude.push(false);
+ } else if (*i == "else") {
+ shouldInclude.top() = !shouldInclude.top();
+ } else if (*i == "endif") {
+ if (shouldInclude.size() <= 1)
+ error("endif without ifdef found in " + moduleMkFile);
+ shouldInclude.pop();
+ } else if (*i == "elif") {
+ error("Unsupported operation 'elif' in " + moduleMkFile);
+ } else if (*i == "ifeq") {
+ //XXX
+ shouldInclude.push(false);
+ }
+ }
+
+ if (shouldInclude.size() != 1)
+ error("Malformed file " + moduleMkFile);
+}
+
+} // End of anonymous namespace
+
+void error(const std::string &message) {
+ std::cerr << "ERROR: " << message << "!" << std::endl;
+ std::exit(-1);
+}
diff --git a/tools/create_project/create_project.h b/tools/create_project/create_project.h
new file mode 100644
index 0000000000..0024e9386e
--- /dev/null
+++ b/tools/create_project/create_project.h
@@ -0,0 +1,437 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef TOOLS_CREATE_PROJECT_H
+#define TOOLS_CREATE_PROJECT_H
+
+#include <map>
+#include <list>
+#include <string>
+
+#include <cassert>
+
+// The PP_NARG macro returns the number of arguments that have been passed to it.
+#define PP_NARG(...) \
+ PP_NARG_(__VA_ARGS__,PP_RSEQ_N())
+#define PP_NARG_(...) \
+ PP_ARG_N(__VA_ARGS__)
+#define PP_ARG_N( \
+ _1, _2, _3, _4, _5, _6, _7, _8, _9,_10, \
+ _11,_12,_13,_14,_15,_16,_17,_18,_19,_20, \
+ _21,_22,_23,_24,_25,_26,_27,_28,_29,_30, \
+ _31,_32,_33,_34,_35,_36,_37,_38,_39,_40, \
+ _41,_42,_43,_44,_45,_46,_47,_48,_49,_50, \
+ _51,_52,_53,_54,_55,_56,_57,_58,_59,_60, \
+ _61,_62,_63,N,...) N
+#define PP_RSEQ_N() \
+ 63,62,61,60, \
+ 59,58,57,56,55,54,53,52,51,50, \
+ 49,48,47,46,45,44,43,42,41,40, \
+ 39,38,37,36,35,34,33,32,31,30, \
+ 29,28,27,26,25,24,23,22,21,20, \
+ 19,18,17,16,15,14,13,12,11,10, \
+ 9,8,7,6,5,4,3,2,1,0
+
+#define SET_VALUES(list, ...) \
+ { \
+ std::string values[PP_NARG(__VA_ARGS__)] = { __VA_ARGS__ }; \
+ list.assign(values, values + (sizeof(values) / sizeof(values[0]))); \
+ }
+
+typedef std::list<std::string> StringList;
+
+/**
+ * Structure to describe a game engine to be built into ScummVM.
+ *
+ * We do get the game engines available by parsing the "configure"
+ * script of our source distribution. See "parseConfigure" for more
+ * information on that.
+ * @see parseConfigure
+ */
+struct EngineDesc {
+ /**
+ * The name of the engine. We use this to determine the directory
+ * the engine is in and to create the define, which needs to be
+ * set to enable the engine.
+ */
+ std::string name;
+
+ /**
+ * A human readable description of the engine. We will use this
+ * to display a description of the engine to the user in the list
+ * of which engines are built and which are disabled.
+ */
+ std::string desc;
+
+ /**
+ * Whether the engine should be included in the build or not.
+ */
+ bool enable;
+
+ /**
+ * A list of all available sub engine names. Sub engines are engines
+ * which are built on top of an existing engines and can be only
+ * enabled when the parten engine is enabled.
+ */
+ StringList subEngines;
+
+ bool operator==(const std::string &n) const {
+ return (name == n);
+ }
+};
+
+typedef std::list<EngineDesc> EngineDescList;
+
+/**
+ * This function parses the ScummVM configure file and creates a list
+ * of available engines.
+ *
+ * It will also automatically setup the default build state (enabled
+ * or disabled) to the state specified in the "configure" file.
+ *
+ * @param srcDir Path to the root of the ScummVM source.
+ * @return List of available engines.
+ */
+EngineDescList parseConfigure(const std::string &srcDir);
+
+/**
+ * Checks whether the specified engine is a sub engine. To determine this
+ * there is a fully setup engine list needed.
+ *
+ * @param name Name of the engine to check.
+ * @param engines List of engines.
+ * @return "true", when the engine is a sub engine, "false" otherwise.
+ */
+bool isSubEngine(const std::string &name, const EngineDescList &engines);
+
+/**
+ * Enables or disables the specified engine in the engines list.
+ *
+ * This function also disables all sub engines of an engine, when it is
+ * to be disabled.
+ * Also this function does enable the parent of a sub engine, when a
+ * sub engine is to be enabled.
+ *
+ * @param name Name of the engine to be enabled or disabled.
+ * @param engines The list of engines, which should be operated on.
+ * @param enable Whether the engine should be enabled or disabled.
+ * @return "true", when it succeeded, "false" otherwise.
+ */
+bool setEngineBuildState(const std::string &name, EngineDescList &engines, bool enable);
+
+/**
+ * Returns a list of all defines, according to the engine list passed.
+ *
+ * @param features The list of engines, which should be operated on. (this may contain engines, which are *not* enabled!)
+ */
+StringList getEngineDefines(const EngineDescList &engines);
+
+/**
+ * Structure to define a given feature, usually an external library,
+ * used to build ScummVM.
+ */
+struct Feature {
+ const char *name; ///< Name of the feature
+ const char *define; ///< Define of the feature
+
+ const char *libraries; ///< Libraries, which need to be linked, for the feature
+
+ bool enable; ///< Whether the feature is enabled or not
+
+ const char *description; ///< Human readable description of the feature
+
+ bool operator==(const std::string &n) const {
+ return (name == n);
+ }
+};
+typedef std::list<Feature> FeatureList;
+
+/**
+ * Creates a list of all features available for MSVC.
+ *
+ * @return A list including all features available.
+ */
+FeatureList getAllFeatures();
+
+/**
+ * Returns a list of all defines, according to the feature set
+ * passed.
+ *
+ * @param features List of features for the build (this may contain features, which are *not* enabled!)
+ */
+StringList getFeatureDefines(const FeatureList &features);
+
+/**
+ * Returns a list of all external library files, according to the
+ * feature set passed.
+ *
+ * @param features List of features for the build (this may contain features, which are *not* enabled!)
+ */
+StringList getFeatureLibraries(const FeatureList &features);
+
+/**
+ * Sets the state of a given feature. This can be used to
+ * either include or exclude an feature.
+ *
+ * @param name Name of the feature.
+ * @param features List of features to operate on.
+ * @param enable Whether the feature should be enabled or disabled.
+ * @return "true", when it succeeded, "false" otherwise.
+ */
+bool setFeatureBuildState(const std::string &name, FeatureList &features, bool enable);
+
+/**
+ * Structure to describe a MSVC build setup.
+ *
+ * This includes various information about which engines to
+ * enable, which features should be built into ScummVM.
+ * It also contains the path to the ScummVM souce root.
+ */
+struct BuildSetup {
+ std::string srcDir; ///< Path to the ScummVM sources.
+ std::string filePrefix; ///< Prefix for the relative path arguments in the project files.
+ std::string outputDir; ///< Path where to put the MSVC project files.
+
+ EngineDescList engines; ///< Engine list for the build (this may contain engines, which are *not* enabled!).
+ FeatureList features; ///< Feature list for the build (this may contain features, which are *not* enabled!).
+
+ StringList defines; ///< List of all defines for the build.
+ StringList libraries; ///< List of all external libraries required for the build.
+};
+
+/**
+ * Quits the program with the specified error message.
+ *
+ * @param message The error message to print to stderr.
+ */
+#if defined(__GNUC__)
+ #define NORETURN_POST __attribute__((__noreturn__))
+#elif defined(_MSC_VER)
+ #define NORETURN_PRE __declspec(noreturn)
+#endif
+
+#ifndef NORETURN_PRE
+#define NORETURN_PRE
+#endif
+
+#ifndef NORETURN_POST
+#define NORETURN_POST
+#endif
+void NORETURN_PRE error(const std::string &message) NORETURN_POST;
+
+namespace CreateProjectTool {
+
+/**
+ * Gets a proper sequence of \t characters for the given
+ * indentation level.
+ *
+ * For example with an indentation level of 2 this will
+ * produce:
+ * \t\t
+ *
+ * @param indentation The indentation level
+ * @return Sequence of \t characters.
+ */
+std::string getIndent(const int indentation);
+
+/**
+ * Converts the given path to only use backslashes.
+ * This means that for example the path:
+ * foo/bar\test.txt
+ * will be converted to:
+ * foo\bar\test.txt
+ *
+ * @param path Path string.
+ * @return Converted path.
+ */
+std::string convertPathToWin(const std::string &path);
+
+/**
+ * Splits a file name into name and extension.
+ * The file name must be only the filename, no
+ * additional path name.
+ *
+ * @param fileName Filename to split
+ * @param name Reference to a string, where to store the name.
+ * @param ext Reference to a string, where to store the extension.
+ */
+void splitFilename(const std::string &fileName, std::string &name, std::string &ext);
+
+/**
+ * Checks whether the given file will produce an object file or not.
+ *
+ * @param fileName Name of the file.
+ * @return "true" when it will produce a file, "false" otherwise.
+ */
+bool producesObjectFile(const std::string &fileName);
+
+/**
+ * Structure representing a file tree. This contains two
+ * members: name and children. "name" holds the name of
+ * the node. "children" does contain all the node's children.
+ * When the list "children" is empty, the node is a file entry,
+ * otherwise it's a directory.
+ */
+struct FileNode {
+ typedef std::list<FileNode *> NodeList;
+
+ explicit FileNode(const std::string &n) : name(n), children() {}
+
+ ~FileNode() {
+ for (NodeList::iterator i = children.begin(); i != children.end(); ++i)
+ delete *i;
+ }
+
+ std::string name; ///< Name of the node
+ NodeList children; ///< List of children for the node
+};
+
+class ProjectProvider {
+public:
+ typedef std::map<std::string, std::string> UUIDMap;
+
+ /**
+ * Instantiate new ProjectProvider class
+ *
+ * @param global_warnings List of warnings that apply to all projects
+ * @param project_warnings List of project-specific warnings
+ * @param version Target project version.
+ */
+ ProjectProvider(StringList &global_warnings, std::map<std::string, StringList> &project_warnings, const int version = 0);
+ virtual ~ProjectProvider() {}
+
+ /**
+ * Creates all build files
+ *
+ * @param setup Description of the desired build setup.
+ */
+ void createProject(const BuildSetup &setup);
+
+protected:
+ const int _version; ///< Target project version
+ StringList &_globalWarnings; ///< Global warnings
+ std::map<std::string, StringList> &_projectWarnings; ///< Per-project warnings
+
+ UUIDMap _uuidMap; ///< List of (project name, UUID) pairs
+
+ /**
+ * Create workspace/solution file
+ *
+ * @param setup Description of the desired build setup.
+ */
+ virtual void createWorkspace(const BuildSetup &setup) = 0;
+
+ /**
+ * Create other files (such as build properties)
+ *
+ * @param setup Description of the desired build setup.
+ */
+ virtual void createOtherBuildFiles(const BuildSetup &setup) = 0;
+
+ /**
+ * Create a project file for the specified list of files.
+ *
+ * @param name Name of the project file.
+ * @param uuid UUID of the project file.
+ * @param setup Description of the desired build.
+ * @param moduleDir Path to the module.
+ * @param includeList Files to include (must have "moduleDir" as prefix).
+ * @param excludeList Files to exclude (must have "moduleDir" as prefix).
+ */
+ virtual void createProjectFile(const std::string &name, const std::string &uuid, const BuildSetup &setup, const std::string &moduleDir,
+ const StringList &includeList, const StringList &excludeList) = 0;
+
+ /**
+ * Writes file entries for the specified directory node into
+ * the given project file. It will also take care of duplicate
+ * object files.
+ *
+ * @param dir Directory node.
+ * @param projectFile File stream to write to.
+ * @param indentation Indentation level to use.
+ * @param duplicate List of duplicate object file names.
+ * @param objPrefix Prefix to use for object files, which would name clash.
+ * @param filePrefix Generic prefix to all files of the node.
+ */
+ virtual void writeFileListToProject(const FileNode &dir, std::ofstream &projectFile, const int indentation,
+ const StringList &duplicate, const std::string &objPrefix, const std::string &filePrefix) = 0;
+
+ /**
+ * Output a list of project references to the file stream
+ *
+ * @param output File stream to write to.
+ */
+ virtual void writeReferences(std::ofstream &) {};
+
+ /**
+ * Get the file extension for project files
+ */
+ virtual const char *getProjectExtension() { return ""; }
+
+ /**
+ * Adds files of the specified directory recursively to given project file.
+ *
+ * @param dir Path to the directory.
+ * @param projectFile Output stream object, where all data should be written to.
+ * @param includeList Files to include (must have a relative directory as prefix).
+ * @param excludeList Files to exclude (must have a relative directory as prefix).
+ * @param filePrefix Prefix to use for relative path arguments.
+ */
+ void addFilesToProject(const std::string &dir, std::ofstream &projectFile,
+ const StringList &includeList, const StringList &excludeList,
+ const std::string &filePrefix);
+
+ /**
+ * Creates a list of files of the specified module. This also
+ * creates a list of files, which should not be included.
+ * All filenames will have "moduleDir" as prefix.
+ *
+ * @param moduleDir Path to the module.
+ * @param defines List of set defines.
+ * @param includeList Reference to a list, where included files should be added.
+ * @param excludeList Reference to a list, where excluded files should be added.
+ */
+ void createModuleList(const std::string &moduleDir, const StringList &defines, StringList &includeList, StringList &excludeList) const;
+
+ /**
+ * Creates an UUID for every enabled engine of the
+ * passed build description.
+ *
+ * @param setup Description of the desired build.
+ * @return A map, which includes UUIDs for all enabled engines.
+ */
+ UUIDMap createUUIDMap(const BuildSetup &setup) const;
+
+ /**
+ * Creates an UUID and returns it in string representation.
+ *
+ * @return A new UUID as string.
+ */
+ std::string createUUID() const;
+};
+
+} // End of CreateProjectTool namespace
+
+#endif // TOOLS_CREATE_PROJECT_H
diff --git a/tools/create_project/module.mk b/tools/create_project/module.mk
new file mode 100644
index 0000000000..2c2e2644b5
--- /dev/null
+++ b/tools/create_project/module.mk
@@ -0,0 +1,18 @@
+# $URL$
+# $Id$
+
+MODULE := tools/create_project
+
+MODULE_OBJS := \
+ create_project.o \
+ codeblocks.o \
+ msvc.o
+
+# Set the name of the executable
+TOOL_EXECUTABLE := create_project
+
+# Include common rules
+include $(srcdir)/rules.mk
+
+# Silence variadic macros warning for C++
+CXXFLAGS := $(CXXFLAGS) -Wno-variadic-macros
diff --git a/tools/create_project/msvc.cpp b/tools/create_project/msvc.cpp
new file mode 100644
index 0000000000..5d951f9d48
--- /dev/null
+++ b/tools/create_project/msvc.cpp
@@ -0,0 +1,1000 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "msvc.h"
+
+#include <fstream>
+
+#include <algorithm>
+
+namespace CreateProjectTool {
+
+//////////////////////////////////////////////////////////////////////////
+// MSVC Provider (Base class)
+//////////////////////////////////////////////////////////////////////////
+MSVCProvider::MSVCProvider(StringList &global_warnings, std::map<std::string, StringList> &project_warnings, const int version)
+ : ProjectProvider(global_warnings, project_warnings, version) {
+}
+
+void MSVCProvider::createWorkspace(const BuildSetup &setup) {
+ UUIDMap::const_iterator svmUUID = _uuidMap.find("scummvm");
+ if (svmUUID == _uuidMap.end())
+ error("No UUID for \"scummvm\" project created");
+
+ const std::string svmProjectUUID = svmUUID->second;
+ assert(!svmProjectUUID.empty());
+
+ std::string solutionUUID = createUUID();
+
+ std::ofstream solution((setup.outputDir + '/' + "scummvm.sln").c_str());
+ if (!solution)
+ error("Could not open \"" + setup.outputDir + '/' + "scummvm.sln\" for writing");
+
+ solution << "Microsoft Visual Studio Solution File, Format Version " << _version + 1 << ".00\n";
+ solution << "# Visual Studio " << getVisualStudioVersion() << "\n";
+
+ solution << "Project(\"{" << solutionUUID << "}\") = \"scummvm\", \"scummvm" << getProjectExtension() << "\", \"{" << svmProjectUUID << "}\"\n";
+
+ // Project dependencies are moved to vcxproj files in Visual Studio 2010
+ if (_version < 10)
+ writeReferences(solution);
+
+ solution << "EndProject\n";
+
+ // Note we assume that the UUID map only includes UUIDs for enabled engines!
+ for (UUIDMap::const_iterator i = _uuidMap.begin(); i != _uuidMap.end(); ++i) {
+ if (i->first == "scummvm")
+ continue;
+
+ solution << "Project(\"{" << solutionUUID << "}\") = \"" << i->first << "\", \"" << i->first << getProjectExtension() << "\", \"{" << i->second << "}\"\n"
+ << "EndProject\n";
+ }
+
+ solution << "Global\n"
+ "\tGlobalSection(SolutionConfigurationPlatforms) = preSolution\n"
+ "\t\tDebug|Win32 = Debug|Win32\n"
+ "\t\tAnalysis|Win32 = Analysis|Win32\n"
+ "\t\tRelease|Win32 = Release|Win32\n"
+ "\t\tDebug|x64 = Debug|x64\n"
+ "\t\tAnalysis|x64 = Analysis|x64\n"
+ "\t\tRelease|x64 = Release|x64\n"
+ "\tEndGlobalSection\n"
+ "\tGlobalSection(ProjectConfigurationPlatforms) = postSolution\n";
+
+ for (UUIDMap::const_iterator i = _uuidMap.begin(); i != _uuidMap.end(); ++i) {
+ solution << "\t\t{" << i->second << "}.Debug|Win32.ActiveCfg = Debug|Win32\n"
+ "\t\t{" << i->second << "}.Debug|Win32.Build.0 = Debug|Win32\n"
+ "\t\t{" << i->second << "}.Analysis|Win32.ActiveCfg = Analysis|Win32\n"
+ "\t\t{" << i->second << "}.Analysis|Win32.Build.0 = Analysis|Win32\n"
+ "\t\t{" << i->second << "}.Release|Win32.ActiveCfg = Release|Win32\n"
+ "\t\t{" << i->second << "}.Release|Win32.Build.0 = Release|Win32\n"
+ "\t\t{" << i->second << "}.Debug|x64.ActiveCfg = Debug|x64\n"
+ "\t\t{" << i->second << "}.Debug|x64.Build.0 = Debug|x64\n"
+ "\t\t{" << i->second << "}.Analysis|x64.ActiveCfg = Analysis|x64\n"
+ "\t\t{" << i->second << "}.Analysis|x64.Build.0 = Analysis|x64\n"
+ "\t\t{" << i->second << "}.Release|x64.ActiveCfg = Release|x64\n"
+ "\t\t{" << i->second << "}.Release|x64.Build.0 = Release|x64\n";
+ }
+
+ solution << "\tEndGlobalSection\n"
+ "\tGlobalSection(SolutionProperties) = preSolution\n"
+ "\t\tHideSolutionNode = FALSE\n"
+ "\tEndGlobalSection\n"
+ "EndGlobal\n";
+}
+
+void MSVCProvider::createOtherBuildFiles(const BuildSetup &setup) {
+ // Create the global property file
+ createGlobalProp(setup);
+
+ // Create the configuration property files (for Debug and Release with 32 and 64bits versions)
+ // Note: we use the debug properties for the analysis configuration
+ createBuildProp(setup, true, false, false);
+ createBuildProp(setup, true, true, false);
+ createBuildProp(setup, false, false, false);
+ createBuildProp(setup, false, false, true);
+ createBuildProp(setup, false, true, false);
+ createBuildProp(setup, false, true, true);
+}
+
+void MSVCProvider::createGlobalProp(const BuildSetup &setup) {
+ std::ofstream properties((setup.outputDir + '/' + "ScummVM_Global" + getPropertiesExtension()).c_str());
+ if (!properties)
+ error("Could not open \"" + setup.outputDir + '/' + "ScummVM_Global" + getPropertiesExtension() + "\" for writing");
+
+ outputGlobalPropFile(properties, 32, setup.defines, convertPathToWin(setup.filePrefix));
+ properties.close();
+
+ properties.open((setup.outputDir + '/' + "ScummVM_Global64" + getPropertiesExtension()).c_str());
+ if (!properties)
+ error("Could not open \"" + setup.outputDir + '/' + "ScummVM_Global64" + getPropertiesExtension() + "\" for writing");
+
+ // HACK: We must disable the "nasm" feature for x64. To achieve that we must duplicate the feature list and
+ // recreate a define list.
+ FeatureList x64Features = setup.features;
+ setFeatureBuildState("nasm", x64Features, false);
+ StringList x64Defines = getFeatureDefines(x64Features);
+ StringList x64EngineDefines = getEngineDefines(setup.engines);
+ x64Defines.splice(x64Defines.end(), x64EngineDefines);
+
+ outputGlobalPropFile(properties, 64, x64Defines, convertPathToWin(setup.filePrefix));
+}
+
+std::string MSVCProvider::getRevisionToolCommandLine() const {
+ std::string cmdLine = "";
+
+ cmdLine = "@echo off\n"
+ "ECHO Generating revision number\n"
+ "IF NOT EXIST &quot;$(SolutionDir)../../.svn/&quot; GOTO working_copy\n"
+ "SubWCRev.exe &quot;$(SolutionDir)../..&quot; &quot;$(SolutionDir)../../base/internal_version.h.tpl&quot; &quot;$(SolutionDir)../../base/internal_version.h&quot;\n"
+ "IF NOT %errorlevel%==0 GOTO error\n"
+ ":working_copy\n"
+ "ECHO Not a working copy, skipping...\n"
+ "EXIT /B0\n"
+ ":error\n"
+ "ECHO SubWCRev not found, skipping...\n"
+ "EXIT /B0";
+
+ return cmdLine;
+}
+
+std::string MSVCProvider::getCopyDataCommandLine(bool isWin32) const {
+ std::string cmdLine = "";
+
+ // Copy data files and themes
+ cmdLine = "@echo off\n"
+ "ECHO Copying data files\n"
+ "xcopy /F /Y &quot;$(SolutionDir)../engine-data/*.dat&quot; $(OutDir)\n"
+ "xcopy /F /Y &quot;$(SolutionDir)../engine-data/*.tbl&quot; $(OutDir)\n"
+ "xcopy /F /Y &quot;$(SolutionDir)../engine-data/*.cpt&quot; $(OutDir)\n"
+ "xcopy /F /Y &quot;$(SolutionDir)../engine-data/README&quot; $(OutDir)\n"
+ "xcopy /F /Y &quot;$(SolutionDir)../../gui/themes/*.zip&quot; $(OutDir)\n"
+ "xcopy /F /Y &quot;$(SolutionDir)../../gui/themes/translations.dat&quot; $(OutDir)\n";
+
+ cmdLine += "xcopy /F /Y &quot;$(SCUMMVM_LIBS)/lib/";
+ cmdLine += (isWin32 ? "x86" : "x64");
+ cmdLine += "/SDL.dll&quot; $(OutDir)";
+
+ return cmdLine;
+}
+
+//////////////////////////////////////////////////////////////////////////
+// Visual Studio Provider
+//////////////////////////////////////////////////////////////////////////
+
+VisualStudioProvider::VisualStudioProvider(StringList &global_warnings, std::map<std::string, StringList> &project_warnings, const int version)
+ : MSVCProvider(global_warnings, project_warnings, version) {
+}
+
+const char *VisualStudioProvider::getProjectExtension() {
+ return ".vcproj";
+}
+
+const char *VisualStudioProvider::getPropertiesExtension() {
+ return ".vsprops";
+}
+
+int VisualStudioProvider::getVisualStudioVersion() {
+ if (_version == 9)
+ return 2008;
+
+ if (_version == 8)
+ return 2005;
+
+ error("Unsupported version passed to createScummVMSolution");
+}
+
+#define OUTPUT_CONFIGURATION_SCUMMVM(config, platform, props) { \
+ project << "\t\t<Configuration Name=\"" << config << "|" << platform << "\" ConfigurationType=\"1\" InheritedPropertySheets=\".\\ScummVM_" << config << props << ".vsprops\">\n" \
+ "\t\t\t<Tool\tName=\"VCCLCompilerTool\" DisableLanguageExtensions=\"false\" />\n" \
+ "\t\t\t<Tool\tName=\"VCLinkerTool\" OutputFile=\"$(OutDir)/scummvm.exe\"\n" \
+ "\t\t\t\tAdditionalDependencies=\"" << libraries << "\"\n" \
+ "\t\t\t/>\n" \
+ "\t\t</Configuration>\n"; \
+}
+
+#define OUTPUT_CONFIGURATION_SCUMMVM_DEBUG(config, platform, props, isWin32) { \
+ project << "\t\t<Configuration Name=\"" << config << "|" << platform << "\" ConfigurationType=\"1\" InheritedPropertySheets=\".\\ScummVM_" << config << props << ".vsprops\">\n" \
+ "\t\t\t<Tool\tName=\"VCCLCompilerTool\" DisableLanguageExtensions=\"false\" />\n" \
+ "\t\t\t<Tool\tName=\"VCLinkerTool\" OutputFile=\"$(OutDir)/scummvm.exe\"\n" \
+ "\t\t\t\tAdditionalDependencies=\"" << libraries << "\"\n" \
+ "\t\t\t/>\n" \
+ "\t\t\t<Tool\tName=\"VCPreBuildEventTool\"\n" \
+ "\t\t\t\tCommandLine=\"" << getRevisionToolCommandLine() << "\"\n" \
+ "\t\t\t/>\n" \
+ "\t\t\t<Tool\tName=\"VCPostBuildEventTool\"\n" \
+ "\t\t\t\tCommandLine=\"" << getCopyDataCommandLine(isWin32) << "\"\n" \
+ "\t\t\t/>\n" \
+ "\t\t</Configuration>\n"; \
+}
+
+#define OUTPUT_CONFIGURATION(config, platform, props) { \
+ project << "\t\t<Configuration Name=\"" << config << "|" << platform << "\" ConfigurationType=\"4\" InheritedPropertySheets=\".\\ScummVM_" << config << props << ".vsprops\">\n" \
+ "\t\t\t<Tool Name=\"VCCLCompilerTool\" "<< toolConfig << "/>\n" \
+ "\t\t</Configuration>\n"; \
+}
+
+void VisualStudioProvider::createProjectFile(const std::string &name, const std::string &uuid, const BuildSetup &setup, const std::string &moduleDir,
+ const StringList &includeList, const StringList &excludeList) {
+ const std::string projectFile = setup.outputDir + '/' + name + getProjectExtension();
+ std::ofstream project(projectFile.c_str());
+ if (!project)
+ error("Could not open \"" + projectFile + "\" for writing");
+
+ project << "<?xml version=\"1.0\" encoding=\"windows-1252\"?>\n"
+ "<VisualStudioProject\n"
+ "\tProjectType=\"Visual C++\"\n"
+ "\tVersion=\"" << _version << ".00\"\n"
+ "\tName=\"" << name << "\"\n"
+ "\tProjectGUID=\"{" << uuid << "}\"\n"
+ "\tRootNamespace=\"" << name << "\"\n"
+ "\tKeyword=\"Win32Proj\"\n";
+
+ if (_version >= 9)
+ project << "\tTargetFrameworkVersion=\"131072\"\n";
+
+ project << "\t>\n"
+ "\t<Platforms>\n"
+ "\t\t<Platform Name=\"Win32\" />\n"
+ "\t\t<Platform Name=\"x64\" />\n"
+ "\t</Platforms>\n"
+ "\t<Configurations>\n";
+
+ // Check for project-specific warnings:
+ std::map< std::string, std::list<std::string> >::iterator warningsIterator = _projectWarnings.find(name);
+
+ if (name == "scummvm") {
+ std::string libraries;
+
+ for (StringList::const_iterator i = setup.libraries.begin(); i != setup.libraries.end(); ++i)
+ libraries += ' ' + *i + ".lib";
+
+ // Win32
+ OUTPUT_CONFIGURATION_SCUMMVM_DEBUG("Debug", "Win32", "", true);
+ OUTPUT_CONFIGURATION_SCUMMVM_DEBUG("Analysis", "Win32", "", true);
+ OUTPUT_CONFIGURATION_SCUMMVM("Release", "Win32", "");
+
+ // x64
+ // For 'x64' we must disable NASM support. Usually we would need to disable the "nasm" feature for that and
+ // re-create the library list, BUT since NASM doesn't link any additional libraries, we can just use the
+ // libraries list created for IA-32. If that changes in the future, we need to adjust this part!
+ OUTPUT_CONFIGURATION_SCUMMVM_DEBUG("Debug", "x64", "64", true);
+ OUTPUT_CONFIGURATION_SCUMMVM_DEBUG("Analysis", "x64", "64", true);
+ OUTPUT_CONFIGURATION_SCUMMVM("Release", "x64", "64");
+
+ } else {
+ std::string warnings = "";
+ if (warningsIterator != _projectWarnings.end())
+ for (StringList::const_iterator i = warningsIterator->second.begin(); i != warningsIterator->second.end(); ++i)
+ warnings += *i + ';';
+
+ std::string toolConfig;
+ toolConfig = (!warnings.empty() ? "DisableSpecificWarnings=\"" + warnings + "\"" : "");
+ toolConfig += (name == "tinsel" ? "DebugInformationFormat=\"3\" " : "");
+ toolConfig += (name == "sword25" ? "DisableLanguageExtensions=\"false\" " : "");
+
+ // Win32
+ OUTPUT_CONFIGURATION("Debug", "Win32", "");
+ OUTPUT_CONFIGURATION("Analysis", "Win32", "");
+ OUTPUT_CONFIGURATION("Release", "Win32", "");
+ OUTPUT_CONFIGURATION("Debug", "x64", "64");
+ OUTPUT_CONFIGURATION("Analysis", "x64", "64");
+ OUTPUT_CONFIGURATION("Release", "x64", "64");
+ }
+
+ project << "\t</Configurations>\n"
+ "\t<Files>\n";
+
+ std::string modulePath;
+ if (!moduleDir.compare(0, setup.srcDir.size(), setup.srcDir)) {
+ modulePath = moduleDir.substr(setup.srcDir.size());
+ if (!modulePath.empty() && modulePath.at(0) == '/')
+ modulePath.erase(0, 1);
+ }
+
+ if (modulePath.size())
+ addFilesToProject(moduleDir, project, includeList, excludeList, setup.filePrefix + '/' + modulePath);
+ else
+ addFilesToProject(moduleDir, project, includeList, excludeList, setup.filePrefix);
+
+ project << "\t</Files>\n"
+ "</VisualStudioProject>\n";
+}
+
+void VisualStudioProvider::writeReferences(std::ofstream &output) {
+ output << "\tProjectSection(ProjectDependencies) = postProject\n";
+
+ for (UUIDMap::const_iterator i = _uuidMap.begin(); i != _uuidMap.end(); ++i) {
+ if (i->first == "scummvm")
+ continue;
+
+ output << "\t\t{" << i->second << "} = {" << i->second << "}\n";
+ }
+
+ output << "\tEndProjectSection\n";
+}
+
+void VisualStudioProvider::outputGlobalPropFile(std::ofstream &properties, int bits, const StringList &defines, const std::string &prefix) {
+ std::string warnings;
+ for (StringList::const_iterator i = _globalWarnings.begin(); i != _globalWarnings.end(); ++i)
+ warnings += *i + ';';
+
+ std::string definesList;
+ for (StringList::const_iterator i = defines.begin(); i != defines.end(); ++i) {
+ if (i != defines.begin())
+ definesList += ';';
+ definesList += *i;
+ }
+
+ properties << "<?xml version=\"1.0\" encoding=\"Windows-1252\"?>\n"
+ "<VisualStudioPropertySheet\n"
+ "\tProjectType=\"Visual C++\"\n"
+ "\tVersion=\"8.00\"\n"
+ "\tName=\"ScummVM_Global\"\n"
+ "\tOutputDirectory=\"$(ConfigurationName)" << bits << "\"\n"
+ "\tIntermediateDirectory=\"$(ConfigurationName)" << bits << "/$(ProjectName)\"\n"
+ "\t>\n"
+ "\t<Tool\n"
+ "\t\tName=\"VCCLCompilerTool\"\n"
+ "\t\tDisableLanguageExtensions=\"true\"\n"
+ "\t\tDisableSpecificWarnings=\"" << warnings << "\"\n"
+ "\t\tAdditionalIncludeDirectories=\"" << prefix << ";" << prefix << "\\engines;$(SCUMMVM_LIBS)\\include\"\n"
+ "\t\tPreprocessorDefinitions=\"" << definesList << "\"\n"
+ "\t\tExceptionHandling=\"0\"\n"
+ "\t\tRuntimeTypeInfo=\"false\"\n"
+ "\t\tWarningLevel=\"4\"\n"
+ "\t\tWarnAsError=\"false\"\n"
+ "\t\tCompileAs=\"0\"\n"
+ "\t\t/>\n"
+ "\t<Tool\n"
+ "\t\tName=\"VCLibrarianTool\"\n"
+ "\t\tIgnoreDefaultLibraryNames=\"\"\n"
+ "\t/>\n"
+ "\t<Tool\n"
+ "\t\tName=\"VCLinkerTool\"\n"
+ "\t\tIgnoreDefaultLibraryNames=\"\"\n"
+ "\t\tSubSystem=\"1\"\n"
+ "\t\tEntryPointSymbol=\"WinMainCRTStartup\"\n"
+ "\t/>\n"
+ "\t<Tool\n"
+ "\t\tName=\"VCResourceCompilerTool\"\n"
+ "\t\tPreprocessorDefinitions=\"HAS_INCLUDE_SET\"\n"
+ "\t\tAdditionalIncludeDirectories=\"$(SCUMMVM_LIBS)\\lib\\" << (bits == 32 ? "x86" : "x64") << "\"\n"
+ "\t/>\n"
+ "</VisualStudioPropertySheet>\n";
+
+ properties.flush();
+}
+
+void VisualStudioProvider::createBuildProp(const BuildSetup &setup, bool isRelease, bool isWin32, bool enableAnalysis) {
+ const std::string outputType = (enableAnalysis ? "Analysis" : (isRelease ? "Release" : "Debug"));
+ const std::string outputBitness = (isWin32 ? "32" : "64");
+
+ std::ofstream properties((setup.outputDir + '/' + "ScummVM_" + outputType + (isWin32 ? "" : "64") + getPropertiesExtension()).c_str());
+ if (!properties)
+ error("Could not open \"" + setup.outputDir + '/' + "ScummVM_" + outputType + (isWin32 ? "" : "64") + getPropertiesExtension() + "\" for writing");
+
+ properties << "<?xml version=\"1.0\" encoding=\"Windows-1252\"?>\n"
+ "<VisualStudioPropertySheet\n"
+ "\tProjectType=\"Visual C++\"\n"
+ "\tVersion=\"8.00\"\n"
+ "\tName=\"ScummVM_" << outputType << outputBitness << "\"\n"
+ "\tInheritedPropertySheets=\".\\ScummVM_Global" << (isWin32 ? "" : "64") << ".vsprops\"\n"
+ "\t>\n"
+ "\t<Tool\n"
+ "\t\tName=\"VCCLCompilerTool\"\n";
+
+ if (isRelease) {
+ properties << "\t\tEnableIntrinsicFunctions=\"true\"\n"
+ "\t\tWholeProgramOptimization=\"true\"\n"
+ "\t\tPreprocessorDefinitions=\"WIN32;RELEASE_BUILD\"\n"
+ "\t\tStringPooling=\"true\"\n"
+ "\t\tBufferSecurityCheck=\"false\"\n"
+ "\t\tDebugInformationFormat=\"0\"\n"
+ "\t\tAdditionalOption=\"" << (enableAnalysis ? "/analyze" : "") << "\"\n"
+ "\t/>\n"
+ "\t<Tool\n"
+ "\t\tName=\"VCLinkerTool\"\n"
+ "\t\tLinkIncremental=\"1\"\n"
+ "\t\tIgnoreDefaultLibraryNames=\"\"\n"
+ "\t\tSetChecksum=\"true\"\n";
+ } else {
+ properties << "\t\tOptimization=\"0\"\n"
+ "\t\tPreprocessorDefinitions=\"WIN32\"\n"
+ "\t\tMinimalRebuild=\"true\"\n"
+ "\t\tBasicRuntimeChecks=\"3\"\n"
+ "\t\tRuntimeLibrary=\"1\"\n"
+ "\t\tEnableFunctionLevelLinking=\"true\"\n"
+ "\t\tWarnAsError=\"false\"\n"
+ "\t\tDebugInformationFormat=\"" << (isWin32 ? "4" : "3") << "\"\n" // For x64 format "4" (Edit and continue) is not supported, thus we default to "3"
+ "\t\tAdditionalOption=\"" << (enableAnalysis ? "/analyze" : "") << "\"\n"
+ "\t/>\n"
+ "\t<Tool\n"
+ "\t\tName=\"VCLinkerTool\"\n"
+ "\t\tLinkIncremental=\"2\"\n"
+ "\t\tGenerateDebugInformation=\"true\"\n"
+ "\t\tIgnoreDefaultLibraryNames=\"libcmt.lib\"\n";
+ }
+
+ properties << "\t/>\n"
+ "</VisualStudioPropertySheet>\n";
+
+ properties.flush();
+ properties.close();
+}
+
+void VisualStudioProvider::writeFileListToProject(const FileNode &dir, std::ofstream &projectFile, const int indentation,
+ const StringList &duplicate, const std::string &objPrefix, const std::string &filePrefix) {
+ const std::string indentString = getIndent(indentation + 2);
+
+ if (indentation)
+ projectFile << getIndent(indentation + 1) << "<Filter\tName=\"" << dir.name << "\">\n";
+
+ for (FileNode::NodeList::const_iterator i = dir.children.begin(); i != dir.children.end(); ++i) {
+ const FileNode *node = *i;
+
+ if (!node->children.empty()) {
+ writeFileListToProject(*node, projectFile, indentation + 1, duplicate, objPrefix + node->name + '_', filePrefix + node->name + '/');
+ } else {
+ if (producesObjectFile(node->name)) {
+ std::string name, ext;
+ splitFilename(node->name, name, ext);
+ const bool isDuplicate = (std::find(duplicate.begin(), duplicate.end(), name + ".o") != duplicate.end());
+
+ if (ext == "asm") {
+ std::string objFileName = "$(IntDir)\\";
+ if (isDuplicate)
+ objFileName += objPrefix;
+ objFileName += "$(InputName).obj";
+
+ const std::string toolLine = indentString + "\t\t<Tool Name=\"VCCustomBuildTool\" CommandLine=\"nasm.exe -f win32 -g -o &quot;" + objFileName + "&quot; &quot;$(InputPath)&quot;&#x0D;&#x0A;\" Outputs=\"" + objFileName + "\" />\n";
+
+ // NASM is not supported for x64, thus we do not need to add additional entries here :-).
+ projectFile << indentString << "<File RelativePath=\"" << convertPathToWin(filePrefix + node->name) << "\">\n"
+ << indentString << "\t<FileConfiguration Name=\"Debug|Win32\">\n"
+ << toolLine
+ << indentString << "\t</FileConfiguration>\n"
+ << indentString << "\t<FileConfiguration Name=\"Analysis|Win32\">\n"
+ << toolLine
+ << indentString << "\t</FileConfiguration>\n"
+ << indentString << "\t<FileConfiguration Name=\"Release|Win32\">\n"
+ << toolLine
+ << indentString << "\t</FileConfiguration>\n"
+ << indentString << "</File>\n";
+ } else {
+ if (isDuplicate) {
+ const std::string toolLine = indentString + "\t\t<Tool Name=\"VCCLCompilerTool\" ObjectFile=\"$(IntDir)\\" + objPrefix + "$(InputName).obj\" XMLDocumentationFileName=\"$(IntDir)\\" + objPrefix + "$(InputName).xdc\" />\n";
+
+ projectFile << indentString << "<File RelativePath=\"" << convertPathToWin(filePrefix + node->name) << "\">\n"
+ << indentString << "\t<FileConfiguration Name=\"Debug|Win32\">\n"
+ << toolLine
+ << indentString << "\t</FileConfiguration>\n"
+ << indentString << "\t<FileConfiguration Name=\"Analysis|Win32\">\n"
+ << toolLine
+ << indentString << "\t</FileConfiguration>\n"
+ << indentString << "\t<FileConfiguration Name=\"Release|Win32\">\n"
+ << toolLine
+ << indentString << "\t</FileConfiguration>\n"
+ << indentString << "\t<FileConfiguration Name=\"Debug|x64\">\n"
+ << toolLine
+ << indentString << "\t</FileConfiguration>\n"
+ << indentString << "\t<FileConfiguration Name=\"Analysis|x64\">\n"
+ << toolLine
+ << indentString << "\t</FileConfiguration>\n"
+ << indentString << "\t<FileConfiguration Name=\"Release|x64\">\n"
+ << toolLine
+ << indentString << "\t</FileConfiguration>\n"
+ << indentString << "</File>\n";
+ } else {
+ projectFile << indentString << "<File RelativePath=\"" << convertPathToWin(filePrefix + node->name) << "\" />\n";
+ }
+ }
+ } else {
+ projectFile << indentString << "<File RelativePath=\"" << convertPathToWin(filePrefix + node->name) << "\" />\n";
+ }
+ }
+ }
+
+ if (indentation)
+ projectFile << getIndent(indentation + 1) << "</Filter>\n";
+}
+
+//////////////////////////////////////////////////////////////////////////
+// MSBuild Provider (Visual Studio 2010)
+//////////////////////////////////////////////////////////////////////////
+
+MSBuildProvider::MSBuildProvider(StringList &global_warnings, std::map<std::string, StringList> &project_warnings, const int version)
+ : MSVCProvider(global_warnings, project_warnings, version) {
+
+}
+
+const char *MSBuildProvider::getProjectExtension() {
+ return ".vcxproj";
+}
+
+const char *MSBuildProvider::getPropertiesExtension() {
+ return ".props";
+}
+
+int MSBuildProvider::getVisualStudioVersion() {
+ return 2010;
+}
+
+#define OUTPUT_CONFIGURATION_MSBUILD(config, platform) \
+ (project << "\t\t<ProjectConfiguration Include=\"" << config << "|" << platform << "\">\n" \
+ "\t\t\t<Configuration>" << config << "</Configuration>\n" \
+ "\t\t\t<Platform>" << platform << "</Platform>\n" \
+ "\t\t</ProjectConfiguration>\n")
+
+#define OUTPUT_CONFIGURATION_TYPE_MSBUILD(config) \
+ (project << "\t<PropertyGroup Condition=\"'$(Configuration)|$(Platform)'=='" << config << "'\" Label=\"Configuration\">\n" \
+ "\t\t<ConfigurationType>" << (name == "scummvm" ? "Application" : "StaticLibrary") << "</ConfigurationType>\n" \
+ "\t</PropertyGroup>\n")
+
+#define OUTPUT_PROPERTIES_MSBUILD(config, properties) \
+ (project << "\t<ImportGroup Condition=\"'$(Configuration)|$(Platform)'=='" << config << "'\" Label=\"PropertySheets\">\n" \
+ "\t\t<Import Project=\"$(UserRootDir)\\Microsoft.Cpp.$(Platform).user.props\" Condition=\"exists('$(UserRootDir)\\Microsoft.Cpp.$(Platform).user.props')\" Label=\"LocalAppDataPlatform\" />\n" \
+ "\t\t<Import Project=\"" << properties << "\" />\n" \
+ "\t</ImportGroup>\n")
+
+void MSBuildProvider::createProjectFile(const std::string &name, const std::string &uuid, const BuildSetup &setup, const std::string &moduleDir,
+ const StringList &includeList, const StringList &excludeList) {
+ const std::string projectFile = setup.outputDir + '/' + name + getProjectExtension();
+ std::ofstream project(projectFile.c_str());
+ if (!project)
+ error("Could not open \"" + projectFile + "\" for writing");
+
+ project << "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n"
+ "<Project DefaultTargets=\"Build\" ToolsVersion=\"4.0\" xmlns=\"http://schemas.microsoft.com/developer/msbuild/2003\">\n"
+ "\t<ItemGroup Label=\"ProjectConfigurations\">\n";
+
+ OUTPUT_CONFIGURATION_MSBUILD("Debug", "Win32");
+ OUTPUT_CONFIGURATION_MSBUILD("Debug", "x64");
+ OUTPUT_CONFIGURATION_MSBUILD("Analysis", "Win32");
+ OUTPUT_CONFIGURATION_MSBUILD("Analysis", "x64");
+ OUTPUT_CONFIGURATION_MSBUILD("Release", "Win32");
+ OUTPUT_CONFIGURATION_MSBUILD("Release", "x64");
+
+ project << "\t</ItemGroup>\n";
+
+ // Project name & Guid
+ project << "\t<PropertyGroup Label=\"Globals\">\n"
+ "\t\t<ProjectGuid>{" << uuid << "}</ProjectGuid>\n"
+ "\t\t<RootNamespace>" << name << "</RootNamespace>\n"
+ "\t\t<Keyword>Win32Proj</Keyword>\n"
+ "\t</PropertyGroup>\n";
+
+ // Shared configuration
+ project << "\t<Import Project=\"$(VCTargetsPath)\\Microsoft.Cpp.Default.props\" />\n";
+
+ OUTPUT_CONFIGURATION_TYPE_MSBUILD("Release|Win32");
+ OUTPUT_CONFIGURATION_TYPE_MSBUILD("Analysis|Win32");
+ OUTPUT_CONFIGURATION_TYPE_MSBUILD("Debug|Win32");
+ OUTPUT_CONFIGURATION_TYPE_MSBUILD("Release|x64");
+ OUTPUT_CONFIGURATION_TYPE_MSBUILD("Analysis|x64");
+ OUTPUT_CONFIGURATION_TYPE_MSBUILD("Debug|x64");
+
+ project << "\t<Import Project=\"$(VCTargetsPath)\\Microsoft.Cpp.props\" />\n"
+ "\t<ImportGroup Label=\"ExtensionSettings\">\n"
+ "\t</ImportGroup>\n";
+
+ OUTPUT_PROPERTIES_MSBUILD("Release|Win32", "ScummVM_Release.props");
+ OUTPUT_PROPERTIES_MSBUILD("Analysis|Win32", "ScummVM_Analysis.props");
+ OUTPUT_PROPERTIES_MSBUILD("Debug|Win32", "ScummVM_Debug.props");
+ OUTPUT_PROPERTIES_MSBUILD("Release|x64", "ScummVM_Release64.props");
+ OUTPUT_PROPERTIES_MSBUILD("Analysis|x64", "ScummVM_Analysis64.props");
+ OUTPUT_PROPERTIES_MSBUILD("Debug|x64", "ScummVM_Debug64.props");
+
+ project << "\t<PropertyGroup Label=\"UserMacros\" />\n";
+
+ // Project-specific settings (analysis uses debug properties)
+ outputProjectSettings(project, name, setup, false, true, false);
+ outputProjectSettings(project, name, setup, false, true, true);
+ outputProjectSettings(project, name, setup, true, true, false);
+ outputProjectSettings(project, name, setup, false, false, false);
+ outputProjectSettings(project, name, setup, false, false, true);
+ outputProjectSettings(project, name, setup, true, false, false);
+
+ // Files
+ std::string modulePath;
+ if (!moduleDir.compare(0, setup.srcDir.size(), setup.srcDir)) {
+ modulePath = moduleDir.substr(setup.srcDir.size());
+ if (!modulePath.empty() && modulePath.at(0) == '/')
+ modulePath.erase(0, 1);
+ }
+
+ if (modulePath.size())
+ addFilesToProject(moduleDir, project, includeList, excludeList, setup.filePrefix + '/' + modulePath);
+ else
+ addFilesToProject(moduleDir, project, includeList, excludeList, setup.filePrefix);
+
+ // Output references for scummvm project
+ if (name == "scummvm")
+ writeReferences(project);
+
+ project << "\t<Import Project=\"$(VCTargetsPath)\\Microsoft.Cpp.targets\" />\n"
+ "\t<ImportGroup Label=\"ExtensionTargets\">\n"
+ "\t</ImportGroup>\n"
+ "</Project>\n";
+
+ // Output filter file if necessary
+ createFiltersFile(setup, name);
+}
+
+#define OUTPUT_FILTER_MSBUILD(files, action) \
+ if (!files.empty()) { \
+ filters << "\t<ItemGroup>\n"; \
+ for (std::list<FileEntry>::const_iterator entry = files.begin(); entry != files.end(); ++entry) { \
+ if ((*entry).filter != "") { \
+ filters << "\t\t<" action " Include=\"" << (*entry).path << "\">\n" \
+ "\t\t\t<Filter>" << (*entry).filter << "</Filter>\n" \
+ "\t\t</" action ">\n"; \
+ } else { \
+ filters << "\t\t<" action " Include=\"" << (*entry).path << "\" />\n"; \
+ } \
+ } \
+ filters << "\t</ItemGroup>\n"; \
+ }
+
+void MSBuildProvider::createFiltersFile(const BuildSetup &setup, const std::string &name) {
+ // No filters => no need to create a filter file
+ if (_filters.empty())
+ return;
+
+ // Sort all list alphabetically
+ _filters.sort();
+ _compileFiles.sort();
+ _includeFiles.sort();
+ _otherFiles.sort();
+ _resourceFiles.sort();
+ _asmFiles.sort();
+
+ const std::string filtersFile = setup.outputDir + '/' + name + getProjectExtension() + ".filters";
+ std::ofstream filters(filtersFile.c_str());
+ if (!filters)
+ error("Could not open \"" + filtersFile + "\" for writing");
+
+ filters << "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n"
+ "<Project ToolsVersion=\"4.0\" xmlns=\"http://schemas.microsoft.com/developer/msbuild/2003\">\n";
+
+ // Output the list of filters
+ filters << "\t<ItemGroup>\n";
+ for (std::list<std::string>::iterator filter = _filters.begin(); filter != _filters.end(); ++filter) {
+ filters << "\t\t<Filter Include=\"" << *filter << "\">\n"
+ "\t\t\t<UniqueIdentifier>" << createUUID() << "</UniqueIdentifier>\n"
+ "\t\t</Filter>\n";
+ }
+ filters << "\t</ItemGroup>\n";
+
+ // Output files
+ OUTPUT_FILTER_MSBUILD(_compileFiles, "ClCompile")
+ OUTPUT_FILTER_MSBUILD(_includeFiles, "ClInclude")
+ OUTPUT_FILTER_MSBUILD(_otherFiles, "None")
+ OUTPUT_FILTER_MSBUILD(_resourceFiles, "ResourceCompile")
+ OUTPUT_FILTER_MSBUILD(_asmFiles, "CustomBuild")
+
+ filters << "</Project>";
+}
+
+void MSBuildProvider::writeReferences(std::ofstream &output) {
+ output << "\t<ItemGroup>\n";
+
+ for (UUIDMap::const_iterator i = _uuidMap.begin(); i != _uuidMap.end(); ++i) {
+ if (i->first == "scummvm")
+ continue;
+
+ output << "\t<ProjectReference Include=\"" << i->first << ".vcxproj\">\n"
+ "\t\t<Project>{" << i->second << "}</Project>\n"
+ "\t</ProjectReference>\n";
+ }
+
+ output << "\t</ItemGroup>\n";
+}
+
+void MSBuildProvider::outputProjectSettings(std::ofstream &project, const std::string &name, const BuildSetup &setup, bool isRelease, bool isWin32, bool enableAnalysis) {
+ const std::string configuration = (enableAnalysis ? "Analysis" : (isRelease ? "Release" : "Debug"));
+
+ // Check for project-specific warnings:
+ std::map<std::string, StringList>::iterator warningsIterator = _projectWarnings.find(name);
+
+ // Nothing to add here, move along!
+ if (name != "scummvm" && name != "sword25" && name != "tinsel" && warningsIterator == _projectWarnings.end())
+ return;
+
+ std::string warnings = "";
+ if (warningsIterator != _projectWarnings.end())
+ for (StringList::const_iterator i = warningsIterator->second.begin(); i != warningsIterator->second.end(); ++i)
+ warnings += *i + ';';
+
+ project << "\t<ItemDefinitionGroup Condition=\"'$(Configuration)|$(Platform)'=='" << configuration << "|" << (isWin32 ? "Win32" : "x64") << "'\">\n"
+ "\t\t<ClCompile>\n";
+
+ // Compile configuration
+ if (name == "scummvm" || name == "sword25") {
+ project << "\t\t\t<DisableLanguageExtensions>false</DisableLanguageExtensions>\n";
+ } else {
+ if (name == "tinsel" && !isRelease)
+ project << "\t\t\t<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>\n";
+
+ if (warningsIterator != _projectWarnings.end())
+ project << "\t\t\t<DisableSpecificWarnings>" << warnings << ";%(DisableSpecificWarnings)</DisableSpecificWarnings>\n";
+ }
+
+ project << "\t\t</ClCompile>\n";
+
+ // Link configuration for scummvm project
+ if (name == "scummvm") {
+ std::string libraries;
+
+ for (StringList::const_iterator i = setup.libraries.begin(); i != setup.libraries.end(); ++i)
+ libraries += *i + ".lib;";
+
+ project << "\t\t<Link>\n"
+ "\t\t\t<OutputFile>$(OutDir)scummvm.exe</OutputFile>\n"
+ "\t\t\t<AdditionalDependencies>" << libraries << "%(AdditionalDependencies)</AdditionalDependencies>\n"
+ "\t\t</Link>\n";
+
+ // Only generate revision number in debug builds
+ if (!isRelease) {
+ project << "\t\t<PreBuildEvent>\n"
+ "\t\t\t<Message>Generate internal_version.h</Message>\n"
+ "\t\t\t<Command>" << getRevisionToolCommandLine() << "</Command>\n"
+ "\t\t</PreBuildEvent>\n";
+ }
+
+ // Copy data files to the build folder
+ project << "\t\t<PostBuildEvent>\n"
+ "\t\t\t<Message>Copy data files to the build folder</Message>\n"
+ "\t\t\t<Command>" << getCopyDataCommandLine(isWin32) << "</Command>\n"
+ "\t\t</PostBuildEvent>\n";
+ }
+
+ project << "\t</ItemDefinitionGroup>\n";
+}
+
+void MSBuildProvider::outputGlobalPropFile(std::ofstream &properties, int bits, const StringList &defines, const std::string &prefix) {
+
+ std::string warnings;
+ for (StringList::const_iterator i = _globalWarnings.begin(); i != _globalWarnings.end(); ++i)
+ warnings += *i + ';';
+
+ std::string definesList;
+ for (StringList::const_iterator i = defines.begin(); i != defines.end(); ++i)
+ definesList += *i + ';';
+
+ properties << "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n"
+ "<Project DefaultTargets=\"Build\" ToolsVersion=\"4.0\" xmlns=\"http://schemas.microsoft.com/developer/msbuild/2003\">\n"
+ "\t<PropertyGroup>\n"
+ "\t\t<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>\n"
+ "\t\t<_PropertySheetDisplayName>ScummVM_Global</_PropertySheetDisplayName>\n"
+ "\t\t<ExecutablePath>$(SCUMMVM_LIBS)\\bin;$(ExecutablePath)</ExecutablePath>\n"
+ "\t\t<LibraryPath>$(SCUMMVM_LIBS)\\lib\\" << (bits == 32 ? "x86" : "x64") << ";$(LibraryPath)</LibraryPath>\n"
+ "\t\t<IncludePath>$(SCUMMVM_LIBS)\\include;$(IncludePath)</IncludePath>\n"
+ "\t\t<OutDir>$(Configuration)" << bits << "\\</OutDir>\n"
+ "\t\t<IntDir>$(Configuration)" << bits << "/$(ProjectName)\\</IntDir>\n"
+ "\t</PropertyGroup>\n"
+ "\t<ItemDefinitionGroup>\n"
+ "\t\t<ClCompile>\n"
+ "\t\t\t<DisableLanguageExtensions>true</DisableLanguageExtensions>\n"
+ "\t\t\t<DisableSpecificWarnings>" << warnings << ";%(DisableSpecificWarnings)</DisableSpecificWarnings>\n"
+ "\t\t\t<AdditionalIncludeDirectories>$(SCUMMVM_LIBS)\\include;" << prefix << ";" << prefix << "\\engines;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\n"
+ "\t\t\t<PreprocessorDefinitions>" << definesList << "%(PreprocessorDefinitions)</PreprocessorDefinitions>\n"
+ "\t\t\t<ExceptionHandling></ExceptionHandling>\n"
+ "\t\t\t<RuntimeTypeInfo>false</RuntimeTypeInfo>\n"
+ "\t\t\t<WarningLevel>Level4</WarningLevel>\n"
+ "\t\t\t<TreatWarningAsError>false</TreatWarningAsError>\n"
+ "\t\t\t<CompileAs>Default</CompileAs>\n"
+ "\t\t</ClCompile>\n"
+ "\t\t<Link>\n"
+ "\t\t\t<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>\n"
+ "\t\t\t<SubSystem>Console</SubSystem>\n"
+ "\t\t\t<EntryPointSymbol>WinMainCRTStartup</EntryPointSymbol>\n"
+ "\t\t</Link>\n"
+ "\t\t<ResourceCompile>\n"
+ "\t\t\t<PreprocessorDefinitions>HAS_INCLUDE_SET;%(PreprocessorDefinitions)</PreprocessorDefinitions>\n"
+ "\t\t\t<AdditionalIncludeDirectories>" << prefix << ";%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\n"
+ "\t\t</ResourceCompile>\n"
+ "\t</ItemDefinitionGroup>\n"
+ "</Project>\n";
+
+ properties.flush();
+}
+
+void MSBuildProvider::createBuildProp(const BuildSetup &setup, bool isRelease, bool isWin32, bool enableAnalysis) {
+ const std::string outputType = (enableAnalysis ? "Analysis" : (isRelease ? "Release" : "Debug"));
+ const std::string outputBitness = (isWin32 ? "32" : "64");
+
+ std::ofstream properties((setup.outputDir + '/' + "ScummVM_" + outputType + (isWin32 ? "" : "64") + getPropertiesExtension()).c_str());
+ if (!properties)
+ error("Could not open \"" + setup.outputDir + '/' + "ScummVM_" + outputType + (isWin32 ? "" : "64") + getPropertiesExtension() + "\" for writing");
+
+ properties << "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n"
+ "<Project DefaultTargets=\"Build\" ToolsVersion=\"4.0\" xmlns=\"http://schemas.microsoft.com/developer/msbuild/2003\">\n"
+ "\t<ImportGroup Label=\"PropertySheets\">\n"
+ "\t\t<Import Project=\"ScummVM_Global" << (isWin32 ? "" : "64") << ".props\" />\n"
+ "\t</ImportGroup>\n"
+ "\t<PropertyGroup>\n"
+ "\t\t<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>\n"
+ "\t\t<_PropertySheetDisplayName>ScummVM_" << outputType << outputBitness << "</_PropertySheetDisplayName>\n"
+ "\t\t<LinkIncremental>" << (isRelease ? "false" : "true") << "</LinkIncremental>\n"
+ "\t</PropertyGroup>\n"
+ "\t<ItemDefinitionGroup>\n"
+ "\t\t<ClCompile>\n";
+
+ if (isRelease) {
+ properties << "\t\t\t<IntrinsicFunctions>true</IntrinsicFunctions>\n"
+ "\t\t\t<WholeProgramOptimization>true</WholeProgramOptimization>\n"
+ "\t\t\t<PreprocessorDefinitions>WIN32;RELEASE_BUILD;%(PreprocessorDefinitions)</PreprocessorDefinitions>\n"
+ "\t\t\t<StringPooling>true</StringPooling>\n"
+ "\t\t\t<BufferSecurityCheck>false</BufferSecurityCheck>\n"
+ "\t\t\t<DebugInformationFormat></DebugInformationFormat>\n"
+ "\t\t\t<EnablePREfast>" << (enableAnalysis ? "true" : "false") << "</EnablePREfast>\n"
+ "\t\t</ClCompile>\n"
+ "\t\t<Link>\n"
+ "\t\t\t<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>\n"
+ "\t\t\t<SetChecksum>true</SetChecksum>\n";
+ } else {
+ properties << "\t\t\t<Optimization>Disabled</Optimization>\n"
+ "\t\t\t<PreprocessorDefinitions>WIN32;%(PreprocessorDefinitions)</PreprocessorDefinitions>\n"
+ "\t\t\t<MinimalRebuild>true</MinimalRebuild>\n"
+ "\t\t\t<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>\n"
+ "\t\t\t<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>\n"
+ "\t\t\t<FunctionLevelLinking>true</FunctionLevelLinking>\n"
+ "\t\t\t<TreatWarningAsError>false</TreatWarningAsError>\n"
+ "\t\t\t<DebugInformationFormat>" << (isWin32 ? "EditAndContinue" : "ProgramDatabase") << "</DebugInformationFormat>\n" // For x64 format Edit and continue is not supported, thus we default to Program Database
+ "\t\t\t<EnablePREfast>" << (enableAnalysis ? "true" : "false") << "</EnablePREfast>\n"
+ "\t\t</ClCompile>\n"
+ "\t\t<Link>\n"
+ "\t\t\t<GenerateDebugInformation>true</GenerateDebugInformation>\n"
+ "\t\t\t<IgnoreSpecificDefaultLibraries>libcmt.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>\n";
+ }
+
+ properties << "\t\t</Link>\n"
+ "\t</ItemDefinitionGroup>\n"
+ "</Project>\n";
+
+ properties.flush();
+ properties.close();
+}
+
+#define OUTPUT_NASM_COMMAND_MSBUILD(config) \
+ projectFile << "\t\t\t<Command Condition=\"'$(Configuration)|$(Platform)'=='" << config << "|Win32'\">nasm.exe -f win32 -g -o \"$(IntDir)" << (isDuplicate ? (*entry).prefix : "") << "%(Filename).obj\" \"%(FullPath)\"</Command>\n" \
+ "\t\t\t<Outputs Condition=\"'$(Configuration)|$(Platform)'=='" << config << "|Win32'\">$(IntDir)" << (isDuplicate ? (*entry).prefix : "") << "%(Filename).obj;%(Outputs)</Outputs>\n";
+
+#define OUPUT_OBJECT_FILENAME_MSBUILD(config, platform, prefix) \
+ projectFile << "\t\t<ObjectFileName Condition=\"'$(Configuration)|$(Platform)'=='" << config << "|" << platform << "'\">$(IntDir)" << prefix << "%(Filename).obj</ObjectFileName>\n" \
+ "\t\t<XMLDocumentationFileName Condition=\"'$(Configuration)|$(Platform)'=='" << config << "|" << platform << "'\">$(IntDir)" << prefix << "%(Filename).xdc</XMLDocumentationFileName>\n";
+
+#define OUPUT_FILES_MSBUILD(files, action) \
+ if (!files.empty()) { \
+ projectFile << "\t<ItemGroup>\n"; \
+ for (std::list<FileEntry>::const_iterator entry = files.begin(); entry != files.end(); ++entry) { \
+ projectFile << "\t\t<" action " Include=\"" << (*entry).path << "\" />\n"; \
+ } \
+ projectFile << "\t</ItemGroup>\n"; \
+ }
+
+void MSBuildProvider::writeFileListToProject(const FileNode &dir, std::ofstream &projectFile, const int, const StringList &duplicate,
+ const std::string &objPrefix, const std::string &filePrefix) {
+ // Reset lists
+ _filters.clear();
+ _compileFiles.clear();
+ _includeFiles.clear();
+ _otherFiles.clear();
+ _resourceFiles.clear();
+ _asmFiles.clear();
+
+ // Compute the list of files
+ _filters.push_back(""); // init filters
+ computeFileList(dir, duplicate, objPrefix, filePrefix);
+ _filters.pop_back(); // remove last empty filter
+
+ // Output compile files
+ if (!_compileFiles.empty()) {
+ projectFile << "\t<ItemGroup>\n";
+ for (std::list<FileEntry>::const_iterator entry = _compileFiles.begin(); entry != _compileFiles.end(); ++entry) {
+ const bool isDuplicate = (std::find(duplicate.begin(), duplicate.end(), (*entry).name + ".o") != duplicate.end());
+
+ // Deal with duplicated file names
+ if (isDuplicate) {
+ projectFile << "\t\t<ClCompile Include=\"" << (*entry).path << "\">\n";
+ OUPUT_OBJECT_FILENAME_MSBUILD("Debug", "Win32", (*entry).prefix)
+ OUPUT_OBJECT_FILENAME_MSBUILD("Debug", "x64", (*entry).prefix)
+ OUPUT_OBJECT_FILENAME_MSBUILD("Analysis", "Win32", (*entry).prefix)
+ OUPUT_OBJECT_FILENAME_MSBUILD("Analysis", "x64", (*entry).prefix)
+ OUPUT_OBJECT_FILENAME_MSBUILD("Release", "Win32", (*entry).prefix)
+ OUPUT_OBJECT_FILENAME_MSBUILD("Release", "x64", (*entry).prefix)
+ projectFile << "\t\t</ClCompile>\n";
+ } else {
+ projectFile << "\t\t<ClCompile Include=\"" << (*entry).path << "\" />\n";
+ }
+ }
+ projectFile << "\t</ItemGroup>\n";
+ }
+
+ // Output include, other and resource files
+ OUPUT_FILES_MSBUILD(_includeFiles, "ClInclude")
+ OUPUT_FILES_MSBUILD(_otherFiles, "None")
+ OUPUT_FILES_MSBUILD(_resourceFiles, "ResourceCompile")
+
+ // Output asm files
+ if (!_asmFiles.empty()) {
+ projectFile << "\t<ItemGroup>\n";
+ for (std::list<FileEntry>::const_iterator entry = _asmFiles.begin(); entry != _asmFiles.end(); ++entry) {
+
+ const bool isDuplicate = (std::find(duplicate.begin(), duplicate.end(), (*entry).name + ".o") != duplicate.end());
+
+ projectFile << "\t\t<CustomBuild Include=\"" << (*entry).path << "\">\n"
+ "\t\t\t<FileType>Document</FileType>\n";
+
+ OUTPUT_NASM_COMMAND_MSBUILD("Debug")
+ OUTPUT_NASM_COMMAND_MSBUILD("Analysis")
+ OUTPUT_NASM_COMMAND_MSBUILD("Release")
+
+ projectFile << "\t\t</CustomBuild>\n";
+ }
+ projectFile << "\t</ItemGroup>\n";
+ }
+}
+
+void MSBuildProvider::computeFileList(const FileNode &dir, const StringList &duplicate, const std::string &objPrefix, const std::string &filePrefix) {
+ for (FileNode::NodeList::const_iterator i = dir.children.begin(); i != dir.children.end(); ++i) {
+ const FileNode *node = *i;
+
+ if (!node->children.empty()) {
+ // Update filter
+ std::string _currentFilter = _filters.back();
+ _filters.back().append((_filters.back() == "" ? "" : "\\") + node->name);
+
+ computeFileList(*node, duplicate, objPrefix + node->name + '_', filePrefix + node->name + '/');
+
+ // Reset filter
+ _filters.push_back(_currentFilter);
+ } else {
+ // Filter files by extension
+ std::string name, ext;
+ splitFilename(node->name, name, ext);
+
+ FileEntry entry;
+ entry.name = name;
+ entry.path = convertPathToWin(filePrefix + node->name);
+ entry.filter = _filters.back();
+ entry.prefix = objPrefix;
+
+ if (ext == "cpp" || ext == "c")
+ _compileFiles.push_back(entry);
+ else if (ext == "h")
+ _includeFiles.push_back(entry);
+ else if (ext == "rc")
+ _resourceFiles.push_back(entry);
+ else if (ext == "asm")
+ _asmFiles.push_back(entry);
+ else
+ _otherFiles.push_back(entry);
+ }
+ }
+}
+
+} // End of CreateProjectTool namespace
diff --git a/tools/create_project/msvc.h b/tools/create_project/msvc.h
new file mode 100644
index 0000000000..5459a434aa
--- /dev/null
+++ b/tools/create_project/msvc.h
@@ -0,0 +1,169 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef TOOLS_CREATE_PROJECT_MSVC_H
+#define TOOLS_CREATE_PROJECT_MSVC_H
+
+#include "create_project.h"
+
+namespace CreateProjectTool {
+
+class MSVCProvider : public ProjectProvider {
+public:
+ MSVCProvider(StringList &global_warnings, std::map<std::string, StringList> &project_warnings, const int version);
+
+protected:
+
+ void createWorkspace(const BuildSetup &setup);
+
+ void createOtherBuildFiles(const BuildSetup &setup);
+
+ /**
+ * Create the global project properties.
+ *
+ * @param setup Description of the desired build setup.
+ */
+ void createGlobalProp(const BuildSetup &setup);
+
+ /**
+ * Outputs a property file based on the input parameters.
+ *
+ * It can be easily used to create different global properties files
+ * for a 64 bit and a 32 bit version. It will also take care that the
+ * two platform configurations will output their files into different
+ * directories.
+ *
+ * @param properties File stream in which to write the property settings.
+ * @param bits Number of bits the platform supports.
+ * @param defines Defines the platform needs to have set.
+ * @param prefix File prefix, used to add additional include paths.
+ */
+ virtual void outputGlobalPropFile(std::ofstream &properties, int bits, const StringList &defines, const std::string &prefix) = 0;
+
+ /**
+ * Generates the project properties for debug and release settings.
+ *
+ * @param setup Description of the desired build setup.
+ * @param isRelease Type of property file
+ * @param isWin32 Bitness of property file
+ * @param enableAnalysis PREfast support
+ */
+ virtual void createBuildProp(const BuildSetup &setup, bool isRelease, bool isWin32, bool enableAnalysis) = 0;
+
+ /**
+ * Get the file extension for property files
+ */
+ virtual const char *getPropertiesExtension() = 0;
+
+ /**
+ * Get the Visual Studio version (used by the VS shell extension to launch the correct VS version)
+ */
+ virtual int getVisualStudioVersion() = 0;
+
+ /**
+ * Get the command line for the revision tool (shared between all Visual Studio based providers)
+ */
+ std::string getRevisionToolCommandLine() const;
+
+ /**
+ * Get the command line for copying data files to the build directory
+ *
+ * @param isWin32 Bitness of property file
+ */
+ std::string getCopyDataCommandLine(bool isWin32) const;
+};
+
+class VisualStudioProvider : public MSVCProvider {
+public:
+ VisualStudioProvider(StringList &global_warnings, std::map<std::string, StringList> &project_warnings, const int version);
+
+protected:
+ void createProjectFile(const std::string &name, const std::string &uuid, const BuildSetup &setup, const std::string &moduleDir,
+ const StringList &includeList, const StringList &excludeList);
+
+ void writeFileListToProject(const FileNode &dir, std::ofstream &projectFile, const int indentation,
+ const StringList &duplicate, const std::string &objPrefix, const std::string &filePrefix);
+
+ void writeReferences(std::ofstream &output);
+
+ void outputGlobalPropFile(std::ofstream &properties, int bits, const StringList &defines, const std::string &prefix);
+
+ void createBuildProp(const BuildSetup &setup, bool isRelease, bool isWin32, bool enableAnalysis);
+
+ const char *getProjectExtension();
+ const char *getPropertiesExtension();
+ int getVisualStudioVersion();
+};
+
+class MSBuildProvider : public MSVCProvider {
+public:
+ MSBuildProvider(StringList &global_warnings, std::map<std::string, StringList> &project_warnings, const int version);
+
+protected:
+ void createProjectFile(const std::string &name, const std::string &uuid, const BuildSetup &setup, const std::string &moduleDir,
+ const StringList &includeList, const StringList &excludeList);
+
+ void outputProjectSettings(std::ofstream &project, const std::string &name, const BuildSetup &setup, bool isRelease, bool isWin32, bool enableAnalysis);
+
+ void writeFileListToProject(const FileNode &dir, std::ofstream &projectFile, const int indentation,
+ const StringList &duplicate, const std::string &objPrefix, const std::string &filePrefix);
+
+ void writeReferences(std::ofstream &output);
+
+ void outputGlobalPropFile(std::ofstream &properties, int bits, const StringList &defines, const std::string &prefix);
+
+ void createBuildProp(const BuildSetup &setup, bool isRelease, bool isWin32, bool enableAnalysis);
+
+ const char *getProjectExtension();
+ const char *getPropertiesExtension();
+ int getVisualStudioVersion();
+
+private:
+ struct FileEntry {
+ std::string name;
+ std::string path;
+ std::string filter;
+ std::string prefix;
+
+ bool operator<(const FileEntry& rhs) const {
+ return path.compare(rhs.path) == -1; // Not exactly right for alphabetical order, but good enough
+ }
+ };
+ typedef std::list<FileEntry> FileEntries;
+
+ std::list<std::string> _filters; // list of filters (we need to create a GUID for each filter id)
+ FileEntries _compileFiles;
+ FileEntries _includeFiles;
+ FileEntries _otherFiles;
+ FileEntries _asmFiles;
+ FileEntries _resourceFiles;
+
+ void computeFileList(const FileNode &dir, const StringList &duplicate, const std::string &objPrefix, const std::string &filePrefix);
+ void createFiltersFile(const BuildSetup &setup, const std::string &name);
+};
+
+} // End of CreateProjectTool namespace
+
+#endif // TOOLS_CREATE_PROJECT_MSVC_H
diff --git a/tools/create_project/msvc10/create_project.sln b/tools/create_project/msvc10/create_project.sln
new file mode 100644
index 0000000000..69eeb8ed19
--- /dev/null
+++ b/tools/create_project/msvc10/create_project.sln
@@ -0,0 +1,20 @@
+
+Microsoft Visual Studio Solution File, Format Version 11.00
+# Visual Studio 2010
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "create_project", "create_project.vcxproj", "{CF177559-077D-4A08-AABE-BE0FD35F6C63}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|Win32 = Debug|Win32
+ Release|Win32 = Release|Win32
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {CF177559-077D-4A08-AABE-BE0FD35F6C63}.Debug|Win32.ActiveCfg = Debug|Win32
+ {CF177559-077D-4A08-AABE-BE0FD35F6C63}.Debug|Win32.Build.0 = Debug|Win32
+ {CF177559-077D-4A08-AABE-BE0FD35F6C63}.Release|Win32.ActiveCfg = Release|Win32
+ {CF177559-077D-4A08-AABE-BE0FD35F6C63}.Release|Win32.Build.0 = Release|Win32
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+EndGlobal
diff --git a/tools/create_project/msvc10/create_project.vcxproj b/tools/create_project/msvc10/create_project.vcxproj
new file mode 100644
index 0000000000..eb8c0417d3
--- /dev/null
+++ b/tools/create_project/msvc10/create_project.vcxproj
@@ -0,0 +1,104 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup Label="ProjectConfigurations">
+ <ProjectConfiguration Include="Debug|Win32">
+ <Configuration>Debug</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|Win32">
+ <Configuration>Release</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ </ItemGroup>
+ <PropertyGroup Label="Globals">
+ <ProjectGuid>{CF177559-077D-4A08-AABE-BE0FD35F6C63}</ProjectGuid>
+ <RootNamespace>create_project</RootNamespace>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <CharacterSet>MultiByte</CharacterSet>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+ <ImportGroup Label="ExtensionSettings">
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <PropertyGroup Label="UserMacros" />
+ <PropertyGroup>
+ <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Configuration)\</IntDir>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Configuration)\</IntDir>
+ </PropertyGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <ClCompile>
+ <Optimization>Disabled</Optimization>
+ <MinimalRebuild>true</MinimalRebuild>
+ <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
+ <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+ <WarningLevel>Level4</WarningLevel>
+ <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
+ <DisableLanguageExtensions>false</DisableLanguageExtensions>
+ <DisableSpecificWarnings>4003;4512;4127</DisableSpecificWarnings>
+ </ClCompile>
+ <Link>
+ <AdditionalDependencies>Rpcrt4.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <TargetMachine>MachineX86</TargetMachine>
+ </Link>
+ <PostBuildEvent>
+ <Command>xcopy /Y $(TargetPath) $(SolutionDir)\..\..\..\dists\msvc10\
+xcopy /Y $(TargetPath) $(SolutionDir)\..\..\..\dists\msvc9\
+xcopy /Y $(TargetPath) $(SolutionDir)\..\..\..\dists\msvc8\
+xcopy /Y $(TargetPath) $(SolutionDir)\..\..\..\dists\codeblocks\</Command>
+ </PostBuildEvent>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <ClCompile>
+ <Optimization>MaxSpeed</Optimization>
+ <IntrinsicFunctions>true</IntrinsicFunctions>
+ <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <WarningLevel>Level3</WarningLevel>
+ <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+ <DisableSpecificWarnings>4003;4512;4127</DisableSpecificWarnings>
+ </ClCompile>
+ <Link>
+ <AdditionalDependencies>Rpcrt4.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <OptimizeReferences>true</OptimizeReferences>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <TargetMachine>MachineX86</TargetMachine>
+ </Link>
+ <PostBuildEvent>
+ <Command>xcopy /Y $(TargetPath) $(SolutionDir)\..\..\..\dists\msvc10\
+xcopy /Y $(TargetPath) $(SolutionDir)\..\..\..\dists\msvc9\
+xcopy /Y $(TargetPath) $(SolutionDir)\..\..\..\dists\msvc8\
+xcopy /Y $(TargetPath) $(SolutionDir)\..\..\..\dists\codeblocks\</Command>
+ </PostBuildEvent>
+ </ItemDefinitionGroup>
+ <ItemGroup>
+ <ClCompile Include="..\codeblocks.cpp" />
+ <ClCompile Include="..\create_project.cpp" />
+ <ClCompile Include="..\msvc.cpp" />
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\codeblocks.h" />
+ <ClInclude Include="..\create_project.h" />
+ <ClInclude Include="..\msvc.h" />
+ </ItemGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+ <ImportGroup Label="ExtensionTargets">
+ </ImportGroup>
+</Project> \ No newline at end of file
diff --git a/tools/create_project/msvc10/create_project.vcxproj.filters b/tools/create_project/msvc10/create_project.vcxproj.filters
new file mode 100644
index 0000000000..8dd77ba7e0
--- /dev/null
+++ b/tools/create_project/msvc10/create_project.vcxproj.filters
@@ -0,0 +1,33 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup>
+ <Filter Include="Header Files">
+ <UniqueIdentifier>{2e3580c8-ec3a-4c81-8351-b668c668db2a}</UniqueIdentifier>
+ </Filter>
+ <Filter Include="Source Files">
+ <UniqueIdentifier>{31aaf58c-d3cb-4ed6-8eca-163b4a9b31a6}</UniqueIdentifier>
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\codeblocks.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="..\create_project.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="..\msvc.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="..\codeblocks.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\create_project.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\msvc.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ </ItemGroup>
+</Project> \ No newline at end of file
diff --git a/tools/create_project/msvc8/create_project.sln b/tools/create_project/msvc8/create_project.sln
new file mode 100644
index 0000000000..4a0152f33f
--- /dev/null
+++ b/tools/create_project/msvc8/create_project.sln
@@ -0,0 +1,20 @@
+
+Microsoft Visual Studio Solution File, Format Version 9.00
+# Visual Studio 2005
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "create_project", "create_project.vcproj", "{CF177559-077D-4A08-AABE-BE0FD35F6C63}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|Win32 = Debug|Win32
+ Release|Win32 = Release|Win32
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {CF177559-077D-4A08-AABE-BE0FD35F6C63}.Debug|Win32.ActiveCfg = Debug|Win32
+ {CF177559-077D-4A08-AABE-BE0FD35F6C63}.Debug|Win32.Build.0 = Debug|Win32
+ {CF177559-077D-4A08-AABE-BE0FD35F6C63}.Release|Win32.ActiveCfg = Release|Win32
+ {CF177559-077D-4A08-AABE-BE0FD35F6C63}.Release|Win32.Build.0 = Release|Win32
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+EndGlobal
diff --git a/tools/create_project/msvc8/create_project.vcproj b/tools/create_project/msvc8/create_project.vcproj
new file mode 100644
index 0000000000..f9692d444e
--- /dev/null
+++ b/tools/create_project/msvc8/create_project.vcproj
@@ -0,0 +1,201 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="8.00"
+ Name="create_project"
+ ProjectGUID="{CF177559-077D-4A08-AABE-BE0FD35F6C63}"
+ RootNamespace="create_project"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory="$(SolutionDir)$(ConfigurationName)"
+ IntermediateDirectory="$(ConfigurationName)"
+ ConfigurationType="1"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ MinimalRebuild="true"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ WarningLevel="4"
+ DebugInformationFormat="4"
+ DisableSpecificWarnings="4003;4512;4127"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="Rpcrt4.lib"
+ GenerateDebugInformation="true"
+ TargetMachine="1"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCManifestTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCAppVerifierTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory="$(SolutionDir)$(ConfigurationName)"
+ IntermediateDirectory="$(ConfigurationName)"
+ ConfigurationType="1"
+ CharacterSet="2"
+ WholeProgramOptimization="1"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ EnableIntrinsicFunctions="true"
+ RuntimeLibrary="2"
+ EnableFunctionLevelLinking="true"
+ WarningLevel="3"
+ DebugInformationFormat="3"
+ DisableSpecificWarnings="4003;4512;4127"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="Rpcrt4.lib"
+ GenerateDebugInformation="true"
+ OptimizeReferences="2"
+ EnableCOMDATFolding="2"
+ TargetMachine="1"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCManifestTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCAppVerifierTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
+ UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
+ >
+ <File
+ RelativePath="..\create_project.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\codeblocks.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\msvc.cpp"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl;inc;xsd"
+ UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
+ >
+ <File
+ RelativePath="..\create_project.h"
+ >
+ </File>
+ <File
+ RelativePath="..\codeblocks.h"
+ >
+ </File>
+ <File
+ RelativePath="..\msvc.h"
+ >
+ </File>
+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
diff --git a/tools/create_project/msvc9/create_project.sln b/tools/create_project/msvc9/create_project.sln
new file mode 100644
index 0000000000..df754e1d78
--- /dev/null
+++ b/tools/create_project/msvc9/create_project.sln
@@ -0,0 +1,20 @@
+
+Microsoft Visual Studio Solution File, Format Version 10.00
+# Visual Studio 2008
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "create_project", "create_project.vcproj", "{CF177559-077D-4A08-AABE-BE0FD35F6C63}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|Win32 = Debug|Win32
+ Release|Win32 = Release|Win32
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {CF177559-077D-4A08-AABE-BE0FD35F6C63}.Debug|Win32.ActiveCfg = Debug|Win32
+ {CF177559-077D-4A08-AABE-BE0FD35F6C63}.Debug|Win32.Build.0 = Debug|Win32
+ {CF177559-077D-4A08-AABE-BE0FD35F6C63}.Release|Win32.ActiveCfg = Release|Win32
+ {CF177559-077D-4A08-AABE-BE0FD35F6C63}.Release|Win32.Build.0 = Release|Win32
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+EndGlobal
diff --git a/tools/create_project/msvc9/create_project.vcproj b/tools/create_project/msvc9/create_project.vcproj
new file mode 100644
index 0000000000..317b7b095c
--- /dev/null
+++ b/tools/create_project/msvc9/create_project.vcproj
@@ -0,0 +1,202 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9.00"
+ Name="create_project"
+ ProjectGUID="{CF177559-077D-4A08-AABE-BE0FD35F6C63}"
+ RootNamespace="create_project"
+ TargetFrameworkVersion="196613"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration7
+ Name="Debug|Win32"
+ OutputDirectory="$(SolutionDir)$(ConfigurationName)"
+ IntermediateDirectory="$(ConfigurationName)"
+ ConfigurationType="1"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ MinimalRebuild="true"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ WarningLevel="4"
+ DebugInformationFormat="4"
+ DisableSpecificWarnings="4003;4512;4127"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="Rpcrt4.lib"
+ GenerateDebugInformation="true"
+ TargetMachine="1"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCManifestTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCAppVerifierTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory="$(SolutionDir)$(ConfigurationName)"
+ IntermediateDirectory="$(ConfigurationName)"
+ ConfigurationType="1"
+ CharacterSet="2"
+ WholeProgramOptimization="1"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ EnableIntrinsicFunctions="true"
+ RuntimeLibrary="2"
+ EnableFunctionLevelLinking="true"
+ WarningLevel="3"
+ DebugInformationFormat="3"
+ DisableSpecificWarnings="4003;4512;4127"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="Rpcrt4.lib"
+ GenerateDebugInformation="true"
+ OptimizeReferences="2"
+ EnableCOMDATFolding="2"
+ TargetMachine="1"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCManifestTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCAppVerifierTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
+ UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
+ >
+ <File
+ RelativePath="..\create_project.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\codeblocks.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\msvc.cpp"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl;inc;xsd"
+ UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
+ >
+ <File
+ RelativePath="..\create_project.h"
+ >
+ </File>
+ <File
+ RelativePath="..\codeblocks.h"
+ >
+ </File>
+ <File
+ RelativePath="..\msvc.h"
+ >
+ </File>
+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>