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-rw-r--r--engines/avalanche/avalanche.cpp3
-rw-r--r--engines/avalanche/avalanche.h2
-rw-r--r--engines/avalanche/pingo.cpp94
-rw-r--r--engines/avalanche/pingo.h56
-rw-r--r--engines/avalanche/timer.cpp8
5 files changed, 1 insertions, 162 deletions
diff --git a/engines/avalanche/avalanche.cpp b/engines/avalanche/avalanche.cpp
index 25986f28ba..d04f2f8458 100644
--- a/engines/avalanche/avalanche.cpp
+++ b/engines/avalanche/avalanche.cpp
@@ -46,7 +46,6 @@ AvalancheEngine::AvalancheEngine(OSystem *syst, const AvalancheGameDescription *
_clock = nullptr;
_graphics = nullptr;
_parser = nullptr;
- _pingo = nullptr;
_dialogs = nullptr;
_background = nullptr;
_sequence = nullptr;
@@ -71,7 +70,6 @@ AvalancheEngine::~AvalancheEngine() {
delete _parser;
delete _clock;
- delete _pingo;
delete _dialogs;
delete _background;
delete _sequence;
@@ -156,7 +154,6 @@ Common::ErrorCode AvalancheEngine::initialize() {
_parser = new Parser(this);
_clock = new Clock(this);
- _pingo = new Pingo(this);
_dialogs = new Dialogs(this);
_background = new Background(this);
_sequence = new Sequence(this);
diff --git a/engines/avalanche/avalanche.h b/engines/avalanche/avalanche.h
index dfe48b890f..5e5bc34464 100644
--- a/engines/avalanche/avalanche.h
+++ b/engines/avalanche/avalanche.h
@@ -32,7 +32,6 @@
#include "avalanche/graphics.h"
#include "avalanche/parser.h"
#include "avalanche/avalot.h"
-#include "avalanche/pingo.h"
#include "avalanche/dialogs.h"
#include "avalanche/background.h"
#include "avalanche/sequence.h"
@@ -79,7 +78,6 @@ public:
Clock *_clock;
GraphicManager *_graphics;
Parser *_parser;
- Pingo *_pingo;
Dialogs *_dialogs;
Background *_background;
Sequence *_sequence;
diff --git a/engines/avalanche/pingo.cpp b/engines/avalanche/pingo.cpp
deleted file mode 100644
index 40467ab839..0000000000
--- a/engines/avalanche/pingo.cpp
+++ /dev/null
@@ -1,94 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-/*
- * This code is based on the original source code of Lord Avalot d'Argent version 1.3.
- * Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman.
- */
-
-/* PINGO Full-screen sub-parts of the game. */
-
-#include "avalanche/avalanche.h"
-#include "avalanche/pingo.h"
-
-namespace Avalanche {
-
-Pingo::Pingo(AvalancheEngine *vm) {
- _vm = vm;
-}
-
-void Pingo::dPlot(int16 x, int16 y, Common::String z) {
- warning("STUB: Pingo::dPlot()");
-}
-
-void Pingo::bossKey() {
- warning("STUB: Pingo::bossKey()");
-}
-
-void Pingo::copy02() { // taken from Wobble (below)
- warning("STUB: Pingo::copy02()");
-}
-
-void Pingo::copy03() { // taken from Wobble (below)
- warning("STUB: Pingo::copy03()");
-}
-
-void Pingo::copyPage(byte frp, byte top) { // taken from Copy02 (above)
- warning("STUB: Pingo::copyPage()");
-}
-
-void Pingo::winningPic() {
- Common::File f;
- _vm->fadeOut();
-
- if (!f.open("finale.avd"))
- error("AVALANCHE: File not found: finale.avd");
-
-#if 0
- for (int bit = 0; bit <= 3; bit++) {
- port[0x3c4] = 2;
- port[0x3ce] = 4;
- port[0x3c5] = 1 << bit;
- port[0x3cf] = bit;
- blockread(f, mem[0xa000 * 0], 16000);
- }
-#endif
-
- f.close();
-
- warning("STUB: Pingo::winningPic()");
-
- _vm->fadeIn();
-
-#if 0
- do {
- _vm->check();
- } while (!(keypressed() || (mrelease > 0)));
- while (keypressed())
- char r = readkey();
- major_redraw();
-#endif
-
- warning("STUB: Pingo::winningPic()");
-}
-
-} // End of namespace Avalanche.
diff --git a/engines/avalanche/pingo.h b/engines/avalanche/pingo.h
deleted file mode 100644
index 6eecaf6453..0000000000
--- a/engines/avalanche/pingo.h
+++ /dev/null
@@ -1,56 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-/*
- * This code is based on the original source code of Lord Avalot d'Argent version 1.3.
- * Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman.
- */
-
-/* PINGO Full-screen sub-parts of the game. */
-
-#ifndef AVALANCHE_PINGO_H
-#define AVALANCHE_PINGO_H
-
-#include "common/str.h"
-
-namespace Avalanche {
-class AvalancheEngine;
-
-class Pingo {
-public:
- Pingo(AvalancheEngine *vm);
-
- void bossKey();
- void copy02();
- void copy03();
- void copyPage(byte frp, byte top);
- void winningPic();
-
-private:
- AvalancheEngine *_vm;
-
- void dPlot(int16 x, int16 y, Common::String z);
-};
-
-} // End of namespace Avalanche.
-
-#endif // AVALANCHE_PINGO_H
diff --git a/engines/avalanche/timer.cpp b/engines/avalanche/timer.cpp
index c8ea820c0e..091045f4e4 100644
--- a/engines/avalanche/timer.cpp
+++ b/engines/avalanche/timer.cpp
@@ -634,15 +634,9 @@ void Timer::arkataShouts() {
void Timer::winning() {
_vm->_dialogs->displayScrollChain('Q', 79);
- _vm->_pingo->winningPic();
+ //_vm->_pingo->winningPic();
warning("STUB: Timer::winning()");
-#if 0
- do {
- _vm->checkclick();
- } while (!(_vm->mrelease == 0));
-#endif
- // TODO: To be implemented with Pingo::winningPic().
_vm->callVerb(kVerbCodeScore);
_vm->_dialogs->displayText(" T H E E N D ");