diff options
Diffstat (limited to 'backends/platform/psp/display_manager.cpp')
-rw-r--r-- | backends/platform/psp/display_manager.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/backends/platform/psp/display_manager.cpp b/backends/platform/psp/display_manager.cpp index cdb130e2a0..10a732b1e3 100644 --- a/backends/platform/psp/display_manager.cpp +++ b/backends/platform/psp/display_manager.cpp @@ -210,14 +210,14 @@ void MasterGuRenderer::guProgramDisplayBufferSizes() { switch (GuRenderer::_displayManager->getOutputBitsPerPixel()) { case 16: sceGuDrawBuffer(GU_PSM_4444, (void *)0, PSP_BUFFER_WIDTH); - sceGuDispBuffer(PSP_SCREEN_WIDTH, PSP_SCREEN_HEIGHT, (void*)(PSP_FRAME_SIZE * sizeof(uint16)), PSP_BUFFER_WIDTH); - sceGuDepthBuffer((void*)(PSP_FRAME_SIZE * sizeof(uint16) * 2), PSP_BUFFER_WIDTH); + sceGuDispBuffer(PSP_SCREEN_WIDTH, PSP_SCREEN_HEIGHT, (void *)(PSP_FRAME_SIZE * sizeof(uint16)), PSP_BUFFER_WIDTH); + sceGuDepthBuffer((void *)(PSP_FRAME_SIZE * sizeof(uint16) * 2), PSP_BUFFER_WIDTH); VramAllocator::instance().allocate(PSP_FRAME_SIZE * sizeof(uint16) * 2); break; case 32: sceGuDrawBuffer(GU_PSM_8888, (void *)0, PSP_BUFFER_WIDTH); - sceGuDispBuffer(PSP_SCREEN_WIDTH, PSP_SCREEN_HEIGHT, (void*)(PSP_FRAME_SIZE * sizeof(uint32)), PSP_BUFFER_WIDTH); - sceGuDepthBuffer((void*)(PSP_FRAME_SIZE * sizeof(uint32) * 2), PSP_BUFFER_WIDTH); + sceGuDispBuffer(PSP_SCREEN_WIDTH, PSP_SCREEN_HEIGHT, (void *)(PSP_FRAME_SIZE * sizeof(uint32)), PSP_BUFFER_WIDTH); + sceGuDepthBuffer((void *)(PSP_FRAME_SIZE * sizeof(uint32) * 2), PSP_BUFFER_WIDTH); VramAllocator::instance().allocate(PSP_FRAME_SIZE * sizeof(uint32) * 2); break; } |