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-rw-r--r--base/main.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/base/main.cpp b/base/main.cpp
index f9ebe7ae56..03db00a1d9 100644
--- a/base/main.cpp
+++ b/base/main.cpp
@@ -419,7 +419,7 @@ extern "C" int scummvm_main(int argc, const char * const argv[]) {
warning("Could not find any engine capable of running the selected game");
}
- // We will destory the AudioCDManager singleton here to save some memory.
+ // We will destroy the AudioCDManager singleton here to save some memory.
// This will not make the CD audio stop, one would have to enable this:
//AudioCD.stop();
// but the engine is responsible for stopping CD playback anyway and