diff options
Diffstat (limited to 'common')
-rw-r--r-- | common/system.h | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/common/system.h b/common/system.h index b359c17507..446249d1a6 100644 --- a/common/system.h +++ b/common/system.h @@ -375,8 +375,6 @@ public: * * @note Backends supporting RGB color should accept game data in RGB color * order, even if hardware uses BGR or some other color order. - * - * @see convertScreenRect */ virtual Common::List<Graphics::PixelFormat> getSupportedFormats() = 0; #else @@ -411,7 +409,7 @@ public: * This is the pixel format for which the client code generates data; * this is not necessarily equal to the hardware pixel format. For example, * a backend may perform color lookup of 8-bit graphics before pushing - * a screen to hardware, or correct the ARGB color order via convertScreenRect. + * a screen to hardware, or correct the ARGB color order. * * @param width the new virtual screen width * @param height the new virtual screen height |