aboutsummaryrefslogtreecommitdiff
path: root/doc/games-sword.tex
diff options
context:
space:
mode:
Diffstat (limited to 'doc/games-sword.tex')
-rw-r--r--doc/games-sword.tex15
1 files changed, 7 insertions, 8 deletions
diff --git a/doc/games-sword.tex b/doc/games-sword.tex
index 4bafd09f65..4a7208417a 100644
--- a/doc/games-sword.tex
+++ b/doc/games-sword.tex
@@ -1,11 +1,4 @@
-
-%%% Local Variables:
-%%% mode: latex
-%%% TeX-master: "readme.tex"
-%%% End:
-
-
-\subsection {Broken Sword notes}
+\subsection{Broken Sword notes}
Broken Sword 1 and 2 both come with in-game cutscenes compressed using
RAD Game Tools legacy Smacker(tm) format. As RAD is unwilling to open
@@ -59,3 +52,9 @@ sword2 directory on CD 1.
ScummVM does not support the original cutscene files, so there is no need to
copy them.
+
+
+%%% Local Variables:
+%%% mode: latex
+%%% TeX-master: "readme.tex"
+%%% End: