diff options
Diffstat (limited to 'engines/bladerunner/script/ai/sadik.cpp')
-rw-r--r-- | engines/bladerunner/script/ai/sadik.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/bladerunner/script/ai/sadik.cpp b/engines/bladerunner/script/ai/sadik.cpp index 4dc36f85b9..0523e9f5b5 100644 --- a/engines/bladerunner/script/ai/sadik.cpp +++ b/engines/bladerunner/script/ai/sadik.cpp @@ -243,7 +243,7 @@ void AIScriptSadik::Retired(int byActorId) { Player_Loses_Control(); Delay(2000); Player_Set_Combat_Mode(false); - Loop_Actor_Walk_To_XYZ(kActorMcCoy, -12.0f, -41.58f, 72.0f, 0, true, false, 0); + Loop_Actor_Walk_To_XYZ(kActorMcCoy, -12.0f, -41.58f, 72.0f, 0, true, false, false); Ambient_Sounds_Remove_All_Non_Looping_Sounds(true); Ambient_Sounds_Remove_All_Looping_Sounds(1); Game_Flag_Set(kFlagKP07toKP06); @@ -407,7 +407,7 @@ bool AIScriptSadik::GoalChanged(int currentGoalNumber, int newGoalNumber) { return true; case 413: - Loop_Actor_Walk_To_XYZ(kActorSadik, -1062.0f, 0.0f, 219.0f, 0, false, true, 0); + Loop_Actor_Walk_To_XYZ(kActorSadik, -1062.0f, 0.0f, 219.0f, 0, false, true, false); Actor_Set_Targetable(kActorSadik, true); Non_Player_Actor_Combat_Mode_On(kActorSadik, kActorCombatStateIdle, true, kActorMcCoy, 9, kAnimationModeCombatIdle, kAnimationModeCombatWalk, kAnimationModeCombatRun, 0, -1, -1, 15, 300, false); Actor_Set_Goal_Number(kActorSadik, 450); @@ -447,14 +447,14 @@ bool AIScriptSadik::GoalChanged(int currentGoalNumber, int newGoalNumber) { return true; case kGoalSadikUG18NeedsReactorCoreFromMcCoy: - Loop_Actor_Walk_To_XYZ(kActorSadik, -961.0f, 0.0f, -778.0f, 0, false, false, 0); + Loop_Actor_Walk_To_XYZ(kActorSadik, -961.0f, 0.0f, -778.0f, 0, false, false, false); Actor_Face_Heading(kActorSadik, 150, false); return true; case 417: Actor_Face_Actor(kActorSadik, kActorMcCoy, true); Actor_Says(kActorSadik, 320, kAnimationModeTalk); - Loop_Actor_Walk_To_XYZ(kActorSadik, -857.0f, 0.0f, -703.0f, 0, false, true, 0); + Loop_Actor_Walk_To_XYZ(kActorSadik, -857.0f, 0.0f, -703.0f, 0, false, true, false); Actor_Says(kActorMcCoy, 2330, kAnimationModeTalk); Actor_Says(kActorSadik, 330, kAnimationModeTalk); Actor_Says(kActorMcCoy, 2335, kAnimationModeTalk); |