diff options
Diffstat (limited to 'engines/fullpipe/scenes')
-rw-r--r-- | engines/fullpipe/scenes/scene16.cpp | 112 |
1 files changed, 112 insertions, 0 deletions
diff --git a/engines/fullpipe/scenes/scene16.cpp b/engines/fullpipe/scenes/scene16.cpp new file mode 100644 index 0000000000..cafe4d3fca --- /dev/null +++ b/engines/fullpipe/scenes/scene16.cpp @@ -0,0 +1,112 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "fullpipe/fullpipe.h" + +#include "fullpipe/objectnames.h" +#include "fullpipe/constants.h" + +#include "fullpipe/gameloader.h" +#include "fullpipe/motion.h" +#include "fullpipe/scenes.h" +#include "fullpipe/statics.h" + +#include "fullpipe/interaction.h" +#include "fullpipe/behavior.h" + + +namespace Fullpipe { + +void scene16_initScene(Scene *sc) { + g_vars->scene16_var01 = 200; + g_vars->scene16_var02 = 200; + g_vars->scene16_var03 = 300; + g_vars->scene16_var04 = 300; + g_vars->scene16_var05.clear(); + g_vars->scene16_var06 = 0; + g_vars->scene16_var07 = 0; + g_vars->scene16_var08 = 200; + g_vars->scene16_wire = sc->getStaticANIObject1ById(ANI_WIRE16, -1); + g_vars->scene16_mug = sc->getStaticANIObject1ById(ANI_MUG, -1); + g_vars->scene16_jettie = sc->getStaticANIObject1ById(ANI_JETTIE, -1); + g_vars->scene16_boot = sc->getStaticANIObject1ById(ANI_BOOT_16, -1); + g_vars->scene16_var09 = 0; + g_vars->scene16_sound = SND_16_034; + + if (g_fp->getObjectState(sO_Bridge) == g_fp->getObjectEnumState(sO_Bridge, sO_Convoluted)) { + g_vars->scene16_var10 = 1; + + StaticANIObject *boy = sc->getStaticANIObject1ById(ANI_BOY, -1); + boy->loadMovementsPixelData(); + + StaticANIObject *newboy = new StaticANIObject(boy); + sc->addStaticANIObject(boy, 1); + + int phase = 0; + + for (int i = 0; i < 3; i++) { + g_vars->scene16_var05.push_back(*(&boy + phase)); + + phase++; + + if (phase >= 2) + phase = 0; + } + + g_vars->scene16_var05.push_back(sc->getStaticANIObject1ById(ANI_GIRL, -1)); + + for (int i = 0; i < 4; i++) { + g_vars->scene16_var05.push_back(*(&boy + phase)); + + phase++; + + if (phase >= 2) + phase = 0; + } + } else { + g_fp->setObjectState(sO_Girl, g_fp->getObjectEnumState(sO_Girl, sO_IsSwinging)); + + g_vars->scene16_var10 = 0; + + StaticANIObject *ani = new StaticANIObject(accessScene(SC_COMMON)->getStaticANIObject1ById(ANI_BEARDED_CMN, -1)); + ani->_movement = 0; + ani->_statics = ani->_staticsList[0]; + sc->addStaticANIObject(ani, 1); + } + + if (g_fp->getObjectState(sO_Girl) == g_fp->getObjectEnumState(sO_Girl, sO_IsLaughing)) { + StaticANIObject *girl = sc->getStaticANIObject1ById(ANI_GIRL, -1); + + girl->show1(554, 432, MV_GRL_LAUGH_POPA, 0); + girl->_priority = 20; + } + + if (g_fp->getObjectState(sO_Cup) == g_fp->getObjectEnumState(sO_Cup, sO_In_16)) { + g_vars->scene16_mug->_statics = g_vars->scene16_mug->getStaticsById(ST_MUG_EMPTY); + g_vars->scene16_mug->_movement = 0; + g_vars->scene16_mug->setOXY(409, 459); + g_vars->scene16_mug->_priority = 5; + g_vars->scene16_mug->_flags |= 4; + } +} + +} // End of namespace Fullpipe |