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-rw-r--r--engines/fullpipe/objectnames.h3
-rw-r--r--engines/fullpipe/scenes/scene16.cpp112
2 files changed, 114 insertions, 1 deletions
diff --git a/engines/fullpipe/objectnames.h b/engines/fullpipe/objectnames.h
index 023e07083e..219f1b9d79 100644
--- a/engines/fullpipe/objectnames.h
+++ b/engines/fullpipe/objectnames.h
@@ -52,6 +52,7 @@ namespace Fullpipe {
#define sO_In_15_1 "\xc2_15_1" // "В_15_1"
#define sO_In_15_2 "\xc2_15_2" // "В_15_2"
#define sO_In_15_3 "\xc2_15_3" // "В_15_3"
+#define sO_In_16 "\xc2_16" // "В_16"
#define sO_In_32_Lies "\xc2_32 \xeb\xe5\xe6\xe8\xf2" // "В_32 лежит"
#define sO_In_32_Stands "\xc2_32 \xf2\xee\xf0\xf7\xe8\xf2" // "В_32 торчит"
#define sO_In_33 "\xc2_33" // "В_33"
@@ -202,7 +203,7 @@ namespace Fullpipe {
#define sO_Convoluted "\xd1\xe2\xe5\xf0\xed\xf3\xf2" // "Свернут"
#define sO_IsFree "\xd1\xe2\xee\xe1\xee\xe4\xed\xe0" // "Свободна"
#define sO_IsSitting "\xd1\xe8\xe4\xe8\xf2" // "Сидит"
-#define sO_Laughing "\xd1\xec\xe5\xe5\xf2\xf1\xff" // "Смеется"
+#define sO_IsLaughing "\xd1\xec\xe5\xe5\xf2\xf1\xff" // "Смеется"
#define sO_WithEveryone "\xd1\xee \xe2\xf1\xe5\xec\xe8" // "Со всеми"
#define sO_WithMop "\xd1\xee \xf8\xe2\xe0\xe1\xf0\xee\xe9" // "Со шваброй"
#define sO_WithHose "\xd1\xee \xf8\xeb\xe0\xed\xe3\xee\xec" // "Со шлангом"
diff --git a/engines/fullpipe/scenes/scene16.cpp b/engines/fullpipe/scenes/scene16.cpp
new file mode 100644
index 0000000000..cafe4d3fca
--- /dev/null
+++ b/engines/fullpipe/scenes/scene16.cpp
@@ -0,0 +1,112 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "fullpipe/fullpipe.h"
+
+#include "fullpipe/objectnames.h"
+#include "fullpipe/constants.h"
+
+#include "fullpipe/gameloader.h"
+#include "fullpipe/motion.h"
+#include "fullpipe/scenes.h"
+#include "fullpipe/statics.h"
+
+#include "fullpipe/interaction.h"
+#include "fullpipe/behavior.h"
+
+
+namespace Fullpipe {
+
+void scene16_initScene(Scene *sc) {
+ g_vars->scene16_var01 = 200;
+ g_vars->scene16_var02 = 200;
+ g_vars->scene16_var03 = 300;
+ g_vars->scene16_var04 = 300;
+ g_vars->scene16_var05.clear();
+ g_vars->scene16_var06 = 0;
+ g_vars->scene16_var07 = 0;
+ g_vars->scene16_var08 = 200;
+ g_vars->scene16_wire = sc->getStaticANIObject1ById(ANI_WIRE16, -1);
+ g_vars->scene16_mug = sc->getStaticANIObject1ById(ANI_MUG, -1);
+ g_vars->scene16_jettie = sc->getStaticANIObject1ById(ANI_JETTIE, -1);
+ g_vars->scene16_boot = sc->getStaticANIObject1ById(ANI_BOOT_16, -1);
+ g_vars->scene16_var09 = 0;
+ g_vars->scene16_sound = SND_16_034;
+
+ if (g_fp->getObjectState(sO_Bridge) == g_fp->getObjectEnumState(sO_Bridge, sO_Convoluted)) {
+ g_vars->scene16_var10 = 1;
+
+ StaticANIObject *boy = sc->getStaticANIObject1ById(ANI_BOY, -1);
+ boy->loadMovementsPixelData();
+
+ StaticANIObject *newboy = new StaticANIObject(boy);
+ sc->addStaticANIObject(boy, 1);
+
+ int phase = 0;
+
+ for (int i = 0; i < 3; i++) {
+ g_vars->scene16_var05.push_back(*(&boy + phase));
+
+ phase++;
+
+ if (phase >= 2)
+ phase = 0;
+ }
+
+ g_vars->scene16_var05.push_back(sc->getStaticANIObject1ById(ANI_GIRL, -1));
+
+ for (int i = 0; i < 4; i++) {
+ g_vars->scene16_var05.push_back(*(&boy + phase));
+
+ phase++;
+
+ if (phase >= 2)
+ phase = 0;
+ }
+ } else {
+ g_fp->setObjectState(sO_Girl, g_fp->getObjectEnumState(sO_Girl, sO_IsSwinging));
+
+ g_vars->scene16_var10 = 0;
+
+ StaticANIObject *ani = new StaticANIObject(accessScene(SC_COMMON)->getStaticANIObject1ById(ANI_BEARDED_CMN, -1));
+ ani->_movement = 0;
+ ani->_statics = ani->_staticsList[0];
+ sc->addStaticANIObject(ani, 1);
+ }
+
+ if (g_fp->getObjectState(sO_Girl) == g_fp->getObjectEnumState(sO_Girl, sO_IsLaughing)) {
+ StaticANIObject *girl = sc->getStaticANIObject1ById(ANI_GIRL, -1);
+
+ girl->show1(554, 432, MV_GRL_LAUGH_POPA, 0);
+ girl->_priority = 20;
+ }
+
+ if (g_fp->getObjectState(sO_Cup) == g_fp->getObjectEnumState(sO_Cup, sO_In_16)) {
+ g_vars->scene16_mug->_statics = g_vars->scene16_mug->getStaticsById(ST_MUG_EMPTY);
+ g_vars->scene16_mug->_movement = 0;
+ g_vars->scene16_mug->setOXY(409, 459);
+ g_vars->scene16_mug->_priority = 5;
+ g_vars->scene16_mug->_flags |= 4;
+ }
+}
+
+} // End of namespace Fullpipe