diff options
Diffstat (limited to 'engines/illusions/scriptopcodes.h')
-rw-r--r-- | engines/illusions/scriptopcodes.h | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/engines/illusions/scriptopcodes.h b/engines/illusions/scriptopcodes.h index 4d14010f2f..5187c9e057 100644 --- a/engines/illusions/scriptopcodes.h +++ b/engines/illusions/scriptopcodes.h @@ -68,6 +68,7 @@ protected: void opSetThreadSceneId(ScriptThread *scriptThread, OpCall &opCall); void opLoadResource(ScriptThread *scriptThread, OpCall &opCall); void opEnterScene(ScriptThread *scriptThread, OpCall &opCall); + void opChangeScene(ScriptThread *scriptThread, OpCall &opCall); void opSetDisplay(ScriptThread *scriptThread, OpCall &opCall); void opIncBlockCounter(ScriptThread *scriptThread, OpCall &opCall); void opSetProperty(ScriptThread *scriptThread, OpCall &opCall); @@ -75,19 +76,27 @@ protected: void opStartSequenceActor(ScriptThread *scriptThread, OpCall &opCall); void opAppearActor(ScriptThread *scriptThread, OpCall &opCall); void opDisappearActor(ScriptThread *scriptThread, OpCall &opCall); + void opDeactivateObject(ScriptThread *scriptThread, OpCall &opCall); void opSetSelectSfx(ScriptThread *scriptThread, OpCall &opCall); void opSetMoveSfx(ScriptThread *scriptThread, OpCall &opCall); void opSetDenySfx(ScriptThread *scriptThread, OpCall &opCall); void opSetAdjustUpSfx(ScriptThread *scriptThread, OpCall &opCall); void opSetAdjustDnSfx(ScriptThread *scriptThread, OpCall &opCall); void opStartMusic(ScriptThread *scriptThread, OpCall &opCall); + void opAddMenuChoice(ScriptThread *scriptThread, OpCall &opCall); + void opDisplayMenu(ScriptThread *scriptThread, OpCall &opCall); + void opSwitchMenuChoice(ScriptThread *scriptThread, OpCall &opCall); + void opResetGame(ScriptThread *scriptThread, OpCall &opCall); void opDeactivateButton(ScriptThread *scriptThread, OpCall &opCall); void opActivateButton(ScriptThread *scriptThread, OpCall &opCall); void opJumpIf(ScriptThread *scriptThread, OpCall &opCall); + void opGetProperty(ScriptThread *scriptThread, OpCall &opCall); + void opCompareBlockCounter(ScriptThread *scriptThread, OpCall &opCall); void opDebug126(ScriptThread *scriptThread, OpCall &opCall); void opPlayVideo(ScriptThread *scriptThread, OpCall &opCall); void opLoadSpecialCodeModule(ScriptThread *scriptThread, OpCall &opCall); void opRunSpecialCode(ScriptThread *scriptThread, OpCall &opCall); + void opSetActorUsePan(ScriptThread *scriptThread, OpCall &opCall); void opSetSceneIdThreadId(ScriptThread *scriptThread, OpCall &opCall); void opStackPush0(ScriptThread *scriptThread, OpCall &opCall); void opSetFontId(ScriptThread *scriptThread, OpCall &opCall); |