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-rw-r--r--engines/sci/sfx/audio.cpp355
-rw-r--r--engines/sci/sfx/audio.h98
-rw-r--r--engines/sci/sfx/iterator/core.cpp1015
-rw-r--r--engines/sci/sfx/iterator/core.h209
-rw-r--r--engines/sci/sfx/iterator/iterator.cpp1707
-rw-r--r--engines/sci/sfx/iterator/iterator.h326
-rw-r--r--engines/sci/sfx/iterator/iterator_internal.h276
-rw-r--r--engines/sci/sfx/iterator/songlib.cpp189
-rw-r--r--engines/sci/sfx/iterator/songlib.h171
-rw-r--r--engines/sci/sfx/iterator/test-iterator.cpp423
-rw-r--r--engines/sci/sfx/midiparser.cpp506
-rw-r--r--engines/sci/sfx/midiparser.h85
-rw-r--r--engines/sci/sfx/music.cpp573
-rw-r--r--engines/sci/sfx/music.h219
-rw-r--r--engines/sci/sfx/seq/gm.cpp167
-rw-r--r--engines/sci/sfx/seq/instrument-map.cpp505
-rw-r--r--engines/sci/sfx/seq/instrument-map.h125
-rw-r--r--engines/sci/sfx/seq/map-mt32-to-gm.cpp792
-rw-r--r--engines/sci/sfx/seq/midiwriter.h88
-rw-r--r--engines/sci/sfx/softseq/adlib.cpp827
-rw-r--r--engines/sci/sfx/softseq/amiga.cpp676
-rw-r--r--engines/sci/sfx/softseq/mididriver.h110
-rw-r--r--engines/sci/sfx/softseq/pcjr.cpp209
-rw-r--r--engines/sci/sfx/softseq/pcjr.h84
-rw-r--r--engines/sci/sfx/soundcmd.cpp1090
-rw-r--r--engines/sci/sfx/soundcmd.h122
26 files changed, 0 insertions, 10947 deletions
diff --git a/engines/sci/sfx/audio.cpp b/engines/sci/sfx/audio.cpp
deleted file mode 100644
index d2cb72fec1..0000000000
--- a/engines/sci/sfx/audio.cpp
+++ /dev/null
@@ -1,355 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-#include "sci/resource.h"
-#include "sci/engine/kernel.h"
-#include "sci/engine/seg_manager.h"
-#include "sci/sfx/audio.h"
-
-#include "common/system.h"
-
-#include "sound/audiostream.h"
-#include "sound/audiocd.h"
-#include "sound/wave.h"
-
-namespace Sci {
-
-AudioPlayer::AudioPlayer(ResourceManager *resMan) : _resMan(resMan), _audioRate(11025),
- _syncResource(NULL), _syncOffset(0), _audioCdStart(0) {
-
- _mixer = g_system->getMixer();
-}
-
-AudioPlayer::~AudioPlayer() {
- stopAllAudio();
-}
-
-void AudioPlayer::stopAllAudio() {
- stopSoundSync();
- stopAudio();
- if (_audioCdStart > 0)
- audioCdStop();
-}
-
-int AudioPlayer::startAudio(uint16 module, uint32 number) {
- int sampleLen;
- Audio::AudioStream *audioStream = getAudioStream(number, module, &sampleLen);
-
- if (audioStream) {
- _mixer->playInputStream(Audio::Mixer::kSpeechSoundType, &_audioHandle, audioStream);
- return sampleLen;
- }
-
- return 0;
-}
-
-void AudioPlayer::stopAudio() {
- _mixer->stopHandle(_audioHandle);
-}
-
-void AudioPlayer::pauseAudio() {
- _mixer->pauseHandle(_audioHandle, true);
-}
-
-void AudioPlayer::resumeAudio() {
- _mixer->pauseHandle(_audioHandle, false);
-}
-
-int AudioPlayer::getAudioPosition() {
- if (_mixer->isSoundHandleActive(_audioHandle))
- return _mixer->getSoundElapsedTime(_audioHandle) * 6 / 100; // return elapsed time in ticks
- else
- return -1; // Sound finished
-}
-
-enum SolFlags {
- kSolFlagCompressed = 1 << 0,
- kSolFlagUnknown = 1 << 1,
- kSolFlag16Bit = 1 << 2,
- kSolFlagIsSigned = 1 << 3
-};
-
-// FIXME: Move this to sound/adpcm.cpp?
-// Note that the 16-bit version is also used in coktelvideo.cpp
-static const uint16 tableDPCM16[128] = {
- 0x0000, 0x0008, 0x0010, 0x0020, 0x0030, 0x0040, 0x0050, 0x0060, 0x0070, 0x0080,
- 0x0090, 0x00A0, 0x00B0, 0x00C0, 0x00D0, 0x00E0, 0x00F0, 0x0100, 0x0110, 0x0120,
- 0x0130, 0x0140, 0x0150, 0x0160, 0x0170, 0x0180, 0x0190, 0x01A0, 0x01B0, 0x01C0,
- 0x01D0, 0x01E0, 0x01F0, 0x0200, 0x0208, 0x0210, 0x0218, 0x0220, 0x0228, 0x0230,
- 0x0238, 0x0240, 0x0248, 0x0250, 0x0258, 0x0260, 0x0268, 0x0270, 0x0278, 0x0280,
- 0x0288, 0x0290, 0x0298, 0x02A0, 0x02A8, 0x02B0, 0x02B8, 0x02C0, 0x02C8, 0x02D0,
- 0x02D8, 0x02E0, 0x02E8, 0x02F0, 0x02F8, 0x0300, 0x0308, 0x0310, 0x0318, 0x0320,
- 0x0328, 0x0330, 0x0338, 0x0340, 0x0348, 0x0350, 0x0358, 0x0360, 0x0368, 0x0370,
- 0x0378, 0x0380, 0x0388, 0x0390, 0x0398, 0x03A0, 0x03A8, 0x03B0, 0x03B8, 0x03C0,
- 0x03C8, 0x03D0, 0x03D8, 0x03E0, 0x03E8, 0x03F0, 0x03F8, 0x0400, 0x0440, 0x0480,
- 0x04C0, 0x0500, 0x0540, 0x0580, 0x05C0, 0x0600, 0x0640, 0x0680, 0x06C0, 0x0700,
- 0x0740, 0x0780, 0x07C0, 0x0800, 0x0900, 0x0A00, 0x0B00, 0x0C00, 0x0D00, 0x0E00,
- 0x0F00, 0x1000, 0x1400, 0x1800, 0x1C00, 0x2000, 0x3000, 0x4000
-};
-
-static const byte tableDPCM8[8] = {0, 1, 2, 3, 6, 10, 15, 21};
-
-static void deDPCM16(byte *soundBuf, Common::SeekableReadStream &audioStream, uint32 n) {
- int16 *out = (int16 *) soundBuf;
-
- int32 s = 0;
- for (uint32 i = 0; i < n; i++) {
- byte b = audioStream.readByte();
- if (b & 0x80)
- s -= tableDPCM16[b & 0x7f];
- else
- s += tableDPCM16[b];
-
- s = CLIP<int32>(s, -32768, 32767);
- *out++ = s;
- }
-}
-
-static void deDPCM8Nibble(byte *soundBuf, int32 &s, byte b) {
- if (b & 8)
- s -= tableDPCM8[7 - (b & 7)];
- else
- s += tableDPCM8[b & 7];
- s = CLIP<int32>(s, 0, 255);
- *soundBuf = TO_LE_16(s);
-}
-
-static void deDPCM8(byte *soundBuf, Common::SeekableReadStream &audioStream, uint32 n) {
- int32 s = 0x80;
-
- for (uint i = 0; i < n; i++) {
- byte b = audioStream.readByte();
-
- deDPCM8Nibble(soundBuf++, s, b >> 4);
- deDPCM8Nibble(soundBuf++, s, b & 0xf);
- }
-}
-
-// Sierra SOL audio file reader
-// Check here for more info: http://wiki.multimedia.cx/index.php?title=Sierra_Audio
-static bool readSOLHeader(Common::SeekableReadStream *audioStream, int headerSize, uint32 &size, uint16 &audioRate, byte &audioFlags) {
- if (headerSize != 11 && headerSize != 12) {
- warning("SOL audio header of size %i not supported", headerSize);
- return false;
- }
-
- audioStream->readUint32LE(); // skip "SOL" + 0 (4 bytes)
- audioRate = audioStream->readUint16LE();
- audioFlags = audioStream->readByte();
-
- size = audioStream->readUint32LE();
- return true;
-}
-
-static byte* readSOLAudio(Common::SeekableReadStream *audioStream, uint32 &size, byte audioFlags, byte &flags) {
- byte *buffer;
-
- // Convert the SOL stream flags to our own format
- flags = 0;
- if (audioFlags & kSolFlag16Bit)
- flags |= Audio::Mixer::FLAG_16BITS | Audio::Mixer::FLAG_LITTLE_ENDIAN;
-
- if (!(audioFlags & kSolFlagIsSigned))
- flags |= Audio::Mixer::FLAG_UNSIGNED;
-
- if (audioFlags & kSolFlagCompressed) {
- buffer = (byte *)malloc(size * 2);
-
- if (audioFlags & kSolFlag16Bit)
- deDPCM16(buffer, *audioStream, size);
- else
- deDPCM8(buffer, *audioStream, size);
-
- size *= 2;
- } else {
- // We assume that the sound data is raw PCM
- buffer = (byte *)malloc(size);
- audioStream->read(buffer, size);
- }
-
- return buffer;
-}
-
-Audio::AudioStream* AudioPlayer::getAudioStream(uint32 number, uint32 volume, int *sampleLen) {
- Audio::AudioStream *audioStream = 0;
- uint32 size = 0;
- byte *data = 0;
- byte flags = 0;
- Sci::Resource* audioRes;
-
- if (volume == 65535) {
- audioRes = _resMan->findResource(ResourceId(kResourceTypeAudio, number), false);
- if (!audioRes) {
- warning("Failed to find audio entry %i", number);
- return NULL;
- }
- } else {
- audioRes = _resMan->findResource(ResourceId(kResourceTypeAudio36, volume, number), false);
- if (!audioRes) {
- warning("Failed to find audio entry (%i, %i, %i, %i, %i)", volume, (number >> 24) & 0xff,
- (number >> 16) & 0xff, (number >> 8) & 0xff, number & 0xff);
- return NULL;
- }
- }
-
- byte audioFlags;
-
- if (audioRes->headerSize > 0) {
- // SCI1.1
- Common::MemoryReadStream headerStream(audioRes->header, audioRes->headerSize, Common::DisposeAfterUse::NO);
-
- if (readSOLHeader(&headerStream, audioRes->headerSize, size, _audioRate, audioFlags)) {
- Common::MemoryReadStream dataStream(audioRes->data, audioRes->size, Common::DisposeAfterUse::NO);
- data = readSOLAudio(&dataStream, size, audioFlags, flags);
- }
- } else {
- // SCI1 or WAVE file
- if (audioRes->size > 4) {
- if (memcmp(audioRes->data, "RIFF", 4) == 0) {
- // WAVE detected
- Common::MemoryReadStream *waveStream = new Common::MemoryReadStream(audioRes->data, audioRes->size, Common::DisposeAfterUse::NO);
- audioStream = Audio::makeWAVStream(waveStream, true, false);
- }
- }
- if (!audioStream) {
- // SCI1 raw audio
- size = audioRes->size;
- data = (byte *)malloc(size);
- assert(data);
- memcpy(data, audioRes->data, size);
- flags = Audio::Mixer::FLAG_UNSIGNED;
- }
- }
-
- if (data) {
- audioStream = Audio::makeLinearInputStream(data, size, _audioRate,
- flags | Audio::Mixer::FLAG_AUTOFREE, 0, 0);
- }
- if (audioStream) {
- *sampleLen = (flags & Audio::Mixer::FLAG_16BITS ? size >> 1 : size) * 60 / _audioRate;
- return audioStream;
- }
-
- return NULL;
-}
-
-void AudioPlayer::setSoundSync(ResourceId id, reg_t syncObjAddr, SegManager *segMan) {
- _syncResource = _resMan->findResource(id, 1);
- _syncOffset = 0;
-
- if (_syncResource) {
- PUT_SEL32V(segMan, syncObjAddr, syncCue, 0);
- } else {
- warning("setSoundSync: failed to find resource %s", id.toString().c_str());
- // Notify the scripts to stop sound sync
- PUT_SEL32V(segMan, syncObjAddr, syncCue, SIGNAL_OFFSET);
- }
-}
-
-void AudioPlayer::doSoundSync(reg_t syncObjAddr, SegManager *segMan) {
- if (_syncResource && (_syncOffset < _syncResource->size - 1)) {
- int16 syncCue = -1;
- int16 syncTime = (int16)READ_LE_UINT16(_syncResource->data + _syncOffset);
-
- _syncOffset += 2;
-
- if ((syncTime != -1) && (_syncOffset < _syncResource->size - 1)) {
- syncCue = (int16)READ_LE_UINT16(_syncResource->data + _syncOffset);
- _syncOffset += 2;
- }
-
- PUT_SEL32V(segMan, syncObjAddr, syncTime, syncTime);
- PUT_SEL32V(segMan, syncObjAddr, syncCue, syncCue);
- }
-}
-
-void AudioPlayer::stopSoundSync() {
- if (_syncResource) {
- _resMan->unlockResource(_syncResource);
- _syncResource = NULL;
- }
-}
-
-int AudioPlayer::audioCdPlay(int track, int start, int duration) {
- if (getSciVersion() == SCI_VERSION_1_1) {
- // King's Quest VI CD Audio format
- _audioCdStart = g_system->getMillis();
-
- // Subtract one from track. KQ6 starts at track 1, while ScummVM
- // ignores the data track and considers track 2 to be track 1.
- AudioCD.play(track - 1, 1, start, duration);
- return 1;
- } else {
- // Jones in the Fast Lane CD Audio format
- uint32 length = 0;
-
- audioCdStop();
-
- Common::File audioMap;
- if(!audioMap.open("cdaudio.map"))
- error("Could not open cdaudio.map");
-
- while (audioMap.pos() < audioMap.size()) {
- uint16 res = audioMap.readUint16LE();
- uint32 startFrame = audioMap.readUint16LE();
- startFrame += audioMap.readByte() << 16;
- audioMap.readByte(); // Unknown, always 0x20
- length = audioMap.readUint16LE();
- length += audioMap.readByte() << 16;
- audioMap.readByte(); // Unknown, always 0x00
-
- // Jones uses the track as the resource value in the map
- if (res == track) {
- AudioCD.play(1, 1, startFrame, length);
- _audioCdStart = g_system->getMillis();
- break;
- }
- }
-
- audioMap.close();
-
- return length * 60 / 75; // return sample length in ticks
- }
-}
-
-void AudioPlayer::audioCdStop() {
- _audioCdStart = 0;
- AudioCD.stop();
-}
-
-void AudioPlayer::audioCdUpdate() {
- AudioCD.updateCD();
-}
-
-int AudioPlayer::audioCdPosition() {
- // Return -1 if the sample is done playing. Converting to frames to compare.
- if (((g_system->getMillis() - _audioCdStart) * 75 / 1000) >= (uint32)AudioCD.getStatus().duration)
- return -1;
-
- // Return the position otherwise (in ticks).
- return (g_system->getMillis() - _audioCdStart) * 60 / 1000;
-}
-
-} // End of namespace Sci
diff --git a/engines/sci/sfx/audio.h b/engines/sci/sfx/audio.h
deleted file mode 100644
index f71cabc735..0000000000
--- a/engines/sci/sfx/audio.h
+++ /dev/null
@@ -1,98 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-/* Sound engine */
-#ifndef SCI_AUDIO_H
-#define SCI_AUDIO_H
-
-#include "sound/mixer.h"
-
-namespace Sci {
-
-enum AudioCommands {
- // TODO: find the difference between kSci1AudioWPlay and kSci1AudioPlay
- kSciAudioWPlay = 1, /* Plays an audio stream */
- kSciAudioPlay = 2, /* Plays an audio stream */
- kSciAudioStop = 3, /* Stops an audio stream */
- kSciAudioPause = 4, /* Pauses an audio stream */
- kSciAudioResume = 5, /* Resumes an audio stream */
- kSciAudioPosition = 6, /* Return current position in audio stream */
- kSciAudioRate = 7, /* Return audio rate */
- kSciAudioVolume = 8, /* Return audio volume */
- kSciAudioLanguage = 9, /* Return audio language */
- kSciAudioCD = 10 /* Plays SCI1.1 CD audio */
-};
-
-enum AudioSyncCommands {
- kSciAudioSyncStart = 0,
- kSciAudioSyncNext = 1,
- kSciAudioSyncStop = 2
-};
-
-#define AUDIO_VOLUME_MAX 127
-
-class Resource;
-class ResourceId;
-class ResourceManager;
-class SegManager;
-
-class AudioPlayer {
-public:
- AudioPlayer(ResourceManager *resMan);
- ~AudioPlayer();
-
- void setAudioRate(uint16 rate) { _audioRate = rate; }
- Audio::SoundHandle* getAudioHandle() { return &_audioHandle; }
- Audio::AudioStream* getAudioStream(uint32 number, uint32 volume, int *sampleLen);
- int getAudioPosition();
- int startAudio(uint16 module, uint32 tuple);
- void stopAudio();
- void pauseAudio();
- void resumeAudio();
-
- void setSoundSync(ResourceId id, reg_t syncObjAddr, SegManager *segMan);
- void doSoundSync(reg_t syncObjAddr, SegManager *segMan);
- void stopSoundSync();
-
- int audioCdPlay(int track, int start, int duration);
- void audioCdStop();
- void audioCdUpdate();
- int audioCdPosition();
-
- void stopAllAudio();
-
-private:
- ResourceManager *_resMan;
- uint16 _audioRate;
- Audio::SoundHandle _audioHandle;
- Audio::Mixer* _mixer;
- Resource *_syncResource; /**< Used by kDoSync for speech syncing in CD talkie games */
- uint _syncOffset;
- uint32 _audioCdStart;
-};
-
-} // End of namespace Sci
-
-#endif // SCI_SFX_CORE_H
diff --git a/engines/sci/sfx/iterator/core.cpp b/engines/sci/sfx/iterator/core.cpp
deleted file mode 100644
index bc90a555a6..0000000000
--- a/engines/sci/sfx/iterator/core.cpp
+++ /dev/null
@@ -1,1015 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-/* Sound subsystem core: Event handler, sound player dispatching */
-
-#include "sci/sci.h"
-#ifdef USE_OLD_MUSIC_FUNCTIONS
-
-#include "sci/sfx/iterator/core.h"
-#include "sci/sfx/iterator/iterator.h"
-#include "sci/sfx/softseq/mididriver.h"
-
-#include "sci/sfx/softseq/pcjr.h"
-
-#include "common/system.h"
-#include "common/timer.h"
-
-#include "sound/mixer.h"
-
-namespace Sci {
-
-/* Plays a song iterator that found a PCM through a PCM device, if possible
-** Parameters: (SongIterator *) it: The iterator to play
-** (SongHandle) handle: Debug handle
-** Returns : (int) 0 if the effect will not be played, nonzero if it will
-** This assumes that the last call to 'it->next()' returned SI_PCM.
-*/
-static int sfx_play_iterator_pcm(SongIterator *it, SongHandle handle);
-
-
-#pragma mark -
-
-
-class SfxPlayer {
-public:
- /** Number of voices that can play simultaneously */
- int _polyphony;
-
-protected:
- SciVersion _soundVersion;
- MidiPlayer *_mididrv;
-
- SongIterator *_iterator;
- Audio::Timestamp _wakeupTime;
- Audio::Timestamp _currentTime;
- uint32 _pauseTimeDiff;
-
- bool _paused;
- bool _iteratorIsDone;
- uint32 _tempo;
-
- Common::Mutex _mutex;
- int _volume;
-
- void play_song(SongIterator *it);
- static void player_timer_callback(void *refCon);
-
-public:
- SfxPlayer(SciVersion soundVersion);
- ~SfxPlayer();
-
- /**
- * Initializes the player.
- * @param resMan a resource manager for driver initialization
- * @param expected_latency expected delay in between calls to 'maintenance' (in microseconds)
- * @return Common::kNoError on success, Common::kUnknownError on failure
- */
- Common::Error init(ResourceManager *resMan, int expected_latency);
-
- /**
- * Adds an iterator to the song player
- * @param it The iterator to play
- * @param start_time The time to assume as the time the first MIDI command executes at
- * @return Common::kNoError on success, Common::kUnknownError on failure
- *
- * The iterator should not be cloned (to avoid memory leaks) and
- * may be modified according to the needs of the player.
- * Implementors may use the 'sfx_iterator_combine()' function
- * to add iterators onto their already existing iterators.
- */
- Common::Error add_iterator(SongIterator *it, uint32 start_time);
-
- /**
- * Stops the currently playing song and deletes the associated iterator.
- * @return Common::kNoError on success, Common::kUnknownError on failure
- */
- Common::Error stop();
-
- /**
- * Transmits a song iterator message to the active song.
- * @param msg the message to transmit
- * @return Common::kNoError on success, Common::kUnknownError on failure
- */
- Common::Error iterator_message(const SongIterator::Message &msg);
-
- /**
- * Pauses song playing.
- * @return Common::kNoError on success, Common::kUnknownError on failure
- */
- Common::Error pause();
-
- /**
- * Resumes song playing after a pause.
- * @return Common::kNoError on success, Common::kUnknownError on failure
- */
- Common::Error resume();
-
- /**
- * Pass a raw MIDI event to the synth.
- * @param argc length of buffer holding the midi event
- * @param argv the buffer itself
- */
- void tell_synth(int buf_nr, byte *buf);
-
- void setVolume(int vol);
-
- int getVolume();
-};
-
-SfxPlayer::SfxPlayer(SciVersion soundVersion)
- : _soundVersion(soundVersion), _wakeupTime(0, SFX_TICKS_PER_SEC), _currentTime(0, 1) {
- _polyphony = 0;
-
- _mididrv = 0;
-
- _iterator = NULL;
- _pauseTimeDiff = 0;
-
- _paused = false;
- _iteratorIsDone = false;
- _tempo = 0;
-
- _volume = 15;
-}
-
-SfxPlayer::~SfxPlayer() {
- if (_mididrv) {
- _mididrv->close();
- delete _mididrv;
- }
- delete _iterator;
- _iterator = NULL;
-}
-
-void SfxPlayer::play_song(SongIterator *it) {
- while (_iterator && _wakeupTime.msecsDiff(_currentTime) <= 0) {
- int delay;
- byte buf[8];
- int result;
-
- switch ((delay = songit_next(&(_iterator),
- buf, &result,
- IT_READER_MASK_ALL
- | IT_READER_MAY_FREE
- | IT_READER_MAY_CLEAN))) {
-
- case SI_FINISHED:
- delete _iterator;
- _iterator = NULL;
- _iteratorIsDone = true;
- return;
-
- case SI_IGNORE:
- case SI_LOOP:
- case SI_RELATIVE_CUE:
- case SI_ABSOLUTE_CUE:
- break;
-
- case SI_PCM:
- sfx_play_iterator_pcm(_iterator, 0);
- break;
-
- case 0:
- static_cast<MidiDriver *>(_mididrv)->send(buf[0], buf[1], buf[2]);
-
- break;
-
- default:
- _wakeupTime = _wakeupTime.addFrames(delay);
- }
- }
-}
-
-void SfxPlayer::tell_synth(int buf_nr, byte *buf) {
- byte op1 = (buf_nr < 2 ? 0 : buf[1]);
- byte op2 = (buf_nr < 3 ? 0 : buf[2]);
-
- static_cast<MidiDriver *>(_mididrv)->send(buf[0], op1, op2);
-}
-
-void SfxPlayer::player_timer_callback(void *refCon) {
- SfxPlayer *thePlayer = (SfxPlayer *)refCon;
- assert(refCon);
- Common::StackLock lock(thePlayer->_mutex);
-
- if (thePlayer->_iterator && !thePlayer->_iteratorIsDone && !thePlayer->_paused) {
- thePlayer->play_song(thePlayer->_iterator);
- }
-
- thePlayer->_currentTime = thePlayer->_currentTime.addFrames(1);
-}
-
-/* API implementation */
-
-Common::Error SfxPlayer::init(ResourceManager *resMan, int expected_latency) {
- MidiDriverType musicDriver = MidiDriver::detectMusicDriver(MDT_PCSPK | MDT_ADLIB);
-
- switch (musicDriver) {
- case MD_ADLIB:
- // FIXME: There's no Amiga sound option, so we hook it up to Adlib
- if (((SciEngine *)g_engine)->getPlatform() == Common::kPlatformAmiga)
- _mididrv = MidiPlayer_Amiga_create();
- else
- _mididrv = MidiPlayer_Adlib_create();
- break;
- case MD_PCJR:
- _mididrv = new MidiPlayer_PCJr();
- break;
- case MD_PCSPK:
- _mididrv = new MidiPlayer_PCSpeaker();
- break;
- default:
- break;
- }
-
- assert(_mididrv);
-
- _polyphony = _mididrv->getPolyphony();
-
- _tempo = _mididrv->getBaseTempo();
- uint32 time = g_system->getMillis();
- _currentTime = Audio::Timestamp(time, 1000000 / _tempo);
- _wakeupTime = Audio::Timestamp(time, SFX_TICKS_PER_SEC);
-
- _mididrv->setTimerCallback(this, player_timer_callback);
- _mididrv->open(resMan);
- _mididrv->setVolume(_volume);
-
- return Common::kNoError;
-}
-
-Common::Error SfxPlayer::add_iterator(SongIterator *it, uint32 start_time) {
- Common::StackLock lock(_mutex);
- SIMSG_SEND(it, SIMSG_SET_PLAYMASK(_mididrv->getPlayMask(_soundVersion)));
- SIMSG_SEND(it, SIMSG_SET_RHYTHM(_mididrv->hasRhythmChannel()));
-
- if (_iterator == NULL) {
- // Resync with clock
- _currentTime = Audio::Timestamp(g_system->getMillis(), 1000000 / _tempo);
- _wakeupTime = Audio::Timestamp(start_time, SFX_TICKS_PER_SEC);
- }
-
- _iterator = sfx_iterator_combine(_iterator, it);
- _iteratorIsDone = false;
-
- return Common::kNoError;
-}
-
-Common::Error SfxPlayer::stop() {
- debug(3, "Player: Stopping song iterator %p", (void *)_iterator);
- Common::StackLock lock(_mutex);
- delete _iterator;
- _iterator = NULL;
- for (int i = 0; i < MIDI_CHANNELS; i++)
- static_cast<MidiDriver *>(_mididrv)->send(0xb0 + i, SCI_MIDI_CHANNEL_NOTES_OFF, 0);
-
- return Common::kNoError;
-}
-
-Common::Error SfxPlayer::iterator_message(const SongIterator::Message &msg) {
- Common::StackLock lock(_mutex);
- if (!_iterator) {
- return Common::kUnknownError;
- }
-
- songit_handle_message(&_iterator, msg);
-
- return Common::kNoError;
-}
-
-Common::Error SfxPlayer::pause() {
- Common::StackLock lock(_mutex);
-
- _paused = true;
- _pauseTimeDiff = _wakeupTime.msecsDiff(_currentTime);
-
- _mididrv->playSwitch(false);
-
- return Common::kNoError;
-}
-
-Common::Error SfxPlayer::resume() {
- Common::StackLock lock(_mutex);
-
- _wakeupTime = Audio::Timestamp(_currentTime.msecs() + _pauseTimeDiff, SFX_TICKS_PER_SEC);
- _mididrv->playSwitch(true);
- _paused = false;
-
- return Common::kNoError;
-}
-
-void SfxPlayer::setVolume(int vol) {
- _mididrv->setVolume(vol);
-}
-
-int SfxPlayer::getVolume() {
- return _mididrv->getVolume();
-}
-
-#pragma mark -
-
-void SfxState::sfx_reset_player() {
- if (_player)
- _player->stop();
-}
-
-void SfxState::sfx_player_tell_synth(int buf_nr, byte *buf) {
- if (_player)
- _player->tell_synth(buf_nr, buf);
-}
-
-int SfxState::sfx_get_player_polyphony() {
- if (_player)
- return _player->_polyphony;
- else
- return 0;
-}
-
-SfxState::SfxState() {
- _player = NULL;
- _it = NULL;
- _flags = 0;
- _song = NULL;
- _suspended = 0;
-}
-
-SfxState::~SfxState() {
-}
-
-
-void SfxState::freezeTime() {
- /* Freezes the top song delay time */
- const Audio::Timestamp ctime = Audio::Timestamp(g_system->getMillis(), SFX_TICKS_PER_SEC);
- Song *song = _song;
-
- while (song) {
- song->_delay = song->_wakeupTime.frameDiff(ctime);
- if (song->_delay < 0)
- song->_delay = 0;
-
- song = song->_nextPlaying;
- }
-}
-
-void SfxState::thawTime() {
- /* inverse of freezeTime() */
- const Audio::Timestamp ctime = Audio::Timestamp(g_system->getMillis(), SFX_TICKS_PER_SEC);
- Song *song = _song;
-
- while (song) {
- song->_wakeupTime = ctime.addFrames(song->_delay);
-
- song = song->_nextPlaying;
- }
-}
-
-#if 0
-// Unreferenced - removed
-static void _dump_playing_list(SfxState *self, char *msg) {
- Song *song = self->_song;
-
- fprintf(stderr, "[] Song list : [ ");
- song = *(self->_songlib.lib);
- while (song) {
- fprintf(stderr, "%08lx:%d ", song->handle, song->_status);
- song = song->_nextPlaying;
- }
- fprintf(stderr, "]\n");
-
- fprintf(stderr, "[] Play list (%s) : [ " , msg);
-
- while (song) {
- fprintf(stderr, "%08lx ", song->handle);
- song = song->_nextPlaying;
- }
-
- fprintf(stderr, "]\n");
-}
-#endif
-
-#if 0
-static void _dump_songs(SfxState *self) {
- Song *song = self->_song;
-
- fprintf(stderr, "Cue iterators:\n");
- song = *(self->_songlib.lib);
- while (song) {
- fprintf(stderr, " **\tHandle %08x (p%d): status %d\n",
- song->handle, song->_priority, song->_status);
- SIMSG_SEND(song->_it, SIMSG_PRINT(1));
- song = song->_next;
- }
-
- if (self->_player) {
- fprintf(stderr, "Audio iterator:\n");
- self->_player->iterator_message(SongIterator::Message(0, SIMSG_PRINT(1)));
- }
-}
-#endif
-
-bool SfxState::isPlaying(Song *song) {
- Song *playing_song = _song;
-
- /* _dump_playing_list(this, "is-playing");*/
-
- while (playing_song) {
- if (playing_song == song)
- return true;
- playing_song = playing_song->_nextPlaying;
- }
- return false;
-}
-
-void SfxState::setSongStatus(Song *song, int status) {
- const Audio::Timestamp ctime = Audio::Timestamp(g_system->getMillis(), SFX_TICKS_PER_SEC);
-
- switch (status) {
-
- case SOUND_STATUS_STOPPED:
- // Reset
- song->_it->init();
- break;
-
- case SOUND_STATUS_SUSPENDED:
- case SOUND_STATUS_WAITING:
- if (song->_status == SOUND_STATUS_PLAYING) {
- // Update delay, set wakeup_time
- song->_delay += song->_wakeupTime.frameDiff(ctime);
- song->_wakeupTime = ctime;
- }
- if (status == SOUND_STATUS_SUSPENDED)
- break;
-
- /* otherwise... */
-
- case SOUND_STATUS_PLAYING:
- if (song->_status == SOUND_STATUS_STOPPED) {
- // Starting anew
- song->_wakeupTime = ctime;
- }
-
- if (isPlaying(song))
- status = SOUND_STATUS_PLAYING;
- else
- status = SOUND_STATUS_WAITING;
- break;
-
- default:
- fprintf(stderr, "%s L%d: Attempt to set invalid song"
- " state %d!\n", __FILE__, __LINE__, status);
- return;
-
- }
- song->_status = status;
-}
-
-/* Update internal state iff only one song may be played */
-void SfxState::updateSingleSong() {
- Song *newsong = _songlib.findFirstActive();
-
- if (newsong != _song) {
- freezeTime(); /* Store song delay time */
-
- if (_player)
- _player->stop();
-
- if (newsong) {
- if (!newsong->_it)
- return; /* Restore in progress and not ready for this yet */
-
- /* Change song */
- if (newsong->_status == SOUND_STATUS_WAITING)
- setSongStatus(newsong, SOUND_STATUS_PLAYING);
-
- /* Change instrument mappings */
- } else {
- /* Turn off sound */
- }
- if (_song) {
- if (_song->_status == SOUND_STATUS_PLAYING)
- setSongStatus(newsong, SOUND_STATUS_WAITING);
- }
-
- Common::String debugMessage = "[SFX] Changing active song:";
- if (!_song) {
- debugMessage += " New song:";
- } else {
- char tmp[50];
- sprintf(tmp, " pausing %08lx, now playing ", _song->_handle);
- debugMessage += tmp;
- }
-
- if (newsong) {
- char tmp[20];
- sprintf(tmp, "%08lx\n", newsong->_handle);
- debugMessage += tmp;
- } else {
- debugMessage += " none\n";
- }
-
- debugC(2, kDebugLevelSound, "%s", debugMessage.c_str());
-
- _song = newsong;
- thawTime(); /* Recover song delay time */
-
- if (newsong && _player) {
- SongIterator *clonesong = newsong->_it->clone(newsong->_delay);
-
- _player->add_iterator(clonesong, newsong->_wakeupTime.msecs());
- }
- }
-}
-
-
-void SfxState::updateMultiSong() {
- Song *oldfirst = _song;
- Song *oldseeker;
- Song *newsong = _songlib.findFirstActive();
- Song *newseeker;
- Song not_playing_anymore; /* Dummy object, referenced by
- ** songs which are no longer
- ** active. */
-
- /* _dump_playing_list(this, "before");*/
- freezeTime(); /* Store song delay time */
-
- // WORKAROUND: sometimes, newsong can be NULL (e.g. in SQ4).
- // Handle this here, so that we avoid a crash
- if (!newsong) {
- // Iterators should get freed when there's only one song left playing
- if(oldfirst && oldfirst->_status == SOUND_STATUS_STOPPED) {
- debugC(2, kDebugLevelSound, "[SFX] Stopping song %lx\n", oldfirst->_handle);
- if (_player && oldfirst->_it)
- _player->iterator_message(SongIterator::Message(oldfirst->_it->ID, SIMSG_STOP));
- }
- return;
- }
-
- for (newseeker = newsong; newseeker;
- newseeker = newseeker->_nextPlaying) {
- if (!newseeker || !newseeker->_it)
- return; /* Restore in progress and not ready for this yet */
- }
-
- /* First, put all old songs into the 'stopping' list and
- ** mark their 'next-playing' as not_playing_anymore. */
- for (oldseeker = oldfirst; oldseeker;
- oldseeker = oldseeker->_nextStopping) {
- oldseeker->_nextStopping = oldseeker->_nextPlaying;
- oldseeker->_nextPlaying = &not_playing_anymore;
-
- if (oldseeker == oldseeker->_nextPlaying) {
- error("updateMultiSong() failed. Breakpoint in %s, line %d", __FILE__, __LINE__);
- }
- }
-
- /* Second, re-generate the new song queue. */
- for (newseeker = newsong; newseeker; newseeker = newseeker->_nextPlaying) {
- newseeker->_nextPlaying = _songlib.findNextActive(newseeker);
-
- if (newseeker == newseeker->_nextPlaying) {
- error("updateMultiSong() failed. Breakpoint in %s, line %d", __FILE__, __LINE__);
- }
- }
- /* We now need to update the currently playing song list, because we're
- ** going to use some functions that require this list to be in a sane
- ** state (particularly isPlaying(), indirectly */
- _song = newsong;
-
- /* Third, stop all old songs */
- for (oldseeker = oldfirst; oldseeker;
- oldseeker = oldseeker->_nextStopping)
- if (oldseeker->_nextPlaying == &not_playing_anymore) {
- setSongStatus(oldseeker, SOUND_STATUS_SUSPENDED);
- debugC(2, kDebugLevelSound, "[SFX] Stopping song %lx\n", oldseeker->_handle);
-
- if (_player && oldseeker->_it)
- _player->iterator_message(SongIterator::Message(oldseeker->_it->ID, SIMSG_STOP));
- oldseeker->_nextPlaying = NULL; /* Clear this pointer; we don't need the tag anymore */
- }
-
- for (newseeker = newsong; newseeker; newseeker = newseeker->_nextPlaying) {
- if (newseeker->_status != SOUND_STATUS_PLAYING && _player) {
- debugC(2, kDebugLevelSound, "[SFX] Adding song %lx\n", newseeker->_it->ID);
-
- SongIterator *clonesong = newseeker->_it->clone(newseeker->_delay);
- _player->add_iterator(clonesong, g_system->getMillis());
- }
- setSongStatus(newseeker, SOUND_STATUS_PLAYING);
- }
-
- _song = newsong;
- thawTime();
- /* _dump_playing_list(this, "after");*/
-}
-
-/* Update internal state */
-void SfxState::update() {
- if (_flags & SFX_STATE_FLAG_MULTIPLAY)
- updateMultiSong();
- else
- updateSingleSong();
-}
-
-static int sfx_play_iterator_pcm(SongIterator *it, SongHandle handle) {
-#ifdef DEBUG_SONG_API
- fprintf(stderr, "[sfx-core] Playing PCM: %08lx\n", handle);
-#endif
- if (g_system->getMixer()->isReady()) {
- Audio::AudioStream *newfeed = it->getAudioStream();
- if (newfeed) {
- g_system->getMixer()->playInputStream(Audio::Mixer::kSFXSoundType, 0, newfeed);
- return 1;
- }
- }
- return 0;
-}
-
-#define DELAY (1000000 / SFX_TICKS_PER_SEC)
-
-void SfxState::sfx_init(ResourceManager *resMan, int flags, SciVersion soundVersion) {
- _songlib._lib = 0;
- _song = NULL;
- _flags = flags;
-
- _player = NULL;
-
- if (flags & SFX_STATE_FLAG_NOSOUND) {
- warning("[SFX] Sound disabled");
- return;
- }
-
-#ifdef DEBUG_SONG_API
- fprintf(stderr, "[sfx-core] Initialising: flags=%x\n", flags);
-#endif
-
- /*-------------------*/
- /* Initialise player */
- /*-------------------*/
-
- if (!resMan) {
- warning("[SFX] Warning: No resource manager present, cannot initialise player");
- return;
- }
-
- _player = new SfxPlayer(soundVersion);
-
- if (!_player) {
- warning("[SFX] No song player found");
- return;
- }
-
- if (_player->init(resMan, DELAY / 1000)) {
- warning("[SFX] Song player reported error, disabled");
- delete _player;
- _player = NULL;
- }
-
- _resMan = resMan;
-}
-
-void SfxState::sfx_exit() {
-#ifdef DEBUG_SONG_API
- fprintf(stderr, "[sfx-core] Uninitialising\n");
-#endif
-
- delete _player;
- _player = 0;
-
- g_system->getMixer()->stopAll();
-
- _songlib.freeSounds();
-}
-
-void SfxState::sfx_suspend(bool suspend) {
-#ifdef DEBUG_SONG_API
- fprintf(stderr, "[sfx-core] Suspending? = %d\n", suspend);
-#endif
- if (suspend && (!_suspended)) {
- /* suspend */
-
- freezeTime();
- if (_player)
- _player->pause();
- /* Suspend song player */
-
- } else if (!suspend && (_suspended)) {
- /* unsuspend */
-
- thawTime();
- if (_player)
- _player->resume();
-
- /* Unsuspend song player */
- }
-
- _suspended = suspend;
-}
-
-int SfxState::sfx_poll(SongHandle *handle, int *cue) {
- if (!_song)
- return 0; /* No milk today */
-
- *handle = _song->_handle;
-
-#ifdef DEBUG_SONG_API
- fprintf(stderr, "[sfx-core] Polling any (%08lx)\n", *handle);
-#endif
- return sfx_poll_specific(*handle, cue);
-}
-
-int SfxState::sfx_poll_specific(SongHandle handle, int *cue) {
- const Audio::Timestamp ctime = Audio::Timestamp(g_system->getMillis(), SFX_TICKS_PER_SEC);
- Song *song = _song;
-
- while (song && song->_handle != handle)
- song = song->_nextPlaying;
-
- if (!song)
- return 0; /* Song not playing */
-
- debugC(2, kDebugLevelSound, "[SFX:CUE] Polled song %08lx ", handle);
-
- while (1) {
- if (song->_wakeupTime.frameDiff(ctime) > 0)
- return 0; /* Patience, young hacker! */
-
- byte buf[8];
- int result = songit_next(&(song->_it), buf, cue, IT_READER_MASK_ALL);
-
- switch (result) {
-
- case SI_FINISHED:
- setSongStatus(song, SOUND_STATUS_STOPPED);
- update();
- /* ...fall through... */
- case SI_LOOP:
- case SI_RELATIVE_CUE:
- case SI_ABSOLUTE_CUE:
- if (result == SI_FINISHED)
- debugC(2, kDebugLevelSound, " => finished");
- else {
- if (result == SI_LOOP)
- debugC(2, kDebugLevelSound, " => Loop: %d (0x%x)", *cue, *cue);
- else
- debugC(2, kDebugLevelSound, " => Cue: %d (0x%x)", *cue, *cue);
-
- }
- return result;
-
- default:
- if (result > 0)
- song->_wakeupTime = song->_wakeupTime.addFrames(result);
-
- /* Delay */
- break;
- }
- }
-
-}
-
-
-/*****************/
-/* Song basics */
-/*****************/
-
-void SfxState::sfx_add_song(SongIterator *it, int priority, SongHandle handle, int number) {
- Song *song = _songlib.findSong(handle);
-
-#ifdef DEBUG_SONG_API
- fprintf(stderr, "[sfx-core] Adding song: %08lx at %d, it=%p\n", handle, priority, it);
-#endif
- if (!it) {
- error("[SFX] Attempt to add empty song with handle %08lx", handle);
- return;
- }
-
- it->init();
-
- /* If we're already playing this, stop it */
- /* Tell player to shut up */
-// _dump_songs(this);
-
- if (_player)
- _player->iterator_message(SongIterator::Message(handle, SIMSG_STOP));
-
- if (song) {
- setSongStatus( song, SOUND_STATUS_STOPPED);
-
- fprintf(stderr, "Overwriting old song (%08lx) ...\n", handle);
- if (song->_status == SOUND_STATUS_PLAYING || song->_status == SOUND_STATUS_SUSPENDED) {
- delete it;
- error("Unexpected (error): Song %ld still playing/suspended (%d)",
- handle, song->_status);
- return;
- } else {
- _songlib.removeSong(handle); /* No duplicates */
- }
-
- }
-
- song = new Song(handle, it, priority);
- song->_resourceNum = number;
- song->_hold = 0;
- song->_loops = 0;
- song->_wakeupTime = Audio::Timestamp(g_system->getMillis(), SFX_TICKS_PER_SEC);
- _songlib.addSong(song);
- _song = NULL; /* As above */
- update();
-
- return;
-}
-
-void SfxState::sfx_remove_song(SongHandle handle) {
-#ifdef DEBUG_SONG_API
- fprintf(stderr, "[sfx-core] Removing song: %08lx\n", handle);
-#endif
- if (_song && _song->_handle == handle)
- _song = NULL;
-
- _songlib.removeSong(handle);
- update();
-}
-
-
-
-/**********************/
-/* Song modifications */
-/**********************/
-
-#define ASSERT_SONG(s) if (!(s)) { warning("Looking up song handle %08lx failed in %s, L%d", handle, __FILE__, __LINE__); return; }
-
-void SfxState::sfx_song_set_status(SongHandle handle, int status) {
- Song *song = _songlib.findSong(handle);
- ASSERT_SONG(song);
-#ifdef DEBUG_SONG_API
- fprintf(stderr, "[sfx-core] Setting song status to %d"
- " (0:stop, 1:play, 2:susp, 3:wait): %08lx\n", status, handle);
-#endif
-
- setSongStatus(song, status);
-
- update();
-}
-
-void SfxState::sfx_song_set_fade(SongHandle handle, fade_params_t *params) {
-#ifdef DEBUG_SONG_API
- static const char *stopmsg[] = {"??? Should not happen", "Do not stop afterwards", "Stop afterwards"};
-#endif
- Song *song = _songlib.findSong(handle);
-
- ASSERT_SONG(song);
-
-#ifdef DEBUG_SONG_API
- fprintf(stderr, "[sfx-core] Setting fade params of %08lx to "
- "final volume %d in steps of %d per %d ticks. %s.",
- handle, fade->final_volume, fade->step_size, fade->ticks_per_step,
- stopmsg[fade->action]);
-#endif
-
- SIMSG_SEND_FADE(song->_it, params);
-
- update();
-}
-
-void SfxState::sfx_song_renice(SongHandle handle, int priority) {
- Song *song = _songlib.findSong(handle);
- ASSERT_SONG(song);
-#ifdef DEBUG_SONG_API
- fprintf(stderr, "[sfx-core] Renicing song %08lx to %d\n",
- handle, priority);
-#endif
-
- song->_priority = priority;
-
- update();
-}
-
-void SfxState::sfx_song_set_loops(SongHandle handle, int loops) {
- Song *song = _songlib.findSong(handle);
- SongIterator::Message msg = SongIterator::Message(handle, SIMSG_SET_LOOPS(loops));
- ASSERT_SONG(song);
-
- song->_loops = loops;
-#ifdef DEBUG_SONG_API
- fprintf(stderr, "[sfx-core] Setting loops on %08lx to %d\n",
- handle, loops);
-#endif
- songit_handle_message(&(song->_it), msg);
-
- if (_player/* && _player->send_iterator_message*/)
- /* FIXME: The above should be optional! */
- _player->iterator_message(msg);
-}
-
-void SfxState::sfx_song_set_hold(SongHandle handle, int hold) {
- Song *song = _songlib.findSong(handle);
- SongIterator::Message msg = SongIterator::Message(handle, SIMSG_SET_HOLD(hold));
- ASSERT_SONG(song);
-
- song->_hold = hold;
-#ifdef DEBUG_SONG_API
- fprintf(stderr, "[sfx-core] Setting hold on %08lx to %d\n",
- handle, hold);
-#endif
- songit_handle_message(&(song->_it), msg);
-
- if (_player/* && _player->send_iterator_message*/)
- /* FIXME: The above should be optional! */
- _player->iterator_message(msg);
-}
-
-/* Different from the one in iterator.c */
-static const int MIDI_cmdlen[16] = {0, 0, 0, 0, 0, 0, 0, 0,
- 3, 3, 0, 3, 2, 0, 3, 0
- };
-
-static const SongHandle midi_send_base = 0xffff0000;
-
-Common::Error SfxState::sfx_send_midi(SongHandle handle, int channel,
- int command, int arg1, int arg2) {
- byte buffer[5];
-
- /* Yes, in that order. SCI channel mutes are actually done via
- a counting semaphore. 0 means to decrement the counter, 1
- to increment it. */
- static const char *channel_state[] = {"ON", "OFF"};
-
- if (command == 0xb0 &&
- arg1 == SCI_MIDI_CHANNEL_MUTE) {
- warning("TODO: channel mute (channel %d %s)", channel, channel_state[arg2]);
- /* We need to have a GET_PLAYMASK interface to use
- here. SET_PLAYMASK we've got.
- */
- return Common::kNoError;
- }
-
- buffer[0] = channel | command; /* No channel remapping yet */
-
- switch (command) {
- case 0x80 :
- case 0x90 :
- case 0xb0 :
- buffer[1] = arg1 & 0xff;
- buffer[2] = arg2 & 0xff;
- break;
- case 0xc0 :
- buffer[1] = arg1 & 0xff;
- break;
- case 0xe0 :
- buffer[1] = (arg1 & 0x7f) | 0x80;
- buffer[2] = (arg1 & 0xff00) >> 7;
- break;
- default:
- warning("Unexpected explicit MIDI command %02x", command);
- return Common::kUnknownError;
- }
-
- if (_player)
- _player->tell_synth(MIDI_cmdlen[command >> 4], buffer);
- return Common::kNoError;
-}
-
-int SfxState::sfx_getVolume() {
- return _player->getVolume();
-}
-
-void SfxState::sfx_setVolume(int volume) {
- _player->setVolume(volume);
-}
-
-void SfxState::sfx_all_stop() {
-#ifdef DEBUG_SONG_API
- fprintf(stderr, "[sfx-core] All stop\n");
-#endif
-
- _songlib.freeSounds();
- update();
-}
-
-} // End of namespace Sci
-
-#endif // USE_OLD_MUSIC_FUNCTIONS
diff --git a/engines/sci/sfx/iterator/core.h b/engines/sci/sfx/iterator/core.h
deleted file mode 100644
index 944b3d0a0f..0000000000
--- a/engines/sci/sfx/iterator/core.h
+++ /dev/null
@@ -1,209 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-/* Sound engine */
-#ifndef SCI_SFX_CORE_H
-#define SCI_SFX_CORE_H
-
-#include "common/error.h"
-
-#include "sci/sci.h" // for USE_OLD_MUSIC_FUNCTIONS
-
-#ifdef USE_OLD_MUSIC_FUNCTIONS
-#include "sci/sfx/iterator/songlib.h"
-#include "sci/resource.h"
-
-namespace Sci {
-
-class SfxPlayer;
-class SongIterator;
-struct fade_params_t;
-
-#define SFX_TICKS_PER_SEC 60 /* MIDI ticks per second */
-
-
-#define SFX_STATE_FLAG_MULTIPLAY (1 << 0) /* More than one song playable
-** simultaneously ? */
-#define SFX_STATE_FLAG_NOSOUND (1 << 1) /* Completely disable sound playing */
-
-class SfxState {
-private:
- SfxPlayer *_player;
-
-public: // FIXME, make private
- SongIterator *_it; /**< The song iterator at the heart of things */
- uint _flags; /**< SFX_STATE_FLAG_* */
- SongLibrary _songlib; /**< Song library */
- Song *_song; /**< Active song, or start of active song chain */
- bool _suspended; /**< Whether we are suspended */
- ResourceManager *_resMan;
-
-public:
- SfxState();
- ~SfxState();
-
- /***********/
- /* General */
- /***********/
-
- /* Initializes the sound engine
- ** Parameters: (ResourceManager *) resMan: Resource manager for initialization
- ** (int) flags: SFX_STATE_FLAG_*
- */
- void sfx_init(ResourceManager *resMan, int flags, SciVersion soundVersion);
-
- /** Deinitializes the sound subsystem. */
- void sfx_exit();
-
- /* Suspends/unsuspends the sound sybsystem
- ** Parameters: (int) suspend: Whether to suspend (non-null) or to unsuspend
- */
- void sfx_suspend(bool suspend);
-
- /* Polls the sound server for cues etc.
- ** Returns : (int) 0 if the cue queue is empty, SI_LOOP, SI_CUE, or SI_FINISHED otherwise
- ** (SongHandle) *handle: The affected handle
- ** (int) *cue: The sound cue number (if SI_CUE), or the loop number (if SI_LOOP)
- */
- int sfx_poll(SongHandle *handle, int *cue);
-
- /* Polls the sound server for cues etc.
- ** Parameters: (SongHandle) handle: The handle to poll
- ** Returns : (int) 0 if the cue queue is empty, SI_LOOP, SI_CUE, or SI_FINISHED otherwise
- ** (int) *cue: The sound cue number (if SI_CUE), or the loop number (if SI_LOOP)
- */
- int sfx_poll_specific(SongHandle handle, int *cue);
-
- /* Determines the current global volume settings
- ** Returns : (int) The global volume, between 0 (silent) and 127 (max. volume)
- */
- int sfx_getVolume();
-
- /* Determines the current global volume settings
- ** Parameters: (int) volume: The new global volume, between 0 and 127 (see above)
- */
- void sfx_setVolume(int volume);
-
- /* Stops all songs currently playing, purges song library
- */
- void sfx_all_stop();
-
-
- /*****************/
- /* Song basics */
- /*****************/
-
- /* Adds a song to the internal sound library
- ** Parameters: (SongIterator *) it: The iterator describing the song
- ** (int) priority: Initial song priority (higher <-> more important)
- ** (SongHandle) handle: The handle to associate with the song
- */
- void sfx_add_song(SongIterator *it, int priority, SongHandle handle, int resnum);
-
-
- /* Deletes a song and its associated song iterator from the song queue
- ** Parameters: (SongHandle) handle: The song to remove
- */
- void sfx_remove_song(SongHandle handle);
-
-
- /**********************/
- /* Song modifications */
- /**********************/
-
-
- /* Sets the song status, i.e. whether it is playing, suspended, or stopped.
- ** Parameters: (SongHandle) handle: Handle of the song to modify
- ** (int) status: The song status the song should assume
- ** WAITING and PLAYING are set implicitly and essentially describe the same state
- ** as far as this function is concerned.
- */
- void sfx_song_set_status(SongHandle handle, int status);
-
- /* Sets the new song priority
- ** Parameters: (SongHandle) handle: The handle to modify
- ** (int) priority: The priority to set
- */
- void sfx_song_renice(SongHandle handle, int priority);
-
- /* Sets the number of loops for the specified song
- ** Parameters: (SongHandle) handle: The song handle to reference
- ** (int) loops: Number of loops to set
- */
- void sfx_song_set_loops(SongHandle handle, int loops);
-
- /* Sets the number of loops for the specified song
- ** Parameters: (SongHandle) handle: The song handle to reference
- ** (int) hold: Number of loops to setn
- */
- void sfx_song_set_hold(SongHandle handle, int hold);
-
- /* Instructs a song to be faded out
- ** Parameters: (SongHandle) handle: The song handle to reference
- ** (fade_params_t *) fade_setup: The precise fade-out configuration to use
- */
- void sfx_song_set_fade(SongHandle handle, fade_params_t *fade_setup);
-
-
- // Previously undocumented:
- Common::Error sfx_send_midi(SongHandle handle, int channel,
- int command, int arg1, int arg2);
-
- // misc
-
- /**
- * Determines the polyphony of the player in use.
- * @return Number of voices the active player can emit
- */
- int sfx_get_player_polyphony();
-
- /**
- * Tells the player to stop its internal iterator.
- */
- void sfx_reset_player();
-
- /**
- * Pass a raw MIDI event to the synth of the player.
- * @param argc Length of buffer holding the midi event
- * @param argv The buffer itself
- */
- void sfx_player_tell_synth(int buf_nr, byte *buf);
-
-protected:
- void freezeTime();
- void thawTime();
-
- bool isPlaying(Song *song);
- void setSongStatus(Song *song, int status);
- void updateSingleSong();
- void updateMultiSong();
- void update();
-};
-
-} // End of namespace Sci
-
-#endif // USE_OLD_MUSIC_FUNCTIONS
-
-#endif // SCI_SFX_CORE_H
diff --git a/engines/sci/sfx/iterator/iterator.cpp b/engines/sci/sfx/iterator/iterator.cpp
deleted file mode 100644
index 924e1de0bc..0000000000
--- a/engines/sci/sfx/iterator/iterator.cpp
+++ /dev/null
@@ -1,1707 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-/* Song iterators */
-
-#include "common/util.h"
-
-#include "sci/sci.h"
-#ifdef USE_OLD_MUSIC_FUNCTIONS
-
-#include "sci/sfx/iterator/iterator_internal.h"
-#include "sci/engine/state.h" // for sfx_player_tell_synth :/
-#include "sci/sfx/iterator/core.h" // for sfx_player_tell_synth
-
-#include "sound/audiostream.h"
-#include "sound/mixer.h"
-
-namespace Sci {
-
-
-static const int MIDI_cmdlen[16] = {0, 0, 0, 0, 0, 0, 0, 0,
- 2, 2, 2, 2, 1, 1, 2, 0
- };
-
-/*#define DEBUG_DECODING*/
-/*#define DEBUG_VERBOSE*/
-
-/** Find first set bit in bits and return its index. Returns 0 if bits is 0. */
-static int sci_ffs(int bits) {
- if (!bits)
- return 0;
-
- int retval = 1;
-
- while (!(bits & 1)) {
- retval++;
- bits >>= 1;
- }
-
- return retval;
-}
-
-static void print_tabs_id(int nr, songit_id_t id) {
- while (nr-- > 0)
- fprintf(stderr, "\t");
-
- fprintf(stderr, "[%08lx] ", id);
-}
-
-BaseSongIterator::BaseSongIterator(byte *data, uint size, songit_id_t id)
- : _data(data, size) {
- ID = id;
-}
-
-/************************************/
-/*-- SCI0 iterator implementation --*/
-/************************************/
-
-#define SCI0_MIDI_OFFSET 33
-#define SCI0_END_OF_SONG 0xfc /* proprietary MIDI command */
-
-#define SCI0_PCM_SAMPLE_RATE_OFFSET 0x0e
-#define SCI0_PCM_SIZE_OFFSET 0x20
-#define SCI0_PCM_DATA_OFFSET 0x2c
-
-#define CHECK_FOR_END_ABSOLUTE(offset) \
- if (offset > _data.size()) { \
- warning("Reached end of song without terminator (%x/%x) at %d", offset, _data.size(), __LINE__); \
- return SI_FINISHED; \
- }
-
-#define CHECK_FOR_END(offset_augment) \
- if ((channel->offset + (offset_augment)) > channel->end) { \
- channel->state = SI_STATE_FINISHED; \
- warning("Reached end of track %d without terminator (%x+%x/%x) at %d", channel->id, channel->offset, offset_augment, channel->end, __LINE__); \
- return SI_FINISHED; \
- }
-
-
-static int _parse_ticks(byte *data, int *offset_p, int size) {
- int ticks = 0;
- int tempticks;
- int offset = 0;
-
- do {
- tempticks = data[offset++];
- ticks += (tempticks == SCI_MIDI_TIME_EXPANSION_PREFIX) ?
- SCI_MIDI_TIME_EXPANSION_LENGTH : tempticks;
- } while (tempticks == SCI_MIDI_TIME_EXPANSION_PREFIX
- && offset < size);
-
- if (offset_p)
- *offset_p = offset;
-
- return ticks;
-}
-
-
-static int _sci0_get_pcm_data(Sci0SongIterator *self, int *rate, int *xoffset, uint *xsize);
-
-
-#define PARSE_FLAG_LOOPS_UNLIMITED (1 << 0) /* Unlimited # of loops? */
-#define PARSE_FLAG_PARAMETRIC_CUE (1 << 1) /* Assume that cues take an additional "cue value" argument */
-/* This implements a difference between SCI0 and SCI1 cues. */
-
-void SongIteratorChannel::init(int id_, int offset_, int end_) {
- playmask = PLAYMASK_NONE; /* Disable all channels */
- id = id_;
- state = SI_STATE_DELTA_TIME;
- loop_timepos = 0;
- total_timepos = 0;
- timepos_increment = 0;
- delay = 0; /* Only used for more than one channel */
- last_cmd = 0xfe;
-
- offset = loop_offset = initial_offset = offset_;
- end = end_;
-}
-
-void SongIteratorChannel::resetSynthChannels() {
- byte buf[5];
-
- // FIXME: Evil hack
- SfxState &sound = ((SciEngine*)g_engine)->getEngineState()->_sound;
-
- for (int i = 0; i < MIDI_CHANNELS; i++) {
- if (playmask & (1 << i)) {
- buf[0] = 0xe0 | i; /* Pitch bend */
- buf[1] = 0x80; /* Wheel center */
- buf[2] = 0x40;
- sound.sfx_player_tell_synth(3, buf);
-
- buf[0] = 0xb0 | i; // Set control
- buf[1] = 0x40; // Hold pedal
- buf[2] = 0x00; // Off
- sound.sfx_player_tell_synth(3, buf);
- /* TODO: Reset other controls? */
- }
- }
-}
-
-int BaseSongIterator::parseMidiCommand(byte *buf, int *result, SongIteratorChannel *channel, int flags) {
- byte cmd;
- int paramsleft;
- int midi_op;
- int midi_channel;
-
- channel->state = SI_STATE_DELTA_TIME;
-
- cmd = _data[channel->offset++];
-
- if (!(cmd & 0x80)) {
- /* 'Running status' mode */
- channel->offset--;
- cmd = channel->last_cmd;
- }
-
- if (cmd == 0xfe) {
- warning("song iterator subsystem: Corrupted sound resource detected.");
- return SI_FINISHED;
- }
-
- midi_op = cmd >> 4;
- midi_channel = cmd & 0xf;
- paramsleft = MIDI_cmdlen[midi_op];
-
-#if 0
- if (1) {
- fprintf(stderr, "[IT]: off=%x, cmd=%02x, takes %d args ",
- channel->offset - 1, cmd, paramsleft);
- fprintf(stderr, "[%02x %02x <%02x> %02x %02x %02x]\n",
- _data[channel->offset-3],
- _data[channel->offset-2],
- _data[channel->offset-1],
- _data[channel->offset],
- _data[channel->offset+1],
- _data[channel->offset+2]);
- }
-#endif
-
- buf[0] = cmd;
-
-
- CHECK_FOR_END(paramsleft);
- memcpy(buf + 1, _data.begin() + channel->offset, paramsleft);
- *result = 1 + paramsleft;
-
- channel->offset += paramsleft;
-
- channel->last_cmd = cmd;
-
- /* Are we supposed to play this channel? */
- if (
- /* First, exclude "global" properties-- such as cues-- from consideration */
- (midi_op < 0xf
- && !(cmd == SCI_MIDI_SET_SIGNAL)
- && !(SCI_MIDI_CONTROLLER(cmd)
- && buf[1] == SCI_MIDI_CUMULATIVE_CUE))
-
- /* Next, check if the channel is allowed */
- && (!((1 << midi_channel) & channel->playmask)))
- return /* Execute next command */
- nextCommand(buf, result);
-
-
- if (cmd == SCI_MIDI_EOT) {
- /* End of track? */
- channel->resetSynthChannels();
- if (_loops > 1) {
- /* If allowed, decrement the number of loops */
- if (!(flags & PARSE_FLAG_LOOPS_UNLIMITED))
- *result = --_loops;
-
-#ifdef DEBUG_DECODING
- fprintf(stderr, "%s L%d: (%p):%d Looping ", __FILE__, __LINE__, this, channel->id);
- if (flags & PARSE_FLAG_LOOPS_UNLIMITED)
- fprintf(stderr, "(indef.)");
- else
- fprintf(stderr, "(%d)", _loops);
- fprintf(stderr, " %x -> %x\n",
- channel->offset, channel->loop_offset);
-#endif
- channel->offset = channel->loop_offset;
- channel->state = SI_STATE_DELTA_TIME;
- channel->total_timepos = channel->loop_timepos;
- channel->last_cmd = 0xfe;
- debugC(2, kDebugLevelSound, "Looping song iterator %08lx.\n", ID);
- return SI_LOOP;
- } else {
- channel->state = SI_STATE_FINISHED;
- return SI_FINISHED;
- }
-
- } else if (cmd == SCI_MIDI_SET_SIGNAL) {
- if (buf[1] == SCI_MIDI_SET_SIGNAL_LOOP) {
- channel->loop_offset = channel->offset;
- channel->loop_timepos = channel->total_timepos;
-
- return /* Execute next command */
- nextCommand(buf, result);
- } else {
- /* Used to be conditional <= 127 */
- *result = buf[1]; /* Absolute cue */
- return SI_ABSOLUTE_CUE;
- }
- } else if (SCI_MIDI_CONTROLLER(cmd)) {
- switch (buf[1]) {
-
- case SCI_MIDI_CUMULATIVE_CUE:
- if (flags & PARSE_FLAG_PARAMETRIC_CUE)
- _ccc += buf[2];
- else { /* No parameter to CC */
- _ccc++;
- /* channel->offset--; */
- }
- *result = _ccc;
- return SI_RELATIVE_CUE;
-
- case SCI_MIDI_RESET_ON_SUSPEND:
- _resetflag = buf[2];
- break;
-
- case SCI_MIDI_SET_POLYPHONY:
- _polyphony[midi_channel] = buf[2];
-
-#if 0
- {
- Sci1SongIterator *self1 = (Sci1SongIterator *)this;
- int i;
- int voices = 0;
- for (i = 0; i < self1->_numChannels; i++) {
- voices += _polyphony[i];
- }
-
- printf("SET_POLYPHONY(%d, %d) for a total of %d voices\n", midi_channel, buf[2], voices);
- printf("[iterator] DEBUG: Polyphony = [ ");
- for (i = 0; i < self1->_numChannels; i++)
- printf("%d ", _polyphony[i]);
- printf("]\n");
- printf("[iterator] DEBUG: Importance = [ ");
- printf("]\n");
- }
-#endif
- break;
-
- case SCI_MIDI_SET_REVERB:
- break;
-
- case SCI_MIDI_CHANNEL_MUTE:
- warning("CHANNEL_MUTE(%d, %d)", midi_channel, buf[2]);
- break;
-
- case SCI_MIDI_HOLD: {
- // Safe cast: This controller is only used in SCI1
- Sci1SongIterator *self1 = (Sci1SongIterator *)this;
-
- if (buf[2] == self1->_hold) {
- channel->offset = channel->initial_offset;
- channel->state = SI_STATE_COMMAND;
- channel->total_timepos = 0;
-
- self1->_numLoopedChannels = self1->_numActiveChannels - 1;
-
- // FIXME:
- // This implementation of hold breaks getting out of the
- // limo when visiting the airport near the start of LSL5.
- // It seems like all channels should be reset here somehow,
- // but not sure how.
- // Forcing all channel offsets to 0 seems to fix the hang,
- // but somehow slows the exit sequence down to take 20 seconds
- // instead of about 3.
-
- return SI_LOOP;
- }
-
- break;
- }
- case 0x04: /* UNKNOWN NYI (happens in LSL2 gameshow) */
- case 0x46: /* UNKNOWN NYI (happens in LSL3 binoculars) */
- case 0x61: /* UNKNOWN NYI (special for adlib? Iceman) */
- case 0x73: /* UNKNOWN NYI (happens in Hoyle) */
- case 0xd1: /* UNKNOWN NYI (happens in KQ4 when riding the unicorn) */
- return /* Execute next command */
- nextCommand(buf, result);
-
- case 0x01: /* modulation */
- case 0x07: /* volume */
- case 0x0a: /* panpot */
- case 0x0b: /* expression */
- case 0x40: /* hold */
- case 0x79: /* reset all */
- /* No special treatment neccessary */
- break;
-
- }
- return 0;
-
- } else {
-#if 0
- /* Perform remapping, if neccessary */
- if (cmd != SCI_MIDI_SET_SIGNAL
- && cmd < 0xf0) { /* Not a generic command */
- int chan = cmd & 0xf;
- int op = cmd & 0xf0;
-
- chan = channel_remap[chan];
- buf[0] = chan | op;
- }
-#endif
-
- /* Process as normal MIDI operation */
- return 0;
- }
-}
-
-int BaseSongIterator::processMidi(byte *buf, int *result,
- SongIteratorChannel *channel, int flags) {
- CHECK_FOR_END(0);
-
- switch (channel->state) {
-
- case SI_STATE_PCM: {
- if (_data[channel->offset] == 0
- && _data[channel->offset + 1] == SCI_MIDI_EOT)
- /* Fake one extra tick to trick the interpreter into not killing the song iterator right away */
- channel->state = SI_STATE_PCM_MAGIC_DELTA;
- else
- channel->state = SI_STATE_DELTA_TIME;
- return SI_PCM;
- }
-
- case SI_STATE_PCM_MAGIC_DELTA: {
- int rate;
- int offset;
- uint size;
- int delay;
- if (_sci0_get_pcm_data((Sci0SongIterator *)this, &rate, &offset, &size))
- return SI_FINISHED; /* 'tis broken */
- channel->state = SI_STATE_FINISHED;
- delay = (size * 50 + rate - 1) / rate; /* number of ticks to completion*/
-
- debugC(2, kDebugLevelSound, "delaying %d ticks\n", delay);
- return delay;
- }
-
- case SI_STATE_UNINITIALISED:
- warning("Attempt to read command from uninitialized iterator");
- init();
- return nextCommand(buf, result);
-
- case SI_STATE_FINISHED:
- return SI_FINISHED;
-
- case SI_STATE_DELTA_TIME: {
- int offset;
- int ticks = _parse_ticks(_data.begin() + channel->offset,
- &offset,
- _data.size() - channel->offset);
-
- channel->offset += offset;
- channel->delay += ticks;
- channel->timepos_increment = ticks;
-
- CHECK_FOR_END(0);
-
- channel->state = SI_STATE_COMMAND;
-
- if (ticks)
- return ticks;
- }
-
- /* continute otherwise... */
-
- case SI_STATE_COMMAND: {
- int retval;
- channel->total_timepos += channel->timepos_increment;
- channel->timepos_increment = 0;
-
- retval = parseMidiCommand(buf, result, channel, flags);
-
- if (retval == SI_FINISHED) {
- if (_numActiveChannels)
- --(_numActiveChannels);
-#ifdef DEBUG_DECODING
- fprintf(stderr, "%s L%d: (%p):%d Finished channel, %d channels left\n",
- __FILE__, __LINE__, this, channel->id,
- _numActiveChannels);
-#endif
- /* If we still have channels left... */
- if (_numActiveChannels) {
- return nextCommand(buf, result);
- }
-
- /* Otherwise, we have reached the end */
- _loops = 0;
- }
-
- return retval;
- }
-
- default:
- error("Invalid iterator state %d", channel->state);
- return SI_FINISHED;
- }
-}
-
-int Sci0SongIterator::nextCommand(byte *buf, int *result) {
- return processMidi(buf, result, &_channel, PARSE_FLAG_PARAMETRIC_CUE);
-}
-
-static int _sci0_header_magic_p(byte *data, int offset, int size) {
- if (offset + 0x10 > size)
- return 0;
- return (data[offset] == 0x1a)
- && (data[offset + 1] == 0x00)
- && (data[offset + 2] == 0x01)
- && (data[offset + 3] == 0x00);
-}
-
-
-static int _sci0_get_pcm_data(Sci0SongIterator *self,
- int *rate, int *xoffset, uint *xsize) {
- int tries = 2;
- bool found_it = false;
- byte *pcm_data;
- int size;
- uint offset = SCI0_MIDI_OFFSET;
-
- if (self->_data[0] != 2)
- return 1;
- /* No such luck */
-
- while ((tries--) && (offset < self->_data.size()) && (!found_it)) {
- // Search through the garbage manually
- // FIXME: Replace offset by an iterator
- Common::Array<byte>::iterator iter = Common::find(self->_data.begin() + offset, self->_data.end(), SCI0_END_OF_SONG);
-
- if (iter == self->_data.end()) {
- warning("Playing unterminated song");
- return 1;
- }
-
- // add one to move it past the END_OF_SONG marker
- iter++;
- offset = iter - self->_data.begin(); // FIXME
-
-
- if (_sci0_header_magic_p(self->_data.begin(), offset, self->_data.size()))
- found_it = true;
- }
-
- if (!found_it) {
- warning("Song indicates presence of PCM, but"
- " none found (finally at offset %04x)", offset);
-
- return 1;
- }
-
- pcm_data = self->_data.begin() + offset;
-
- size = READ_LE_UINT16(pcm_data + SCI0_PCM_SIZE_OFFSET);
-
- /* Two of the format parameters are fixed by design: */
- *rate = READ_LE_UINT16(pcm_data + SCI0_PCM_SAMPLE_RATE_OFFSET);
-
- if (offset + SCI0_PCM_DATA_OFFSET + size != self->_data.size()) {
- int d = offset + SCI0_PCM_DATA_OFFSET + size - self->_data.size();
-
- warning("PCM advertizes %d bytes of data, but %d"
- " bytes are trailing in the resource",
- size, self->_data.size() - (offset + SCI0_PCM_DATA_OFFSET));
-
- if (d > 0)
- size -= d; /* Fix this */
- }
-
- *xoffset = offset;
- *xsize = size;
-
- return 0;
-}
-
-static Audio::AudioStream *makeStream(byte *data, int size, int rate) {
- debugC(2, kDebugLevelSound, "Playing PCM data of size %d, rate %d\n", size, rate);
-
- // Duplicate the data
- byte *sound = (byte *)malloc(size);
- memcpy(sound, data, size);
-
- // Convert stream format flags
- int flags = Audio::Mixer::FLAG_AUTOFREE | Audio::Mixer::FLAG_UNSIGNED;
- return Audio::makeLinearInputStream(sound, size, rate, flags, 0, 0);
-}
-
-Audio::AudioStream *Sci0SongIterator::getAudioStream() {
- int rate;
- int offset;
- uint size;
- if (_sci0_get_pcm_data(this, &rate, &offset, &size))
- return NULL;
-
- _channel.state = SI_STATE_FINISHED; /* Don't play both PCM and music */
-
- return makeStream(_data.begin() + offset + SCI0_PCM_DATA_OFFSET, size, rate);
-}
-
-SongIterator *Sci0SongIterator::handleMessage(Message msg) {
- if (msg._class == _SIMSG_BASE) {
- switch (msg._type) {
-
- case _SIMSG_BASEMSG_PRINT:
- print_tabs_id(msg._arg.i, ID);
- debugC(2, kDebugLevelSound, "SCI0: dev=%d, active-chan=%d, size=%d, loops=%d\n",
- _deviceId, _numActiveChannels, _data.size(), _loops);
- break;
-
- case _SIMSG_BASEMSG_SET_LOOPS:
- _loops = msg._arg.i;
- break;
-
- case _SIMSG_BASEMSG_STOP: {
- songit_id_t sought_id = msg.ID;
-
- if (sought_id == ID)
- _channel.state = SI_STATE_FINISHED;
- break;
- }
-
- case _SIMSG_BASEMSG_SET_PLAYMASK: {
- int i;
- _deviceId = msg._arg.i;
-
- /* Set all but the rhytm channel mask bits */
- _channel.playmask &= ~(1 << MIDI_RHYTHM_CHANNEL);
-
- for (i = 0; i < MIDI_CHANNELS; i++)
- if (_data[2 + (i << 1)] & _deviceId
- && i != MIDI_RHYTHM_CHANNEL)
- _channel.playmask |= (1 << i);
- }
- break;
-
- case _SIMSG_BASEMSG_SET_RHYTHM:
- _channel.playmask &= ~(1 << MIDI_RHYTHM_CHANNEL);
- if (msg._arg.i)
- _channel.playmask |= (1 << MIDI_RHYTHM_CHANNEL);
- break;
-
- case _SIMSG_BASEMSG_SET_FADE: {
- fade_params_t *fp = (fade_params_t *) msg._arg.p;
- fade.action = fp->action;
- fade.final_volume = fp->final_volume;
- fade.ticks_per_step = fp->ticks_per_step;
- fade.step_size = fp->step_size;
- break;
- }
-
- default:
- return NULL;
- }
-
- return this;
- }
- return NULL;
-}
-
-int Sci0SongIterator::getTimepos() {
- return _channel.total_timepos;
-}
-
-Sci0SongIterator::Sci0SongIterator(byte *data, uint size, songit_id_t id)
- : BaseSongIterator(data, size, id) {
- channel_mask = 0xffff; // Allocate all channels by default
- _channel.state = SI_STATE_UNINITIALISED;
-
- for (int i = 0; i < MIDI_CHANNELS; i++)
- _polyphony[i] = data[1 + (i << 1)];
-
- init();
-}
-
-void Sci0SongIterator::init() {
- fade.action = FADE_ACTION_NONE;
- _resetflag = 0;
- _loops = 0;
- priority = 0;
-
- _ccc = 0; /* Reset cumulative cue counter */
- _numActiveChannels = 1;
- _channel.init(0, SCI0_MIDI_OFFSET, _data.size());
- _channel.resetSynthChannels();
-
- if (_data[0] == 2) /* Do we have an embedded PCM? */
- _channel.state = SI_STATE_PCM;
-}
-
-SongIterator *Sci0SongIterator::clone(int delta) {
- Sci0SongIterator *newit = new Sci0SongIterator(*this);
- return newit;
-}
-
-
-/***************************/
-/*-- SCI1 song iterators --*/
-/***************************/
-
-#define SCI01_INVALID_DEVICE 0xff
-
-/* Second index determines whether PCM output is supported */
-static const int sci0_to_sci1_device_map[][2] = {
- {0x06, 0x0c}, /* MT-32 */
- {0xff, 0xff}, /* YM FB-01 */
- {0x00, 0x00}, /* CMS/Game Blaster-- we assume OPL/2 here... */
- {0xff, 0xff}, /* Casio MT540/CT460 */
- {0x13, 0x13}, /* Tandy 3-voice */
- {0x12, 0x12}, /* PC speaker */
- {0xff, 0xff},
- {0xff, 0xff},
-}; /* Maps bit number to device ID */
-
-int Sci1SongIterator::initSample(const int offset) {
- Sci1Sample sample;
- int rate;
- int length;
- int begin;
- int end;
-
- CHECK_FOR_END_ABSOLUTE((uint)offset + 10);
- if (_data[offset + 1] != 0)
- warning("[iterator-1] In sample at offset 0x04x: Byte #1 is %02x instead of zero",
- _data[offset + 1]);
-
- rate = (int16)READ_LE_UINT16(_data.begin() + offset + 2);
- length = READ_LE_UINT16(_data.begin() + offset + 4);
- begin = (int16)READ_LE_UINT16(_data.begin() + offset + 6);
- end = (int16)READ_LE_UINT16(_data.begin() + offset + 8);
-
- CHECK_FOR_END_ABSOLUTE((uint)(offset + 10 + length));
-
- sample.delta = begin;
- sample.size = length;
- sample._data = _data.begin() + offset + 10;
-
-#ifdef DEBUG_VERBOSE
- fprintf(stderr, "[SAMPLE] %x/%x/%x/%x l=%x\n",
- offset + 10, begin, end, _data.size(), length);
-#endif
-
- sample.rate = rate;
-
- sample.announced = false;
-
- /* Insert into the sample list at the right spot, keeping it sorted by delta */
- Common::List<Sci1Sample>::iterator seeker = _samples.begin();
- while (seeker != _samples.end() && seeker->delta < begin)
- ++seeker;
- _samples.insert(seeker, sample);
-
- return 0; /* Everything's fine */
-}
-
-int Sci1SongIterator::initSong() {
- int last_time;
- uint offset = 0;
- _numChannels = 0;
- _samples.clear();
-// _deviceId = 0x0c;
-
- if (_data[offset] == 0xf0) {
- priority = _data[offset + 1];
-
- offset += 8;
- }
-
- while (_data[offset] != 0xff
- && _data[offset] != _deviceId) {
- offset++;
- CHECK_FOR_END_ABSOLUTE(offset + 1);
- while (_data[offset] != 0xff) {
- CHECK_FOR_END_ABSOLUTE(offset + 7);
- offset += 6;
- }
- offset++;
- }
-
- if (_data[offset] == 0xff) {
- warning("[iterator] Song does not support hardware 0x%02x", _deviceId);
- return 1;
- }
-
- offset++;
-
- while (_data[offset] != 0xff) { /* End of list? */
- uint track_offset;
- int end;
- offset += 2;
-
- CHECK_FOR_END_ABSOLUTE(offset + 4);
-
- track_offset = READ_LE_UINT16(_data.begin() + offset);
- end = READ_LE_UINT16(_data.begin() + offset + 2);
-
- CHECK_FOR_END_ABSOLUTE(track_offset - 1);
-
- if (_data[track_offset] == 0xfe) {
- if (initSample(track_offset))
- return 1; /* Error */
- } else {
- /* Regular MIDI channel */
- if (_numChannels >= MIDI_CHANNELS) {
- warning("[iterator] Song has more than %d channels, cutting them off",
- MIDI_CHANNELS);
- break; /* Scan for remaining samples */
- } else {
- int channel_nr = _data[track_offset] & 0xf;
- SongIteratorChannel &channel = _channels[_numChannels++];
-
- /*
- if (_data[track_offset] & 0xf0)
- printf("Channel %d has mapping bits %02x\n",
- channel_nr, _data[track_offset] & 0xf0);
- */
-
- // Add 2 to skip over header bytes */
- channel.init(channel_nr, track_offset + 2, track_offset + end);
- channel.resetSynthChannels();
-
- _polyphony[_numChannels - 1] = _data[channel.offset - 1] & 15;
-
- channel.playmask = ~0; /* Enable all */
- channel_mask |= (1 << channel_nr);
-
- CHECK_FOR_END_ABSOLUTE(offset + end);
- }
- }
- offset += 4;
- CHECK_FOR_END_ABSOLUTE(offset);
- }
-
- /* Now ensure that sample deltas are relative to the previous sample */
- last_time = 0;
- _numActiveChannels = _numChannels;
- _numLoopedChannels = 0;
-
- for (Common::List<Sci1Sample>::iterator seeker = _samples.begin();
- seeker != _samples.end(); ++seeker) {
- int prev_last_time = last_time;
- //printf("[iterator] Detected sample: %d Hz, %d bytes at time %d\n",
- // seeker->format.rate, seeker->size, seeker->delta);
- last_time = seeker->delta;
- seeker->delta -= prev_last_time;
- }
-
- return 0; /* Success */
-}
-
-int Sci1SongIterator::getSmallestDelta() const {
- int d = -1;
- for (int i = 0; i < _numChannels; i++)
- if (_channels[i].state == SI_STATE_COMMAND
- && (d == -1 || _channels[i].delay < d))
- d = _channels[i].delay;
-
- if (!_samples.empty() && _samples.begin()->delta < d)
- return _samples.begin()->delta;
- else
- return d;
-}
-
-void Sci1SongIterator::updateDelta(int delta) {
- if (!_samples.empty())
- _samples.begin()->delta -= delta;
-
- for (int i = 0; i < _numChannels; i++)
- if (_channels[i].state == SI_STATE_COMMAND)
- _channels[i].delay -= delta;
-}
-
-bool Sci1SongIterator::noDeltaTime() const {
- for (int i = 0; i < _numChannels; i++)
- if (_channels[i].state == SI_STATE_DELTA_TIME)
- return false;
- return true;
-}
-
-#define COMMAND_INDEX_NONE -1
-#define COMMAND_INDEX_PCM -2
-
-int Sci1SongIterator::getCommandIndex() const {
- /* Determine the channel # of the next active event, or -1 */
- int i;
- int base_delay = 0x7ffffff;
- int best_chan = COMMAND_INDEX_NONE;
-
- for (i = 0; i < _numChannels; i++)
- if ((_channels[i].state != SI_STATE_PENDING)
- && (_channels[i].state != SI_STATE_FINISHED)) {
-
- if ((_channels[i].state == SI_STATE_DELTA_TIME)
- && (_channels[i].delay == 0))
- return i;
- /* First, read all unknown delta times */
-
- if (_channels[i].delay < base_delay) {
- best_chan = i;
- base_delay = _channels[i].delay;
- }
- }
-
- if (!_samples.empty() && base_delay >= _samples.begin()->delta)
- return COMMAND_INDEX_PCM;
-
- return best_chan;
-}
-
-
-Audio::AudioStream *Sci1SongIterator::getAudioStream() {
- Common::List<Sci1Sample>::iterator sample = _samples.begin();
- if (sample != _samples.end() && sample->delta <= 0) {
- Audio::AudioStream *feed = makeStream(sample->_data, sample->size, sample->rate);
- _samples.erase(sample);
-
- return feed;
- } else
- return NULL;
-}
-
-int Sci1SongIterator::nextCommand(byte *buf, int *result) {
-
- if (!_initialised) {
- //printf("[iterator] DEBUG: Initialising for %d\n", _deviceId);
- _initialised = true;
- if (initSong())
- return SI_FINISHED;
- }
-
-
- if (_delayRemaining) {
- int delay = _delayRemaining;
- _delayRemaining = 0;
- return delay;
- }
-
- int retval = 0;
- do { /* All delays must be processed separately */
- int chan = getCommandIndex();
-
- if (chan == COMMAND_INDEX_NONE) {
- return SI_FINISHED;
- }
-
- if (chan == COMMAND_INDEX_PCM) {
-
- if (_samples.begin()->announced) {
- /* Already announced; let's discard it */
- Audio::AudioStream *feed = getAudioStream();
- delete feed;
- } else {
- int delay = _samples.begin()->delta;
-
- if (delay) {
- updateDelta(delay);
- return delay;
- }
- /* otherwise we're touching a PCM */
- _samples.begin()->announced = true;
- return SI_PCM;
- }
- } else { /* Not a PCM */
-
- retval = processMidi(buf, result,
- &(_channels[chan]),
- PARSE_FLAG_LOOPS_UNLIMITED);
-
- if (retval == SI_LOOP) {
- _numLoopedChannels++;
- _channels[chan].state = SI_STATE_PENDING;
- _channels[chan].delay = 0;
-
- if (_numLoopedChannels == _numActiveChannels) {
- int i;
-
- /* Everyone's ready: Let's loop */
- for (i = 0; i < _numChannels; i++)
- if (_channels[i].state == SI_STATE_PENDING)
- _channels[i].state = SI_STATE_DELTA_TIME;
-
- _numLoopedChannels = 0;
- return SI_LOOP;
- }
- } else if (retval == SI_FINISHED) {
-#ifdef DEBUG
- fprintf(stderr, "FINISHED some channel\n");
-#endif
- } else if (retval > 0) {
- int sd ;
- sd = getSmallestDelta();
-
- if (noDeltaTime() && sd) {
- /* No other channel is ready */
- updateDelta(sd);
-
- /* Only from here do we return delta times */
- return sd;
- }
- }
-
- } /* Not a PCM */
-
- } while (retval > 0);
-
- return retval;
-}
-
-SongIterator *Sci1SongIterator::handleMessage(Message msg) {
- if (msg._class == _SIMSG_BASE) { /* May extend this in the future */
- switch (msg._type) {
-
- case _SIMSG_BASEMSG_PRINT: {
- int playmask = 0;
- int i;
-
- for (i = 0; i < _numChannels; i++)
- playmask |= _channels[i].playmask;
-
- print_tabs_id(msg._arg.i, ID);
- debugC(2, kDebugLevelSound, "SCI1: chan-nr=%d, playmask=%04x\n",
- _numChannels, playmask);
- }
- break;
-
- case _SIMSG_BASEMSG_STOP: {
- songit_id_t sought_id = msg.ID;
- int i;
-
- if (sought_id == ID) {
- ID = 0;
-
- for (i = 0; i < _numChannels; i++)
- _channels[i].state = SI_STATE_FINISHED;
- }
- break;
- }
-
- case _SIMSG_BASEMSG_SET_PLAYMASK:
- if (msg.ID == ID) {
- channel_mask = 0;
-
- _deviceId
- = sci0_to_sci1_device_map
- [sci_ffs(msg._arg.i & 0xff) - 1]
- [g_system->getMixer()->isReady()]
- ;
-
- if (_deviceId == 0xff) {
- warning("[iterator] Device %d(%d) not supported",
- msg._arg.i & 0xff, g_system->getMixer()->isReady());
- }
- if (_initialised) {
- int i;
- int toffset = -1;
-
- for (i = 0; i < _numChannels; i++)
- if (_channels[i].state != SI_STATE_FINISHED
- && _channels[i].total_timepos > toffset) {
- toffset = _channels[i].total_timepos
- + _channels[i].timepos_increment
- - _channels[i].delay;
- }
-
- /* Find an active channel so that we can
- ** get the correct time offset */
-
- initSong();
-
- toffset -= _delayRemaining;
- _delayRemaining = 0;
-
- if (toffset > 0)
- return new_fast_forward_iterator(this, toffset);
- } else {
- initSong();
- _initialised = true;
- }
-
- break;
-
- }
-
- case _SIMSG_BASEMSG_SET_LOOPS:
- if (msg.ID == ID)
- _loops = (msg._arg.i > 32767) ? 99 : 0;
- /* 99 is arbitrary, but we can't use '1' because of
- ** the way we're testing in the decoding section. */
- break;
-
- case _SIMSG_BASEMSG_SET_HOLD:
- _hold = msg._arg.i;
- break;
- case _SIMSG_BASEMSG_SET_RHYTHM:
- /* Ignore */
- break;
-
- case _SIMSG_BASEMSG_SET_FADE: {
- fade_params_t *fp = (fade_params_t *) msg._arg.p;
- fade.action = fp->action;
- fade.final_volume = fp->final_volume;
- fade.ticks_per_step = fp->ticks_per_step;
- fade.step_size = fp->step_size;
- break;
- }
-
- default:
- warning("Unsupported command %d to SCI1 iterator", msg._type);
- }
- return this;
- }
- return NULL;
-}
-
-Sci1SongIterator::Sci1SongIterator(byte *data, uint size, songit_id_t id)
- : BaseSongIterator(data, size, id) {
- channel_mask = 0; // Defer channel allocation
-
- for (int i = 0; i < MIDI_CHANNELS; i++)
- _polyphony[i] = 0; // Unknown
-
- init();
-}
-
-void Sci1SongIterator::init() {
- fade.action = FADE_ACTION_NONE;
- _resetflag = 0;
- _loops = 0;
- priority = 0;
-
- _ccc = 0;
- _deviceId = 0x00; // Default to Sound Blaster/Adlib for purposes of cue computation
- _numChannels = 0;
- _initialised = false;
- _delayRemaining = 0;
- _loops = 0;
- _hold = 0;
- memset(_polyphony, 0, sizeof(_polyphony));
-}
-
-Sci1SongIterator::~Sci1SongIterator() {
-}
-
-
-SongIterator *Sci1SongIterator::clone(int delta) {
- Sci1SongIterator *newit = new Sci1SongIterator(*this);
- newit->_delayRemaining = delta;
- return newit;
-}
-
-int Sci1SongIterator::getTimepos() {
- int max = 0;
- int i;
-
- for (i = 0; i < _numChannels; i++)
- if (_channels[i].total_timepos > max)
- max = _channels[i].total_timepos;
-
- return max;
-}
-
-/**
- * A song iterator with the purpose of sending notes-off channel commands.
- */
-class CleanupSongIterator : public SongIterator {
-public:
- CleanupSongIterator(uint channels) {
- channel_mask = channels;
- ID = 17;
- }
-
- int nextCommand(byte *buf, int *result);
- Audio::AudioStream *getAudioStream() { return NULL; }
- SongIterator *handleMessage(Message msg);
- int getTimepos() { return 0; }
- SongIterator *clone(int delta) { return new CleanupSongIterator(*this); }
-};
-
-SongIterator *CleanupSongIterator::handleMessage(Message msg) {
- if (msg._class == _SIMSG_BASEMSG_PRINT && msg._type == _SIMSG_BASEMSG_PRINT) {
- print_tabs_id(msg._arg.i, ID);
- debugC(2, kDebugLevelSound, "CLEANUP\n");
- }
-
- return NULL;
-}
-
-int CleanupSongIterator::nextCommand(byte *buf, int *result) {
- /* Task: Return channel-notes-off for each channel */
- if (channel_mask) {
- int bs = sci_ffs(channel_mask) - 1;
-
- channel_mask &= ~(1 << bs);
- buf[0] = 0xb0 | bs; /* Controller */
- buf[1] = SCI_MIDI_CHANNEL_NOTES_OFF;
- buf[2] = 0; /* Hmm... */
- *result = 3;
- return 0;
- } else
- return SI_FINISHED;
-}
-
-/**********************/
-/*-- Timer iterator --*/
-/**********************/
-int TimerSongIterator::nextCommand(byte *buf, int *result) {
- if (_delta) {
- int d = _delta;
- _delta = 0;
- return d;
- }
- return SI_FINISHED;
-}
-
-SongIterator *new_timer_iterator(int delta) {
- return new TimerSongIterator(delta);
-}
-
-/**********************************/
-/*-- Fast-forward song iterator --*/
-/**********************************/
-
-int FastForwardSongIterator::nextCommand(byte *buf, int *result) {
- if (_delta <= 0)
- return SI_MORPH; /* Did our duty */
-
- while (1) {
- int rv = _delegate->nextCommand(buf, result);
-
- if (rv > 0) {
- /* Subtract from the delta we want to wait */
- _delta -= rv;
-
- /* Done */
- if (_delta < 0)
- return -_delta;
- }
-
- if (rv <= 0)
- return rv;
- }
-}
-
-Audio::AudioStream *FastForwardSongIterator::getAudioStream() {
- return _delegate->getAudioStream();
-}
-
-SongIterator *FastForwardSongIterator::handleMessage(Message msg) {
- if (msg._class == _SIMSG_PLASTICWRAP) {
- assert(msg._type == _SIMSG_PLASTICWRAP_ACK_MORPH);
-
- if (_delta <= 0) {
- SongIterator *it = _delegate;
- delete this;
- return it;
- }
-
- warning("[ff-iterator] Morphing without need");
- return this;
- }
-
- if (msg._class == _SIMSG_BASE && msg._type == _SIMSG_BASEMSG_PRINT) {
- print_tabs_id(msg._arg.i, ID);
- debugC(2, kDebugLevelSound, "FASTFORWARD:\n");
- msg._arg.i++;
- }
-
- // And continue with the delegate
- songit_handle_message(&_delegate, msg);
-
- return NULL;
-}
-
-
-int FastForwardSongIterator::getTimepos() {
- return _delegate->getTimepos();
-}
-
-FastForwardSongIterator::FastForwardSongIterator(SongIterator *capsit, int delta)
- : _delegate(capsit), _delta(delta) {
-
- channel_mask = capsit->channel_mask;
-}
-
-SongIterator *FastForwardSongIterator::clone(int delta) {
- FastForwardSongIterator *newit = new FastForwardSongIterator(*this);
- newit->_delegate = _delegate->clone(delta);
- return newit;
-}
-
-SongIterator *new_fast_forward_iterator(SongIterator *capsit, int delta) {
- if (capsit == NULL)
- return NULL;
-
- FastForwardSongIterator *it = new FastForwardSongIterator(capsit, delta);
- return it;
-}
-
-
-/********************/
-/*-- Tee iterator --*/
-/********************/
-
-
-static void song_iterator_add_death_listener(SongIterator *it, TeeSongIterator *client) {
- for (int i = 0; i < SONGIT_MAX_LISTENERS; ++i) {
- if (it->_deathListeners[i] == 0) {
- it->_deathListeners[i] = client;
- return;
- }
- }
- error("FATAL: Too many death listeners for song iterator");
-}
-
-static void song_iterator_remove_death_listener(SongIterator *it, TeeSongIterator *client) {
- for (int i = 0; i < SONGIT_MAX_LISTENERS; ++i) {
- if (it->_deathListeners[i] == client) {
- it->_deathListeners[i] = 0;
- return;
- }
- }
-}
-
-static void song_iterator_transfer_death_listeners(SongIterator *it, SongIterator *it_from) {
- for (int i = 0; i < SONGIT_MAX_LISTENERS; ++i) {
- if (it_from->_deathListeners[i])
- song_iterator_add_death_listener(it, it_from->_deathListeners[i]);
- it_from->_deathListeners[i] = 0;
- }
-}
-
-static void songit_tee_death_notification(TeeSongIterator *self, SongIterator *corpse) {
- if (corpse == self->_children[TEE_LEFT].it) {
- self->_status &= ~TEE_LEFT_ACTIVE;
- self->_children[TEE_LEFT].it = NULL;
- } else if (corpse == self->_children[TEE_RIGHT].it) {
- self->_status &= ~TEE_RIGHT_ACTIVE;
- self->_children[TEE_RIGHT].it = NULL;
- } else {
- error("songit_tee_death_notification() failed: Breakpoint in %s, line %d", __FILE__, __LINE__);
- }
-}
-
-TeeSongIterator::TeeSongIterator(SongIterator *left, SongIterator *right) {
- int i;
- int firstfree = 1; /* First free channel */
- int incomplete_map = 0;
-
- _readyToMorph = false;
- _status = TEE_LEFT_ACTIVE | TEE_RIGHT_ACTIVE;
-
- _children[TEE_LEFT].it = left;
- _children[TEE_RIGHT].it = right;
-
- /* Default to lhs channels */
- channel_mask = left->channel_mask;
- for (i = 0; i < 16; i++)
- if (channel_mask & (1 << i) & right->channel_mask
- && (i != MIDI_RHYTHM_CHANNEL) /* Share rhythm */) { /*conflict*/
- while ((firstfree == MIDI_RHYTHM_CHANNEL)
- /* Either if it's the rhythm channel or if it's taken */
- || (firstfree < MIDI_CHANNELS
- && ((1 << firstfree) & channel_mask)))
- ++firstfree;
-
- if (firstfree == MIDI_CHANNELS) {
- incomplete_map = 1;
- //warning("[songit-tee <%08lx,%08lx>] Could not remap right channel #%d: Out of channels",
- // left->ID, right->ID, i);
- } else {
- _children[TEE_RIGHT].it->channel_remap[i] = firstfree;
-
- channel_mask |= (1 << firstfree);
- }
- }
-#ifdef DEBUG_TEE_ITERATOR
- if (incomplete_map) {
- int c;
- fprintf(stderr, "[songit-tee <%08lx,%08lx>] Channels:"
- " %04x <- %04x | %04x\n",
- left->ID, right->ID,
- channel_mask,
- left->channel_mask, right->channel_mask);
- for (c = 0 ; c < 2; c++)
- for (i = 0 ; i < 16; i++)
- fprintf(stderr, " map [%d][%d] -> %d\n",
- c, i, _children[c].it->channel_remap[i]);
- }
-#endif
-
-
- song_iterator_add_death_listener(left, this);
- song_iterator_add_death_listener(right, this);
-}
-
-TeeSongIterator::~TeeSongIterator() {
- // When we die, remove any listeners from our children
- if (_children[TEE_LEFT].it) {
- song_iterator_remove_death_listener(_children[TEE_LEFT].it, this);
- }
-
- if (_children[TEE_RIGHT].it) {
- song_iterator_remove_death_listener(_children[TEE_RIGHT].it, this);
- }
-}
-
-
-int TeeSongIterator::nextCommand(byte *buf, int *result) {
- static const int ready_masks[2] = {TEE_LEFT_READY, TEE_RIGHT_READY};
- static const int active_masks[2] = {TEE_LEFT_ACTIVE, TEE_RIGHT_ACTIVE};
- static const int pcm_masks[2] = {TEE_LEFT_PCM, TEE_RIGHT_PCM};
- int i;
- int retid;
-
-#ifdef DEBUG_TEE_ITERATOR
- fprintf(stderr, "[Tee] %02x\n", _status);
-#endif
-
- if (!(_status & (TEE_LEFT_ACTIVE | TEE_RIGHT_ACTIVE)))
- /* None is active? */
- return SI_FINISHED;
-
- if (_readyToMorph)
- return SI_MORPH;
-
- if ((_status & (TEE_LEFT_ACTIVE | TEE_RIGHT_ACTIVE))
- != (TEE_LEFT_ACTIVE | TEE_RIGHT_ACTIVE)) {
- /* Not all are is active? */
- int which = 0;
-#ifdef DEBUG_TEE_ITERATOR
- fprintf(stderr, "\tRequesting transformation...\n");
-#endif
- if (_status & TEE_LEFT_ACTIVE)
- which = TEE_LEFT;
- else if (_status & TEE_RIGHT_ACTIVE)
- which = TEE_RIGHT;
- memcpy(buf, _children[which].buf, sizeof(buf));
- *result = _children[which].result;
- _readyToMorph = true;
- return _children[which].retval;
- }
-
- /* First, check for unreported PCMs */
- for (i = TEE_LEFT; i <= TEE_RIGHT; i++)
- if ((_status & (ready_masks[i] | pcm_masks[i]))
- == (ready_masks[i] | pcm_masks[i])) {
- _status &= ~ready_masks[i];
- return SI_PCM;
- }
-
- for (i = TEE_LEFT; i <= TEE_RIGHT; i++)
- if (!(_status & ready_masks[i])) {
-
- /* Buffers aren't ready yet */
- _children[i].retval =
- songit_next(&(_children[i].it),
- _children[i].buf,
- &(_children[i].result),
- IT_READER_MASK_ALL
- | IT_READER_MAY_FREE
- | IT_READER_MAY_CLEAN);
-
- _status |= ready_masks[i];
-#ifdef DEBUG_TEE_ITERATOR
- fprintf(stderr, "\t Must check %d: %d\n", i, _children[i].retval);
-#endif
-
- if (_children[i].retval == SI_ABSOLUTE_CUE ||
- _children[i].retval == SI_RELATIVE_CUE)
- return _children[i].retval;
- if (_children[i].retval == SI_FINISHED) {
- _status &= ~active_masks[i];
- /* Recurse to complete */
-#ifdef DEBUG_TEE_ITERATOR
- fprintf(stderr, "\t Child %d signalled completion, recursing w/ status %02x\n", i, _status);
-#endif
- return nextCommand(buf, result);
- } else if (_children[i].retval == SI_PCM) {
- _status |= pcm_masks[i];
- _status &= ~ready_masks[i];
- return SI_PCM;
- }
- }
-
-
- /* We've already handled PCM, MORPH and FINISHED, CUEs & LOOP remain */
-
- retid = TEE_LEFT;
- if ((_children[TEE_LEFT].retval > 0)
- /* Asked to delay */
- && (_children[TEE_RIGHT].retval <= _children[TEE_LEFT].retval))
- /* Is not delaying or not delaying as much */
- retid = TEE_RIGHT;
-
-#ifdef DEBUG_TEE_ITERATOR
- fprintf(stderr, "\tl:%d / r:%d / chose %d\n",
- _children[TEE_LEFT].retval, _children[TEE_RIGHT].retval, retid);
-#endif
-
- /* Adjust delta times */
- if (_children[retid].retval > 0
- && _children[1-retid].retval > 0) {
- if (_children[1-retid].retval
- == _children[retid].retval)
- /* If both _children wait the same amount of time,
- ** we have to re-fetch commands from both */
- _status &= ~ready_masks[1-retid];
- else
- /* If they don't, we can/must re-use the other
- ** child's delay time */
- _children[1-retid].retval
- -= _children[retid].retval;
- }
-
- _status &= ~ready_masks[retid];
- memcpy(buf, _children[retid].buf, sizeof(buf));
- *result = _children[retid].result;
-
- return _children[retid].retval;
-}
-
-Audio::AudioStream *TeeSongIterator::getAudioStream() {
- static const int pcm_masks[2] = {TEE_LEFT_PCM, TEE_RIGHT_PCM};
- int i;
-
- for (i = TEE_LEFT; i <= TEE_RIGHT; i++)
- if (_status & pcm_masks[i]) {
- _status &= ~pcm_masks[i];
- return _children[i].it->getAudioStream();
- }
-
- return NULL; // No iterator
-}
-
-SongIterator *TeeSongIterator::handleMessage(Message msg) {
- if (msg._class == _SIMSG_PLASTICWRAP) {
- assert(msg._type == _SIMSG_PLASTICWRAP_ACK_MORPH);
-
- SongIterator *old_it;
- if (!(_status & (TEE_LEFT_ACTIVE | TEE_RIGHT_ACTIVE))) {
- delete this;
- return NULL;
- } else if (!(_status & TEE_LEFT_ACTIVE)) {
- delete _children[TEE_LEFT].it;
- _children[TEE_LEFT].it = 0;
- old_it = _children[TEE_RIGHT].it;
- song_iterator_remove_death_listener(old_it, this);
- song_iterator_transfer_death_listeners(old_it, this);
- delete this;
- return old_it;
- } else if (!(_status & TEE_RIGHT_ACTIVE)) {
- delete _children[TEE_RIGHT].it;
- _children[TEE_RIGHT].it = 0;
- old_it = _children[TEE_LEFT].it;
- song_iterator_remove_death_listener(old_it, this);
- song_iterator_transfer_death_listeners(old_it, this);
- delete this;
- return old_it;
- }
-
- warning("[tee-iterator] Morphing without need");
- return this;
- }
-
- if (msg._class == _SIMSG_BASE && msg._type == _SIMSG_BASEMSG_PRINT) {
- print_tabs_id(msg._arg.i, ID);
- debugC(2, kDebugLevelSound, "TEE:\n");
- msg._arg.i++;
- }
-
- // And continue with the children
- if (_children[TEE_LEFT].it)
- songit_handle_message(&(_children[TEE_LEFT].it), msg);
- if (_children[TEE_RIGHT].it)
- songit_handle_message(&(_children[TEE_RIGHT].it), msg);
-
- return NULL;
-}
-
-void TeeSongIterator::init() {
- _status = TEE_LEFT_ACTIVE | TEE_RIGHT_ACTIVE;
- _children[TEE_LEFT].it->init();
- _children[TEE_RIGHT].it->init();
-}
-
-SongIterator *TeeSongIterator::clone(int delta) {
- TeeSongIterator *newit = new TeeSongIterator(*this);
-
- if (_children[TEE_LEFT].it)
- newit->_children[TEE_LEFT].it = _children[TEE_LEFT].it->clone(delta);
- if (_children[TEE_RIGHT].it)
- newit->_children[TEE_RIGHT].it = _children[TEE_RIGHT].it->clone(delta);
-
- return newit;
-}
-
-
-/*************************************/
-/*-- General purpose functionality --*/
-/*************************************/
-
-int songit_next(SongIterator **it, byte *buf, int *result, int mask) {
- int retval;
-
- if (!*it)
- return SI_FINISHED;
-
- do {
- retval = (*it)->nextCommand(buf, result);
- if (retval == SI_MORPH) {
- debugC(2, kDebugLevelSound, " Morphing %p (stored at %p)\n", (void *)*it, (void *)it);
- if (!SIMSG_SEND((*it), SIMSG_ACK_MORPH)) {
- error("SI_MORPH failed. Breakpoint in %s, line %d", __FILE__, __LINE__);
- } else
- debugC(2, kDebugLevelSound, "SI_MORPH successful\n");
- }
-
- if (retval == SI_FINISHED)
- debugC(2, kDebugLevelSound, "[song-iterator] Song finished. mask = %04x, cm=%04x\n",
- mask, (*it)->channel_mask);
- if (retval == SI_FINISHED
- && (mask & IT_READER_MAY_CLEAN)
- && (*it)->channel_mask) { /* This last test will fail
- ** with a terminated
- ** cleanup iterator */
- int channel_mask = (*it)->channel_mask;
-
- SongIterator *old_it = *it;
- *it = new CleanupSongIterator(channel_mask);
- for(uint i = 0; i < MIDI_CHANNELS; i++)
- (*it)->channel_remap[i] = old_it->channel_remap[i];
- song_iterator_transfer_death_listeners(*it, old_it);
- if (mask & IT_READER_MAY_FREE)
- delete old_it;
- retval = -9999; /* Continue */
- }
- } while (!( /* Until one of the following holds */
- (retval > 0 && (mask & IT_READER_MASK_DELAY))
- || (retval == 0 && (mask & IT_READER_MASK_MIDI))
- || (retval == SI_LOOP && (mask & IT_READER_MASK_LOOP))
- || (retval == SI_ABSOLUTE_CUE &&
- (mask & IT_READER_MASK_CUE))
- || (retval == SI_RELATIVE_CUE &&
- (mask & IT_READER_MASK_CUE))
- || (retval == SI_PCM && (mask & IT_READER_MASK_PCM))
- || (retval == SI_FINISHED)
- ));
-
- if (retval == SI_FINISHED && (mask & IT_READER_MAY_FREE)) {
- delete *it;
- *it = NULL;
- }
-
- return retval;
-}
-
-SongIterator::SongIterator() {
- ID = 0;
- channel_mask = 0;
- fade.action = FADE_ACTION_NONE;
- priority = 0;
- memset(_deathListeners, 0, sizeof(_deathListeners));
-
- // By default, don't remap
- for (uint i = 0; i < 16; i++)
- channel_remap[i] = i;
-}
-
-SongIterator::SongIterator(const SongIterator &si) {
- ID = si.ID;
- channel_mask = si.channel_mask;
- fade = si.fade;
- priority = si.priority;
- memset(_deathListeners, 0, sizeof(_deathListeners));
-
- for (uint i = 0; i < 16; i++)
- channel_remap[i] = si.channel_remap[i];
-}
-
-
-SongIterator::~SongIterator() {
- for (int i = 0; i < SONGIT_MAX_LISTENERS; ++i)
- if (_deathListeners[i])
- songit_tee_death_notification(_deathListeners[i], this);
-}
-
-SongIterator *songit_new(byte *data, uint size, SongIteratorType type, songit_id_t id) {
- BaseSongIterator *it;
-
- if (!data || size < 22) {
- warning("Attempt to instantiate song iterator for null song data");
- return NULL;
- }
-
-
- switch (type) {
- case SCI_SONG_ITERATOR_TYPE_SCI0:
- it = new Sci0SongIterator(data, size, id);
- break;
-
- case SCI_SONG_ITERATOR_TYPE_SCI1:
- it = new Sci1SongIterator(data, size, id);
- break;
-
- default:
- /**-- Invalid/unsupported sound resources --**/
- warning("Attempt to instantiate invalid/unknown song iterator type %d", type);
- return NULL;
- }
-
- return it;
-}
-
-int songit_handle_message(SongIterator **it_reg_p, SongIterator::Message msg) {
- SongIterator *it = *it_reg_p;
- SongIterator *newit;
-
- newit = it->handleMessage(msg);
-
- if (!newit)
- return 0; /* Couldn't handle */
-
- *it_reg_p = newit; /* Might have self-morphed */
- return 1;
-}
-
-SongIterator *sfx_iterator_combine(SongIterator *it1, SongIterator *it2) {
- if (it1 == NULL)
- return it2;
- if (it2 == NULL)
- return it1;
-
- /* Both are non-NULL: */
- return new TeeSongIterator(it1, it2);
-}
-
-} // End of namespace Sci
-
-#endif // USE_OLD_MUSIC_FUNCTIONS
diff --git a/engines/sci/sfx/iterator/iterator.h b/engines/sci/sfx/iterator/iterator.h
deleted file mode 100644
index ffd0679213..0000000000
--- a/engines/sci/sfx/iterator/iterator.h
+++ /dev/null
@@ -1,326 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-/* Song iterator declarations */
-
-#ifndef SCI_SFX_SFX_ITERATOR_H
-#define SCI_SFX_SFX_ITERATOR_H
-
-#include "sci/sci.h" // for USE_OLD_MUSIC_FUNCTIONS
-
-#ifdef USE_OLD_MUSIC_FUNCTIONS
-#include "sci/sfx/softseq/mididriver.h"
-
-namespace Audio {
- class AudioStream;
-}
-
-namespace Sci {
-
-enum SongIteratorStatus {
- SI_FINISHED = -1, /**< Song finished playing */
- SI_LOOP = -2, /**< Song just looped */
- SI_ABSOLUTE_CUE = -3, /**< Found a song cue (absolute) */
- SI_RELATIVE_CUE = -4, /**< Found a song cue (relative) */
- SI_PCM = -5, /**< Found a PCM */
- SI_IGNORE = -6, /**< This event got edited out by the remapper */
- SI_MORPH = -255 /**< Song iterator requested self-morph. */
-};
-
-#define FADE_ACTION_NONE 0
-#define FADE_ACTION_FADE_AND_STOP 1
-#define FADE_ACTION_FADE_AND_CONT 2
-
-struct fade_params_t {
- int ticks_per_step;
- int final_volume;
- int step_size;
- int action;
-};
-
-/* Helper defs for messages */
-enum {
- _SIMSG_BASE, /* Any base decoder */
- _SIMSG_PLASTICWRAP /* Any "Plastic" (discardable) wrapper decoder */
-};
-
-/* Base messages */
-enum {
- _SIMSG_BASEMSG_SET_LOOPS, /* Set loops */
- _SIMSG_BASEMSG_SET_PLAYMASK, /* Set the current playmask for filtering */
- _SIMSG_BASEMSG_SET_RHYTHM, /* Activate/deactivate rhythm channel */
- _SIMSG_BASEMSG_ACK_MORPH, /* Acknowledge self-morph */
- _SIMSG_BASEMSG_STOP, /* Stop iterator */
- _SIMSG_BASEMSG_PRINT, /* Print self to stderr, after printing param1 tabs */
- _SIMSG_BASEMSG_SET_HOLD, /* Set value of hold parameter to expect */
- _SIMSG_BASEMSG_SET_FADE /* Set fade parameters */
-};
-
-/* "Plastic" (discardable) wrapper messages */
-enum {
- _SIMSG_PLASTICWRAP_ACK_MORPH = _SIMSG_BASEMSG_ACK_MORPH /* Acknowledge self-morph */
-};
-
-/* Messages */
-#define SIMSG_SET_LOOPS(x) _SIMSG_BASE,_SIMSG_BASEMSG_SET_LOOPS,(x)
-#define SIMSG_SET_PLAYMASK(x) _SIMSG_BASE,_SIMSG_BASEMSG_SET_PLAYMASK,(x)
-#define SIMSG_SET_RHYTHM(x) _SIMSG_BASE,_SIMSG_BASEMSG_SET_RHYTHM,(x)
-#define SIMSG_ACK_MORPH _SIMSG_PLASTICWRAP,_SIMSG_PLASTICWRAP_ACK_MORPH,0
-#define SIMSG_STOP _SIMSG_BASE,_SIMSG_BASEMSG_STOP,0
-#define SIMSG_PRINT(indentation) _SIMSG_BASE,_SIMSG_BASEMSG_PRINT,(indentation)
-#define SIMSG_SET_HOLD(x) _SIMSG_BASE,_SIMSG_BASEMSG_SET_HOLD,(x)
-
-/* Message transmission macro: Takes song reference, message reference */
-#define SIMSG_SEND(o, m) songit_handle_message(&(o), SongIterator::Message((o)->ID, m))
-#define SIMSG_SEND_FADE(o, m) songit_handle_message(&(o), SongIterator::Message((o)->ID, _SIMSG_BASE, _SIMSG_BASEMSG_SET_FADE, m))
-
-typedef unsigned long songit_id_t;
-
-
-#define SONGIT_MAX_LISTENERS 2
-
-class TeeSongIterator;
-
-class SongIterator {
-public:
- struct Message {
- songit_id_t ID;
- uint _class; /* Type of iterator supposed to receive this */
- uint _type;
- union {
- uint i;
- void *p;
- } _arg;
-
- Message() : ID(0), _class(0xFFFF), _type(0xFFFF) {}
-
- /**
- * Create a song iterator message.
- *
- * @param id: song ID the message is targeted to
- * @param recipient_class: Message recipient class
- * @param type message type
- * @param a argument
- *
- * @note You should only use this with the SIMSG_* macros
- */
- Message(songit_id_t id, int recipient_class, int type, int a)
- : ID(id), _class(recipient_class), _type(type) {
- _arg.i = a;
- }
-
- /**
- * Create a song iterator message, wherein the first parameter is a pointer.
- *
- * @param id: song ID the message is targeted to
- * @param recipient_class: Message recipient class
- * @param type message type
- * @param a argument
- *
- * @note You should only use this with the SIMSG_* macros
- */
- Message(songit_id_t id, int recipient_class, int type, void *a)
- : ID(id), _class(recipient_class), _type(type) {
- _arg.p = a;
- }
- };
-
-public:
- songit_id_t ID;
- uint16 channel_mask; /* Bitmask of all channels this iterator will use */
- fade_params_t fade;
- int priority;
-
- /* Death listeners */
- /* These are not reset during initialisation */
- TeeSongIterator *_deathListeners[SONGIT_MAX_LISTENERS];
-
- /* See songit_* for the constructor and non-virtual member functions */
-
- byte channel_remap[MIDI_CHANNELS]; ///< Remapping for channels
-
-public:
- SongIterator();
- SongIterator(const SongIterator &);
- virtual ~SongIterator();
-
- /**
- * Resets/initializes the sound iterator.
- */
- virtual void init() {}
-
- /**
- * Reads the next MIDI operation _or_ delta time.
- * @param buf The buffer to write to (needs to be able to store at least 4 bytes)
- * @param result Number of bytes written to the buffer
- * (equals the number of bytes that need to be passed
- * to the lower layers) for 0, the cue value for SI_CUE,
- * or the number of loops remaining for SI_LOOP.
- * @return zero if a MIDI operation was written, SI_FINISHED
- * if the song has finished playing, SI_LOOP if looping
- * (after updating the loop variable), SI_CUE if we found
- * a cue, SI_PCM if a PCM was found, or the number of ticks
- * to wait before this function should be called next.
- *
- * @note If SI_PCM is returned, get_pcm() may be used to retrieve the associated
- * PCM, but this must be done before any subsequent calls to next().
- *
- * @todo The actual buffer size should either be specified or passed in, so that
- * we can detect buffer overruns.
- */
- virtual int nextCommand(byte *buf, int *result) = 0;
-
- /**
- Checks for the presence of a pcm sample.
- * @return NULL if no PCM data was found, an AudioStream otherwise.
- */
- virtual Audio::AudioStream *getAudioStream() = 0;
-
- /**
- * Handles a message to the song iterator.
- * @param msg the message to handle
- * @return NULL if the message was not understood,
- * this if the message could be handled, or a new song iterator
- * if the current iterator had to be morphed (but the message could
- * still be handled)
- *
- * @note This function is not supposed to be called directly; use
- * songit_handle_message() instead. It should not recurse, since songit_handle_message()
- * takes care of that and makes sure that its delegate received the message (and
- * was morphed) before self.
- */
- virtual SongIterator *handleMessage(Message msg) = 0;
-
- /**
- * Gets the song position to store in a savegame.
- */
- virtual int getTimepos() = 0;
-
- /**
- * Clone this song iterator.
- * @param delta number of ticks that still need to elapse until the
- * next item should be read from the song iterator
- */
- virtual SongIterator *clone(int delta) = 0;
-
-
-private:
- // Make the assignment operator unreachable, just in case...
- SongIterator& operator=(const SongIterator&);
-};
-
-
-/********************************/
-/*-- Song iterator operations --*/
-/********************************/
-
-enum SongIteratorType {
- SCI_SONG_ITERATOR_TYPE_SCI0 = 0,
- SCI_SONG_ITERATOR_TYPE_SCI1 = 1
-};
-
-#define IT_READER_MASK_MIDI (1 << 0)
-#define IT_READER_MASK_DELAY (1 << 1)
-#define IT_READER_MASK_LOOP (1 << 2)
-#define IT_READER_MASK_CUE (1 << 3)
-#define IT_READER_MASK_PCM (1 << 4)
-#define IT_READER_MAY_FREE (1 << 10) /* Free SI_FINISHED iterators */
-#define IT_READER_MAY_CLEAN (1 << 11)
-/* MAY_CLEAN: May instantiate cleanup iterators
-** (use for players; this closes open channels at the end of a song) */
-
-#define IT_READER_MASK_ALL ( IT_READER_MASK_MIDI \
- | IT_READER_MASK_DELAY \
- | IT_READER_MASK_LOOP \
- | IT_READER_MASK_CUE \
- | IT_READER_MASK_PCM )
-
-/* Convenience wrapper around it->next
-** Parameters: (SongIterator **it) Reference to the iterator to access
-** (byte *) buf: The buffer to write to (needs to be able to
-** store at least 4 bytes)
-** (int) mask: IT_READER_MASK options specifying the events to
-** listen for
-** Returns : (int) zero if a MIDI operation was written, SI_FINISHED
-** if the song has finished playing, SI_LOOP if looping
-** (after updating the loop variable), SI_CUE if we found
-** a cue, SI_PCM if a PCM was found, or the number of ticks
-** to wait before this function should be called next.
-** (int) *result: Number of bytes written to the buffer
-** (equals the number of bytes that need to be passed
-** to the lower layers) for 0, the cue value for SI_CUE,
-** or the number of loops remaining for SI_LOOP.
-*/
-int songit_next(SongIterator **it, byte *buf, int *result, int mask);
-
-/* Constructs a new song iterator object
-** Parameters: (byte *) data: The song data to iterate over
-** (uint) size: Number of bytes in the song
-** (int) type: One of the SCI_SONG_ITERATOR_TYPEs
-** (songit_id_t) id: An ID for addressing the song iterator
-** Returns : (SongIterator *) A newly allocated but uninitialized song
-** iterator, or NULL if 'type' was invalid or unsupported
-*/
-SongIterator *songit_new(byte *data, uint size, SongIteratorType type, songit_id_t id);
-
-/* Constructs a new song timer iterator object
-** Parameters: (int) delta: The delta after which to fire SI_FINISHED
-** Returns : (SongIterator *) A newly allocated but uninitialized song
-** iterator
-*/
-SongIterator *new_timer_iterator(int delta);
-
-/* Handles a message to the song iterator
-** Parameters: (SongIterator **): A reference to the variable storing the song iterator
-** Returns : (int) Non-zero if the message was understood
-** The song iterator may polymorph as result of msg, so a writeable reference is required.
-*/
-int songit_handle_message(SongIterator **it_reg, SongIterator::Message msg);
-
-
-/* Creates a new song iterator which fast-forwards
-** Parameters: (SongIterator *) it: The iterator to wrap
-** (int) delta: The number of ticks to skip
-** Returns : (SongIterator) A newly created song iterator
-** which skips all delta times
-** until 'delta' has been used up
-*/
-SongIterator *new_fast_forward_iterator(SongIterator *it, int delta);
-
-/* Combines two song iterators into one
-** Parameters: (sfx_iterator_t *) it1: One of the two iterators, or NULL
-** (sfx_iterator_t *) it2: The other iterator, or NULL
-** Returns : (sfx_iterator_t *) A combined iterator
-** If a combined iterator is returned, it will be flagged to be allowed to
-** dispose of 'it1' and 'it2', where applicable. This means that this
-** call should be used by song players, but not by the core sound system
-*/
-SongIterator *sfx_iterator_combine(SongIterator *it1, SongIterator *it2);
-
-} // End of namespace Sci
-
-#endif // USE_OLD_MUSIC_FUNCTIONS
-
-#endif // SCI_SFX_SFX_ITERATOR_H
diff --git a/engines/sci/sfx/iterator/iterator_internal.h b/engines/sci/sfx/iterator/iterator_internal.h
deleted file mode 100644
index f41b388008..0000000000
--- a/engines/sci/sfx/iterator/iterator_internal.h
+++ /dev/null
@@ -1,276 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-#ifndef SCI_SFX_SFX_ITERATOR_INTERNAL
-#define SCI_SFX_SFX_ITERATOR_INTERNAL
-
-#include "sci/sci.h" // for USE_OLD_MUSIC_FUNCTIONS
-
-#ifdef USE_OLD_MUSIC_FUNCTIONS
-#include "sci/sfx/iterator/iterator.h"
-#include "sci/sfx/softseq/mididriver.h"
-
-#include "common/array.h"
-#include "common/list.h"
-
-namespace Sci {
-
-/* Iterator types */
-
-enum {
- SI_STATE_UNINITIALISED = -1,
- SI_STATE_DELTA_TIME = 0, ///< Now at a delta time
- SI_STATE_COMMAND = 1, ///< Now at a MIDI operation
- SI_STATE_PENDING = 2, ///< Pending for loop
- SI_STATE_FINISHED = 3, ///< End of song
- SI_STATE_PCM = 4, ///< Should report a PCM next (-> DELTA_TIME)
- SI_STATE_PCM_MAGIC_DELTA = 5 ///< Should report a ``magic'' one tick delta time next (goes on to FINISHED)
-};
-
-struct SongIteratorChannel {
-
- int state; ///< State of this song iterator channel
- int offset; ///< Offset into the data chunk */
- int end; ///< Last allowed byte in track */
- int id; ///< Some channel ID */
-
- /**
- * Number of ticks before the specified channel is next used, or
- * CHANNEL_DELAY_MISSING to indicate that the delay has not yet
- * been read.
- */
- int delay;
-
- /* Two additional offsets for recovering: */
- int loop_offset;
- int initial_offset;
-
- int playmask; ///< Active playmask (MIDI channels to play in here) */
- int loop_timepos; ///< Total delay for this channel's loop marker */
- int total_timepos; ///< Number of ticks since the beginning, ignoring loops */
- int timepos_increment; ///< Number of ticks until the next command (to add) */
-
- byte last_cmd; ///< Last operation executed, for running status */
-
-public:
- void init(int id, int offset, int end);
- void resetSynthChannels();
-};
-
-class BaseSongIterator : public SongIterator {
-public:
- int _polyphony[MIDI_CHANNELS]; ///< # of simultaneous notes on each
-
- int _ccc; ///< Cumulative cue counter, for those who need it
- byte _resetflag; ///< for 0x4C -- on DoSound StopSound, do we return to start?
- int _deviceId; ///< ID of the device we generating events for
- int _numActiveChannels; ///< Number of active channels
- Common::Array<byte> _data; ///< Song data
-
- int _loops; ///< Number of loops remaining
-
-public:
- BaseSongIterator(byte *data, uint size, songit_id_t id);
-
-protected:
- int parseMidiCommand(byte *buf, int *result, SongIteratorChannel *channel, int flags);
- int processMidi(byte *buf, int *result, SongIteratorChannel *channel, int flags);
-};
-
-/********************************/
-/*--------- SCI 0 --------------*/
-/********************************/
-
-class Sci0SongIterator : public BaseSongIterator {
-public:
- SongIteratorChannel _channel;
-
-public:
- Sci0SongIterator(byte *data, uint size, songit_id_t id);
-
- int nextCommand(byte *buf, int *result);
- Audio::AudioStream *getAudioStream();
- SongIterator *handleMessage(Message msg);
- void init();
- int getTimepos();
- SongIterator *clone(int delta);
-};
-
-
-/********************************/
-/*--------- SCI 1 --------------*/
-/********************************/
-
-
-struct Sci1Sample {
- /**
- * Time left-- initially, this is 'Sample point 1'.
- * After initialisation, it is 'sample point 1 minus the sample
- * point of the previous sample'
- */
- int delta;
- int size;
- bool announced; /* Announced for download (SI_PCM) */
- int rate;
- byte *_data;
-};
-
-class Sci1SongIterator : public BaseSongIterator {
-public:
- SongIteratorChannel _channels[MIDI_CHANNELS];
-
- /* Invariant: Whenever channels[i].delay == CHANNEL_DELAY_MISSING,
- ** channel_offset[i] points to a delta time object. */
-
- bool _initialised; /**!< Whether the MIDI channel setup has been initialised */
- int _numChannels; /**!< Number of channels actually used */
- Common::List<Sci1Sample> _samples;
- int _numLoopedChannels; /**!< Number of channels that are ready to loop */
-
- int _delayRemaining; /**!< Number of ticks that haven't been polled yet */
- int _hold;
-
-public:
- Sci1SongIterator(byte *data, uint size, songit_id_t id);
- ~Sci1SongIterator();
-
- int nextCommand(byte *buf, int *result);
- Audio::AudioStream *getAudioStream();
- SongIterator *handleMessage(Message msg);
- void init();
- int getTimepos();
- SongIterator *clone(int delta);
-
-private:
- int initSample(const int offset);
- int initSong();
-
- int getSmallestDelta() const;
-
- void updateDelta(int delta);
-
- /** Checks that none of the channels is waiting for its delta to be read */
- bool noDeltaTime() const;
-
- /** Determine the channel # of the next active event, or -1 */
- int getCommandIndex() const;
-};
-
-#define PLAYMASK_NONE 0x0
-
-/***************************/
-/*--------- Timer ---------*/
-/***************************/
-
-/**
- * A song iterator which waits a specified time and then fires
- * SI_FINISHED. Used by DoSound, where audio resources are played (SCI1)
- */
-class TimerSongIterator : public SongIterator {
-protected:
- int _delta; /**!< Remaining time */
-
-public:
- TimerSongIterator(int delta) : _delta(delta) {}
-
- int nextCommand(byte *buf, int *result);
- Audio::AudioStream *getAudioStream() { return NULL; }
- SongIterator *handleMessage(Message msg) { return NULL; }
- int getTimepos() { return 0; }
- SongIterator *clone(int delta) { return new TimerSongIterator(*this); }
-};
-
-/**********************************/
-/*--------- Fast Forward ---------*/
-/**********************************/
-
-/**
- * A song iterator which fast-forwards another iterator.
- * Skips all delta times until a specified 'delta' has been used up.
- */
-class FastForwardSongIterator : public SongIterator {
-protected:
- SongIterator *_delegate;
- int _delta; /**!< Remaining time */
-
-public:
- FastForwardSongIterator(SongIterator *capsit, int delta);
-
- int nextCommand(byte *buf, int *result);
- Audio::AudioStream *getAudioStream();
- SongIterator *handleMessage(Message msg);
- int getTimepos();
- SongIterator *clone(int delta);
-};
-
-
-/**********************************/
-/*--------- Tee iterator ---------*/
-/**********************************/
-
-enum {
- TEE_LEFT = 0,
- TEE_RIGHT = 1,
- TEE_LEFT_ACTIVE = (1<<0),
- TEE_RIGHT_ACTIVE = (1<<1),
- TEE_LEFT_READY = (1<<2), /**!< left result is ready */
- TEE_RIGHT_READY = (1<<3), /**!< right result is ready */
- TEE_LEFT_PCM = (1<<4),
- TEE_RIGHT_PCM = (1<<5)
-};
-
-/**
- * This iterator combines two iterators, returns the next event available from either.
- */
-class TeeSongIterator : public SongIterator {
-public:
- int _status;
-
- bool _readyToMorph; /**!< One of TEE_MORPH_* above */
-
- struct {
- SongIterator *it;
- byte buf[4];
- int result;
- int retval;
- } _children[2];
-
-public:
- TeeSongIterator(SongIterator *left, SongIterator *right);
- ~TeeSongIterator();
-
- int nextCommand(byte *buf, int *result);
- Audio::AudioStream *getAudioStream();
- SongIterator *handleMessage(Message msg);
- void init();
- int getTimepos() { return 0; }
- SongIterator *clone(int delta);
-};
-
-} // End of namespace Sci
-
-#endif // USE_OLD_MUSIC_FUNCTIONS
-
-#endif // SCI_SFX_SFX_ITERATOR_INTERNAL
diff --git a/engines/sci/sfx/iterator/songlib.cpp b/engines/sci/sfx/iterator/songlib.cpp
deleted file mode 100644
index b5ce9c34ac..0000000000
--- a/engines/sci/sfx/iterator/songlib.cpp
+++ /dev/null
@@ -1,189 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-#include "sci/sci.h" // for USE_OLD_MUSIC_FUNCTIONS
-
-#ifdef USE_OLD_MUSIC_FUNCTIONS
-#include "sci/sfx/iterator/core.h"
-#include "sci/sfx/iterator/iterator.h"
-
-namespace Sci {
-
-#define debug_stream stderr
-
-Song::Song() : _wakeupTime(0, SFX_TICKS_PER_SEC) {
- _handle = 0;
- _resourceNum = 0;
- _priority = 0;
- _status = SOUND_STATUS_STOPPED;
-
- _restoreBehavior = RESTORE_BEHAVIOR_CONTINUE;
- _restoreTime = 0;
-
- _loops = 0;
- _hold = 0;
-
- _it = 0;
- _delay = 0;
-
- _next = NULL;
- _nextPlaying = NULL;
- _nextStopping = NULL;
-}
-
-Song::Song(SongHandle handle, SongIterator *it, int priority) : _wakeupTime(0, SFX_TICKS_PER_SEC) {
- _handle = handle;
- _resourceNum = 0;
- _priority = priority;
- _status = SOUND_STATUS_STOPPED;
-
- _restoreBehavior = RESTORE_BEHAVIOR_CONTINUE;
- _restoreTime = 0;
-
- _loops = 0;
- _hold = 0;
-
- _it = it;
- _delay = 0;
-
- _next = NULL;
- _nextPlaying = NULL;
- _nextStopping = NULL;
-}
-
-void SongLibrary::addSong(Song *song) {
- Song **seeker = NULL;
- int pri = song->_priority;
-
- if (NULL == song) {
- warning("addSong(): NULL passed for song");
- return;
- }
-
- seeker = &_lib;
- while (*seeker && ((*seeker)->_priority > pri))
- seeker = &((*seeker)->_next);
-
- song->_next = *seeker;
- *seeker = song;
-}
-
-void SongLibrary::freeSounds() {
- Song *next = _lib;
- while (next) {
- Song *song = next;
- delete song->_it;
- song->_it = NULL;
- next = song->_next;
- delete song;
- }
- _lib = NULL;
-}
-
-
-Song *SongLibrary::findSong(SongHandle handle) {
- Song *seeker = _lib;
-
- while (seeker) {
- if (seeker->_handle == handle)
- break;
- seeker = seeker->_next;
- }
-
- return seeker;
-}
-
-Song *SongLibrary::findNextActive(Song *other) {
- Song *seeker = other ? other->_next : _lib;
-
- while (seeker) {
- if ((seeker->_status == SOUND_STATUS_WAITING) ||
- (seeker->_status == SOUND_STATUS_PLAYING))
- break;
- seeker = seeker->_next;
- }
-
- /* Only return songs that have equal priority */
- if (other && seeker && other->_priority > seeker->_priority)
- return NULL;
-
- return seeker;
-}
-
-Song *SongLibrary::findFirstActive() {
- return findNextActive(NULL);
-}
-
-int SongLibrary::removeSong(SongHandle handle) {
- int retval;
- Song *goner = _lib;
-
- if (!goner)
- return -1;
-
- if (goner->_handle == handle)
- _lib = goner->_next;
-
- else {
- while ((goner->_next) && (goner->_next->_handle != handle))
- goner = goner->_next;
-
- if (goner->_next) { /* Found him? */
- Song *oldnext = goner->_next;
-
- goner->_next = goner->_next->_next;
- goner = oldnext;
- } else return -1; /* No. */
- }
-
- retval = goner->_status;
-
- delete goner->_it;
- delete goner;
-
- return retval;
-}
-
-int SongLibrary::countSongs() {
- Song *seeker = _lib;
- int retval = 0;
-
- while (seeker) {
- retval++;
- seeker = seeker->_next;
- }
-
- return retval;
-}
-
-void SongLibrary::setSongRestoreBehavior(SongHandle handle, RESTORE_BEHAVIOR action) {
- Song *seeker = findSong(handle);
-
- seeker->_restoreBehavior = action;
-}
-
-} // End of namespace Sci
-
-#endif // USE_OLD_MUSIC_FUNCTIONS
diff --git a/engines/sci/sfx/iterator/songlib.h b/engines/sci/sfx/iterator/songlib.h
deleted file mode 100644
index acb704edaa..0000000000
--- a/engines/sci/sfx/iterator/songlib.h
+++ /dev/null
@@ -1,171 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-/* Song library */
-
-#ifndef SCI_SFX_SFX_SONGLIB_H
-#define SCI_SFX_SFX_SONGLIB_H
-
-#include "common/scummsys.h"
-#include "sound/timestamp.h"
-
-#include "sci/sci.h" // for USE_OLD_MUSIC_FUNCTIONS
-#ifdef USE_OLD_MUSIC_FUNCTIONS
-
-namespace Sci {
-
-class SongIterator;
-
-#define SOUND_STATUS_STOPPED 0
-#define SOUND_STATUS_PLAYING 1
-#define SOUND_STATUS_SUSPENDED 2
-/* suspended: only if ordered from kernel space */
-#define SOUND_STATUS_WAITING 3
-/* "waiting" means "tagged for playing, but not active right now" */
-
-typedef unsigned long SongHandle;
-
-enum RESTORE_BEHAVIOR {
- RESTORE_BEHAVIOR_CONTINUE, /* restart a song when restored from
- a saved game */
- RESTORE_BEHAVIOR_RESTART /* continue it from where it was */
-};
-
-class Song {
-public:
- SongHandle _handle;
- int _resourceNum; /**<! Resource number */
- int _priority; /**!< Song priority (more important if priority is higher) */
- int _status; /* See above */
-
- int _restoreBehavior;
- int _restoreTime;
-
- /* Grabbed from the sound iterator, for save/restore purposes */
- int _loops;
- int _hold;
-
- SongIterator *_it;
- int _delay; /**!< Delay before accessing the iterator, in ticks */
-
- Audio::Timestamp _wakeupTime; /**!< Timestamp indicating the next MIDI event */
-
- Song *_next; /**!< Next song or NULL if this is the last one */
-
- /**
- * Next playing song. Used by the core song system.
- */
- Song *_nextPlaying;
-
- /**
- * Next song pending stopping. Used exclusively by the core song system's
- * _update_multi_song()
- */
- Song *_nextStopping;
-
-public:
-
- Song();
-
- /**
- * Initializes a new song.
- * @param handle the sound handle
- * @param it the song
- * @param priority the song's priority
- * @return a freshly allocated song
- */
- Song(SongHandle handle, SongIterator *it, int priority);
-};
-
-
-class SongLibrary {
-public:
- Song *_lib;
-
-public:
- SongLibrary() : _lib(0) {}
-
- /** Frees a song library. */
- void freeSounds();
-
- /**
- * Adds a song to a song library.
- * @param song song to add
- */
- void addSong(Song *song);
-
- /**
- * Looks up the song with the specified handle.
- * @param handle sound handle to look for
- * @return the song or NULL if it wasn't found
- */
- Song *findSong(SongHandle handle);
-
- /**
- * Finds the first song playing with the highest priority.
- * @return the song that should be played next, or NULL if there is none
- */
- Song *findFirstActive();
-
- /**
- * Finds the next song playing with the highest priority.
- *
- * The functions 'findFirstActive' and 'findNextActive'
- * allow to iterate over all songs that satisfy the requirement of
- * being 'playable'.
- *
- * @param song a song previously returned from the song library
- * @return the next song to play relative to 'song', or NULL if none are left
- */
- Song *findNextActive(Song *song);
-
- /**
- * Removes a song from the library.
- * @param handle handle of the song to remove
- * @return the status of the song that was removed
- */
- int removeSong(SongHandle handle);
-
- /**
- * Counts the number of songs in a song library.
- * @return the number of songs
- */
- int countSongs();
-
- /**
- * Determines what should be done with the song "handle" when restoring
- * it from a saved game.
- * @param handle sound handle being restored
- * @param action desired action
- */
- void setSongRestoreBehavior(SongHandle handle,
- RESTORE_BEHAVIOR action);
-};
-
-} // End of namespace Sci
-
-#endif // USE_OLD_MUSIC_FUNCTIONS
-
-#endif // SCI_SSFX_SFX_SONGLIB_H
diff --git a/engines/sci/sfx/iterator/test-iterator.cpp b/engines/sci/sfx/iterator/test-iterator.cpp
deleted file mode 100644
index 0d603a89fd..0000000000
--- a/engines/sci/sfx/iterator/test-iterator.cpp
+++ /dev/null
@@ -1,423 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-#include "iterator.h"
-#include "iterator_internal.h"
-#include <stdarg.h>
-#include <stdio.h>
-
-using namespace Sci;
-
-#define ASSERT_S(x) if (!(x)) { error("Failed assertion in L%d: " #x, __LINE__); return; }
-#define ASSERT(x) ASSERT_S(x)
-
-/* Tests the song iterators */
-
-int errors = 0;
-
-void error(char *fmt, ...) {
- va_list ap;
-
- fprintf(stderr, "[ERROR] ");
- va_start(ap, fmt);
- vfprintf(stderr, fmt, ap);
- va_end(ap);
-
- ++errors;
-}
-
-
-/* The simple iterator will finish after a fixed amount of time. Before that,
-** it emits (absolute) cues in ascending order. */
-struct simple_iterator : public SongIterator {
- int lifetime_remaining;
- char *cues;
- int cue_counter;
- int cue_progress;
- int cues_nr;
-};
-
-int simple_it_next(SongIterator *_self, unsigned char *buf, int *result) {
- simple_iterator *self = (simple_iterator *)_self;
-
- if (self->lifetime_remaining == -1) {
- error("Song iterator called post mortem");
- return SI_FINISHED;
- }
-
- if (self->lifetime_remaining) {
-
- if (self->cue_counter < self->cues_nr) {
- int time_to_cue = self->cues[self->cue_counter];
-
- if (self->cue_progress == time_to_cue) {
- ++self->cue_counter;
- self->cue_progress = 0;
- *result = self->cue_counter;
- return SI_ABSOLUTE_CUE;
- } else {
- int retval = time_to_cue - self->cue_progress;
- self->cue_progress = time_to_cue;
-
- if (retval > self->lifetime_remaining) {
- retval = self->lifetime_remaining;
- self->lifetime_remaining = 0;
- self->cue_progress = retval;
- return retval;
- }
-
- self->lifetime_remaining -= retval;
- return retval;
- }
- } else {
- int retval = self->lifetime_remaining;
- self->lifetime_remaining = 0;
- return retval;
- }
-
- } else {
- self->lifetime_remaining = -1;
- return SI_FINISHED;
- }
-}
-
-Audio::AudioStream *simple_it_pcm_feed(SongIterator *_self) {
- error("No PCM feed");
- return NULL;
-}
-
-void simple_it_init(SongIterator *_self) {
-}
-
-SongIterator *simple_it_handle_message(SongIterator *_self, SongIterator::Message msg) {
- return NULL;
-}
-
-void simple_it_cleanup(SongIterator *_self) {
-}
-
-/* Initialises the simple iterator.
-** Parameters: (int) delay: Number of ticks until the iterator finishes
-** (int *) cues: An array of cue delays (cue values are [1,2...])
-** (int) cues_nr: Number of cues in ``cues''
-** The first cue is emitted after cues[0] ticks, and it is 1. After cues[1] additional ticks
-** the next cue is emitted, and so on. */
-SongIterator *setup_simple_iterator(int delay, char *cues, int cues_nr) {
- simple_iterator.lifetime_remaining = delay;
- simple_iterator.cues = cues;
- simple_iterator.cue_counter = 0;
- simple_iterator.cues_nr = cues_nr;
- simple_iterator.cue_progress = 0;
-
- simple_iterator.ID = 42;
- simple_iterator.channel_mask = 0x004f;
- simple_iterator.flags = 0;
- simple_iterator.priority = 1;
-
- simple_iterator.death_listeners_nr = 0;
-
- simple_iterator.cleanup = simple_it_cleanup;
- simple_iterator.init = simple_it_init;
- simple_iterator.handle_message = simple_it_handle_message;
- simple_iterator.get_pcm_feed = simple_it_pcm_feed;
- simple_iterator.next = simple_it_next;
-
- return (SongIterator *) &simple_iterator;
-}
-
-#define ASSERT_SIT ASSERT(it == simple_it)
-#define ASSERT_FFIT ASSERT(it == ff_it)
-#define ASSERT_NEXT(n) ASSERT(songit_next(&it, data, &result, IT_READER_MASK_ALL) == n)
-#define ASSERT_RESULT(n) ASSERT(result == n)
-#define ASSERT_CUE(n) ASSERT_NEXT(SI_ABSOLUTE_CUE); ASSERT_RESULT(n)
-
-void test_simple_it() {
- SongIterator *it;
- SongIterator *simple_it = (SongIterator *) & simple_iterator;
- unsigned char data[4];
- int result;
- puts("[TEST] simple iterator (test artifact)");
-
- it = setup_simple_iterator(42, NULL, 0);
-
- ASSERT_SIT;
- ASSERT_NEXT(42);
- ASSERT_SIT;
- ASSERT_NEXT(SI_FINISHED);
- ASSERT_SIT;
-
- it = setup_simple_iterator(42, "\003\004", 2);
- ASSERT_SIT;
- ASSERT_NEXT(3);
- ASSERT_CUE(1);
- ASSERT_SIT;
- ASSERT_NEXT(4);
- ASSERT_CUE(2);
- ASSERT_SIT;
-// warning("XXX => %d", songit_next(&it, data, &result, IT_READER_MASK_ALL));
- ASSERT_NEXT(35);
- ASSERT_NEXT(SI_FINISHED);
- ASSERT_SIT;
-
- puts("[TEST] Test OK.");
-}
-
-void test_fastforward() {
- SongIterator *it;
- SongIterator *simple_it = (SongIterator *) & simple_iterator;
- SongIterator *ff_it;
- unsigned char data[4];
- int result;
- puts("[TEST] fast-forward iterator");
-
- it = setup_simple_iterator(42, NULL, 0);
- ff_it = it = new_fast_forward_iterator(it, 0);
- ASSERT_FFIT;
- ASSERT_NEXT(42);
- ASSERT_SIT; /* Must have morphed back */
- ASSERT_NEXT(SI_FINISHED);
- ASSERT_SIT;
-
- it = setup_simple_iterator(42, NULL, 0);
- ff_it = it = new_fast_forward_iterator(it, 1);
- ASSERT_FFIT;
- ASSERT_NEXT(41);
- /* May or may not have morphed back here */
- ASSERT_NEXT(SI_FINISHED);
- ASSERT_SIT;
-
- it = setup_simple_iterator(42, NULL, 0);
- ff_it = it = new_fast_forward_iterator(it, 41);
- ASSERT_FFIT;
- ASSERT_NEXT(1);
- /* May or may not have morphed back here */
- ASSERT_NEXT(SI_FINISHED);
- ASSERT_SIT;
-
- it = setup_simple_iterator(42, NULL, 0);
- ff_it = it = new_fast_forward_iterator(it, 42);
- ASSERT_NEXT(SI_FINISHED);
- /* May or may not have morphed back here */
-
- it = setup_simple_iterator(42, NULL, 0);
- ff_it = it = new_fast_forward_iterator(it, 10000);
- ASSERT_NEXT(SI_FINISHED);
- /* May or may not have morphed back here */
-
- it = setup_simple_iterator(42, "\003\004", 2);
- ff_it = it = new_fast_forward_iterator(it, 2);
- ASSERT_FFIT;
- ASSERT_NEXT(1);
- ASSERT_CUE(1);
- ASSERT_SIT;
- ASSERT_NEXT(4);
- ASSERT_CUE(2);
- ASSERT_SIT;
- ASSERT_NEXT(35);
- ASSERT_NEXT(SI_FINISHED);
- ASSERT_SIT;
-
- it = setup_simple_iterator(42, "\003\004", 2);
- ff_it = it = new_fast_forward_iterator(it, 5);
- ASSERT_FFIT;
- ASSERT_CUE(1);
- ASSERT_FFIT;
- ASSERT_NEXT(2);
- ASSERT_CUE(2);
- ASSERT_SIT;
- ASSERT_NEXT(35);
- ASSERT_NEXT(SI_FINISHED);
- ASSERT_SIT;
-
- it = setup_simple_iterator(42, "\003\004", 2);
- ff_it = it = new_fast_forward_iterator(it, 41);
- ASSERT_FFIT;
- ASSERT_CUE(1);
- ASSERT_FFIT;
- ASSERT_CUE(2);
- ASSERT_FFIT;
- ASSERT_NEXT(1);
- ASSERT_NEXT(SI_FINISHED);
- ASSERT_SIT;
-
- puts("[TEST] Test OK.");
-}
-
-#define SIMPLE_SONG_SIZE 50
-
-static unsigned char simple_song[SIMPLE_SONG_SIZE] = {
- 0x00, /* Regular song */
- /* Only use channel 0 for all devices */
- 0x02, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- /* Song begins here */
- 42, 0x90, 60, 0x7f, /* Play C after 42 ticks */
- 02, 64, 0x42, /* Play E after 2 more ticks, using running status mode */
- 0xf8, 10, 0x80, 60, 0x02, /* Stop C after 250 ticks */
- 0, 64, 0x00, /* Stop E immediately */
- 00, 0xfc /* Stop song */
-};
-
-#define ASSERT_MIDI3(cmd, arg0, arg1) \
- ASSERT(data[0] == cmd); \
- ASSERT(data[1] == arg0); \
- ASSERT(data[2] == arg1);
-
-void test_iterator_sci0() {
- SongIterator *it = songit_new(simple_song, SIMPLE_SONG_SIZE, SCI_SONG_ITERATOR_TYPE_SCI0, 0l);
- unsigned char data[4];
- int result;
- SIMSG_SEND(it, SIMSG_SET_PLAYMASK(0x0001)); /* Initialise song, enabling channel 0 */
-
- puts("[TEST] SCI0-style song");
- ASSERT_NEXT(42);
- ASSERT_NEXT(0);
- ASSERT_MIDI3(0x90, 60, 0x7f);
- ASSERT_NEXT(2);
- ASSERT_NEXT(0);
- ASSERT_MIDI3(0x90, 64, 0x42);
- ASSERT_NEXT(250);
- ASSERT_NEXT(0);
- ASSERT_MIDI3(0x80, 60, 0x02);
- ASSERT_NEXT(0);
- ASSERT_MIDI3(0x80, 64, 0x00);
- ASSERT_NEXT(SI_FINISHED);
- puts("[TEST] Test OK.");
-}
-
-
-
-void test_iterator_sci0_loop() {
- SongIterator *it = songit_new(simple_song, SIMPLE_SONG_SIZE, SCI_SONG_ITERATOR_TYPE_SCI0, 0l);
- unsigned char data[4];
- int result;
- SIMSG_SEND(it, SIMSG_SET_PLAYMASK(0x0001)); /* Initialise song, enabling channel 0 */
- SIMSG_SEND(it, SIMSG_SET_LOOPS(2)); /* Loop one additional time */
-
- puts("[TEST] SCI0-style song with looping");
- ASSERT_NEXT(42);
- ASSERT_NEXT(0);
- ASSERT_MIDI3(0x90, 60, 0x7f);
- ASSERT_NEXT(2);
- ASSERT_NEXT(0);
- ASSERT_MIDI3(0x90, 64, 0x42);
- ASSERT_NEXT(250);
- ASSERT_NEXT(0);
- ASSERT_MIDI3(0x80, 60, 0x02);
- ASSERT_NEXT(0);
- ASSERT_MIDI3(0x80, 64, 0x00);
- ASSERT_NEXT(SI_LOOP);
- ASSERT_NEXT(42);
- ASSERT_NEXT(0);
- ASSERT_MIDI3(0x90, 60, 0x7f);
- ASSERT_NEXT(2);
- ASSERT_NEXT(0);
- ASSERT_MIDI3(0x90, 64, 0x42);
- ASSERT_NEXT(250);
- ASSERT_NEXT(0);
- ASSERT_MIDI3(0x80, 60, 0x02);
- ASSERT_NEXT(0);
- ASSERT_MIDI3(0x80, 64, 0x00);
- ASSERT_NEXT(SI_FINISHED);
- puts("[TEST] Test OK.");
-}
-
-
-
-#define LOOP_SONG_SIZE 54
-
-unsigned char loop_song[LOOP_SONG_SIZE] = {
- 0x00, /* Regular song song */
- /* Only use channel 0 for all devices */
- 0x02, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- /* Song begins here */
- 42, 0x90, 60, 0x7f, /* Play C after 42 ticks */
- 13, 0x80, 60, 0x00, /* Stop C after 13 ticks */
- 00, 0xCF, 0x7f, /* Set loop point */
- 02, 0x90, 64, 0x42, /* Play E after 2 more ticks, using running status mode */
- 03, 0x80, 64, 0x00, /* Stop E after 3 ticks */
- 00, 0xfc /* Stop song/loop */
-};
-
-
-void test_iterator_sci0_mark_loop() {
- SongIterator *it = songit_new(loop_song, LOOP_SONG_SIZE, SCI_SONG_ITERATOR_TYPE_SCI0, 0l);
- unsigned char data[4];
- int result;
- SIMSG_SEND(it, SIMSG_SET_PLAYMASK(0x0001)); /* Initialise song, enabling channel 0 */
- SIMSG_SEND(it, SIMSG_SET_LOOPS(3)); /* Loop once more */
-
- puts("[TEST] SCI0-style song with loop mark, looping");
- ASSERT_NEXT(42);
- ASSERT_NEXT(0);
- ASSERT_MIDI3(0x90, 60, 0x7f);
- ASSERT_NEXT(13);
- ASSERT_NEXT(0);
- ASSERT_MIDI3(0x80, 60, 0x00);
- /* Loop point here: we don't observe that in the iterator interface yet, though */
- ASSERT_NEXT(2);
- ASSERT_NEXT(0);
- ASSERT_MIDI3(0x90, 64, 0x42);
- ASSERT_NEXT(3);
- ASSERT_NEXT(0);
- ASSERT_MIDI3(0x80, 64, 0x00);
- /* Now we loop back to the loop pont */
- ASSERT_NEXT(SI_LOOP);
- ASSERT_NEXT(2);
- ASSERT_NEXT(0);
- ASSERT_MIDI3(0x90, 64, 0x42);
- ASSERT_NEXT(3);
- ASSERT_NEXT(0);
- ASSERT_MIDI3(0x80, 64, 0x00);
- /* ...and one final time */
- ASSERT_NEXT(SI_LOOP);
- ASSERT_NEXT(2);
- ASSERT_NEXT(0);
- ASSERT_MIDI3(0x90, 64, 0x42);
- ASSERT_NEXT(3);
- ASSERT_NEXT(0);
- ASSERT_MIDI3(0x80, 64, 0x00);
-
- ASSERT_NEXT(SI_FINISHED);
- puts("[TEST] Test OK.");
-}
-
-
-
-int main(int argc, char **argv) {
- test_simple_it();
- test_fastforward();
- test_iterator_sci0();
- test_iterator_sci0_loop();
- test_iterator_sci0_mark_loop();
- if (errors != 0)
- warning("[ERROR] %d errors total", errors);
- return (errors != 0);
-}
diff --git a/engines/sci/sfx/midiparser.cpp b/engines/sci/sfx/midiparser.cpp
deleted file mode 100644
index 82b1c89a77..0000000000
--- a/engines/sci/sfx/midiparser.cpp
+++ /dev/null
@@ -1,506 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-#include "sci/engine/kernel.h"
-#include "sci/engine/state.h"
-#include "sci/sfx/midiparser.h"
-#include "sci/sfx/softseq/mididriver.h"
-
-namespace Sci {
-
-static const int nMidiParams[] = { 2, 2, 2, 2, 1, 1, 2, 0 };
-
-enum SciMidiCommands {
- kSetSignalLoop = 0x7F,
- kEndOfTrack = 0xFC,
- kSetReverb = 0x50,
- kMidiHold = 0x52,
- kUpdateCue = 0x60
-};
-
-// MidiParser_SCI
-//
-MidiParser_SCI::MidiParser_SCI(SciVersion soundVersion) :
- MidiParser() {
- _soundVersion = soundVersion;
- _mixedData = NULL;
- // mididata contains delta in 1/60th second
- // values of ppqn and tempo are found experimentally and may be wrong
- _ppqn = 1;
- setTempo(16667);
-
- _volume = 0;
-
- _signalSet = false;
- _signalToSet = 0;
-}
-
-MidiParser_SCI::~MidiParser_SCI() {
- unloadMusic();
-}
-
-bool MidiParser_SCI::loadMusic(SoundResource::Track *track, MusicEntry *psnd, int channelFilterMask, SciVersion soundVersion) {
- unloadMusic();
- _track = track;
- _pSnd = psnd;
- _soundVersion = soundVersion;
-
- setVolume(psnd->volume);
-
- if (channelFilterMask) {
- // SCI0 only has 1 data stream, but we need to filter out channels depending on music hardware selection
- midiFilterChannels(channelFilterMask);
- } else {
- midiMixChannels();
- }
-
- _num_tracks = 1;
- _tracks[0] = _mixedData;
- setTrack(0);
- _loopTick = 0;
- return true;
-}
-
-void MidiParser_SCI::unloadMusic() {
- allNotesOff();
- resetTracking();
- _num_tracks = 0;
- if (_mixedData) {
- delete[] _mixedData;
- _mixedData = NULL;
- }
-}
-
-void MidiParser_SCI::parseNextEvent(EventInfo &info) {
- // Set signal AFTER waiting for delta, otherwise we would set signal too soon resulting in all sorts of bugs
- if (_signalSet) {
- _signalSet = false;
- _pSnd->signal = _signalToSet;
- debugC(2, kDebugLevelSound, "signal %04x", _signalToSet);
- }
-
- info.start = _position._play_pos;
- info.delta = 0;
- while (*_position._play_pos == 0xF8) {
- info.delta += 240;
- _position._play_pos++;
- }
- info.delta += *(_position._play_pos++);
-
- // Process the next info.
- if ((_position._play_pos[0] & 0xF0) >= 0x80)
- info.event = *(_position._play_pos++);
- else
- info.event = _position._running_status;
- if (info.event < 0x80)
- return;
-
- _position._running_status = info.event;
- switch (info.command()) {
- case 0xC:
- info.basic.param1 = *(_position._play_pos++);
- info.basic.param2 = 0;
- if (info.channel() == 0xF) {// SCI special case
- if (info.basic.param1 != kSetSignalLoop) {
- _signalSet = true;
- _signalToSet = info.basic.param1;
- } else {
- _loopTick = _position._play_tick;
- }
- }
- break;
- case 0xD:
- info.basic.param1 = *(_position._play_pos++);
- info.basic.param2 = 0;
- break;
-
- case 0xB:
- info.basic.param1 = *(_position._play_pos++);
- info.basic.param2 = *(_position._play_pos++);
- if (info.channel() == 0xF) {// SCI special
- // Reference for some events:
- // http://wiki.scummvm.org/index.php/SCI/Specifications/Sound/SCI0_Resource_Format#Status_Reference
- // Also, sci/sfx/iterator/iterator.cpp, function BaseSongIterator::parseMidiCommand()
- switch (info.basic.param1) {
- case kSetReverb:
- // TODO: Not implemented yet
- break;
- case kMidiHold:
- // Check if the hold ID marker is the same as the hold ID
- // marker set for that song by cmdSetSoundHold.
- // If it is, loop back, but don't stop notes when jumping.
- if (info.basic.param2 == _pSnd->hold)
- jumpToTick(_loopTick, false, false);
- break;
- case kUpdateCue:
- switch (_soundVersion) {
- case SCI_VERSION_0_EARLY:
- case SCI_VERSION_0_LATE:
- _pSnd->dataInc += info.basic.param2;
- _signalSet = true;
- _signalToSet = 0x7f + _pSnd->dataInc;
- break;
- case SCI_VERSION_1_EARLY:
- case SCI_VERSION_1_LATE:
- _pSnd->dataInc++;
- break;
- default:
- break;
- }
- break;
- // Unhandled SCI commands
- case 0x46: // LSL3 - binoculars
- case 0x61: // Iceman (Adlib?)
- case 0x73: // Hoyle
- case 0xd1: // KQ4, when riding the unicorn
- // Obscure SCI commands - ignored
- break;
- // Standard MIDI commands
- case 0x01: // mod wheel
- case 0x04: // foot controller
- case 0x07: // channel volume
- case 0x0A: // pan
- case 0x0B: // expression
- case 0x40: // sustain
- case 0x4E: // velocity control
- case 0x79: // reset all
- case 0x7B: // notes off
- // These are all handled by the music driver, so ignore them
- break;
- case 0x4B: // voice mapping
- // TODO: is any support for this needed at the MIDI parser level?
- warning("Unhanded SCI MIDI command 0x%x - voice mapping (parameter %d)", info.basic.param1, info.basic.param2);
- break;
- default:
- warning("Unhandled SCI MIDI command 0x%x (parameter %d)", info.basic.param1, info.basic.param2);
- break;
- }
- }
- if (info.basic.param1 == 7) // channel volume change -scale it
- info.basic.param2 = info.basic.param2 * _volume / 0x7F;
- info.length = 0;
- break;
-
- case 0x8:
- case 0x9:
- case 0xA:
- case 0xE:
- info.basic.param1 = *(_position._play_pos++);
- info.basic.param2 = *(_position._play_pos++);
- if (info.command() == 0x9 && info.basic.param2 == 0)
- info.event = info.channel() | 0x80;
- info.length = 0;
- break;
-
- case 0xF: // System Common, Meta or SysEx event
- switch (info.event & 0x0F) {
- case 0x2: // Song Position Pointer
- info.basic.param1 = *(_position._play_pos++);
- info.basic.param2 = *(_position._play_pos++);
- break;
-
- case 0x3: // Song Select
- info.basic.param1 = *(_position._play_pos++);
- info.basic.param2 = 0;
- break;
-
- case 0x6:
- case 0x8:
- case 0xA:
- case 0xB:
- case 0xC:
- case 0xE:
- info.basic.param1 = info.basic.param2 = 0;
- break;
-
- case 0x0: // SysEx
- info.length = readVLQ(_position._play_pos);
- info.ext.data = _position._play_pos;
- _position._play_pos += info.length;
- break;
-
- case 0xF: // META event
- info.ext.type = *(_position._play_pos++);
- info.length = readVLQ(_position._play_pos);
- info.ext.data = _position._play_pos;
- _position._play_pos += info.length;
- if (info.ext.type == 0x2F) {// end of track reached
- if (_pSnd->loop)
- _pSnd->loop--;
- if (_pSnd->loop) {
- // We need to play it again...
- jumpToTick(_loopTick);
- } else {
- _pSnd->status = kSoundStopped;
- _pSnd->signal = SIGNAL_OFFSET;
-
- debugC(2, kDebugLevelSound, "signal EOT");
- }
- }
- break;
- default:
- warning(
- "MidiParser_SCI::parseNextEvent: Unsupported event code %x",
- info.event);
- } // // System Common, Meta or SysEx event
- }// switch (info.command())
-}
-
-
-byte MidiParser_SCI::midiGetNextChannel(long ticker) {
- byte curr = 0xFF;
- long closest = ticker + 1000000, next = 0;
-
- for (int i = 0; i < _track->channelCount; i++) {
- if (_track->channels[i].time == -1) // channel ended
- continue;
- next = *_track->channels[i].data; // when the next event shoudl occur
- if (next == 0xF8) // 0xF8 means 240 ticks delay
- next = 240;
- next += _track->channels[i].time;
- if (next < closest) {
- curr = i;
- closest = next;
- }
- }
-
- return curr;
-}
-
-byte *MidiParser_SCI::midiMixChannels() {
- int totalSize = 0;
- byte **dataPtr = new byte *[_track->channelCount];
-
- for (int i = 0; i < _track->channelCount; i++) {
- dataPtr[i] = _track->channels[i].data;
- _track->channels[i].time = 0;
- _track->channels[i].prev = 0;
- totalSize += _track->channels[i].size;
- }
-
- byte *mixedData = new byte[totalSize * 2]; // FIXME: creates overhead and still may be not enough to hold all data
- _mixedData = mixedData;
- long ticker = 0;
- byte curr, delta;
- byte cmd, par1, global_prev = 0;
- long new_delta;
- SoundResource::Channel *channel;
- while ((curr = midiGetNextChannel(ticker)) != 0xFF) { // there is still active channel
- channel = &_track->channels[curr];
- delta = *channel->data++;
- channel->time += (delta == 0xF8 ? 240 : delta); // when the comamnd is supposed to occur
- if (delta == 0xF8)
- continue;
- new_delta = channel->time - ticker;
- ticker += new_delta;
-
- cmd = *channel->data++;
- if (cmd != kEndOfTrack) {
- // output new delta
- while (new_delta > 240) {
- *mixedData++ = 0xF8;
- new_delta -= 240;
- }
- *mixedData++ = (byte)new_delta;
- }
- switch (cmd) {
- case 0xF0: // sysEx
- *mixedData++ = cmd;
- do {
- par1 = *channel->data++;
- *mixedData++ = par1; // out
- } while (par1 != 0xF7);
- break;
- case kEndOfTrack: // end channel
- channel->time = -1; // FIXME
- break;
- default: // MIDI command
- if (cmd & 0x80)
- par1 = *channel->data++;
- else {// running status
- par1 = cmd;
- cmd = channel->prev;
- }
- if (cmd != global_prev)
- *mixedData++ = cmd; // out cmd
- *mixedData++ = par1;// pout par1
- if (nMidiParams[(cmd >> 4) - 8] == 2)
- *mixedData++ = *channel->data++; // out par2
- channel->prev = cmd;
- global_prev = cmd;
- }// switch(cmd)
- }// while (curr)
- // mixing finished. inserting stop event
- *mixedData++ = 0;
- *mixedData++ = 0xFF;
- *mixedData++ = 0x2F;
- *mixedData++ = 0x00;
- *mixedData++ = 0x00;
-
- for (int channelNr = 0; channelNr < _track->channelCount; channelNr++)
- _track->channels[channelNr].data = dataPtr[channelNr];
-
- delete[] dataPtr;
- return _mixedData;
-}
-
-// This is used for SCI0 sound-data. SCI0 only has one stream that may
-// contain several channels and according to output device we remove
-// certain channels from that data.
-byte *MidiParser_SCI::midiFilterChannels(int channelMask) {
- SoundResource::Channel *channel = &_track->channels[0];
- byte *channelData = channel->data;
- byte *channelDataEnd = channel->data + channel->size;
- byte *filterData = new byte[channel->size + 5];
- byte curChannel, curByte, curDelta;
- byte command, lastCommand;
- int delta = 0;
- //int dataLeft = channel->size;
- int midiParamCount;
-
- _mixedData = filterData;
- command = 0;
- midiParamCount = 0;
- lastCommand = 0;
- curChannel = 15;
-
- while (channelData < channelDataEnd) {
- curDelta = *channelData++;
- if (curDelta == 0xF8) {
- delta += 240;
- continue;
- }
- delta += curDelta;
- curByte = *channelData++;
-
- switch (curByte) {
- case 0xF0: // sysEx
- case kEndOfTrack: // end of channel
- command = curByte;
- curChannel = 15;
- break;
- default:
- if (curByte & 0x80) {
- command = curByte;
- curChannel = command & 0x0F;
- midiParamCount = nMidiParams[(command >> 4) - 8];
- }
- }
- if ((1 << curChannel) & channelMask) {
- if (command != kEndOfTrack) {
- debugC(2, kDebugLevelSound, "\nDELTA ");
- // Write delta
- while (delta > 240) {
- *filterData++ = 0xF8;
- debugC(2, kDebugLevelSound, "F8 ");
- delta -= 240;
- }
- *filterData++ = (byte)delta;
- debugC(2, kDebugLevelSound, "%02X ", delta);
- delta = 0;
- }
- // Write command
- switch (command) {
- case 0xF0: // sysEx
- *filterData++ = command;
- debugC(2, kDebugLevelSound, "%02X ", command);
- do {
- curByte = *channelData++;
- *filterData++ = curByte; // out
- } while (curByte != 0xF7);
- lastCommand = command;
- break;
-
- case kEndOfTrack: // end of channel
- break;
-
- default: // MIDI command
- if (lastCommand != command) {
- *filterData++ = command;
- debugC(2, kDebugLevelSound, "%02X ", command);
- lastCommand = command;
- }
- if (midiParamCount > 0) {
- if (curByte & 0x80) {
- debugC(2, kDebugLevelSound, "%02X ", *channelData);
- *filterData++ = *channelData++;
- } else {
- debugC(2, kDebugLevelSound, "%02X ", curByte);
- *filterData++ = curByte;
- }
- }
- if (midiParamCount > 1) {
- debugC(2, kDebugLevelSound, "%02X ", *channelData);
- *filterData++ = *channelData++;
- }
- }
- } else {
- if (curByte & 0x80) {
- channelData += midiParamCount;
- } else {
- channelData += midiParamCount - 1;
- }
- }
- }
- // Stop event
- *filterData++ = 0; // delta
- *filterData++ = 0xFF; // Meta-Event
- *filterData++ = 0x2F; // End-Of-Track
- *filterData++ = 0x00;
- *filterData++ = 0x00;
-
- return _mixedData;
-}
-
-void MidiParser_SCI::setVolume(byte bVolume) {
- if (bVolume > 0x7F)
- bVolume = 0x7F;
- if (_volume != bVolume) {
- _volume = bVolume;
-
- switch (_soundVersion) {
- case SCI_VERSION_0_EARLY:
- case SCI_VERSION_0_LATE: {
- MidiPlayer *SCIDriver = (MidiPlayer *)_driver;
- int16 globalVolume = _volume * 15 / 127;
- SCIDriver->setVolume(globalVolume);
- break;
- }
-
- case SCI_VERSION_1_EARLY:
- case SCI_VERSION_1_LATE:
- // sending volume change to all active channels
- for (int i = 0; i < _track->channelCount; i++)
- if (_track->channels[i].number <= 0xF)
- _driver->send(0xB0 + _track->channels[i].number, 7, _volume);
- break;
-
- default:
- error("MidiParser_SCI::setVolume: Unsupported soundVersion");
- }
- }
-}
-
-} // End of namespace Sci
diff --git a/engines/sci/sfx/midiparser.h b/engines/sci/sfx/midiparser.h
deleted file mode 100644
index 0eb2eb0bc1..0000000000
--- a/engines/sci/sfx/midiparser.h
+++ /dev/null
@@ -1,85 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-#ifndef SCI_MIDIPARSER_H
-#define SCI_MIDIPARSER_H
-
-#include "sci/resource.h"
-#include "sci/sfx/music.h"
-#include "sound/midiparser.h"
-
-/*
- Sound drivers info: (from driver cmd0)
- Adlib/SB : track 0 , voices 9 , patch 3 ah=1
- ProAudioSp: track 0 , voices 9 , patch 3 ah=17
- GenerlMIDI: track 7 , voices 32, patch 4 ah=1 SCI1.1
- Game Blast: track 9 , voices 12, patch 101 ah=1
- MT-32 : track 12, voices 32, patch 1 ah=1
- PC Speaker: track 18, voices 1 , patch 0xFF ah=1
- Tandy : track 19, voices 3 , patch 101 ah=1
- IBM PS/1 : track 19, voices 3 , patch 101 ah=1
-
- */
-
-namespace Sci {
-
-class MidiParser_SCI : public MidiParser {
-public:
- MidiParser_SCI(SciVersion soundVersion);
- ~MidiParser_SCI();
- bool loadMusic(SoundResource::Track *track, MusicEntry *psnd, int channelFilterMask, SciVersion soundVersion);
- bool loadMusic(byte *, uint32) {
- return false;
- }
- void unloadMusic();
- void setVolume(byte bVolume);
- void stop() {
- _abort_parse = true;
- allNotesOff();
- }
- void pause() {
- allNotesOff();
- }
-
-protected:
- void parseNextEvent(EventInfo &info);
- byte *midiMixChannels();
- byte *midiFilterChannels(int channelMask);
- byte midiGetNextChannel(long ticker);
-
- SciVersion _soundVersion;
- byte *_mixedData;
- SoundResource::Track *_track;
- MusicEntry *_pSnd;
- uint32 _loopTick;
- byte _volume;
-
- bool _signalSet;
- int16 _signalToSet;
-};
-
-} // End of namespace Sci
-
-#endif
diff --git a/engines/sci/sfx/music.cpp b/engines/sci/sfx/music.cpp
deleted file mode 100644
index 30721f0531..0000000000
--- a/engines/sci/sfx/music.cpp
+++ /dev/null
@@ -1,573 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-#include "sound/audiostream.h"
-#include "common/config-manager.h"
-
-#include "sci/sci.h"
-#include "sci/console.h"
-#include "sci/resource.h"
-#include "sci/engine/kernel.h"
-#include "sci/engine/state.h"
-#include "sci/sfx/midiparser.h"
-#include "sci/sfx/music.h"
-#include "sci/sfx/softseq/pcjr.h"
-
-namespace Sci {
-
-SciMusic::SciMusic(SciVersion soundVersion)
- : _soundVersion(soundVersion), _soundOn(true) {
-
- // Reserve some space in the playlist, to avoid expensive insertion
- // operations
- _playList.reserve(10);
-}
-
-SciMusic::~SciMusic() {
- if (_pMidiDrv) {
- _pMidiDrv->close();
- delete _pMidiDrv;
- }
-}
-
-void SciMusic::init() {
- // system init
- _pMixer = g_system->getMixer();
- _pMixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, ConfMan.getInt(
- "sfx_volume"));
- _pMixer->setVolumeForSoundType(Audio::Mixer::kSpeechSoundType,
- ConfMan.getInt("speech_volume"));
- _pMixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType,
- ConfMan.getInt("music_volume"));
- // SCI sound init
- _dwTempo = 0;
-
- const MidiDriverDescription *md = MidiDriver::findMusicDriver(ConfMan.get("music_driver"));
- _midiType = md ? md->id : MD_AUTO;
-
- switch (_midiType) {
- case MD_ADLIB:
- // FIXME: There's no Amiga sound option, so we hook it up to Adlib
- if (((SciEngine *)g_engine)->getPlatform() == Common::kPlatformAmiga)
- _pMidiDrv = MidiPlayer_Amiga_create();
- else
- _pMidiDrv = MidiPlayer_Adlib_create();
- break;
- case MD_PCJR:
- _pMidiDrv = new MidiPlayer_PCJr();
- break;
- case MD_PCSPK:
- _pMidiDrv = new MidiPlayer_PCSpeaker();
- break;
- case MD_MT32:
- // TODO
- default:
- warning("Unhandled MIDI type, switching to Adlib");
- _midiType = MD_ADLIB;
- _pMidiDrv = MidiPlayer_Adlib_create();
- break;
- }
-
- if (_pMidiDrv) {
- _pMidiDrv->open();
- _pMidiDrv->setTimerCallback(this, &miditimerCallback);
- _dwTempo = _pMidiDrv->getBaseTempo();
- } else
- warning("Can't initialise music driver");
- _bMultiMidi = ConfMan.getBool("multi_midi");
-}
-
-void SciMusic::clearPlayList() {
- _pMixer->stopAll();
-
- _mutex.lock();
- while (!_playList.empty()) {
- soundStop(_playList[0]);
- soundKill(_playList[0]);
- }
- _mutex.unlock();
-}
-
-void SciMusic::miditimerCallback(void *p) {
- SciMusic *aud = (SciMusic *)p;
-
- Common::StackLock lock(aud->_mutex);
- aud->onTimer();
-}
-
-void SciMusic::soundSetSoundOn(bool soundOnFlag) {
- Common::StackLock lock(_mutex);
-
- _soundOn = soundOnFlag;
- _pMidiDrv->playSwitch(soundOnFlag);
-}
-
-uint16 SciMusic::soundGetVoices() {
- Common::StackLock lock(_mutex);
-
- return _pMidiDrv->getPolyphony();
-}
-
-MusicEntry *SciMusic::getSlot(reg_t obj) {
- Common::StackLock lock(_mutex);
-
- const MusicList::iterator end = _playList.end();
- for (MusicList::iterator i = _playList.begin(); i != end; ++i) {
- if ((*i)->soundObj == obj)
- return *i;
- }
-
- return NULL;
-}
-
-void SciMusic::setReverb(byte reverb) {
- _reverb = reverb;
-
- // TODO: actually set reverb for MT-32
-
- // A good test case for this are the first two rooms in Longbow:
- // reverb is set for the first room (the cave) and is subsequently
- // cleared when Robin exits the cave
-}
-
-void SciMusic::resetDriver() {
- Common::StackLock lock(_mutex);
-
- _pMidiDrv->close();
- _pMidiDrv->open();
- _pMidiDrv->setTimerCallback(this, &miditimerCallback);
-}
-
-static int f_compare(const void *arg1, const void *arg2) {
- return ((const MusicEntry *)arg2)->prio - ((const MusicEntry *)arg1)->prio;
-}
-
-void SciMusic::sortPlayList() {
- MusicEntry ** pData = _playList.begin();
- qsort(pData, _playList.size(), sizeof(MusicEntry *), &f_compare);
-}
-
-#if 0
-void SciMusic::patchSysEx(byte * addr, byte *pdata, int len) {
- byte *buff = new byte[7 + len + 1];
- uint16 chk = 0;
- int i;
-
- buff[0] = 0x41;
- buff[1] = 0x10;
- buff[2] = 0x16;
- buff[3] = 0x12;
- buff[4] = addr[0];
- buff[5] = addr[1];
- buff[6] = addr[2];
- for (i = 0; i < len; i++) {
- buff[7 + i] = pdata[i];
- chk += pdata[i];
- }
- chk += addr[0] + addr[1] + addr[2];
- buff[7 + i] = 128 - chk % 128;
- _pMidiDrv->sysEx(buff, len + 8);
- delete[] buff;
-}
-
-void SciMusic::patchUpdateAddr(byte *addr, int len) {
- addr[2] += len;
- if (addr[2] >= 0x7F) {
- addr[1]++;
- addr[2] -= 0x80;
- }
-}
-#endif
-
-// FIXME: This should be done at the driver level
-#if 0
-void SciMusic::loadPatch() {
- if (_midiType == MD_MT32)
- loadPatchMT32();
-}
-#endif
-
-#if 0
-// currently loads patch 1.pat for Roland/MT-32 device
-void SciMusic::loadPatchMT32() {
- //byte sysText[] = { 0x20, 0, 0 };
- byte sysMem[] = { 0x5, 0, 0 }; // patch memory
- byte sysRhytm[] = { 0x3, 0x1, 0x10 }; // rhytm
- byte sysMsg3[15] = { 0x41, 0x10, 0x16, 0x12, 0x52, 0, 0xA, 0x16, 0x16,
- 0x16, 0x16, 0x16, 0x16, 0x20, 0x80 };
- byte sysTimbre[] = { 0x8, 0, 0 }; // timbre memory
- byte sysSystem[] = { 0x10, 0, 4 }; // partial reserve & midi channel
- byte arr[3][11];
-
- Resource *res = ((SciEngine *)g_engine)->getResourceManager()->findResource(ResourceId(kResourceTypePatch, 1), 0);
-
- if (res) {
- byte *pData = res->data, *p;
- // welcome message
- //patchSysEx(sysText, pData + 20, 20);
- // reading reverb mode, time and level
- p = pData + 74;
- for (int i = 0; i < 11; i++) {
- arr[0][i] = *p++;
- arr[1][i] = *p++;
- arr[2][i] = *p++;
- }
- // sub_657 - patch memory
- for (int i = 0; i < 48; i++) {
- patchSysEx(sysMem, p, 8);
- patchUpdateAddr(sysMem, 8);
- p += 8;
- }
- // sub_696 - timbre
- byte dl = *p++, cl = 0;
- while (dl--) {
- patchSysEx(sysTimbre, p, 14); // common area
- patchUpdateAddr(sysTimbre, 14);
- patchSysEx(sysTimbre, p + 14, 58);// partial 1
- patchUpdateAddr(sysTimbre, 58);
- patchSysEx(sysTimbre, p + 72, 58);// partial 2
- patchUpdateAddr(sysTimbre, 58);
- patchSysEx(sysTimbre, p + 130, 58);// partial 3
- patchUpdateAddr(sysTimbre, 58);
- patchSysEx(sysTimbre, p + 188, 58);// partial 4
- patchUpdateAddr(sysTimbre, 58);
- p += 246;
- cl += 2;
- sysTimbre[1] = cl;
- sysTimbre[2] = 0;
- }
- // patch memory or rhytm
- uint16 flag = READ_BE_UINT16(p);
- p += 2;
- if (flag == 0xABCD) {
- // sub_657
- for (int i = 0; i < 48; i++) {
- patchSysEx(sysMem, p, 8);
- patchUpdateAddr(sysMem, 8);
- p += 8;
- }
- } else if (flag == 0xDCBA) {
- // sub_756
- for (int i = 0; i < 64; i++) {
- patchSysEx(sysRhytm, p, 4);
- patchUpdateAddr(sysRhytm, 4);
- p += 4;
- }
- patchSysEx(sysSystem, p, 18);
- }
- // after-init text message
- //patchSysEx(sysText, pData, 20);
- // some final sysex
- _pMidiDrv->sysEx(sysMsg3, 15);
- // releasing patch resource
- //g_sci->ResMgr.ResUnload(SCI_RES_PATCH, 1);
- debug("MT-32 patch loaded");
- }
-}
-#endif
-
-
-void SciMusic::soundInitSnd(MusicEntry *pSnd) {
- SoundResource::Track *track = NULL;
- int channelFilterMask = 0;
-
- switch (_midiType) {
- case MD_PCSPK:
- track = pSnd->soundRes->getTrackByType(SoundResource::TRACKTYPE_SPEAKER);
- break;
- case MD_PCJR:
- track = pSnd->soundRes->getTrackByType(SoundResource::TRACKTYPE_TANDY);
- break;
- case MD_ADLIB:
- track = pSnd->soundRes->getTrackByType(SoundResource::TRACKTYPE_ADLIB);
- break;
- case MD_MT32:
- track = pSnd->soundRes->getTrackByType(SoundResource::TRACKTYPE_MT32);
- break;
- default:
- // Should never occur
- error("soundInitSnd: Unknown MIDI type");
- break;
- }
-
- if (track) {
- // If MIDI device is selected but there is no digital track in sound resource
- // try to use adlib's digital sample if possible
- if (_bMultiMidi && pSnd->soundRes->getTrackByType(SoundResource::TRACKTYPE_ADLIB)->digitalChannelNr != -1)
- track = pSnd->soundRes->getTrackByType(SoundResource::TRACKTYPE_ADLIB);
- // Play digital sample
- if (track->digitalChannelNr != -1) {
- byte *channelData = track->channels[track->digitalChannelNr].data;
- delete pSnd->pStreamAud;
- pSnd->pStreamAud = Audio::makeLinearInputStream(channelData, track->digitalSampleSize, track->digitalSampleRate,
- Audio::Mixer::FLAG_UNSIGNED, 0, 0);
- pSnd->soundType = Audio::Mixer::kSFXSoundType;
- pSnd->hCurrentAud = Audio::SoundHandle();
- } else {
- // play MIDI track
- _mutex.lock();
- pSnd->soundType = Audio::Mixer::kMusicSoundType;
- if (pSnd->pMidiParser == NULL) {
- pSnd->pMidiParser = new MidiParser_SCI(_soundVersion);
- pSnd->pMidiParser->setMidiDriver(_pMidiDrv);
- pSnd->pMidiParser->setTimerRate(_dwTempo);
- pSnd->pMidiParser->property(MidiParser::mpCenterPitchWheelOnUnload, 1);
- }
-
- pSnd->pauseCounter = 0;
-
- // Find out what channels to filter for SCI0
- channelFilterMask = pSnd->soundRes->getChannelFilterMask(_pMidiDrv->getPlayMask(_soundVersion));
- pSnd->pMidiParser->loadMusic(track, pSnd, channelFilterMask, _soundVersion);
-
- // Fast forward to the last position and perform associated events when loading
- pSnd->pMidiParser->jumpToTick(pSnd->ticker, true);
- _mutex.unlock();
- }
- }
-}
-
-void SciMusic::onTimer() {
- const MusicList::iterator end = _playList.end();
- for (MusicList::iterator i = _playList.begin(); i != end; ++i)
- (*i)->onTimer();
-}
-
-void SciMusic::soundPlay(MusicEntry *pSnd) {
- _mutex.lock();
-
- uint sz = _playList.size(), i;
- // searching if sound is already in _playList
- for (i = 0; i < sz && _playList[i] != pSnd; i++)
- ;
- if (i == sz) {// not found
- _playList.push_back(pSnd);
- sortPlayList();
- }
-
- _mutex.unlock(); // unlock to perform mixer-related calls
-
- if (pSnd->pStreamAud && !_pMixer->isSoundHandleActive(pSnd->hCurrentAud)) {
- // Are we supposed to loop the stream?
- if (pSnd->loop > 1)
- pSnd->pStreamAud->setNumLoops(pSnd->loop);
- else
- pSnd->pStreamAud->setNumLoops(1);
- _pMixer->playInputStream(pSnd->soundType, &pSnd->hCurrentAud,
- pSnd->pStreamAud, -1, pSnd->volume, 0, false);
- } else {
- _mutex.lock();
- if (pSnd->pMidiParser) {
- pSnd->pMidiParser->setVolume(pSnd->volume);
- if (pSnd->status == kSoundStopped)
- pSnd->pMidiParser->jumpToTick(0);
- }
- _mutex.unlock();
- }
-
- pSnd->status = kSoundPlaying;
-}
-
-void SciMusic::soundStop(MusicEntry *pSnd) {
- pSnd->status = kSoundStopped;
- if (pSnd->pStreamAud)
- _pMixer->stopHandle(pSnd->hCurrentAud);
-
- _mutex.lock();
- if (pSnd->pMidiParser)
- pSnd->pMidiParser->stop();
- _mutex.unlock();
-}
-
-void SciMusic::soundSetVolume(MusicEntry *pSnd, byte volume) {
- assert(volume <= MUSIC_VOLUME_MAX);
- if (pSnd->pStreamAud) {
- _pMixer->setChannelVolume(pSnd->hCurrentAud, volume * 2); // Mixer is 0-255, SCI is 0-127
- } else if (pSnd->pMidiParser) {
- _mutex.lock();
- pSnd->pMidiParser->setVolume(volume);
- _mutex.unlock();
- }
-}
-
-void SciMusic::soundSetPriority(MusicEntry *pSnd, byte prio) {
- Common::StackLock lock(_mutex);
-
- pSnd->prio = prio;
- sortPlayList();
-}
-
-void SciMusic::soundKill(MusicEntry *pSnd) {
- pSnd->status = kSoundStopped;
-
- _mutex.lock();
- if (pSnd->pMidiParser) {
- pSnd->pMidiParser->unloadMusic();
- delete pSnd->pMidiParser;
- pSnd->pMidiParser = NULL;
- }
- _mutex.unlock();
-
- if (pSnd->pStreamAud) {
- _pMixer->stopHandle(pSnd->hCurrentAud);
- pSnd->pStreamAud = NULL;
- }
-
- _mutex.lock();
- uint sz = _playList.size(), i;
- // Remove sound from playlist
- for (i = 0; i < sz; i++) {
- if (_playList[i] == pSnd) {
- delete _playList[i]->soundRes;
- delete _playList[i];
- _playList.remove_at(i);
- break;
- }
- }
- _mutex.unlock();
-}
-
-void SciMusic::soundPause(MusicEntry *pSnd) {
- pSnd->pauseCounter++;
- if (pSnd->status != kSoundPlaying)
- return;
- pSnd->status = kSoundPaused;
- if (pSnd->pStreamAud) {
- _pMixer->pauseHandle(pSnd->hCurrentAud, true);
- } else {
- _mutex.lock();
- if (pSnd->pMidiParser)
- pSnd->pMidiParser->pause();
- _mutex.unlock();
- }
-}
-
-void SciMusic::soundResume(MusicEntry *pSnd) {
- if (pSnd->pauseCounter > 0)
- pSnd->pauseCounter--;
- if (pSnd->pauseCounter != 0)
- return;
- if (pSnd->status != kSoundPaused)
- return;
- soundPlay(pSnd);
-}
-
-uint16 SciMusic::soundGetMasterVolume() {
- return (_pMixer->getVolumeForSoundType(Audio::Mixer::kMusicSoundType) + 8) * 0xF / Audio::Mixer::kMaxMixerVolume;
-}
-
-void SciMusic::soundSetMasterVolume(uint16 vol) {
- vol = vol & 0xF; // 0..15
- vol = vol * Audio::Mixer::kMaxMixerVolume / 0xF;
- // "master volume" is music and SFX only, speech (audio resources) are supposed to be unaffected
- _pMixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, vol);
- _pMixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, vol);
-}
-
-void SciMusic::printPlayList(Console *con) {
- Common::StackLock lock(_mutex);
-
- const char *musicStatus[] = { "Stopped", "Initialized", "Paused", "Playing" };
-
- const MusicList::iterator end = _playList.end();
- for (MusicList::iterator i = _playList.begin(); i != end; ++i) {
- con->DebugPrintf("%d: %04x:%04x, priority: %d, status: %s\n", i,
- PRINT_REG((*i)->soundObj), (*i)->prio,
- musicStatus[(*i)->status]);
- }
-}
-
-MusicEntry::MusicEntry() {
- soundObj = NULL_REG;
-
- soundRes = 0;
- resnum = 0;
-
- dataInc = 0;
- ticker = 0;
- signal = 0;
- prio = 0;
- loop = 0;
- volume = MUSIC_VOLUME_DEFAULT;
- hold = 0;
-
- pauseCounter = 0;
- sampleLoopCounter = 0;
-
- fadeTo = 0;
- fadeStep = 0;
- fadeTicker = 0;
- fadeTickerStep = 0;
- fadeSetVolume = false;
- fadeCompleted = false;
-
- status = kSoundStopped;
-
- soundType = Audio::Mixer::kMusicSoundType;
-
- pStreamAud = 0;
- pMidiParser = 0;
-}
-
-MusicEntry::~MusicEntry() {
-}
-
-void MusicEntry::onTimer() {
- if (status != kSoundPlaying)
- return;
-
- // Fade MIDI and digital sound effects
- if (fadeStep)
- doFade();
-
- // Only process MIDI streams in this thread, not digital sound effects
- if (pMidiParser) {
- pMidiParser->onTimer();
- ticker = (uint16)pMidiParser->getTick();
- }
-}
-
-void MusicEntry::doFade() {
- if (fadeTicker)
- fadeTicker--;
- else {
- int16 fadeVolume = volume;
- fadeTicker = fadeTickerStep;
- fadeVolume += fadeStep;
- if (((fadeStep > 0) && (fadeVolume >= fadeTo)) || ((fadeStep < 0) && (fadeVolume <= fadeTo))) {
- fadeVolume = fadeTo;
- fadeStep = 0;
- fadeCompleted = true;
- }
- volume = fadeVolume;
-
- // Only process MIDI streams in this thread, not digital sound effects
- if (pMidiParser)
- pMidiParser->setVolume(volume);
- fadeSetVolume = true; // set flag so that SoundCommandParser::cmdUpdateCues will set the volume of the stream
- }
-}
-
-} // End of namespace Sci
diff --git a/engines/sci/sfx/music.h b/engines/sci/sfx/music.h
deleted file mode 100644
index 0b7d880112..0000000000
--- a/engines/sci/sfx/music.h
+++ /dev/null
@@ -1,219 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-#ifndef SCI_MUSIC_H
-#define SCI_MUSIC_H
-
-#include "common/savefile.h"
-#include "common/serializer.h"
-#include "common/mutex.h"
-
-#include "sound/mixer.h"
-#include "sound/audiostream.h"
-#include "sound/mididrv.h"
-#include "sound/midiparser.h"
-
-#include "sci/sci.h"
-#include "sci/resource.h"
-#include "sci/sfx/softseq/mididriver.h"
-
-namespace Sci {
-
-enum TrackType {
- kTrackAdlib = 0,
- kTrackGameBlaster = 9,
- kTrackMT32 = 12,
- kTrackSpeaker = 18,
- kTrackTandy = 19
-};
-
-enum SoundStatus {
- kSoundStopped = 0,
- kSoundInitialized = 1,
- kSoundPaused = 2,
- kSoundPlaying = 3
-};
-
-#define MUSIC_VOLUME_DEFAULT 127
-#define MUSIC_VOLUME_MAX 127
-
-class MidiParser_SCI;
-class SegManager;
-
-class MusicEntry
-#ifndef USE_OLD_MUSIC_FUNCTIONS
- : public Common::Serializable
-#endif
-{
-public:
- // Do not get these directly for the sound objects!
- // It's a bad idea, as the sound code (i.e. the SciMusic
- // class) should be as separate as possible from the rest
- // of the engine
-
- reg_t soundObj;
-
- SoundResource *soundRes;
- uint16 resnum;
-
- uint16 dataInc;
- uint16 ticker;
- uint16 signal;
- byte prio;
- uint16 loop;
- byte volume;
- byte hold;
-
- int16 pauseCounter;
- uint sampleLoopCounter;
-
- byte fadeTo;
- short fadeStep;
- uint32 fadeTicker;
- uint32 fadeTickerStep;
- bool fadeSetVolume;
- bool fadeCompleted;
-
- SoundStatus status;
-
- Audio::Mixer::SoundType soundType;
-
-#ifndef USE_OLD_MUSIC_FUNCTIONS
-//protected:
-#endif
- MidiParser_SCI *pMidiParser;
- Audio::AudioStream* pStreamAud;
- Audio::SoundHandle hCurrentAud;
-
-public:
- MusicEntry();
- ~MusicEntry();
-
- void doFade();
- void onTimer();
-
-#ifndef USE_OLD_MUSIC_FUNCTIONS
- virtual void saveLoadWithSerializer(Common::Serializer &ser);
-#endif
-};
-
-typedef Common::Array<MusicEntry *> MusicList;
-
-class SciMusic
-#ifndef USE_OLD_MUSIC_FUNCTIONS
- : public Common::Serializable
-#endif
-{
-
-public:
- SciMusic(SciVersion soundVersion);
- ~SciMusic();
-
- void init();
-#if 0
- void loadPatch();
-#endif
- void onTimer();
- void clearPlayList();
-
- // sound and midi functions
- void soundInitSnd(MusicEntry *pSnd);
- void soundPlay(MusicEntry *pSnd);
- void soundStop(MusicEntry *pSnd);
- void soundKill(MusicEntry *pSnd);
- void soundPause(MusicEntry *pSnd);
- void soundResume(MusicEntry *pSnd);
- void soundSetVolume(MusicEntry *pSnd, byte volume);
- void soundSetPriority(MusicEntry *pSnd, byte prio);
- uint16 soundGetMasterVolume();
- void soundSetMasterVolume(uint16 vol);
- uint16 soundGetSoundOn() const { return _soundOn; }
- void soundSetSoundOn(bool soundOnFlag);
- uint16 soundGetVoices();
- uint32 soundGetTempo() const { return _dwTempo; }
-
- MusicEntry *getSlot(reg_t obj);
-
- void pushBackSlot(MusicEntry *slotEntry) {
- Common::StackLock lock(_mutex);
- _playList.push_back(slotEntry);
- }
-
- void printPlayList(Console *con);
-
- // The following two methods are NOT thread safe - make sure that
- // the mutex is always locked before calling them
- MusicList::iterator getPlayListStart() { return _playList.begin(); }
- MusicList::iterator getPlayListEnd() { return _playList.end(); }
-
- void sendMidiCommand (uint32 cmd) {
- Common::StackLock lock(_mutex);
- _pMidiDrv->send(cmd);
- }
-
- void setReverb(byte reverb);
-
- void resetDriver();
-
-#ifndef USE_OLD_MUSIC_FUNCTIONS
- virtual void saveLoadWithSerializer(Common::Serializer &ser);
-#endif
-
- // Mutex for music code. Used to guard access to the song playlist, to the
- // MIDI parser and to the MIDI driver/player. Note that guarded code must NOT
- // include references to the mixer, otherwise there will probably be situations
- // where a deadlock can occur
- Common::Mutex _mutex;
-
-protected:
- byte findAudEntry(uint16 nAud, byte&oVolume, uint32& oOffset, uint32&oSize);
- void sortPlayList();
-#if 0
- void loadPatchMT32();
- void patchSysEx(byte * addr, byte *pdata, int len);
- void patchUpdateAddr(byte *addr, int len);
-#endif
-
- SciVersion _soundVersion;
-
- Audio::Mixer *_pMixer;
- MidiPlayer *_pMidiDrv;
- MidiDriverType _midiType;
-
- uint32 _dwTempo;
- // Mixed Adlib/MIDI mode: when enabled from the ScummVM sound options screen,
- // and a sound has a digital track, the sound from the Adlib track is played
- bool _bMultiMidi;
-private:
- static void miditimerCallback(void *p);
-
- MusicList _playList;
- bool _soundOn;
- byte _reverb;
-};
-
-} // End of namespace Sci
-
-#endif
diff --git a/engines/sci/sfx/seq/gm.cpp b/engines/sci/sfx/seq/gm.cpp
deleted file mode 100644
index 9e2a61db47..0000000000
--- a/engines/sci/sfx/seq/gm.cpp
+++ /dev/null
@@ -1,167 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-#include "common/util.h"
-
-#include "sci/sfx/seq/midiwriter.h"
-#include "sci/sfx/seq/instrument-map.h"
-
-namespace Sci {
-
-#if 0
-static midi_writer_t *writer = NULL;
-
-static Common::Error midi_gm_open(int patch_len, byte *data, int patch2_len, byte *data2, void *device) {
- sfx_instrument_map_t *instrument_map = sfx_instrument_map_load_sci(data, patch_len);
-
- if (!instrument_map) {
- warning("[GM] No GM instrument map found, trying MT-32 instrument map..");
- instrument_map = sfx_instrument_map_mt32_to_gm(data2, patch2_len);
- }
-
- writer = sfx_mapped_writer((midi_writer_t *) device, instrument_map);
-
- if (!writer)
- return Common::kUnknownError;
-
- if (writer->reset_timer)
- writer->reset_timer(writer);
-
- return Common::kNoError;
-}
-
-static Common::Error midi_gm_close() {
- return Common::kNoError;
-}
-
-static Common::Error midi_gm_event(byte command, int argc, byte *argv) {
- byte data[4];
-
- assert(argc < 4);
- data[0] = command;
- memcpy(data + 1, argv, argc);
-
- writer->write(writer, data, argc + 1);
-
- return Common::kNoError;
-}
-
-static Common::Error midi_gm_delay(int ticks) {
- writer->delay(writer, ticks);
-
- return Common::kNoError;
-}
-
-static Common::Error midi_gm_reset_timer(uint32 ts) {
- writer->reset_timer(writer);
-
- return Common::kNoError;
-}
-
-#define MIDI_MASTER_VOLUME_LEN 8
-
-static Common::Error midi_gm_volume(uint8 volume) {
- byte data[MIDI_MASTER_VOLUME_LEN] = {
- 0xf0,
- 0x7f,
- 0x7f,
- 0x04,
- 0x01,
- volume,
- volume,
- 0xf7
- };
-
- writer->write(writer, data, MIDI_MASTER_VOLUME_LEN);
- if (writer->flush)
- writer->flush(writer);
-
- return Common::kNoError;
-}
-
-static Common::Error midi_gm_allstop() {
- byte data[3] = { 0xb0,
- 0x78, /* all sound off */
- 0
- };
- int i;
-
- /* All sound off on all channels */
- for (i = 0; i < 16; i++) {
- data[0] = 0xb0 | i;
- writer->write(writer, data, 3);
- }
- if (writer->flush)
- writer->flush(writer);
-
- return Common::kNoError;
-}
-
-static Common::Error midi_gm_reverb(int reverb) {
- byte data[3] = { 0xb0,
- 91, /* set reverb */
- reverb
- };
- int i;
-
- /* Set reverb on all channels */
- for (i = 0; i < 16; i++)
- if (i != 9) {
- data[0] = 0xb0 | i;
- writer->write(writer, data, 3);
- }
- if (writer->flush)
- writer->flush(writer);
-
- return Common::kNoError;
-}
-
-static Common::Error midi_gm_set_option(char *x, char *y) {
- return Common::kUnknownError;
-}
-
-sfx_sequencer_t sfx_sequencer_gm = {
- "General MIDI",
- "0.1",
- SFX_DEVICE_MIDI,
- &midi_gm_set_option,
- &midi_gm_open,
- &midi_gm_close,
- &midi_gm_event,
- &midi_gm_delay,
- &midi_gm_reset_timer,
- &midi_gm_allstop,
- &midi_gm_volume,
- &midi_gm_reverb,
- 004, /* patch.004 */
- 001, /* patch.001 */
- 0x01, /* playflag */
- 1, /* do play rhythm */
- 64, /* max polyphony */
- 0 /* no write-ahead needed inherently */
-};
-#endif
-
-} // End of namespace Sci
diff --git a/engines/sci/sfx/seq/instrument-map.cpp b/engines/sci/sfx/seq/instrument-map.cpp
deleted file mode 100644
index 7c13f7f78e..0000000000
--- a/engines/sci/sfx/seq/instrument-map.cpp
+++ /dev/null
@@ -1,505 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-#include "common/scummsys.h"
-#include "sci/sfx/softseq/mididriver.h"
-#include "sci/sfx/seq/instrument-map.h"
-
-namespace Sci {
-
-sfx_instrument_map_t *sfx_instrument_map_new(int velocity_maps_nr) {
- sfx_instrument_map_t *map = (sfx_instrument_map_t *)malloc(sizeof(sfx_instrument_map_t));
- int i;
-
- map->initialisation_block_size = 0;
- map->initialisation_block = NULL;
-
- map->velocity_maps_nr = velocity_maps_nr;
- map->percussion_velocity_map_index = SFX_NO_VELOCITY_MAP;
-
- if (velocity_maps_nr == 0)
- map->velocity_map = NULL; /* Yes, this complicates control flow needlessly, but it avoids some of the pointless
- ** warnings that certain memory tools seem to find appropriate. */
- else {
- map->velocity_map = (byte **)malloc(sizeof(byte *) * velocity_maps_nr);
- for (i = 0; i < velocity_maps_nr; ++i)
- map->velocity_map[i] = (byte *)malloc(SFX_VELOCITIES_NR);
- }
- for (i = 0; i < SFX_INSTRUMENTS_NR; ++i)
- map->velocity_map_index[i] = SFX_NO_VELOCITY_MAP;
-
- map->percussion_volume_adjust = 0;
- for (i = 0; i < SFX_RHYTHM_NR; ++i)
- map->percussion_map[i] = i;
-
-
- for (i = 0; i < SFX_INSTRUMENTS_NR; ++i) {
- map->patch_map[i].patch = i;
- map->patch_key_shift[i] = 0;
- map->patch_volume_adjust[i] = 0;
- }
-
- return map;
-}
-
-void sfx_instrument_map_free(sfx_instrument_map_t *map) {
- if (!map)
- return;
-
- if (map->velocity_map) {
- int i;
- for (i = 0; i < map->velocity_maps_nr; i++)
- free(map->velocity_map[i]);
- free(map->velocity_map);
- map->velocity_map = NULL;
- }
-
- if (map->initialisation_block) {
- free(map->initialisation_block);
- map->initialisation_block = NULL;
- }
-
- free(map);
-}
-
-#define PATCH_MAP_OFFSET 0x0000
-#define PATCH_KEY_SHIFT_OFFSET 0x0080
-#define PATCH_VOLUME_ADJUST_OFFSET 0x0100
-#define PATCH_PERCUSSION_MAP_OFFSET 0x0180
-#define PATCH_PERCUSSION_VOLUME_ADJUST 0x0200
-#define PATCH_VELOCITY_MAP_INDEX 0x0201
-#define PATCH_VELOCITY_MAP(i) (0x0281 + (0x80 * i))
-#define PATCH_INIT_DATA_SIZE_LE 0x0481
-#define PATCH_INIT_DATA 0x0483
-
-#define PATCH_INSTRUMENT_MAPS_NR 4
-
-#define PATCH_MIN_SIZE PATCH_INIT_DATA
-
-
-static int patch001_type0_length(byte *data, size_t length) {
- unsigned int pos = 492 + 246 * data[491];
-
- /* printf("timbres %d (post = %04x)\n",data[491], pos);*/
-
- if ((length >= (pos + 386)) && (data[pos] == 0xAB) && (data[pos + 1] == 0xCD))
- pos += 386;
-
- /* printf("pos = %04x (%02x %02x)\n", pos, data[pos], data[pos + 1]); */
-
- if ((length >= (pos + 267)) && (data[pos] == 0xDC) && (data[pos + 1] == 0xBA))
- pos += 267;
-
- /* printf("pos = %04x %04x (%d)\n", pos, length, pos-length); */
-
-
- if (pos == length)
- return 1;
- return 0;
-}
-
-static int patch001_type1_length(byte *data, size_t length) {
- if ((length >= 1155) && (((data[1154] << 8) + data[1153] + 1155) == (int)length))
- return 1;
- return 0;
-}
-
-int sfx_instrument_map_detect(byte *data, size_t length) {
- /* length test */
- if (length < 1155)
- return SFX_MAP_MT32;
- if (length > 16889)
- return SFX_MAP_MT32_GM;
- if (patch001_type0_length(data, length) &&
- !patch001_type1_length(data, length))
- return SFX_MAP_MT32;
- if (patch001_type1_length(data, length) &&
- !patch001_type0_length(data, length))
- return SFX_MAP_MT32_GM;
- return SFX_MAP_UNKNOWN;
-}
-
-
-sfx_instrument_map_t *sfx_instrument_map_load_sci(byte *data, size_t size) {
- sfx_instrument_map_t * map;
- int i, m;
-
- if (data == NULL)
- return NULL;
-
- if (size < PATCH_MIN_SIZE) {
- warning("[instrument-map] Instrument map too small: %d of %d", (int) size, PATCH_MIN_SIZE);
- return NULL;
- }
-
- map = sfx_instrument_map_new(PATCH_INSTRUMENT_MAPS_NR);
-
- /* Set up MIDI intialisation data */
- map->initialisation_block_size = (int16)READ_LE_UINT16(data + PATCH_INIT_DATA_SIZE_LE);
- if (map->initialisation_block_size) {
- if (size < PATCH_MIN_SIZE + map->initialisation_block_size) {
- warning("[instrument-map] Instrument map too small for initialisation block: %d of %d", (int) size, PATCH_MIN_SIZE);
- return NULL;
- }
-
- if (size > PATCH_MIN_SIZE + map->initialisation_block_size)
- warning("[instrument-map] Instrument larger than required by initialisation block: %d of %d", (int) size, PATCH_MIN_SIZE);
-
- if (map->initialisation_block_size != 0) {
- map->initialisation_block = (byte *)malloc(map->initialisation_block_size);
- memcpy(map->initialisation_block, data + PATCH_INIT_DATA, map->initialisation_block_size);
- }
- }
-
- /* Set up basic instrument info */
- for (i = 0; i < SFX_INSTRUMENTS_NR; i++) {
- map->patch_map[i].patch = (char)data[PATCH_MAP_OFFSET + i];
- map->patch_key_shift[i] = (char)data[PATCH_KEY_SHIFT_OFFSET + i];
- map->patch_volume_adjust[i] = (char)data[PATCH_VOLUME_ADJUST_OFFSET + i];
- map->patch_bend_range[i] = SFX_UNMAPPED;
- map->velocity_map_index[i] = data[PATCH_VELOCITY_MAP_INDEX + i];
- }
-
- /* Set up percussion maps */
- map->percussion_volume_adjust = data[PATCH_PERCUSSION_VOLUME_ADJUST];
- for (i = 0; i < SFX_RHYTHM_NR; i++) {
- map->percussion_map[i] = data[PATCH_PERCUSSION_MAP_OFFSET + i];
- map->percussion_velocity_scale[i] = SFX_MAX_VELOCITY;
- }
-
- /* Set up velocity maps */
- for (m = 0; m < PATCH_INSTRUMENT_MAPS_NR; m++) {
- byte *velocity_map = map->velocity_map[m];
- for (i = 0; i < SFX_VELOCITIES_NR; i++)
- velocity_map[i] = data[PATCH_VELOCITY_MAP(m) + i];
- }
-
- map->percussion_velocity_map_index = 0;
-
- return map;
-}
-
-
-/* Output with the instrument map */
-#define MIDI_CHANNELS_NR 0x10
-
-struct decorated_midi_writer_t : public midi_writer_t {
- midi_writer_t *writer;
- sfx_patch_map_t patches[MIDI_CHANNELS_NR];
- sfx_instrument_map_t *map;
-};
-
-
-static void init_decorated(struct _midi_writer *self_) {
- decorated_midi_writer_t *self = (decorated_midi_writer_t *) self_;
- self->writer->init(self->writer);
-}
-
-static void set_option_decorated(struct _midi_writer *self_, char *name, char *value) {
- decorated_midi_writer_t *self = (decorated_midi_writer_t *) self_;
- self->writer->set_option(self->writer, name, value);
-}
-
-static void delay_decorated(struct _midi_writer *self_, int ticks) {
- decorated_midi_writer_t *self = (decorated_midi_writer_t *) self_;
- self->writer->delay(self->writer, ticks);
-}
-
-static void flush_decorated(struct _midi_writer *self_) {
- decorated_midi_writer_t *self = (decorated_midi_writer_t *) self_;
- if (self->writer->flush)
- self->writer->flush(self->writer);
-}
-
-static void reset_timer_decorated(struct _midi_writer *self_) {
- decorated_midi_writer_t *self = (decorated_midi_writer_t *) self_;
- self->writer->reset_timer(self->writer);
-}
-
-
-static void close_decorated(decorated_midi_writer_t *self) {
- sfx_instrument_map_free(self->map);
- self->map = NULL;
- self->writer->close(self->writer);
- free((void *)self->name);
- self->name = NULL;
- free(self);
-}
-
-#define BOUND_127(x) (((x) < 0)? 0 : (((x) > 0x7f)? 0x7f : (x)))
-
-static int bound_hard_127(int i, const char *descr) {
- int r = BOUND_127(i);
- if (r != i)
- warning("[instrument-map] Hard-clipping %02x to %02x in %s", i, r, descr);
- return r;
-}
-
-static Common::Error set_bend_range(midi_writer_t *writer, int channel, int range) {
- byte buf[3] = {0xb0, 0x65, 0x00};
-
- buf[0] |= channel & 0xf;
- if (writer->write(writer, buf, 3) != Common::kNoError)
- return Common::kUnknownError;
-
- buf[1] = 0x64;
- if (writer->write(writer, buf, 3) != Common::kNoError)
- return Common::kUnknownError;
-
- buf[1] = 0x06;
- buf[2] = BOUND_127(range);
- if (writer->write(writer, buf, 3) != Common::kNoError)
- return Common::kUnknownError;
-
- buf[1] = 0x26;
- buf[2] = 0;
- if (writer->write(writer, buf, 3) != Common::kNoError)
- return Common::kUnknownError;
-
- return Common::kNoError;
-}
-
-static Common::Error write_decorated(decorated_midi_writer_t *self, byte *buf, int len) {
- sfx_instrument_map_t *map = self->map;
- int op = *buf & 0xf0;
- int chan = *buf & 0x0f;
- int patch = self->patches[chan].patch;
- int rhythm = self->patches[chan].rhythm;
-
- assert(len >= 1);
-
- if (op == 0xC0 && chan != MIDI_RHYTHM_CHANNEL) { /* Program change */
- /*int*/
- patch = bound_hard_127(buf[1], "program change");
- int instrument = map->patch_map[patch].patch;
- int bend_range = map->patch_bend_range[patch];
-
- self->patches[chan] = map->patch_map[patch];
-
- if (instrument == SFX_UNMAPPED || instrument == SFX_MAPPED_TO_RHYTHM)
- return Common::kNoError;
-
- assert(len >= 2);
- buf[1] = bound_hard_127(instrument, "patch lookup");
-
- if (self->writer->write(self->writer, buf, len) != Common::kNoError)
- return Common::kUnknownError;
-
- if (bend_range != SFX_UNMAPPED)
- return set_bend_range(self->writer, chan, bend_range);
-
- return Common::kNoError;
- }
-
- if (chan == MIDI_RHYTHM_CHANNEL || patch == SFX_MAPPED_TO_RHYTHM) {
- /* Rhythm channel handling */
- switch (op) {
- case 0x80:
- case 0x90: { /* Note off / note on */
- int velocity, instrument, velocity_map_index, velocity_scale;
-
- if (patch == SFX_MAPPED_TO_RHYTHM) {
- buf[0] = (buf[0] & ~0x0f) | MIDI_RHYTHM_CHANNEL;
- instrument = rhythm;
- velocity_scale = SFX_MAX_VELOCITY;
- } else {
- int instrument_index = bound_hard_127(buf[1], "rhythm instrument index");
- instrument = map->percussion_map[instrument_index];
- velocity_scale = map->percussion_velocity_scale[instrument_index];
- }
-
- if (instrument == SFX_UNMAPPED)
- return Common::kNoError;
-
- assert(len >= 3);
-
- velocity = bound_hard_127(buf[2], "rhythm velocity");
- velocity_map_index = map->percussion_velocity_map_index;
-
- if (velocity_map_index != SFX_NO_VELOCITY_MAP)
- velocity = BOUND_127(velocity + map->velocity_map[velocity_map_index][velocity]);
-
- velocity = BOUND_127(velocity * velocity_scale / SFX_MAX_VELOCITY);
-
- buf[1] = bound_hard_127(instrument, "rhythm instrument");
- buf[2] = velocity;
-
- break;
- }
-
- case 0xB0: { /* Controller change */
- assert(len >= 3);
- if (buf[1] == 0x7) /* Volume change */
- buf[2] = BOUND_127(buf[2] + map->percussion_volume_adjust);
- break;
- }
-
- default:
- break;
- }
-
- } else {
- /* Instrument channel handling */
-
- if (patch == SFX_UNMAPPED)
- return Common::kNoError;
-
- switch (op) {
- case 0x80:
- case 0x90: { /* Note off / note on */
- int note = bound_hard_127(buf[1], "note");
- int velocity = bound_hard_127(buf[2], "velocity");
- int velocity_map_index = map->velocity_map_index[patch];
- assert(len >= 3);
-
- note += map->patch_key_shift[patch];
- /* Not the most efficient solutions, but the least error-prone */
- while (note < 0)
- note += 12;
- while (note > 0x7f)
- note -= 12;
-
- if (velocity_map_index != SFX_NO_VELOCITY_MAP)
- velocity = BOUND_127(velocity + map->velocity_map[velocity_map_index][velocity]);
-
- buf[1] = note;
- buf[2] = velocity;
- break;
- }
-
- case 0xB0: /* Controller change */
- assert(len >= 3);
- if (buf[1] == 0x7) /* Volume change */
- buf[2] = BOUND_127(buf[2] + map->patch_volume_adjust[patch]);
- break;
-
- default:
- break;
- }
- }
-
- return self->writer->write(self->writer, buf, len);
-}
-
-#define MIDI_BYTES_PER_SECOND 3250 /* This seems to be the minimum guarantee by the standard */
-#define MAX_PER_TICK (MIDI_BYTES_PER_SECOND / 60) /* After this, we ought to issue one tick of pause */
-
-static void init(midi_writer_t *writer, byte *data, size_t len) {
- size_t offset = 0;
- byte status = 0;
-
- /* Send init data as separate MIDI commands */
- while (offset < len) {
- int args;
- byte op = data[offset];
- byte msg[3];
- int i;
-
- if (op == 0xf0) {
- int msg_len;
- byte *find = (byte *) memchr(data + offset, 0xf7, len - offset);
-
- if (!find) {
- warning("[instrument-map] Failed to find end of sysex message");
- return;
- }
-
- msg_len = find - data - offset + 1;
- writer->write(writer, data + offset, msg_len);
-
- /* Wait at least 40ms after sysex */
- writer->delay(writer, 3);
- offset += msg_len;
- continue;
- }
-
- if (op < 0x80)
- op = status;
- else {
- status = op;
- offset++;
- }
-
- msg[0] = op;
-
- switch (op & 0xf0) {
- case 0xc0:
- case 0xd0:
- args = 1;
- break;
- default:
- args = 2;
- }
-
- if (args + offset > len) {
- warning("[instrument-map] Insufficient bytes remaining for MIDI command %02x", op);
- return;
- }
-
- for (i = 0; i < args; i++)
- msg[i + 1] = data[offset + i];
-
- writer->write(writer, msg, args + 1);
- offset += args;
-
- if (writer->flush)
- writer->flush(writer);
- }
-}
-
-#define NAME_SUFFIX "+instruments"
-
-midi_writer_t *sfx_mapped_writer(midi_writer_t *writer, sfx_instrument_map_t *map) {
- int i;
- decorated_midi_writer_t *retval;
-
- if (map == NULL)
- return writer;
-
- retval = (decorated_midi_writer_t *)malloc(sizeof(decorated_midi_writer_t));
- retval->writer = writer;
- retval->name = (char *)malloc(strlen(writer->name) + strlen(NAME_SUFFIX) + 1);
- strcpy(retval->name, writer->name);
- strcat(retval->name, NAME_SUFFIX);
-
- retval->init = (Common::Error (*)(midi_writer_t *)) init_decorated;
- retval->set_option = (Common::Error (*)(midi_writer_t *, char *, char *)) set_option_decorated;
- retval->write = (Common::Error (*)(midi_writer_t *, byte *, int)) write_decorated;
- retval->delay = (void (*)(midi_writer_t *, int)) delay_decorated;
- retval->flush = (void (*)(midi_writer_t *)) flush_decorated;
- retval->reset_timer = (void (*)(midi_writer_t *)) reset_timer_decorated;
- retval->close = (void (*)(midi_writer_t *)) close_decorated;
-
- retval->map = map;
-
- init(writer, map->initialisation_block, map->initialisation_block_size);
-
- for (i = 0; i < MIDI_CHANNELS_NR; i++)
- retval->patches[i].patch = SFX_UNMAPPED;
-
- return (midi_writer_t *) retval;
-}
-
-} // End of namespace Sci
diff --git a/engines/sci/sfx/seq/instrument-map.h b/engines/sci/sfx/seq/instrument-map.h
deleted file mode 100644
index e0c52ca735..0000000000
--- a/engines/sci/sfx/seq/instrument-map.h
+++ /dev/null
@@ -1,125 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-/* Implementation of SCI instrument maps for GM and MT-32. */
-
-#ifndef SCI_SFX_SEQ_INSTRUMENT_MAP_H
-#define SCI_SFX_SEQ_INSTRUMENT_MAP_H
-
-#include "sci/sfx/seq/midiwriter.h"
-
-namespace Sci {
-
-#define SFX_INSTRUMENTS_NR 0x80
-#define SFX_RHYTHM_NR 0x80
-#define SFX_VELOCITIES_NR 0x80
-#define SFX_NO_VELOCITY_MAP -1 /* use in velocity_map_index to indicate that no map should be used */
-
-/* Instrument map types */
-#define SFX_MAP_UNKNOWN 0
-#define SFX_MAP_MT32 1 /* Original MT-32 map format */
-#define SFX_MAP_MT32_GM 2 /* More recent map format used for both MT-32 and GM */
-
-/* Patch not mapped */
-#define SFX_UNMAPPED -1
-/* Patch mapped to rhythm key */
-#define SFX_MAPPED_TO_RHYTHM -2
-
-/* Maximum velocity (used for scaling) */
-#define SFX_MAX_VELOCITY 128
-
-struct sfx_patch_map_t {
- int patch; /* Native instrument, SFX_UNMAPPED or SFX_MAPPED_TO_RHYTHM */
- int rhythm; /* Rhythm key when patch == SFX_MAPPED_TO_RHYTHM */
-};
-
-struct sfx_instrument_map_t {
- sfx_patch_map_t patch_map[SFX_INSTRUMENTS_NR]; /* Map patch nr to which native instrument or rhythm key */
- int patch_key_shift[SFX_INSTRUMENTS_NR]; /* Shift patch key by how much? */
- int patch_volume_adjust[SFX_INSTRUMENTS_NR]; /* Adjust controller 7 by how much? */
- int patch_bend_range[SFX_INSTRUMENTS_NR]; /* Bend range in semitones or SFX_UNMAPPED for default */
-
- int percussion_map[SFX_RHYTHM_NR]; /* Map percussion instrument (RHYTH_CHANNEL) to what native 'key'? */
- int percussion_volume_adjust; /* unused in SCI patches */
-
- int velocity_map_index[SFX_INSTRUMENTS_NR]; /* Velocity translation map to use for that instrument */
- int velocity_maps_nr; /* How many velocity translation maps do we have? */
- byte **velocity_map; /* velocity_maps_nr entries, each of size SFX_VELOCITIES_NR */
- int percussion_velocity_map_index; /* Special index for the percussion map */
- int percussion_velocity_scale[SFX_INSTRUMENTS_NR]; /* Velocity scale (0 - SFX_PERC_MAX_VOL) */
-
- size_t initialisation_block_size;
- byte *initialisation_block; /* Initial MIDI commands to set up the device */
-};
-
-sfx_instrument_map_t *sfx_instrument_map_new(int velocity_maps_nr);
-/* Constructs a new default-initialised velocity map
-** Parameters: (int) velocity_maps_nr: Number of velocity maps to allocate
-** Returns : (sfx_instrument_map *) an initialised instrument map
-*/
-
-void sfx_instrument_map_free(sfx_instrument_map_t *map);
-/* Deallocates an instrument map
-** Parameters: (sfx_instrument_map *) map: The map to deallocate, or NULL for a no-op
-*/
-
-sfx_instrument_map_t *sfx_instrument_map_load_sci(byte *data, size_t length);
-/* Allocate and initialise an instrument map from SCI data
-** Parameters: (byte *) Pointer to the data to initialise from
-** (size_t) Number of bytes to expect within
-** Returns : (sfx_instrument_map_t *) An initialised instrument map for these settings, or NULL
-** if `data' is NULL or `data' and `length' do not permit a valid instrument map
-** If `data' is null, the function will return NULL quietly.
-*/
-
-sfx_instrument_map_t *sfx_instrument_map_mt32_to_gm(byte *data, size_t size);
-/* Allocate and initialise an instrument map from MT-32 patch data
-** Parameters: (byte *) Pointer to the MT-32 patch data to initialise from
-** (size_t) Number of bytes to expect within
-** Returns : (sfx_instrument_map_t *) An initialised instrument map for these settings
-** If `data' is null or invalid, the function will return a default MT-32 to GM map.
-*/
-
-int sfx_instrument_map_detect(byte *data, size_t size);
-/* Detects the type of patch data
-** Parameters: (byte *) Pointer to the patch data
-** (size_t) Number of bytes to expect within
-** Returns : (int) SFX_MAP_SCI1 for an SCI1 instrument map, SFX_MAP_SCI0_MT32 for SCI0 MT-32 patch data,
-** or SFX_MAP_UNKNOWN for unknown.
-*/
-
-midi_writer_t *sfx_mapped_writer(midi_writer_t *writer, sfx_instrument_map_t *map);
-/* Wrap a midi_writer_t into an instrument map
-** Parameters: (midi_writer_t *) writer: The writer to wrap
-** (sfx_instrument_map_t *) map: The map to apply to all commands going into the writer, or NULL
-** Returns : (midi_writer_t *) A MIDI writer that preprocesses all data by `map' and otherwise relies on `writer'
-** Effects : If successful and neccessary, this operation will send initialisation messages to the writer, as needed.
-** If `map' is NULL, this returns `writer'. Otherwise it sets up a Decorator that handles translation and automatically
-** deallocates the instrument map when the writer is closed.
-*/
-
-} // End of namespace Sci
-
-#endif // SCI_SFX_SEQ_INSTRUMENT_MAP_H
diff --git a/engines/sci/sfx/seq/map-mt32-to-gm.cpp b/engines/sci/sfx/seq/map-mt32-to-gm.cpp
deleted file mode 100644
index 269f6cb24f..0000000000
--- a/engines/sci/sfx/seq/map-mt32-to-gm.cpp
+++ /dev/null
@@ -1,792 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-#include "common/scummsys.h"
-#include "sci/resource.h"
-#include "sci/engine/state.h"
-#include "sci/sfx/seq/instrument-map.h"
-
-namespace Sci {
-
-#define DEBUG_MT32_TO_GM
-
-static const char *GM_Instrument_Names[] = {
- /*000*/ "Acoustic Grand Piano",
- /*001*/ "Bright Acoustic Piano",
- /*002*/ "Electric Grand Piano",
- /*003*/ "Honky-tonk Piano",
- /*004*/ "Electric Piano 1",
- /*005*/ "Electric Piano 2",
- /*006*/ "Harpsichord",
- /*007*/ "Clavinet",
- /*008*/ "Celesta",
- /*009*/ "Glockenspiel",
- /*010*/ "Music Box",
- /*011*/ "Vibraphone",
- /*012*/ "Marimba",
- /*013*/ "Xylophone",
- /*014*/ "Tubular Bells",
- /*015*/ "Dulcimer",
- /*016*/ "Drawbar Organ",
- /*017*/ "Percussive Organ",
- /*018*/ "Rock Organ",
- /*019*/ "Church Organ",
- /*020*/ "Reed Organ",
- /*021*/ "Accordion",
- /*022*/ "Harmonica",
- /*023*/ "Tango Accordion",
- /*024*/ "Acoustic Guitar (nylon)",
- /*025*/ "Acoustic Guitar (steel)",
- /*026*/ "Electric Guitar (jazz)",
- /*027*/ "Electric Guitar (clean)",
- /*028*/ "Electric Guitar (muted)",
- /*029*/ "Overdriven Guitar",
- /*030*/ "Distortion Guitar",
- /*031*/ "Guitar Harmonics",
- /*032*/ "Acoustic Bass",
- /*033*/ "Electric Bass (finger)",
- /*034*/ "Electric Bass (pick)",
- /*035*/ "Fretless Bass",
- /*036*/ "Slap Bass 1",
- /*037*/ "Slap Bass 2",
- /*038*/ "Synth Bass 1",
- /*039*/ "Synth Bass 2",
- /*040*/ "Violin",
- /*041*/ "Viola",
- /*042*/ "Cello",
- /*043*/ "Contrabass",
- /*044*/ "Tremolo Strings",
- /*045*/ "Pizzicato Strings",
- /*046*/ "Orchestral Harp",
- /*047*/ "Timpani",
- /*048*/ "String Ensemble 1",
- /*049*/ "String Ensemble 2",
- /*050*/ "SynthStrings 1",
- /*051*/ "SynthStrings 2",
- /*052*/ "Choir Aahs",
- /*053*/ "Voice Oohs",
- /*054*/ "Synth Voice",
- /*055*/ "Orchestra Hit",
- /*056*/ "Trumpet",
- /*057*/ "Trombone",
- /*058*/ "Tuba",
- /*059*/ "Muted Trumpet",
- /*060*/ "French Horn",
- /*061*/ "Brass Section",
- /*062*/ "SynthBrass 1",
- /*063*/ "SynthBrass 2",
- /*064*/ "Soprano Sax",
- /*065*/ "Alto Sax",
- /*066*/ "Tenor Sax",
- /*067*/ "Baritone Sax",
- /*068*/ "Oboe",
- /*069*/ "English Horn",
- /*070*/ "Bassoon",
- /*071*/ "Clarinet",
- /*072*/ "Piccolo",
- /*073*/ "Flute",
- /*074*/ "Recorder",
- /*075*/ "Pan Flute",
- /*076*/ "Blown Bottle",
- /*077*/ "Shakuhachi",
- /*078*/ "Whistle",
- /*079*/ "Ocarina",
- /*080*/ "Lead 1 (square)",
- /*081*/ "Lead 2 (sawtooth)",
- /*082*/ "Lead 3 (calliope)",
- /*083*/ "Lead 4 (chiff)",
- /*084*/ "Lead 5 (charang)",
- /*085*/ "Lead 6 (voice)",
- /*086*/ "Lead 7 (fifths)",
- /*087*/ "Lead 8 (bass+lead)",
- /*088*/ "Pad 1 (new age)",
- /*089*/ "Pad 2 (warm)",
- /*090*/ "Pad 3 (polysynth)",
- /*091*/ "Pad 4 (choir)",
- /*092*/ "Pad 5 (bowed)",
- /*093*/ "Pad 6 (metallic)",
- /*094*/ "Pad 7 (halo)",
- /*095*/ "Pad 8 (sweep)",
- /*096*/ "FX 1 (rain)",
- /*097*/ "FX 2 (soundtrack)",
- /*098*/ "FX 3 (crystal)",
- /*099*/ "FX 4 (atmosphere)",
- /*100*/ "FX 5 (brightness)",
- /*101*/ "FX 6 (goblins)",
- /*102*/ "FX 7 (echoes)",
- /*103*/ "FX 8 (sci-fi)",
- /*104*/ "Sitar",
- /*105*/ "Banjo",
- /*106*/ "Shamisen",
- /*107*/ "Koto",
- /*108*/ "Kalimba",
- /*109*/ "Bag pipe",
- /*110*/ "Fiddle",
- /*111*/ "Shannai",
- /*112*/ "Tinkle Bell",
- /*113*/ "Agogo",
- /*114*/ "Steel Drums",
- /*115*/ "Woodblock",
- /*116*/ "Taiko Drum",
- /*117*/ "Melodic Tom",
- /*118*/ "Synth Drum",
- /*119*/ "Reverse Cymbal",
- /*120*/ "Guitar Fret Noise",
- /*121*/ "Breath Noise",
- /*122*/ "Seashore",
- /*123*/ "Bird Tweet",
- /*124*/ "Telephone Ring",
- /*125*/ "Helicopter",
- /*126*/ "Applause",
- /*127*/ "Gunshot"
-};
-
-/* The GM Percussion map is downwards compatible to the MT32 map, which is used in SCI */
-static const char *GM_Percussion_Names[] = {
- /*00*/ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- /*10*/ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- /*20*/ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- /*30*/ 0, 0, 0, 0,
- /* The preceeding percussions are not covered by the GM standard */
- /*34*/ "Acoustic Bass Drum",
- /*35*/ "Bass Drum 1",
- /*36*/ "Side Stick",
- /*37*/ "Acoustic Snare",
- /*38*/ "Hand Clap",
- /*39*/ "Electric Snare",
- /*40*/ "Low Floor Tom",
- /*41*/ "Closed Hi-Hat",
- /*42*/ "High Floor Tom",
- /*43*/ "Pedal Hi-Hat",
- /*44*/ "Low Tom",
- /*45*/ "Open Hi-Hat",
- /*46*/ "Low-Mid Tom",
- /*47*/ "Hi-Mid Tom",
- /*48*/ "Crash Cymbal 1",
- /*49*/ "High Tom",
- /*50*/ "Ride Cymbal 1",
- /*51*/ "Chinese Cymbal",
- /*52*/ "Ride Bell",
- /*53*/ "Tambourine",
- /*54*/ "Splash Cymbal",
- /*55*/ "Cowbell",
- /*56*/ "Crash Cymbal 2",
- /*57*/ "Vibraslap",
- /*58*/ "Ride Cymbal 2",
- /*59*/ "Hi Bongo",
- /*60*/ "Low Bongo",
- /*61*/ "Mute Hi Conga",
- /*62*/ "Open Hi Conga",
- /*63*/ "Low Conga",
- /*64*/ "High Timbale",
- /*65*/ "Low Timbale",
- /*66*/ "High Agogo",
- /*67*/ "Low Agogo",
- /*68*/ "Cabasa",
- /*69*/ "Maracas",
- /*70*/ "Short Whistle",
- /*71*/ "Long Whistle",
- /*72*/ "Short Guiro",
- /*73*/ "Long Guiro",
- /*74*/ "Claves",
- /*75*/ "Hi Wood Block",
- /*76*/ "Low Wood Block",
- /*77*/ "Mute Cuica",
- /*78*/ "Open Cuica",
- /*79*/ "Mute Triangle",
- /*80*/ "Open Triangle"
-};
-
-/*******************************************
- * Fancy instrument mappings begin here... *
- *******************************************/
-
-
-static struct {
- const char *name;
- int8 gm_instr;
- int8 gm_rhythm_key;
-} MT32_PresetTimbreMaps[] = {
- /*000*/ {"AcouPiano1", 0, SFX_UNMAPPED},
- /*001*/ {"AcouPiano2", 1, SFX_UNMAPPED},
- /*002*/ {"AcouPiano3", 0, SFX_UNMAPPED},
- /*003*/ {"ElecPiano1", 4, SFX_UNMAPPED},
- /*004*/ {"ElecPiano2", 5, SFX_UNMAPPED},
- /*005*/ {"ElecPiano3", 4, SFX_UNMAPPED},
- /*006*/ {"ElecPiano4", 5, SFX_UNMAPPED},
- /*007*/ {"Honkytonk ", 3, SFX_UNMAPPED},
- /*008*/ {"Elec Org 1", 16, SFX_UNMAPPED},
- /*009*/ {"Elec Org 2", 17, SFX_UNMAPPED},
- /*010*/ {"Elec Org 3", 18, SFX_UNMAPPED},
- /*011*/ {"Elec Org 4", 18, SFX_UNMAPPED},
- /*012*/ {"Pipe Org 1", 19, SFX_UNMAPPED},
- /*013*/ {"Pipe Org 2", 19, SFX_UNMAPPED},
- /*014*/ {"Pipe Org 3", 20, SFX_UNMAPPED},
- /*015*/ {"Accordion ", 21, SFX_UNMAPPED},
- /*016*/ {"Harpsi 1 ", 6, SFX_UNMAPPED},
- /*017*/ {"Harpsi 2 ", 6, SFX_UNMAPPED},
- /*018*/ {"Harpsi 3 ", 6, SFX_UNMAPPED},
- /*019*/ {"Clavi 1 ", 7, SFX_UNMAPPED},
- /*020*/ {"Clavi 2 ", 7, SFX_UNMAPPED},
- /*021*/ {"Clavi 3 ", 7, SFX_UNMAPPED},
- /*022*/ {"Celesta 1 ", 8, SFX_UNMAPPED},
- /*023*/ {"Celesta 2 ", 8, SFX_UNMAPPED},
- /*024*/ {"Syn Brass1", 62, SFX_UNMAPPED},
- /*025*/ {"Syn Brass2", 63, SFX_UNMAPPED},
- /*026*/ {"Syn Brass3", 62, SFX_UNMAPPED},
- /*027*/ {"Syn Brass4", 63, SFX_UNMAPPED},
- /*028*/ {"Syn Bass 1", 38, SFX_UNMAPPED},
- /*029*/ {"Syn Bass 2", 39, SFX_UNMAPPED},
- /*030*/ {"Syn Bass 3", 38, SFX_UNMAPPED},
- /*031*/ {"Syn Bass 4", 39, SFX_UNMAPPED},
- /*032*/ {"Fantasy ", 88, SFX_UNMAPPED},
- /*033*/ {"Harmo Pan ", 89, SFX_UNMAPPED},
- /*034*/ {"Chorale ", 52, SFX_UNMAPPED},
- /*035*/ {"Glasses ", 98, SFX_UNMAPPED},
- /*036*/ {"Soundtrack", 97, SFX_UNMAPPED},
- /*037*/ {"Atmosphere", 99, SFX_UNMAPPED},
- /*038*/ {"Warm Bell ", 89, SFX_UNMAPPED},
- /*039*/ {"Funny Vox ", 85, SFX_UNMAPPED},
- /*040*/ {"Echo Bell ", 39, SFX_UNMAPPED},
- /*041*/ {"Ice Rain ", 101, SFX_UNMAPPED},
- /*042*/ {"Oboe 2001 ", 68, SFX_UNMAPPED},
- /*043*/ {"Echo Pan ", 87, SFX_UNMAPPED},
- /*044*/ {"DoctorSolo", 86, SFX_UNMAPPED},
- /*045*/ {"Schooldaze", 103, SFX_UNMAPPED},
- /*046*/ {"BellSinger", 88, SFX_UNMAPPED},
- /*047*/ {"SquareWave", 80, SFX_UNMAPPED},
- /*048*/ {"Str Sect 1", 48, SFX_UNMAPPED},
- /*049*/ {"Str Sect 2", 48, SFX_UNMAPPED},
- /*050*/ {"Str Sect 3", 49, SFX_UNMAPPED},
- /*051*/ {"Pizzicato ", 45, SFX_UNMAPPED},
- /*052*/ {"Violin 1 ", 40, SFX_UNMAPPED},
- /*053*/ {"Violin 2 ", 40, SFX_UNMAPPED},
- /*054*/ {"Cello 1 ", 42, SFX_UNMAPPED},
- /*055*/ {"Cello 2 ", 42, SFX_UNMAPPED},
- /*056*/ {"Contrabass", 43, SFX_UNMAPPED},
- /*057*/ {"Harp 1 ", 46, SFX_UNMAPPED},
- /*058*/ {"Harp 2 ", 46, SFX_UNMAPPED},
- /*059*/ {"Guitar 1 ", 24, SFX_UNMAPPED},
- /*060*/ {"Guitar 2 ", 25, SFX_UNMAPPED},
- /*061*/ {"Elec Gtr 1", 26, SFX_UNMAPPED},
- /*062*/ {"Elec Gtr 2", 27, SFX_UNMAPPED},
- /*063*/ {"Sitar ", 104, SFX_UNMAPPED},
- /*064*/ {"Acou Bass1", 32, SFX_UNMAPPED},
- /*065*/ {"Acou Bass2", 33, SFX_UNMAPPED},
- /*066*/ {"Elec Bass1", 34, SFX_UNMAPPED},
- /*067*/ {"Elec Bass2", 39, SFX_UNMAPPED},
- /*068*/ {"Slap Bass1", 36, SFX_UNMAPPED},
- /*069*/ {"Slap Bass2", 37, SFX_UNMAPPED},
- /*070*/ {"Fretless 1", 35, SFX_UNMAPPED},
- /*071*/ {"Fretless 2", 35, SFX_UNMAPPED},
- /*072*/ {"Flute 1 ", 73, SFX_UNMAPPED},
- /*073*/ {"Flute 2 ", 73, SFX_UNMAPPED},
- /*074*/ {"Piccolo 1 ", 72, SFX_UNMAPPED},
- /*075*/ {"Piccolo 2 ", 72, SFX_UNMAPPED},
- /*076*/ {"Recorder ", 74, SFX_UNMAPPED},
- /*077*/ {"Panpipes ", 75, SFX_UNMAPPED},
- /*078*/ {"Sax 1 ", 64, SFX_UNMAPPED},
- /*079*/ {"Sax 2 ", 65, SFX_UNMAPPED},
- /*080*/ {"Sax 3 ", 66, SFX_UNMAPPED},
- /*081*/ {"Sax 4 ", 67, SFX_UNMAPPED},
- /*082*/ {"Clarinet 1", 71, SFX_UNMAPPED},
- /*083*/ {"Clarinet 2", 71, SFX_UNMAPPED},
- /*084*/ {"Oboe ", 68, SFX_UNMAPPED},
- /*085*/ {"Engl Horn ", 69, SFX_UNMAPPED},
- /*086*/ {"Bassoon ", 70, SFX_UNMAPPED},
- /*087*/ {"Harmonica ", 22, SFX_UNMAPPED},
- /*088*/ {"Trumpet 1 ", 56, SFX_UNMAPPED},
- /*089*/ {"Trumpet 2 ", 56, SFX_UNMAPPED},
- /*090*/ {"Trombone 1", 57, SFX_UNMAPPED},
- /*091*/ {"Trombone 2", 57, SFX_UNMAPPED},
- /*092*/ {"Fr Horn 1 ", 60, SFX_UNMAPPED},
- /*093*/ {"Fr Horn 2 ", 60, SFX_UNMAPPED},
- /*094*/ {"Tuba ", 58, SFX_UNMAPPED},
- /*095*/ {"Brs Sect 1", 61, SFX_UNMAPPED},
- /*096*/ {"Brs Sect 2", 61, SFX_UNMAPPED},
- /*097*/ {"Vibe 1 ", 11, SFX_UNMAPPED},
- /*098*/ {"Vibe 2 ", 11, SFX_UNMAPPED},
- /*099*/ {"Syn Mallet", 15, SFX_UNMAPPED},
- /*100*/ {"Wind Bell ", 88, SFX_UNMAPPED},
- /*101*/ {"Glock ", 9, SFX_UNMAPPED},
- /*102*/ {"Tube Bell ", 14, SFX_UNMAPPED},
- /*103*/ {"Xylophone ", 13, SFX_UNMAPPED},
- /*104*/ {"Marimba ", 12, SFX_UNMAPPED},
- /*105*/ {"Koto ", 107, SFX_UNMAPPED},
- /*106*/ {"Sho ", 111, SFX_UNMAPPED},
- /*107*/ {"Shakuhachi", 77, SFX_UNMAPPED},
- /*108*/ {"Whistle 1 ", 78, SFX_UNMAPPED},
- /*109*/ {"Whistle 2 ", 78, SFX_UNMAPPED},
- /*110*/ {"BottleBlow", 76, SFX_UNMAPPED},
- /*111*/ {"BreathPipe", 121, SFX_UNMAPPED},
- /*112*/ {"Timpani ", 47, SFX_UNMAPPED},
- /*113*/ {"MelodicTom", 117, SFX_UNMAPPED},
- /*114*/ {"Deep Snare", SFX_MAPPED_TO_RHYTHM, 37},
- /*115*/ {"Elec Perc1", 115, SFX_UNMAPPED}, /* ? */
- /*116*/ {"Elec Perc2", 118, SFX_UNMAPPED}, /* ? */
- /*117*/ {"Taiko ", 116, SFX_UNMAPPED},
- /*118*/ {"Taiko Rim ", 118, SFX_UNMAPPED},
- /*119*/ {"Cymbal ", SFX_MAPPED_TO_RHYTHM, 50},
- /*120*/ {"Castanets ", SFX_MAPPED_TO_RHYTHM, SFX_UNMAPPED},
- /*121*/ {"Triangle ", 112, SFX_UNMAPPED},
- /*122*/ {"Orche Hit ", 55, SFX_UNMAPPED},
- /*123*/ {"Telephone ", 124, SFX_UNMAPPED},
- /*124*/ {"Bird Tweet", 123, SFX_UNMAPPED},
- /*125*/ {"OneNoteJam", SFX_UNMAPPED, SFX_UNMAPPED}, /* ? */
- /*126*/ {"WaterBells", 98, SFX_UNMAPPED},
- /*127*/ {"JungleTune", SFX_UNMAPPED, SFX_UNMAPPED} /* ? */
-};
-
-static struct {
- const char *name;
- int8 gm_instr;
- int8 gm_rhythmkey;
-} MT32_RhythmTimbreMaps[] = {
- /*00*/ {"Acou BD ", SFX_MAPPED_TO_RHYTHM, 34},
- /*01*/ {"Acou SD ", SFX_MAPPED_TO_RHYTHM, 37},
- /*02*/ {"Acou HiTom", 117, 49},
- /*03*/ {"AcouMidTom", 117, 46},
- /*04*/ {"AcouLowTom", 117, 40},
- /*05*/ {"Elec SD ", SFX_MAPPED_TO_RHYTHM, 39},
- /*06*/ {"Clsd HiHat", SFX_MAPPED_TO_RHYTHM, 41},
- /*07*/ {"OpenHiHat1", SFX_MAPPED_TO_RHYTHM, 45},
- /*08*/ {"Crash Cym ", SFX_MAPPED_TO_RHYTHM, 48},
- /*09*/ {"Ride Cym ", SFX_MAPPED_TO_RHYTHM, 50},
- /*10*/ {"Rim Shot ", SFX_MAPPED_TO_RHYTHM, 36},
- /*11*/ {"Hand Clap ", SFX_MAPPED_TO_RHYTHM, 38},
- /*12*/ {"Cowbell ", SFX_MAPPED_TO_RHYTHM, 55},
- /*13*/ {"Mt HiConga", SFX_MAPPED_TO_RHYTHM, 61},
- /*14*/ {"High Conga", SFX_MAPPED_TO_RHYTHM, 62},
- /*15*/ {"Low Conga ", SFX_MAPPED_TO_RHYTHM, 63},
- /*16*/ {"Hi Timbale", SFX_MAPPED_TO_RHYTHM, 64},
- /*17*/ {"LowTimbale", SFX_MAPPED_TO_RHYTHM, 65},
- /*18*/ {"High Bongo", SFX_MAPPED_TO_RHYTHM, 59},
- /*19*/ {"Low Bongo ", SFX_MAPPED_TO_RHYTHM, 60},
- /*20*/ {"High Agogo", 113, 66},
- /*21*/ {"Low Agogo ", 113, 67},
- /*22*/ {"Tambourine", SFX_MAPPED_TO_RHYTHM, 53},
- /*23*/ {"Claves ", SFX_MAPPED_TO_RHYTHM, 74},
- /*24*/ {"Maracas ", SFX_MAPPED_TO_RHYTHM, 69},
- /*25*/ {"SmbaWhis L", 78, 71},
- /*26*/ {"SmbaWhis S", 78, 70},
- /*27*/ {"Cabasa ", SFX_MAPPED_TO_RHYTHM, 68},
- /*28*/ {"Quijada ", SFX_MAPPED_TO_RHYTHM, 72},
- /*29*/ {"OpenHiHat2", SFX_MAPPED_TO_RHYTHM, 43}
-};
-
-static int8 MT32_PresetRhythmKeymap[] = {
- SFX_UNMAPPED, SFX_UNMAPPED, SFX_UNMAPPED, SFX_UNMAPPED, SFX_UNMAPPED, SFX_UNMAPPED, SFX_UNMAPPED, SFX_UNMAPPED, SFX_UNMAPPED, SFX_UNMAPPED,
- SFX_UNMAPPED, SFX_UNMAPPED, SFX_UNMAPPED, SFX_UNMAPPED, SFX_UNMAPPED, SFX_UNMAPPED, SFX_UNMAPPED, SFX_UNMAPPED, SFX_UNMAPPED, SFX_UNMAPPED,
- SFX_UNMAPPED, SFX_UNMAPPED, SFX_UNMAPPED, SFX_UNMAPPED, SFX_UNMAPPED, SFX_UNMAPPED, SFX_UNMAPPED, SFX_UNMAPPED, SFX_UNMAPPED, SFX_UNMAPPED,
- SFX_UNMAPPED, SFX_UNMAPPED, SFX_UNMAPPED, SFX_UNMAPPED, 34, 34, 36, 37, 38, 39,
- 40, 41, 42, 43, 44, 45, 46, 47, 48, 49,
- 50, SFX_UNMAPPED, SFX_UNMAPPED, 53, SFX_UNMAPPED, 55, SFX_UNMAPPED, SFX_UNMAPPED, SFX_UNMAPPED, 59,
- 60, 61, 62, 63, 64, 65, 66, 67, 68, 69,
- 70, 71, 72, SFX_UNMAPPED, 74, SFX_UNMAPPED, SFX_UNMAPPED, SFX_UNMAPPED, SFX_UNMAPPED, SFX_UNMAPPED,
- SFX_UNMAPPED, SFX_UNMAPPED, SFX_UNMAPPED, SFX_UNMAPPED, SFX_UNMAPPED, SFX_UNMAPPED, SFX_UNMAPPED, SFX_UNMAPPED, SFX_UNMAPPED, SFX_UNMAPPED,
- SFX_UNMAPPED, SFX_UNMAPPED, SFX_UNMAPPED, SFX_UNMAPPED, SFX_UNMAPPED, SFX_UNMAPPED, SFX_UNMAPPED, SFX_UNMAPPED, SFX_UNMAPPED, SFX_UNMAPPED,
- SFX_UNMAPPED, SFX_UNMAPPED, SFX_UNMAPPED, SFX_UNMAPPED, SFX_UNMAPPED, SFX_UNMAPPED, SFX_UNMAPPED, SFX_UNMAPPED, SFX_UNMAPPED, SFX_UNMAPPED,
- SFX_UNMAPPED, SFX_UNMAPPED, SFX_UNMAPPED, SFX_UNMAPPED, SFX_UNMAPPED, SFX_UNMAPPED, SFX_UNMAPPED, SFX_UNMAPPED, SFX_UNMAPPED, SFX_UNMAPPED,
- SFX_UNMAPPED, SFX_UNMAPPED, SFX_UNMAPPED, SFX_UNMAPPED, SFX_UNMAPPED, SFX_UNMAPPED, SFX_UNMAPPED, SFX_UNMAPPED
-};
-
-/* +++ - Don't change unless you've got a good reason
- ++ - Looks good, sounds ok
- + - Not too bad, but is it right?
- ? - Where do I map this one?
- ?? - Any good ideas?
- ??? - I'm clueless?
- R - Rhythm... */
-static struct {
- const char *name;
- int8 gm_instr;
- int8 gm_rhythm_key;
-} MT32_MemoryTimbreMaps[] = {
- {"AccPnoKA2 ", 1, SFX_UNMAPPED}, /* ++ (KQ1) */
- {"Acou BD ", SFX_MAPPED_TO_RHYTHM, 34}, /* R (PQ2) */
- {"Acou SD ", SFX_MAPPED_TO_RHYTHM, 37}, /* R (PQ2) */
- {"AcouPnoKA ", 0, SFX_UNMAPPED}, /* ++ (KQ1) */
- {"BASS ", 32, SFX_UNMAPPED}, /* + (LSL3) */
- {"BASSOONPCM", 70, SFX_UNMAPPED}, /* + (CB) */
- {"BEACH WAVE", 122, SFX_UNMAPPED}, /* + (LSL3) */
- {"BagPipes ", 109, SFX_UNMAPPED},
- {"BassPizzMS", 45, SFX_UNMAPPED}, /* ++ (HQ) */
- {"BassoonKA ", 70, SFX_UNMAPPED}, /* ++ (KQ1) */
- {"Bell MS", 112, SFX_UNMAPPED}, /* ++ (iceMan) */
- {"Bells MS", 112, SFX_UNMAPPED}, /* + (HQ) */
- {"Big Bell ", 14, SFX_UNMAPPED}, /* + (CB) */
- {"Bird Tweet", 123, SFX_UNMAPPED},
- {"BrsSect MS", 61, SFX_UNMAPPED}, /* +++ (iceMan) */
- {"CLAPPING ", 126, SFX_UNMAPPED}, /* ++ (LSL3) */
- {"Cabasa ", SFX_MAPPED_TO_RHYTHM, 68}, /* R (HBoG) */
- {"Calliope ", 82, SFX_UNMAPPED}, /* +++ (HQ) */
- {"CelticHarp", 46, SFX_UNMAPPED}, /* ++ (CoC) */
- {"Chicago MS", 1, SFX_UNMAPPED}, /* ++ (iceMan) */
- {"Chop ", 117, SFX_UNMAPPED},
- {"Chorale MS", 52, SFX_UNMAPPED}, /* + (CoC) */
- {"ClarinetMS", 71, SFX_UNMAPPED},
- {"Claves ", SFX_MAPPED_TO_RHYTHM, 74}, /* R (PQ2) */
- {"Claw MS", 118, SFX_UNMAPPED}, /* + (HQ) */
- {"ClockBell ", 14, SFX_UNMAPPED}, /* + (CB) */
- {"ConcertCym", SFX_MAPPED_TO_RHYTHM, 54}, /* R ? (KQ1) */
- {"Conga MS", SFX_MAPPED_TO_RHYTHM, 63}, /* R (HQ) */
- {"CoolPhone ", 124, SFX_UNMAPPED}, /* ++ (LSL3) */
- {"CracklesMS", 115, SFX_UNMAPPED}, /* ? (CoC, HQ) */
- {"CreakyD MS", SFX_UNMAPPED, SFX_UNMAPPED}, /* ??? (KQ1) */
- {"Cricket ", 120, SFX_UNMAPPED}, /* ? (CB) */
- {"CrshCymbMS", SFX_MAPPED_TO_RHYTHM, 56}, /* R +++ (iceMan) */
- {"CstlGateMS", SFX_UNMAPPED, SFX_UNMAPPED}, /* ? (HQ) */
- {"CymSwellMS", SFX_MAPPED_TO_RHYTHM, 54}, /* R ? (CoC, HQ) */
- {"CymbRollKA", SFX_MAPPED_TO_RHYTHM, 56}, /* R ? (KQ1) */
- {"Cymbal Lo ", SFX_UNMAPPED, SFX_UNMAPPED}, /* R ? (LSL3) */
- {"card ", SFX_UNMAPPED, SFX_UNMAPPED}, /* ? (HBoG) */
- {"DirtGtr MS", 30, SFX_UNMAPPED}, /* + (iceMan) */
- {"DirtGtr2MS", 29, SFX_UNMAPPED}, /* + (iceMan) */
- {"E Bass MS", 33, SFX_UNMAPPED}, /* + (SQ3) */
- {"ElecBassMS", 33, SFX_UNMAPPED},
- {"ElecGtr MS", 27, SFX_UNMAPPED}, /* ++ (iceMan) */
- {"EnglHornMS", 69, SFX_UNMAPPED},
- {"FantasiaKA", 88, SFX_UNMAPPED},
- {"Fantasy ", 99, SFX_UNMAPPED}, /* + (PQ2) */
- {"Fantasy2MS", 99, SFX_UNMAPPED}, /* ++ (CoC, HQ) */
- {"Filter MS", 95, SFX_UNMAPPED}, /* +++ (iceMan) */
- {"Filter2 MS", 95, SFX_UNMAPPED}, /* ++ (iceMan) */
- {"Flame2 MS", 121, SFX_UNMAPPED}, /* ? (HQ) */
- {"Flames MS", 121, SFX_UNMAPPED}, /* ? (HQ) */
- {"Flute MS", 73, SFX_UNMAPPED}, /* +++ (HQ) */
- {"FogHorn MS", 58, SFX_UNMAPPED},
- {"FrHorn1 MS", 60, SFX_UNMAPPED}, /* +++ (HQ) */
- {"FunnyTrmp ", 56, SFX_UNMAPPED}, /* ++ (CB) */
- {"GameSnd MS", 80, SFX_UNMAPPED},
- {"Glock MS", 9, SFX_UNMAPPED}, /* +++ (HQ) */
- {"Gunshot ", 127, SFX_UNMAPPED}, /* +++ (CB) */
- {"Hammer MS", SFX_UNMAPPED, SFX_UNMAPPED}, /* ? (HQ) */
- {"Harmonica2", 22, SFX_UNMAPPED}, /* +++ (CB) */
- {"Harpsi 1 ", 6, SFX_UNMAPPED}, /* + (HBoG) */
- {"Harpsi 2 ", 6, SFX_UNMAPPED}, /* +++ (CB) */
- {"Heart MS", 116, SFX_UNMAPPED}, /* ? (iceMan) */
- {"Horse1 MS", 115, SFX_UNMAPPED}, /* ? (CoC, HQ) */
- {"Horse2 MS", 115, SFX_UNMAPPED}, /* ? (CoC, HQ) */
- {"InHale MS", 121, SFX_UNMAPPED}, /* ++ (iceMan) */
- {"KNIFE ", 120, SFX_UNMAPPED}, /* ? (LSL3) */
- {"KenBanjo ", 105, SFX_UNMAPPED}, /* +++ (CB) */
- {"Kiss MS", 25, SFX_UNMAPPED}, /* ++ (HQ) */
- {"KongHit ", SFX_UNMAPPED, SFX_UNMAPPED}, /* ??? (KQ1) */
- {"Koto ", 107, SFX_UNMAPPED}, /* +++ (PQ2) */
- {"Laser MS", 81, SFX_UNMAPPED}, /* ?? (HQ) */
- {"Meeps MS", 62, SFX_UNMAPPED}, /* ? (HQ) */
- {"MTrak MS", 62, SFX_UNMAPPED}, /* ?? (iceMan) */
- {"MachGun MS", 127, SFX_UNMAPPED}, /* ? (iceMan) */
- {"OCEANSOUND", 122, SFX_UNMAPPED}, /* + (LSL3) */
- {"Oboe 2001 ", 68, SFX_UNMAPPED}, /* + (PQ2) */
- {"Ocean MS", 122, SFX_UNMAPPED}, /* + (iceMan) */
- {"PPG 2.3 MS", 75, SFX_UNMAPPED}, /* ? (iceMan) */
- {"PianoCrank", SFX_UNMAPPED, SFX_UNMAPPED}, /* ? (CB) */
- {"PicSnareMS", SFX_MAPPED_TO_RHYTHM, 39}, /* R ? (iceMan) */
- {"PiccoloKA ", 72, SFX_UNMAPPED}, /* +++ (KQ1) */
- {"PinkBassMS", 39, SFX_UNMAPPED},
- {"Pizz2 ", 45, SFX_UNMAPPED}, /* ++ (CB) */
- {"Portcullis", SFX_UNMAPPED, SFX_UNMAPPED}, /* ? (KQ1) */
- {"Raspbry MS", 81, SFX_UNMAPPED}, /* ? (HQ) */
- {"RatSqueek ", 72, SFX_UNMAPPED}, /* ? (CB, CoC) */
- {"Record78 ", SFX_UNMAPPED, SFX_UNMAPPED}, /* +++ (CB) */
- {"RecorderMS", 74, SFX_UNMAPPED}, /* +++ (CoC) */
- {"Red Baron ", 125, SFX_UNMAPPED}, /* ? (CB) */
- {"ReedPipMS ", 20, SFX_UNMAPPED}, /* +++ (Coc) */
- {"RevCymb MS", 119, SFX_UNMAPPED},
- {"RifleShot ", 127, SFX_UNMAPPED}, /* + (CB) */
- {"RimShot MS", SFX_MAPPED_TO_RHYTHM, 36}, /* R */
- {"SHOWER ", 52, SFX_UNMAPPED}, /* ? (LSL3) */
- {"SQ Bass MS", 32, SFX_UNMAPPED}, /* + (SQ3) */
- {"ShakuVibMS", 79, SFX_UNMAPPED}, /* + (iceMan) */
- {"SlapBassMS", 36, SFX_UNMAPPED}, /* +++ (iceMan) */
- {"Snare MS", SFX_MAPPED_TO_RHYTHM, 37}, /* R (HQ) */
- {"Some Birds", 123, SFX_UNMAPPED}, /* + (CB) */
- {"Sonar MS", 78, SFX_UNMAPPED}, /* ? (iceMan) */
- {"Soundtrk2 ", 97, SFX_UNMAPPED}, /* +++ (CB) */
- {"Soundtrack", 97, SFX_UNMAPPED}, /* ++ (CoC) */
- {"SqurWaveMS", 80, SFX_UNMAPPED},
- {"StabBassMS", 34, SFX_UNMAPPED}, /* + (iceMan) */
- {"SteelDrmMS", 114, SFX_UNMAPPED}, /* +++ (iceMan) */
- {"StrSect1MS", 48, SFX_UNMAPPED}, /* ++ (HQ) */
- {"String MS", 45, SFX_UNMAPPED}, /* + (CoC) */
- {"Syn-Choir ", 91, SFX_UNMAPPED},
- {"Syn Brass4", 63, SFX_UNMAPPED}, /* ++ (PQ2) */
- {"SynBass MS", 38, SFX_UNMAPPED},
- {"SwmpBackgr", 120, SFX_UNMAPPED}, /* ?? (CB,HQ) */
- {"T-Bone2 MS", 57, SFX_UNMAPPED}, /* +++ (HQ) */
- {"Taiko ", 116, 34}, /* +++ (Coc) */
- {"Taiko Rim ", 118, 36}, /* +++ (LSL3) */
- {"Timpani1 ", 47, SFX_UNMAPPED}, /* +++ (CB) */
- {"Tom MS", 117, 47}, /* +++ (iceMan) */
- {"Toms MS", 117, 47}, /* +++ (CoC, HQ) */
- {"Tpt1prtl ", 56, SFX_UNMAPPED}, /* +++ (KQ1) */
- {"TriangleMS", 112, 80}, /* R (CoC) */
- {"Trumpet 1 ", 56, SFX_UNMAPPED}, /* +++ (CoC) */
- {"Type MS", 114, SFX_UNMAPPED}, /* ? (iceMan) */
- {"WaterBells", 98, SFX_UNMAPPED}, /* + (PQ2) */
- {"WaterFallK", SFX_UNMAPPED, SFX_UNMAPPED}, /* ? (KQ1) */
- {"Whiporill ", 123, SFX_UNMAPPED}, /* + (CB) */
- {"Wind ", SFX_UNMAPPED, SFX_UNMAPPED}, /* ? (CB) */
- {"Wind MS", SFX_UNMAPPED, SFX_UNMAPPED}, /* ? (HQ, iceMan) */
- {"Wind2 MS", SFX_UNMAPPED, SFX_UNMAPPED}, /* ? (CoC) */
- {"Woodpecker", 115, SFX_UNMAPPED}, /* ? (CB) */
- {"WtrFall MS", SFX_UNMAPPED, SFX_UNMAPPED}, /* ? (CoC, HQ, iceMan) */
- {0, 0, 0}
-};
-
-static int8 lookup_instrument(const char *iname) {
- int i = 0;
-
- while (MT32_MemoryTimbreMaps[i].name) {
- if (scumm_strnicmp(iname, MT32_MemoryTimbreMaps[i].name, 10) == 0)
- return MT32_MemoryTimbreMaps[i].gm_instr;
- i++;
- }
- return SFX_UNMAPPED;
-}
-
-static int8 lookup_rhythm_key(const char *iname) {
- int i = 0;
-
- while (MT32_MemoryTimbreMaps[i].name) {
- if (scumm_strnicmp(iname, MT32_MemoryTimbreMaps[i].name, 10) == 0)
- return MT32_MemoryTimbreMaps[i].gm_rhythm_key;
- i++;
- }
- return SFX_UNMAPPED;
-}
-
-static void print_map(int sci, int ins, int rhythm, int mt32) {
-#ifdef DEBUG_MT32_TO_GM
- if (ins == SFX_UNMAPPED || (ins == SFX_MAPPED_TO_RHYTHM && rhythm == SFX_UNMAPPED)) {
- printf("[MT32-to-GM] No mapping available for [%i] `%s' (%i)\n",
- sci, MT32_PresetTimbreMaps[mt32].name, mt32);
- return;
- }
-
- if (ins == SFX_MAPPED_TO_RHYTHM) {
- printf("[MT32-to-GM] Mapping [%i] `%s' (%i) to `%s' [R] (%i)\n",
- sci, MT32_PresetTimbreMaps[mt32].name, mt32,
- GM_Percussion_Names[rhythm], rhythm);
- return;
- }
-
- printf("[MT32-to-GM] Mapping [%i] `%s' (%i) to `%s' (%i)\n",
- sci, MT32_PresetTimbreMaps[mt32].name, mt32,
- GM_Instrument_Names[ins], ins);
-#endif
-}
-
-static void print_map_mem(int sci, int ins, int rhythm, char *mt32) {
-#ifdef DEBUG_MT32_TO_GM
- char name[11];
-
- strncpy(name, mt32, 10);
- name[10] = 0;
-
- if (ins == SFX_UNMAPPED || (ins == SFX_MAPPED_TO_RHYTHM && rhythm == SFX_UNMAPPED)) {
- printf("[MT32-to-GM] No mapping available for [%i] `%s'\n",
- sci, name);
- return;
- }
-
- if (ins == SFX_MAPPED_TO_RHYTHM) {
- printf("[MT32-to-GM] Mapping [%i] `%s' to `%s' [R] (%i)\n",
- sci, name, GM_Percussion_Names[rhythm], rhythm);
- return;
- }
-
- printf("[MT32-to-GM] Mapping [%i] `%s' to `%s' (%i)\n",
- sci, name, GM_Instrument_Names[ins], ins);
-#endif
-}
-
-static void print_map_rhythm(int sci, int ins, int rhythm, int mt32) {
-#ifdef DEBUG_MT32_TO_GM
- if (ins == SFX_UNMAPPED || (ins == SFX_MAPPED_TO_RHYTHM && rhythm == SFX_UNMAPPED)) {
- printf("[MT32-to-GM] No mapping available for [%i] `%s' [R] (%i)\n",
- sci, MT32_RhythmTimbreMaps[mt32].name, mt32);
- return;
- }
-
- if (ins == SFX_MAPPED_TO_RHYTHM) {
- printf("[MT32-to-GM] Mapping [%i] `%s' [R] (%i) to `%s' [R] (%i)\n",
- sci, MT32_RhythmTimbreMaps[mt32].name, mt32,
- GM_Percussion_Names[rhythm], rhythm);
- return;
- }
-
- printf("[MT32-to-GM] Mapping [%i] `%s' [R] (%i) to `%s' (%i)\n",
- sci, MT32_RhythmTimbreMaps[mt32].name, mt32,
- GM_Instrument_Names[ins], ins);
-#endif
-}
-
-static void print_map_rhythm_mem(int sci, int rhythm, char *mt32) {
-#ifdef DEBUG_MT32_TO_GM
- char name[11];
-
- strncpy(name, mt32, 10);
- name[10] = 0;
-
- if (rhythm == SFX_UNMAPPED) {
- printf("[MT32-to-GM] No mapping available for [%i] `%s'\n",
- sci, name);
- return;
- }
-
- printf("[MT32-to-GM] Mapping [%i] `%s' to `%s' (%i)\n",
- sci, name, GM_Percussion_Names[rhythm], rhythm);
-#endif
-}
-
-sfx_instrument_map_t *sfx_instrument_map_mt32_to_gm(byte *data, size_t size) {
- int memtimbres, patches;
- uint8 group, number, keyshift, finetune, bender_range;
- uint8 *patchpointer;
- uint32 pos;
- sfx_instrument_map_t * map;
- int i;
- int type;
-
- map = sfx_instrument_map_new(0);
-
- for (i = 0; i < SFX_INSTRUMENTS_NR; i++) {
- map->patch_map[i].patch = MT32_PresetTimbreMaps[i].gm_instr;
- map->patch_key_shift[i] = 0;
- map->patch_volume_adjust[i] = 0;
- map->patch_bend_range[i] = 12;
- map->velocity_map_index[i] = SFX_NO_VELOCITY_MAP;
- }
-
- map->percussion_volume_adjust = 0;
- map->percussion_velocity_map_index = SFX_NO_VELOCITY_MAP;
-
- for (i = 0; i < SFX_RHYTHM_NR; i++) {
- map->percussion_map[i] = MT32_PresetRhythmKeymap[i];
- map->percussion_velocity_scale[i] = SFX_MAX_VELOCITY;
- }
-
- if (!data) {
- printf("[MT32-to-GM] No MT-32 patch data supplied, using default mapping\n");
- return map;
- }
-
- type = sfx_instrument_map_detect(data, size);
-
- if (type == SFX_MAP_UNKNOWN) {
- printf("[MT32-to-GM] Patch data format unknown, using default mapping\n");
- return map;
- }
- if (type == SFX_MAP_MT32_GM) {
- printf("[MT32-to-GM] Patch data format not supported, using default mapping\n");
- return map;
- }
-
- memtimbres = *(data + 0x1EB);
- pos = 0x1EC + memtimbres * 0xF6;
-
- if (size > pos && ((0x100 * *(data + pos) + *(data + pos + 1)) == 0xABCD)) {
- patches = 96;
- pos += 2 + 8 * 48;
- } else
- patches = 48;
-
- printf("[MT32-to-GM] %d MT-32 Patches detected\n", patches);
- printf("[MT32-to-GM] %d MT-32 Memory Timbres\n", memtimbres);
-
- printf("[MT32-to-GM] Mapping patches..\n");
-
- for (i = 0; i < patches; i++) {
- char *name;
-
- if (i < 48)
- patchpointer = data + 0x6B + 8 * i;
- else
- patchpointer = data + 0x1EC + 8 * (i - 48) + memtimbres * 0xF6 + 2;
-
- group = *patchpointer;
- number = *(patchpointer + 1);
- keyshift = *(patchpointer + 2);
- finetune = *(patchpointer + 3);
- bender_range = *(patchpointer + 4);
-
- switch (group) {
- case 0:
- map->patch_map[i].patch = MT32_PresetTimbreMaps[number].gm_instr;
- map->patch_map[i].rhythm = MT32_PresetTimbreMaps[number].gm_rhythm_key;
- print_map(i, map->patch_map[i].patch, map->patch_map[i].rhythm, number);
- break;
- case 1:
- map->patch_map[i].patch = MT32_PresetTimbreMaps[number + 64].gm_instr;
- map->patch_map[i].rhythm = MT32_PresetTimbreMaps[number + 64].gm_rhythm_key;
- print_map(i, map->patch_map[i].patch, map->patch_map[i].rhythm, number + 64);
- break;
- case 2:
- name = (char *) data + 0x1EC + number * 0xF6;
- map->patch_map[i].patch = lookup_instrument(name);
- map->patch_map[i].rhythm = SFX_UNMAPPED;
- print_map_mem(i, map->patch_map[i].patch, map->patch_map[i].rhythm, name);
- break;
- case 3:
- map->patch_map[i].patch = MT32_RhythmTimbreMaps[number].gm_instr;
- map->patch_map[i].rhythm = SFX_UNMAPPED;
- print_map_rhythm(i, map->patch_map[i].patch, map->patch_map[i].rhythm, number);
- break;
- default:
- break;
- }
-
- /* map->patch_key_shift[i] = (int) (keyshift & 0x3F) - 24; */
- map->patch_bend_range[i] = bender_range & 0x1F;
- }
-
- if (size > pos && ((0x100 * *(data + pos) + *(data + pos + 1)) == 0xDCBA)) {
- printf("[MT32-to-GM] Mapping percussion..\n");
-
- for (i = 0; i < 64 ; i++) {
- number = *(data + pos + 4 * i + 2);
-
- if (number < 64) {
- char *name = (char *) data + 0x1EC + number * 0xF6;
- map->percussion_map[i + 23] = lookup_rhythm_key(name);
- print_map_rhythm_mem(i, map->percussion_map[i + 23], name);
- } else {
- if (number < 94) {
- map->percussion_map[i + 23] = MT32_RhythmTimbreMaps[number - 64].gm_rhythmkey;
- print_map_rhythm(i, SFX_MAPPED_TO_RHYTHM, map->percussion_map[i + 23], number - 64);
- } else
- map->percussion_map[i + 23] = SFX_UNMAPPED;
- }
-
- map->percussion_velocity_scale[i + 23] = *(data + pos + 4 * i + 3) * SFX_MAX_VELOCITY / 100;
- }
- }
-
- return map;
-}
-
-} // End of namespace Sci
diff --git a/engines/sci/sfx/seq/midiwriter.h b/engines/sci/sfx/seq/midiwriter.h
deleted file mode 100644
index 24e432ffc4..0000000000
--- a/engines/sci/sfx/seq/midiwriter.h
+++ /dev/null
@@ -1,88 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-/* song player structure */
-
-#ifndef SCI_SFX_SEQ_MIDIWRITER_H
-#define SCI_SFX_SEQ_MIDIWRITER_H
-
-#include "common/scummsys.h"
-#include "common/error.h"
-
-namespace Sci {
-
-struct midi_writer_t {
- char *name; /* Name description of the device */
-
- Common::Error (*init)(midi_writer_t *self);
- /* Initializes the writer
- ** Parameters: (midi_writer_t *) self: Self reference
- ** Returns : (int) Common::kNoError on success, Common::kUnknownError if the device could not be
- ** opened
- */
-
- Common::Error (*set_option)(midi_writer_t *self, char *name, char *value);
- /* Sets an option for the writer
- ** Parameters: (char *) name: Name of the option to set
- ** (char *) value: Value of the option to set
- ** Returns : (int) Common::kNoError on success, Common::kUnknownError otherwise (unsupported option)
- */
-
- Common::Error (*write)(midi_writer_t *self, unsigned char *buf, int len);
- /* Writes some bytes to the MIDI stream
- ** Parameters: (char *) buf: The buffer to write
- ** (int) len: Number of bytes to write
- ** Returns : (int) Common::kNoError on success, Common::kUnknownError on failure
- ** No delta time is expected here.
- */
-
- void (*delay)(midi_writer_t *self, int ticks);
- /* Introduces an explicit delay
- ** Parameters: (int) ticks: Number of 60 Hz ticks to sleep
- */
-
- void (*flush)(midi_writer_t *self); /* May be NULL */
- /* Flushes the MIDI file descriptor
- ** Parameters: (midi_writer_t *) self: Self reference
- */
-
- void (*reset_timer)(midi_writer_t *self);
- /* Resets the timer associated with this device
- ** Parameters: (midi_writer_t *) self: Self reference
- ** This function makes sure that a subsequent write would have effect
- ** immediately, and any delay() would be relative to the point in time
- ** this function was invoked at.
- */
-
- void (*close)(midi_writer_t *self);
- /* Closes the associated MIDI device
- ** Parameters: (midi_writer_t *) self: Self reference
- */
-};
-
-
-} // End of namespace Sci
-
-#endif // SCI_SFX_SEQ_MIDIWRITER_H
diff --git a/engines/sci/sfx/softseq/adlib.cpp b/engines/sci/sfx/softseq/adlib.cpp
deleted file mode 100644
index 11802917a2..0000000000
--- a/engines/sci/sfx/softseq/adlib.cpp
+++ /dev/null
@@ -1,827 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-#include "sci/sci.h"
-
-#include "sound/fmopl.h"
-#include "sound/softsynth/emumidi.h"
-
-#include "sci/resource.h"
-#include "sci/sfx/softseq/mididriver.h"
-
-namespace Sci {
-
-#ifdef __DC__
-#define STEREO false
-#else
-#define STEREO true
-#endif
-
-// FIXME: We don't seem to be sending the polyphony init data, so disable this for now
-#define ADLIB_DISABLE_VOICE_MAPPING
-
-class MidiDriver_Adlib : public MidiDriver_Emulated {
-public:
- enum {
- kVoices = 9,
- kRhythmKeys = 62
- };
-
- MidiDriver_Adlib(Audio::Mixer *mixer) : MidiDriver_Emulated(mixer), _playSwitch(true), _masterVolume(15), _rhythmKeyMap(0), _opl(0) { }
- virtual ~MidiDriver_Adlib() { }
-
- // MidiDriver
- int open(bool isSCI0);
- void close();
- void send(uint32 b);
- MidiChannel *allocateChannel() { return NULL; }
- MidiChannel *getPercussionChannel() { return NULL; }
-
- // AudioStream
- bool isStereo() const { return _stereo; }
- int getRate() const { return _mixer->getOutputRate(); }
-
- // MidiDriver_Emulated
- void generateSamples(int16 *buf, int len);
-
- void setVolume(byte volume);
- void playSwitch(bool play);
- bool loadResource(const byte *data, uint size);
- virtual uint32 property(int prop, uint32 param);
-
-private:
- enum ChannelID {
- kLeftChannel = 1,
- kRightChannel = 2
- };
-
- struct AdlibOperator {
- bool amplitudeMod;
- bool vibrato;
- bool envelopeType;
- bool kbScaleRate;
- byte frequencyMult; // (0-15)
- byte kbScaleLevel; // (0-3)
- byte totalLevel; // (0-63, 0=max, 63=min)
- byte attackRate; // (0-15)
- byte decayRate; // (0-15)
- byte sustainLevel; // (0-15)
- byte releaseRate; // (0-15)
- byte waveForm; // (0-3)
- };
-
- struct AdlibModulator {
- byte feedback; // (0-7)
- bool algorithm;
- };
-
- struct AdlibPatch {
- AdlibOperator op[2];
- AdlibModulator mod;
- };
-
- struct Channel {
- uint8 patch; // Patch setting
- uint8 volume; // Channel volume (0-63)
- uint8 pan; // Pan setting (0-127, 64 is center)
- uint8 holdPedal; // Hold pedal setting (0 to 63 is off, 127 to 64 is on)
- uint8 extraVoices; // The number of additional voices this channel optimally needs
- uint16 pitchWheel; // Pitch wheel setting (0-16383, 8192 is center)
- uint8 lastVoice; // Last voice used for this MIDI channel
- bool enableVelocity; // Enable velocity control (SCI0)
-
- Channel() : patch(0), volume(63), pan(64), holdPedal(0), extraVoices(0),
- pitchWheel(8192), lastVoice(0), enableVelocity(false) { }
- };
-
- struct AdlibVoice {
- int8 channel; // MIDI channel that this voice is assigned to or -1
- int8 note; // Currently playing MIDI note or -1
- int patch; // Currently playing patch or -1
- uint8 velocity; // Note velocity
- bool isSustained; // Flag indicating a note that is being sustained by the hold pedal
- uint16 age; // Age of the current note
-
- AdlibVoice() : channel(-1), note(-1), patch(-1), velocity(0), isSustained(false), age(0) { }
- };
-
- bool _stereo;
- bool _isSCI0;
- OPL::OPL *_opl;
- bool _playSwitch;
- int _masterVolume;
- Channel _channels[MIDI_CHANNELS];
- AdlibVoice _voices[kVoices];
- byte *_rhythmKeyMap;
- Common::Array<AdlibPatch> _patches;
-
- void loadInstrument(const byte *ins);
- void voiceOn(int voice, int note, int velocity);
- void voiceOff(int voice);
- void setPatch(int voice, int patch);
- void setNote(int voice, int note, bool key);
- void setVelocity(int voice);
- void setOperator(int oper, AdlibOperator &op);
- void setRegister(int reg, int value, int channels = kLeftChannel | kRightChannel);
- void renewNotes(int channel, bool key);
- void noteOn(int channel, int note, int velocity);
- void noteOff(int channel, int note);
- int findVoice(int channel);
- void voiceMapping(int channel, int voices);
- void assignVoices(int channel, int voices);
- void releaseVoices(int channel, int voices);
- void donateVoices();
- int findVoiceBasic(int channel);
- void setVelocityReg(int regOffset, int velocity, int kbScaleLevel, int pan);
- int calcVelocity(int voice, int op);
-};
-
-class MidiPlayer_Adlib : public MidiPlayer {
-public:
- MidiPlayer_Adlib() { _driver = new MidiDriver_Adlib(g_system->getMixer()); }
- int open(ResourceManager *resMan);
- int getPlayMask(SciVersion soundVersion);
- int getPolyphony() const { return MidiDriver_Adlib::kVoices; }
- bool hasRhythmChannel() const { return false; }
- void setVolume(byte volume) { static_cast<MidiDriver_Adlib *>(_driver)->setVolume(volume); }
- void playSwitch(bool play) { static_cast<MidiDriver_Adlib *>(_driver)->playSwitch(play); }
- void loadInstrument(int idx, byte *data);
-};
-
-static const byte registerOffset[MidiDriver_Adlib::kVoices] = {
- 0x00, 0x01, 0x02, 0x08, 0x09, 0x0A, 0x10, 0x11, 0x12
-};
-
-static const byte velocityMap1[64] = {
- 0x00, 0x0c, 0x0d, 0x0e, 0x0f, 0x11, 0x12, 0x13,
- 0x14, 0x16, 0x17, 0x18, 0x1a, 0x1b, 0x1c, 0x1d,
- 0x1f, 0x20, 0x21, 0x22, 0x23, 0x24, 0x25, 0x26,
- 0x27, 0x28, 0x29, 0x2a, 0x2b, 0x2d, 0x2d, 0x2e,
- 0x2f, 0x30, 0x31, 0x32, 0x32, 0x33, 0x34, 0x34,
- 0x35, 0x36, 0x36, 0x37, 0x38, 0x38, 0x39, 0x3a,
- 0x3b, 0x3b, 0x3b, 0x3c, 0x3c, 0x3c, 0x3d, 0x3d,
- 0x3d, 0x3e, 0x3e, 0x3e, 0x3e, 0x3f, 0x3f, 0x3f
-};
-
-static const byte velocityMap2[64] = {
- 0x00, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a,
- 0x1b, 0x1c, 0x1d, 0x1e, 0x1f, 0x20, 0x21, 0x21,
- 0x22, 0x23, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29,
- 0x2a, 0x2b, 0x2c, 0x2d, 0x2e, 0x2f, 0x2f, 0x30,
- 0x31, 0x32, 0x32, 0x33, 0x34, 0x34, 0x35, 0x36,
- 0x36, 0x37, 0x38, 0x38, 0x39, 0x39, 0x3a, 0x3a,
- 0x3b, 0x3b, 0x3b, 0x3c, 0x3c, 0x3c, 0x3d, 0x3d,
- 0x3d, 0x3e, 0x3e, 0x3e, 0x3e, 0x3f, 0x3f, 0x3f
-};
-
-static const int ym3812_note[13] = {
- 0x157, 0x16b, 0x181, 0x198, 0x1b0, 0x1ca,
- 0x1e5, 0x202, 0x220, 0x241, 0x263, 0x287,
- 0x2ae
-};
-
-int MidiDriver_Adlib::open(bool isSCI0) {
- int rate = _mixer->getOutputRate();
-
- _stereo = STEREO;
-
- debug(3, "ADLIB: Starting driver in %s mode", (isSCI0 ? "SCI0" : "SCI1"));
- _isSCI0 = isSCI0;
-
- _opl = OPL::Config::create(isStereo() ? OPL::Config::kDualOpl2 : OPL::Config::kOpl2);
-
- // Try falling back to mono, thus plain OPL2 emualtor, when no Dual OPL2 is available.
- if (!_opl && _stereo) {
- _stereo = false;
- _opl = OPL::Config::create(OPL::Config::kOpl2);
- }
-
- if (!_opl)
- return -1;
-
- _opl->init(rate);
-
- setRegister(0xBD, 0);
- setRegister(0x08, 0);
- setRegister(0x01, 0x20);
-
- MidiDriver_Emulated::open();
-
- _mixer->playInputStream(Audio::Mixer::kMusicSoundType, &_mixerSoundHandle, this, -1, _mixer->kMaxChannelVolume, 0, false);
-
- return 0;
-}
-
-void MidiDriver_Adlib::close() {
- _mixer->stopHandle(_mixerSoundHandle);
-
- delete _opl;
- delete[] _rhythmKeyMap;
-}
-
-void MidiDriver_Adlib::setVolume(byte volume) {
- _masterVolume = volume;
- renewNotes(-1, true);
-}
-
-// MIDI messages can be found at http://www.midi.org/techspecs/midimessages.php
-void MidiDriver_Adlib::send(uint32 b) {
- byte command = b & 0xf0;
- byte channel = b & 0xf;
- byte op1 = (b >> 8) & 0xff;
- byte op2 = (b >> 16) & 0xff;
-
- switch (command) {
- case 0x80:
- noteOff(channel, op1);
- break;
- case 0x90:
- noteOn(channel, op1, op2);
- break;
- case 0xe0:
- _channels[channel].pitchWheel = (op1 & 0x7f) | ((op2 & 0x7f) << 7);
- renewNotes(channel, true);
- break;
- case 0xb0:
- switch (op1) {
- case 0x07:
- _channels[channel].volume = op2 >> 1;
- renewNotes(channel, true);
- break;
- case 0x0a:
- _channels[channel].pan = op2;
- renewNotes(channel, true);
- break;
- case 0x40:
- _channels[channel].holdPedal = op2;
- if (op2 == 0) {
- for (int i = 0; i < kVoices; i++) {
- if ((_voices[i].channel == channel) && _voices[i].isSustained)
- voiceOff(i);
- }
- }
- break;
- case 0x4b:
-#ifndef ADLIB_DISABLE_VOICE_MAPPING
- voiceMapping(channel, op2);
-#endif
- break;
- case 0x4e:
- // FIXME: this flag should be set to 0 when a new song is started
- debug(3, "ADLIB: Setting velocity control flag for channel %i to %i", channel, op2);
- _channels[channel].enableVelocity = op2;
- break;
- case SCI_MIDI_CHANNEL_NOTES_OFF:
- for (int i = 0; i < kVoices; i++)
- if ((_voices[i].channel == channel) && (_voices[i].note != -1))
- voiceOff(i);
- break;
- default:
- //warning("ADLIB: ignoring MIDI command %02x %02x %02x", command | channel, op1, op2);
- break;
- }
- break;
- case 0xc0:
- _channels[channel].patch = op1;
- break;
- // The original adlib driver from sierra ignores aftertouch completely, so should we
- case 0xa0: // Polyphonic key pressure (aftertouch)
- case 0xd0: // Channel pressure (aftertouch)
- break;
- case 0xf0: // SysEx, ignore it
- break;
- default:
- warning("ADLIB: Unknown event %02x", command);
- }
-}
-
-void MidiDriver_Adlib::generateSamples(int16 *data, int len) {
- if (isStereo())
- len <<= 1;
- _opl->readBuffer(data, len);
-
- // Increase the age of the notes
- for (int i = 0; i < kVoices; i++) {
- if (_voices[i].note != -1)
- _voices[i].age++;
- }
-}
-
-void MidiDriver_Adlib::loadInstrument(const byte *ins) {
- AdlibPatch patch;
-
- // Set data for the operators
- for (int i = 0; i < 2; i++) {
- const byte *op = ins + i * 13;
- patch.op[i].kbScaleLevel = op[0] & 0x3;
- patch.op[i].frequencyMult = op[1] & 0xf;
- patch.op[i].attackRate = op[3] & 0xf;
- patch.op[i].sustainLevel = op[4] & 0xf;
- patch.op[i].envelopeType = op[5];
- patch.op[i].decayRate = op[6] & 0xf;
- patch.op[i].releaseRate = op[7] & 0xf;
- patch.op[i].totalLevel = op[8] & 0x3f;
- patch.op[i].amplitudeMod = op[9];
- patch.op[i].vibrato = op[10];
- patch.op[i].kbScaleRate = op[11];
- }
- patch.op[0].waveForm = ins[26] & 0x3;
- patch.op[1].waveForm = ins[27] & 0x3;
-
- // Set data for the modulator
- patch.mod.feedback = ins[2] & 0x7;
- patch.mod.algorithm = !ins[12]; // Flag is inverted
-
- _patches.push_back(patch);
-}
-
-void MidiDriver_Adlib::voiceMapping(int channel, int voices) {
- int curVoices = 0;
-
- for (int i = 0; i < kVoices; i++)
- if (_voices[i].channel == channel)
- curVoices++;
-
- curVoices += _channels[channel].extraVoices;
-
- if (curVoices < voices) {
- debug(3, "ADLIB: assigning %i additional voices to channel %i", voices - curVoices, channel);
- assignVoices(channel, voices - curVoices);
- } else if (curVoices > voices) {
- debug(3, "ADLIB: releasing %i voices from channel %i", curVoices - voices, channel);
- releaseVoices(channel, curVoices - voices);
- donateVoices();
- }
-}
-
-void MidiDriver_Adlib::assignVoices(int channel, int voices) {
- assert(voices > 0);
-
- for (int i = 0; i < kVoices; i++)
- if (_voices[i].channel == -1) {
- _voices[i].channel = channel;
- if (--voices == 0)
- return;
- }
-
- _channels[channel].extraVoices += voices;
-}
-
-void MidiDriver_Adlib::releaseVoices(int channel, int voices) {
- if (_channels[channel].extraVoices >= voices) {
- _channels[channel].extraVoices -= voices;
- return;
- }
-
- voices -= _channels[channel].extraVoices;
- _channels[channel].extraVoices = 0;
-
- for (int i = 0; i < kVoices; i++) {
- if ((_voices[i].channel == channel) && (_voices[i].note == -1)) {
- _voices[i].channel = -1;
- if (--voices == 0)
- return;
- }
- }
-
- for (int i = 0; i < kVoices; i++) {
- if (_voices[i].channel == channel) {
- voiceOff(i);
- _voices[i].channel = -1;
- if (--voices == 0)
- return;
- }
- }
-}
-
-void MidiDriver_Adlib::donateVoices() {
- int freeVoices = 0;
-
- for (int i = 0; i < kVoices; i++)
- if (_voices[i].channel == -1)
- freeVoices++;
-
- if (freeVoices == 0)
- return;
-
- for (int i = 0; i < MIDI_CHANNELS; i++) {
- if (_channels[i].extraVoices >= freeVoices) {
- assignVoices(i, freeVoices);
- _channels[i].extraVoices -= freeVoices;
- return;
- } else if (_channels[i].extraVoices > 0) {
- assignVoices(i, _channels[i].extraVoices);
- freeVoices -= _channels[i].extraVoices;
- _channels[i].extraVoices = 0;
- }
- }
-}
-
-void MidiDriver_Adlib::renewNotes(int channel, bool key) {
- for (int i = 0; i < kVoices; i++) {
- // Update all notes playing this channel
- if ((channel == -1) || (_voices[i].channel == channel)) {
- if (_voices[i].note != -1)
- setNote(i, _voices[i].note, key);
- }
- }
-}
-
-void MidiDriver_Adlib::noteOn(int channel, int note, int velocity) {
- if (velocity == 0)
- return noteOff(channel, note);
-
- velocity >>= 1;
-
- // Check for playable notes
- if ((note < 12) || (note > 107))
- return;
-
- for (int i = 0; i < kVoices; i++) {
- if ((_voices[i].channel == channel) && (_voices[i].note == note)) {
- voiceOff(i);
- voiceOn(i, note, velocity);
- return;
- }
- }
-
-#ifdef ADLIB_DISABLE_VOICE_MAPPING
- int voice = findVoiceBasic(channel);
-#else
- int voice = findVoice(channel);
-#endif
-
- if (voice == -1) {
- debug(3, "ADLIB: failed to find free voice assigned to channel %i", channel);
- return;
- }
-
- voiceOn(voice, note, velocity);
-}
-
-// FIXME: Temporary, see comment at top of file regarding ADLIB_DISABLE_VOICE_MAPPING
-int MidiDriver_Adlib::findVoiceBasic(int channel) {
- int voice = -1;
- int oldestVoice = -1;
- int oldestAge = -1;
-
- // Try to find a voice assigned to this channel that is free (round-robin)
- for (int i = 0; i < kVoices; i++) {
- int v = (_channels[channel].lastVoice + i + 1) % kVoices;
-
- if (_voices[v].note == -1) {
- voice = v;
- break;
- }
-
- // We also keep track of the oldest note in case the search fails
- if (_voices[v].age > oldestAge) {
- oldestAge = _voices[v].age;
- oldestVoice = v;
- }
- }
-
- if (voice == -1) {
- if (oldestVoice != -1) {
- voiceOff(oldestVoice);
- voice = oldestVoice;
- } else {
- return -1;
- }
- }
-
- _voices[voice].channel = channel;
- _channels[channel].lastVoice = voice;
- return voice;
-}
-
-int MidiDriver_Adlib::findVoice(int channel) {
- int voice = -1;
- int oldestVoice = -1;
- uint32 oldestAge = 0;
-
- // Try to find a voice assigned to this channel that is free (round-robin)
- for (int i = 0; i < kVoices; i++) {
- int v = (_channels[channel].lastVoice + i + 1) % kVoices;
-
- if (_voices[v].channel == channel) {
- if (_voices[v].note == -1) {
- voice = v;
- break;
- }
-
- // We also keep track of the oldest note in case the search fails
- // Notes started in the current time slice will not be selected
- if (_voices[v].age > oldestAge) {
- oldestAge = _voices[v].age;
- oldestVoice = v;
- }
- }
- }
-
- if (voice == -1) {
- if (oldestVoice != -1) {
- voiceOff(oldestVoice);
- voice = oldestVoice;
- } else {
- return -1;
- }
- }
-
- _channels[channel].lastVoice = voice;
- return voice;
-}
-
-void MidiDriver_Adlib::noteOff(int channel, int note) {
- for (int i = 0; i < kVoices; i++) {
- if ((_voices[i].channel == channel) && (_voices[i].note == note)) {
- if (_channels[channel].holdPedal)
- _voices[i].isSustained = true;
- else
- voiceOff(i);
- return;
- }
- }
-}
-
-void MidiDriver_Adlib::voiceOn(int voice, int note, int velocity) {
- int channel = _voices[voice].channel;
- int patch;
-
- _voices[voice].age = 0;
-
- if ((channel == 9) && _rhythmKeyMap) {
- patch = CLIP(note, 27, 88) + 101;
- } else {
- patch = _channels[channel].patch;
- }
-
- // Set patch if different from current patch
- if ((patch != _voices[voice].patch) && _playSwitch)
- setPatch(voice, patch);
-
- _voices[voice].velocity = velocity;
- setNote(voice, note, true);
-}
-
-void MidiDriver_Adlib::voiceOff(int voice) {
- _voices[voice].isSustained = false;
- setNote(voice, _voices[voice].note, 0);
- _voices[voice].note = -1;
- _voices[voice].age = 0;
-}
-
-void MidiDriver_Adlib::setNote(int voice, int note, bool key) {
- int channel = _voices[voice].channel;
- int n, fre, oct;
- float delta;
- int bend = _channels[channel].pitchWheel;
-
- if ((channel == 9) && _rhythmKeyMap) {
- note = _rhythmKeyMap[CLIP(note, 27, 88) - 27];
- }
-
- _voices[voice].note = note;
-
- delta = 0;
-
- n = note % 12;
-
- if (bend < 8192)
- bend = 8192 - bend;
- delta = (float)pow(2.0, (bend % 8192) / 8192.0);
-
- if (bend > 8192)
- fre = (int)(ym3812_note[n] * delta);
- else
- fre = (int)(ym3812_note[n] / delta);
-
- oct = note / 12 - 1;
-
- if (oct < 0)
- oct = 0;
-
- if (oct > 7)
- oct = 7;
-
- setRegister(0xA0 + voice, fre & 0xff);
- setRegister(0xB0 + voice, (key << 5) | (oct << 2) | (fre >> 8));
-
- setVelocity(voice);
-}
-
-void MidiDriver_Adlib::setVelocity(int voice) {
- AdlibPatch &patch = _patches[_voices[voice].patch];
- int pan = _channels[_voices[voice].channel].pan;
- setVelocityReg(registerOffset[voice] + 3, calcVelocity(voice, 1), patch.op[1].kbScaleLevel, pan);
-
- // In AM mode we need to set the level for both operators
- if (_patches[_voices[voice].patch].mod.algorithm == 1)
- setVelocityReg(registerOffset[voice], calcVelocity(voice, 0), patch.op[0].kbScaleLevel, pan);
-}
-
-int MidiDriver_Adlib::calcVelocity(int voice, int op) {
- if (_isSCI0) {
- int velocity = _masterVolume;
-
- if (velocity > 0)
- velocity += 3;
-
- if (velocity > 15)
- velocity = 15;
-
- int insVelocity;
- if (_channels[_voices[voice].channel].enableVelocity)
- insVelocity = _voices[voice].velocity;
- else
- insVelocity = 63 - _patches[_voices[voice].patch].op[op].totalLevel;
-
- // Note: Later SCI0 has a static table that is close to this formula, but not exactly the same.
- // Early SCI0 does (velocity * (insVelocity / 15))
- return velocity * insVelocity / 15;
- } else {
- AdlibOperator &oper = _patches[_voices[voice].patch].op[op];
- int velocity = _channels[_voices[voice].channel].volume + 1;
- velocity = velocity * (velocityMap1[_voices[voice].velocity] + 1) / 64;
- velocity = velocity * (_masterVolume + 1) / 16;
-
- if (--velocity < 0)
- velocity = 0;
-
- return velocityMap2[velocity] * (63 - oper.totalLevel) / 63;
- }
-}
-
-void MidiDriver_Adlib::setVelocityReg(int regOffset, int velocity, int kbScaleLevel, int pan) {
- if (!_playSwitch)
- velocity = 0;
-
- if (isStereo()) {
- int velLeft = velocity;
- int velRight = velocity;
-
- if (pan > 0x40)
- velLeft = velLeft * (0x7f - pan) / 0x3f;
- else if (pan < 0x40)
- velRight = velRight * pan / 0x40;
-
- setRegister(0x40 + regOffset, (kbScaleLevel << 6) | (63 - velLeft), kLeftChannel);
- setRegister(0x40 + regOffset, (kbScaleLevel << 6) | (63 - velRight), kRightChannel);
- } else {
- setRegister(0x40 + regOffset, (kbScaleLevel << 6) | (63 - velocity));
- }
-}
-
-void MidiDriver_Adlib::setPatch(int voice, int patch) {
- if ((patch < 0) || ((uint)patch >= _patches.size())) {
- warning("ADLIB: Invalid patch %i requested", patch);
- patch = 0;
- }
-
- _voices[voice].patch = patch;
- AdlibModulator &mod = _patches[patch].mod;
-
- // Set the common settings for both operators
- setOperator(registerOffset[voice], _patches[patch].op[0]);
- setOperator(registerOffset[voice] + 3, _patches[patch].op[1]);
-
- // Set the additional settings for the modulator
- byte algorithm = mod.algorithm ? 1 : 0;
- setRegister(0xC0 + voice, (mod.feedback << 1) | algorithm);
-}
-
-void MidiDriver_Adlib::setOperator(int reg, AdlibOperator &op) {
- setRegister(0x40 + reg, (op.kbScaleLevel << 6) | op.totalLevel);
- setRegister(0x60 + reg, (op.attackRate << 4) | op.decayRate);
- setRegister(0x80 + reg, (op.sustainLevel << 4) | op.releaseRate);
- setRegister(0x20 + reg, (op.amplitudeMod << 7) | (op.vibrato << 6)
- | (op.envelopeType << 5) | (op.kbScaleRate << 4) | op.frequencyMult);
- setRegister(0xE0 + reg, op.waveForm);
-}
-
-void MidiDriver_Adlib::setRegister(int reg, int value, int channels) {
- if (channels & kLeftChannel) {
- _opl->write(0x220, reg);
- _opl->write(0x221, value);
- }
-
- if (isStereo()) {
- if (channels & kRightChannel) {
- _opl->write(0x222, reg);
- _opl->write(0x223, value);
- }
- }
-}
-
-void MidiDriver_Adlib::playSwitch(bool play) {
- _playSwitch = play;
- renewNotes(-1, play);
-}
-
-bool MidiDriver_Adlib::loadResource(const byte *data, uint size) {
- if ((size != 1344) && (size != 2690) && (size != 5382)) {
- warning("ADLIB: Unsupported patch format (%i bytes)", size);
- return false;
- }
-
- for (int i = 0; i < 48; i++)
- loadInstrument(data + (28 * i));
-
- if (size == 2690) {
- for (int i = 48; i < 96; i++)
- loadInstrument(data + 2 + (28 * i));
- } else if (size == 5382) {
- for (int i = 48; i < 190; i++)
- loadInstrument(data + (28 * i));
- _rhythmKeyMap = new byte[kRhythmKeys];
- memcpy(_rhythmKeyMap, data + 5320, kRhythmKeys);
- }
-
- return true;
-}
-
-uint32 MidiDriver_Adlib::property(int prop, uint32 param) {
- switch(prop) {
- case MIDI_PROP_MASTER_VOLUME:
- if (param != 0xffff)
- _masterVolume = param;
- return _masterVolume;
- default:
- break;
- }
- return 0;
-}
-
-
-int MidiPlayer_Adlib::open(ResourceManager *resMan) {
- assert(resMan != NULL);
-
- // Load up the patch.003 file, parse out the instruments
- Resource *res = resMan->findResource(ResourceId(kResourceTypePatch, 3), 0);
- bool ok = false;
-
- if (res) {
- ok = static_cast<MidiDriver_Adlib *>(_driver)->loadResource(res->data, res->size);
- } else {
- // Early SCI0 games have the sound bank embedded in the adlib driver
-
- Common::File f;
-
- if (f.open("ADL.DRV")) {
- int size = f.size();
- const uint patchSize = 1344;
-
- if ((size == 5684) || (size == 5720) || (size == 5727)) {
- byte *buf = new byte[patchSize];
-
- if (f.seek(0x45a) && (f.read(buf, patchSize) == patchSize))
- ok = static_cast<MidiDriver_Adlib *>(_driver)->loadResource(buf, patchSize);
-
- delete[] buf;
- }
- }
- }
-
- if (!ok) {
- warning("ADLIB: Failed to load patch.003");
- return -1;
- }
-
- return static_cast<MidiDriver_Adlib *>(_driver)->open(getSciVersion() <= SCI_VERSION_0_LATE);
-}
-
-int MidiPlayer_Adlib::getPlayMask(SciVersion soundVersion) {
- return (soundVersion == SCI_VERSION_0_EARLY) ? 0x01 : 0x04;
-}
-
-MidiPlayer *MidiPlayer_Adlib_create() {
- return new MidiPlayer_Adlib();
-}
-
-MidiDriver *MidiDriver_Adlib_create() {
- return new MidiDriver_Adlib(g_system->getMixer());
-}
-
-} // End of namespace Sci
diff --git a/engines/sci/sfx/softseq/amiga.cpp b/engines/sci/sfx/softseq/amiga.cpp
deleted file mode 100644
index d16e82fab5..0000000000
--- a/engines/sci/sfx/softseq/amiga.cpp
+++ /dev/null
@@ -1,676 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-#include "sound/softsynth/emumidi.h"
-#include "sci/sfx/softseq/mididriver.h"
-
-#include "common/file.h"
-#include "common/frac.h"
-#include "common/util.h"
-
-namespace Sci {
-
-/* #define DEBUG */
-
-// Frequencies for every note
-// FIXME Store only one octave
-static const int freq_table[] = {
- 58, 62, 65, 69, 73, 78, 82, 87,
- 92, 98, 104, 110, 117, 124, 131, 139,
- 147, 156, 165, 175, 185, 196, 208, 220,
- 234, 248, 262, 278, 294, 312, 331, 350,
- 371, 393, 417, 441, 468, 496, 525, 556,
- 589, 625, 662, 701, 743, 787, 834, 883,
- 936, 992, 1051, 1113, 1179, 1250, 1324, 1403,
- 1486, 1574, 1668, 1767, 1872, 1984, 2102, 2227,
- 2359, 2500, 2648, 2806, 2973, 3149, 3337, 3535,
- 3745, 3968, 4204, 4454, 4719, 5000, 5297, 5612,
- 5946, 6299, 6674, 7071, 7491, 7937, 8408, 8908,
- 9438, 10000, 10594, 11224, 11892, 12599, 13348, 14142,
- 14983, 15874, 16817, 17817, 18877, 20000, 21189, 22449,
- 23784, 25198, 26696, 28284, 29966, 31748, 33635, 35635,
- 37754, 40000, 42378, 44898, 47568, 50396, 53393, 56568,
- 59932, 63496, 67271, 71271, 75509, 80000, 84757, 89796
-};
-
-class MidiDriver_Amiga : public MidiDriver_Emulated {
-public:
- enum {
- kVoices = 4
- };
-
- MidiDriver_Amiga(Audio::Mixer *mixer) : MidiDriver_Emulated(mixer), _playSwitch(true), _masterVolume(15) { }
- virtual ~MidiDriver_Amiga() { }
-
- // MidiDriver
- int open();
- void close();
- void send(uint32 b);
- MidiChannel *allocateChannel() { return NULL; }
- MidiChannel *getPercussionChannel() { return NULL; }
-
- // AudioStream
- bool isStereo() const { return true; }
- int getRate() const { return _mixer->getOutputRate(); }
-
- // MidiDriver_Emulated
- void generateSamples(int16 *buf, int len);
-
- void setVolume(byte volume);
- void playSwitch(bool play);
- virtual uint32 property(int prop, uint32 param);
-
-private:
- enum {
- kModeLoop = 1 << 0, // Instrument looping flag
- kModePitch = 1 << 1 // Instrument pitch changes flag
- };
-
- enum {
- kChannels = 10,
- kBaseFreq = 20000, // Samplerate of the instrument bank
- kPanLeft = 91,
- kPanRight = 164
- };
-
- struct Channel {
- int instrument;
- int volume;
- int pan;
- };
-
- struct Envelope {
- int length; // Phase period length in samples
- int delta; // Velocity delta per period
- int target; // Target velocity
- };
-
- struct Voice {
- int instrument;
- int note;
- int note_velocity;
- int velocity;
- int envelope;
- int envelope_samples; // Number of samples till next envelope event
- int decay;
- int looping;
- int hw_channel;
- frac_t offset;
- frac_t rate;
- };
-
- struct Instrument {
- char name[30];
- int mode;
- int size; // Size of non-looping part in bytes
- int loop_size; // Starting offset and size of loop in bytes
- int transpose; // Transpose value in semitones
- Envelope envelope[4]; // Envelope
- int8 *samples;
- int8 *loop;
- };
-
- struct Bank {
- char name[30];
- uint size;
- Instrument *instruments[256];
- };
-
- bool _playSwitch;
- int _masterVolume;
- int _frequency;
- Envelope _envDecay;
- Bank _bank; // Instrument bank
-
- Channel _channels[MIDI_CHANNELS];
- /* Internal channels */
- Voice _voices[kChannels];
-
- void setEnvelope(Voice *channel, Envelope *envelope, int phase);
- int interpolate(int8 *samples, frac_t offset);
- void playInstrument(int16 *dest, Voice *channel, int count);
- void changeInstrument(int channel, int instrument);
- void stopChannel(int ch);
- void stopNote(int ch, int note);
- void startNote(int ch, int note, int velocity);
- Instrument *readInstrument(Common::File &file, int *id);
-};
-
-void MidiDriver_Amiga::setEnvelope(Voice *channel, Envelope *envelope, int phase) {
- channel->envelope = phase;
- channel->envelope_samples = envelope[phase].length;
-
- if (phase == 0)
- channel->velocity = channel->note_velocity / 2;
- else
- channel->velocity = envelope[phase - 1].target;
-}
-
-int MidiDriver_Amiga::interpolate(int8 *samples, frac_t offset) {
- int x = fracToInt(offset);
- int diff = (samples[x + 1] - samples[x]) << 8;
-
- return (samples[x] << 8) + fracToInt(diff * (offset & FRAC_LO_MASK));
-}
-
-void MidiDriver_Amiga::playInstrument(int16 *dest, Voice *channel, int count) {
- int index = 0;
- int vol = _channels[channel->hw_channel].volume;
- Instrument *instrument = _bank.instruments[channel->instrument];
-
- while (1) {
- /* Available source samples until end of segment */
- frac_t lin_avail;
- int seg_end, rem, i, amount;
- int8 *samples;
-
- if (channel->looping) {
- samples = instrument->loop;
- seg_end = instrument->loop_size;
- } else {
- samples = instrument->samples;
- seg_end = instrument->size;
- }
-
- lin_avail = intToFrac(seg_end) - channel->offset;
-
- rem = count - index;
-
- /* Amount of destination samples that we will compute this iteration */
- amount = lin_avail / channel->rate;
-
- if (lin_avail % channel->rate)
- amount++;
-
- if (amount > rem)
- amount = rem;
-
- /* Stop at next envelope event */
- if ((channel->envelope_samples != -1) && (amount > channel->envelope_samples))
- amount = channel->envelope_samples;
-
- for (i = 0; i < amount; i++) {
- dest[index++] = interpolate(samples, channel->offset) * channel->velocity / 64 * channel->note_velocity * vol / (127 * 127);
- channel->offset += channel->rate;
- }
-
- if (channel->envelope_samples != -1)
- channel->envelope_samples -= amount;
-
- if (channel->envelope_samples == 0) {
- Envelope *envelope;
- int delta, target, velocity;
-
- if (channel->decay)
- envelope = &_envDecay;
- else
- envelope = &instrument->envelope[channel->envelope];
-
- delta = envelope->delta;
- target = envelope->target;
- velocity = channel->velocity - envelope->delta;
-
- /* Check whether we have reached the velocity target for the current phase */
- if ((delta >= 0 && velocity <= target) || (delta < 0 && velocity >= target)) {
- channel->velocity = target;
-
- /* Stop note after velocity has dropped to 0 */
- if (target == 0) {
- channel->note = -1;
- break;
- } else
- switch (channel->envelope) {
- case 0:
- case 2:
- /* Go to next phase */
- setEnvelope(channel, instrument->envelope, channel->envelope + 1);
- break;
- case 1:
- case 3:
- /* Stop envelope */
- channel->envelope_samples = -1;
- break;
- }
- } else {
- /* We haven't reached the target yet */
- channel->envelope_samples = envelope->length;
- channel->velocity = velocity;
- }
- }
-
- if (index == count)
- break;
-
- if (fracToInt(channel->offset) >= seg_end) {
- if (instrument->mode & kModeLoop) {
- /* Loop the samples */
- channel->offset -= intToFrac(seg_end);
- channel->looping = 1;
- } else {
- /* All samples have been played */
- channel->note = -1;
- break;
- }
- }
- }
-}
-
-void MidiDriver_Amiga::changeInstrument(int channel, int instrument) {
-#ifdef DEBUG
- if (_bank.instruments[instrument])
- printf("[sfx:seq:amiga] Setting channel %i to \"%s\" (%i)\n", channel, _bank.instruments[instrument]->name, instrument);
- else
- warning("[sfx:seq:amiga] instrument %i does not exist (channel %i)", instrument, channel);
-#endif
- _channels[channel].instrument = instrument;
-}
-
-void MidiDriver_Amiga::stopChannel(int ch) {
- int i;
-
- /* Start decay phase for note on this hw channel, if any */
- for (i = 0; i < kChannels; i++)
- if (_voices[i].note != -1 && _voices[i].hw_channel == ch && !_voices[i].decay) {
- /* Trigger fast decay envelope */
- _voices[i].decay = 1;
- _voices[i].envelope_samples = _envDecay.length;
- break;
- }
-}
-
-void MidiDriver_Amiga::stopNote(int ch, int note) {
- int channel;
- Instrument *instrument;
-
- for (channel = 0; channel < kChannels; channel++)
- if (_voices[channel].note == note && _voices[channel].hw_channel == ch && !_voices[channel].decay)
- break;
-
- if (channel == kChannels) {
-#ifdef DEBUG
- warning("[sfx:seq:amiga] cannot stop note %i on channel %i", note, ch);
-#endif
- return;
- }
-
- instrument = _bank.instruments[_voices[channel].instrument];
-
- /* Start the envelope phases for note-off if looping is on and envelope is enabled */
- if ((instrument->mode & kModeLoop) && (instrument->envelope[0].length != 0))
- setEnvelope(&_voices[channel], instrument->envelope, 2);
-}
-
-void MidiDriver_Amiga::startNote(int ch, int note, int velocity) {
- Instrument *instrument;
- int channel;
-
- if (_channels[ch].instrument < 0 || _channels[ch].instrument > 255) {
- warning("[sfx:seq:amiga] invalid instrument %i on channel %i", _channels[ch].instrument, ch);
- return;
- }
-
- instrument = _bank.instruments[_channels[ch].instrument];
-
- if (!instrument) {
- warning("[sfx:seq:amiga] instrument %i does not exist", _channels[ch].instrument);
- return;
- }
-
- for (channel = 0; channel < kChannels; channel++)
- if (_voices[channel].note == -1)
- break;
-
- if (channel == kChannels) {
- warning("[sfx:seq:amiga] could not find a free channel");
- return;
- }
-
- stopChannel(ch);
-
- if (instrument->mode & kModePitch) {
- int fnote = note + instrument->transpose;
-
- if (fnote < 0 || fnote > 127) {
- warning("[sfx:seq:amiga] illegal note %i\n", fnote);
- return;
- }
-
- /* Compute rate for note */
- _voices[channel].rate = doubleToFrac(freq_table[fnote] / (double) _frequency);
- } else
- _voices[channel].rate = doubleToFrac(kBaseFreq / (double) _frequency);
-
- _voices[channel].instrument = _channels[ch].instrument;
- _voices[channel].note = note;
- _voices[channel].note_velocity = velocity;
-
- if ((instrument->mode & kModeLoop) && (instrument->envelope[0].length != 0))
- setEnvelope(&_voices[channel], instrument->envelope, 0);
- else {
- _voices[channel].velocity = 64;
- _voices[channel].envelope_samples = -1;
- }
-
- _voices[channel].offset = 0;
- _voices[channel].hw_channel = ch;
- _voices[channel].decay = 0;
- _voices[channel].looping = 0;
-}
-
-MidiDriver_Amiga::Instrument *MidiDriver_Amiga::readInstrument(Common::File &file, int *id) {
- Instrument *instrument;
- byte header[61];
- int size;
- int seg_size[3];
- int loop_offset;
- int i;
-
- if (file.read(header, 61) < 61) {
- warning("[sfx:seq:amiga] failed to read instrument header");
- return NULL;
- }
-
- instrument = new Instrument;
-
- seg_size[0] = READ_BE_UINT16(header + 35) * 2;
- seg_size[1] = READ_BE_UINT16(header + 41) * 2;
- seg_size[2] = READ_BE_UINT16(header + 47) * 2;
-
- instrument->mode = header[33];
- instrument->transpose = (int8) header[34];
- for (i = 0; i < 4; i++) {
- int length = (int8) header[49 + i];
-
- if (length == 0 && i > 0)
- length = 256;
-
- instrument->envelope[i].length = length * _frequency / 60;
- instrument->envelope[i].delta = (int8)header[53 + i];
- instrument->envelope[i].target = header[57 + i];
- }
- /* Final target must be 0 */
- instrument->envelope[3].target = 0;
-
- loop_offset = READ_BE_UINT32(header + 37) & ~1;
- size = seg_size[0] + seg_size[1] + seg_size[2];
-
- *id = READ_BE_UINT16(header);
-
- strncpy(instrument->name, (char *) header + 2, 29);
- instrument->name[29] = 0;
-#ifdef DEBUG
- printf("[sfx:seq:amiga] Reading instrument %i: \"%s\" (%i bytes)\n",
- *id, instrument->name, size);
- printf(" Mode: %02x\n", instrument->mode);
- printf(" Looping: %s\n", instrument->mode & kModeLoop ? "on" : "off");
- printf(" Pitch changes: %s\n", instrument->mode & kModePitch ? "on" : "off");
- printf(" Segment sizes: %i %i %i\n", seg_size[0], seg_size[1], seg_size[2]);
- printf(" Segment offsets: 0 %i %i\n", loop_offset, read_int32(header + 43));
-#endif
- instrument->samples = (int8 *) malloc(size + 1);
- if (file.read(instrument->samples, size) < (unsigned int)size) {
- warning("[sfx:seq:amiga] failed to read instrument samples");
- free(instrument->samples);
- delete instrument;
- return NULL;
- }
-
- if (instrument->mode & kModeLoop) {
- if (loop_offset + seg_size[1] > size) {
-#ifdef DEBUG
- warning("[sfx:seq:amiga] looping samples extend %i bytes past end of sample block",
- loop_offset + seg_size[1] - size);
-#endif
- seg_size[1] = size - loop_offset;
- }
-
- if (seg_size[1] < 0) {
- warning("[sfx:seq:amiga] invalid looping point");
- free(instrument->samples);
- delete instrument;
- return NULL;
- }
-
- instrument->size = seg_size[0];
- instrument->loop_size = seg_size[1];
-
- instrument->loop = (int8*)malloc(instrument->loop_size + 1);
- memcpy(instrument->loop, instrument->samples + loop_offset, instrument->loop_size);
-
- instrument->samples[instrument->size] = instrument->loop[0];
- instrument->loop[instrument->loop_size] = instrument->loop[0];
- } else {
- instrument->loop = NULL;
- instrument->size = size;
- instrument->samples[instrument->size] = 0;
- }
-
- return instrument;
-}
-
-uint32 MidiDriver_Amiga::property(int prop, uint32 param) {
- switch(prop) {
- case MIDI_PROP_MASTER_VOLUME:
- if (param != 0xffff)
- _masterVolume = param;
- return _masterVolume;
- default:
- break;
- }
- return 0;
-}
-
-int MidiDriver_Amiga::open() {
- _frequency = _mixer->getOutputRate();
- _envDecay.length = _frequency / (32 * 64);
- _envDecay.delta = 1;
- _envDecay.target = 0;
-
- Common::File file;
- byte header[40];
-
- if (!file.open("bank.001")) {
- warning("[sfx:seq:amiga] file bank.001 not found");
- return Common::kUnknownError;
- }
-
- if (file.read(header, 40) < 40) {
- warning("[sfx:seq:amiga] failed to read header of file bank.001");
- return Common::kUnknownError;
- }
-
- for (uint i = 0; i < 256; i++)
- _bank.instruments[i] = NULL;
-
- for (uint i = 0; i < kChannels; i++) {
- _voices[i].note = -1;
- _voices[i].hw_channel = 0;
- }
-
- for (uint i = 0; i < MIDI_CHANNELS; i++) {
- _channels[i].instrument = -1;
- _channels[i].volume = 127;
- _channels[i].pan = (i % 4 == 0 || i % 4 == 3 ? kPanLeft : kPanRight);
- }
-
- _bank.size = READ_BE_UINT16(header + 38);
- strncpy(_bank.name, (char *) header + 8, 29);
- _bank.name[29] = 0;
-#ifdef DEBUG
- printf("[sfx:seq:amiga] Reading %i instruments from bank \"%s\"\n", _bank.size, _bank.name);
-#endif
-
- for (uint i = 0; i < _bank.size; i++) {
- int id;
- Instrument *instrument = readInstrument(file, &id);
-
- if (!instrument) {
- warning("[sfx:seq:amiga] failed to read bank.001");
- return Common::kUnknownError;
- }
-
- if (id < 0 || id > 255) {
- warning("[sfx:seq:amiga] Error: instrument ID out of bounds");
- return Common::kUnknownError;
- }
-
- _bank.instruments[id] = instrument;
- }
-
- MidiDriver_Emulated::open();
-
- _mixer->playInputStream(Audio::Mixer::kMusicSoundType, &_mixerSoundHandle, this, -1, _mixer->kMaxChannelVolume, 0, false);
-
- return Common::kNoError;
-}
-
-void MidiDriver_Amiga::close() {
- _mixer->stopHandle(_mixerSoundHandle);
-
- for (uint i = 0; i < _bank.size; i++) {
- if (_bank.instruments[i]) {
- if (_bank.instruments[i]->loop)
- free(_bank.instruments[i]->loop);
- free(_bank.instruments[i]->samples);
- delete _bank.instruments[i];
- }
- }
-}
-
-void MidiDriver_Amiga::playSwitch(bool play) {
- _playSwitch = play;
-}
-
-void MidiDriver_Amiga::setVolume(byte volume_) {
- _masterVolume = volume_;
-}
-
-void MidiDriver_Amiga::send(uint32 b) {
- byte command = b & 0xf0;
- byte channel = b & 0xf;
- byte op1 = (b >> 8) & 0xff;
- byte op2 = (b >> 16) & 0xff;
-
- switch (command) {
- case 0x80:
- stopNote(channel, op1);
- break;
- case 0x90:
- if (op2 > 0)
- startNote(channel, op1, op2);
- else
- stopNote(channel, op1);
- break;
- case 0xb0:
- switch (op1) {
- case 0x07:
- _channels[channel].volume = op2;
- break;
- case 0x0a:
-#ifdef DEBUG
- warning("[sfx:seq:amiga] ignoring pan 0x%02x event for channel %i", op2, channel);
-#endif
- break;
- case 0x7b:
- stopChannel(channel);
- break;
- default:
- warning("[sfx:seq:amiga] unknown control event 0x%02x", op1);
- }
- break;
- case 0xc0:
- changeInstrument(channel, op1);
- break;
- default:
- warning("[sfx:seq:amiga] unknown event %02x", command);
- }
-}
-
-void MidiDriver_Amiga::generateSamples(int16 *data, int len) {
- if (len == 0)
- return;
-
- int16 *buffers = (int16*)malloc(len * 2 * kChannels);
-
- memset(buffers, 0, len * 2 * kChannels);
-
- /* Generate samples for all notes */
- for (int i = 0; i < kChannels; i++)
- if (_voices[i].note >= 0)
- playInstrument(buffers + i * len, &_voices[i], len);
-
- if (isStereo()) {
- for (int j = 0; j < len; j++) {
- int mixedl = 0, mixedr = 0;
-
- /* Mix and pan */
- for (int i = 0; i < kChannels; i++) {
- mixedl += buffers[i * len + j] * (256 - _channels[_voices[i].hw_channel].pan);
- mixedr += buffers[i * len + j] * _channels[_voices[i].hw_channel].pan;
- }
-
- /* Adjust volume */
- data[2 * j] = mixedl * _masterVolume >> 13;
- data[2 * j + 1] = mixedr * _masterVolume >> 13;
- }
- } else {
- for (int j = 0; j < len; j++) {
- int mixed = 0;
-
- /* Mix */
- for (int i = 0; i < kChannels; i++)
- mixed += buffers[i * len + j];
-
- /* Adjust volume */
- data[j] = mixed * _masterVolume >> 6;
- }
- }
-
- free(buffers);
-}
-
-class MidiPlayer_Amiga : public MidiPlayer {
-public:
- MidiPlayer_Amiga() { _driver = new MidiDriver_Amiga(g_system->getMixer()); }
- int getPlayMask(SciVersion soundVersion);
- int getPolyphony() const { return MidiDriver_Amiga::kVoices; }
- bool hasRhythmChannel() const { return false; }
- void setVolume(byte volume) { static_cast<MidiDriver_Amiga *>(_driver)->setVolume(volume); }
- void playSwitch(bool play) { static_cast<MidiDriver_Amiga *>(_driver)->playSwitch(play); }
- void loadInstrument(int idx, byte *data);
-};
-
-MidiPlayer *MidiPlayer_Amiga_create() {
- return new MidiPlayer_Amiga();
-}
-
-int MidiPlayer_Amiga::getPlayMask(SciVersion soundVersion) {
- if (soundVersion == SCI_VERSION_0_EARLY)
- error("No amiga support for sci0early");
-
- return 0x40;
-}
-
-} // End of namespace Sci
diff --git a/engines/sci/sfx/softseq/mididriver.h b/engines/sci/sfx/softseq/mididriver.h
deleted file mode 100644
index df0532d732..0000000000
--- a/engines/sci/sfx/softseq/mididriver.h
+++ /dev/null
@@ -1,110 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-#ifndef SCI_SFX_SOFTSEQ_MIDIDRIVER_H
-#define SCI_SFX_SOFTSEQ_MIDIDRIVER_H
-
-#include "sci/sci.h"
-#include "sound/mididrv.h"
-#include "sound/softsynth/emumidi.h"
-#include "common/error.h"
-
-namespace Sci {
-
-class ResourceManager;
-
-enum {
- MIDI_CHANNELS = 16,
- MIDI_PROP_MASTER_VOLUME = 0
-};
-
-
-#define MIDI_RHYTHM_CHANNEL 9
-
-/* Special SCI sound stuff */
-
-#define SCI_MIDI_TIME_EXPANSION_PREFIX 0xF8
-#define SCI_MIDI_TIME_EXPANSION_LENGTH 240
-
-#define SCI_MIDI_EOT 0xFC
-#define SCI_MIDI_SET_SIGNAL 0xCF
-#define SCI_MIDI_SET_POLYPHONY 0x4B
-#define SCI_MIDI_RESET_ON_SUSPEND 0x4C
-#define SCI_MIDI_CHANNEL_MUTE 0x4E
-#define SCI_MIDI_SET_REVERB 0x50
-#define SCI_MIDI_HOLD 0x52
-#define SCI_MIDI_CUMULATIVE_CUE 0x60
-#define SCI_MIDI_CHANNEL_SOUND_OFF 0x78 /* all-sound-off for Bn */
-#define SCI_MIDI_CHANNEL_NOTES_OFF 0x7B /* all-notes-off for Bn */
-
-#define SCI_MIDI_SET_SIGNAL_LOOP 0x7F
-/* If this is the parameter of 0xCF, the loop point is set here */
-
-#define SCI_MIDI_CONTROLLER(status) ((status & 0xF0) == 0xB0)
-
-class MidiPlayer : public MidiDriver {
-protected:
- MidiDriver *_driver;
-public:
- int open() {
- ResourceManager *resMan = ((SciEngine *)g_engine)->getResourceManager(); // HACK
- return open(resMan);
- }
- virtual int open(ResourceManager *resMan) { return _driver->open(); }
- virtual void close() { _driver->close(); }
- virtual void send(uint32 b) { _driver->send(b); }
- uint32 getBaseTempo() { return _driver->getBaseTempo(); }
- virtual bool hasRhythmChannel() const = 0;
- MidiChannel *allocateChannel() { return _driver->allocateChannel(); }
- MidiChannel *getPercussionChannel() { return _driver->getPercussionChannel(); }
- void setTimerCallback(void *timer_param, Common::TimerManager::TimerProc timer_proc) { _driver->setTimerCallback(timer_param, timer_proc); }
-
- virtual int getPlayMask(SciVersion soundVersion) = 0;
- virtual int getPolyphony() const = 0;
-
- virtual void setVolume(byte volume) {
- if(_driver)
- _driver->property(MIDI_PROP_MASTER_VOLUME, volume);
- }
-
- virtual int getVolume() {
- return _driver ? _driver->property(MIDI_PROP_MASTER_VOLUME, 0xffff) : 0;
- }
-
- virtual void playSwitch(bool play) {
- if (!play) {
- // Send "All Sound Off" on all channels
- for (int i = 0; i < MIDI_CHANNELS; ++i)
- _driver->send(0xb0 + i, SCI_MIDI_CHANNEL_NOTES_OFF, 0);
- }
- }
-};
-
-extern MidiPlayer *MidiPlayer_Adlib_create();
-extern MidiPlayer *MidiPlayer_Amiga_create();
-
-} // End of namespace Sci
-
-#endif // SCI_SFX_SOFTSEQ_MIDIDRIVER_H
diff --git a/engines/sci/sfx/softseq/pcjr.cpp b/engines/sci/sfx/softseq/pcjr.cpp
deleted file mode 100644
index a80a188751..0000000000
--- a/engines/sci/sfx/softseq/pcjr.cpp
+++ /dev/null
@@ -1,209 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-#include "sci/sfx/softseq/mididriver.h"
-#include "sci/sfx/softseq/pcjr.h"
-
-namespace Sci {
-
-#define FREQUENCY 44100
-#define VOLUME_SHIFT 3
-
-#define BASE_NOTE 129 // A10
-#define BASE_OCTAVE 10 // A10, as I said
-
-const static int freq_table[12] = { // A4 is 440Hz, halftone map is x |-> ** 2^(x/12)
- 28160, // A10
- 29834,
- 31608,
- 33488,
- 35479,
- 37589,
- 39824,
- 42192,
- 44701,
- 47359,
- 50175,
- 53159
-};
-
-static inline int get_freq(int note) {
- int halftone_delta = note - BASE_NOTE;
- int oct_diff = ((halftone_delta + BASE_OCTAVE * 12) / 12) - BASE_OCTAVE;
- int halftone_index = (halftone_delta + (12 * 100)) % 12 ;
- int freq = (!note) ? 0 : freq_table[halftone_index] / (1 << (-oct_diff));
-
- return freq;
-}
-
-void MidiDriver_PCJr::send(uint32 b) {
- byte command = b & 0xff;
- byte op1 = (b >> 8) & 0xff;
- byte op2 = (b >> 16) & 0xff;
- int i;
- int mapped_chan = -1;
- int chan_nr = command & 0xf;
-
- // First, test for channel having been assigned already
- if (_channels_assigned & (1 << chan_nr)) {
- // Already assigned this channel number:
- for (i = 0; i < _channels_nr; i++)
- if (_chan_nrs[i] == chan_nr) {
- mapped_chan = i;
- break;
- }
- } else if ((command & 0xe0) == 0x80) {
- // Assign new channel round-robin
-
- // Mark channel as unused:
- if (_chan_nrs[_channel_assigner] >= 0)
- _channels_assigned &= ~(1 << _chan_nrs[_channel_assigner]);
-
- // Remember channel:
- _chan_nrs[_channel_assigner] = chan_nr;
- // Mark channel as used
- _channels_assigned |= (1 << _chan_nrs[_channel_assigner]);
-
- // Save channel for use later in this call:
- mapped_chan = _channel_assigner;
- // Round-ropin iterate channel assigner:
- _channel_assigner = (_channel_assigner + 1) % _channels_nr;
- }
-
- if (mapped_chan == -1)
- return;
-
- switch (command & 0xf0) {
-
- case 0x80:
- if (op1 == _notes[mapped_chan])
- _notes[mapped_chan] = 0;
- break;
-
- case 0x90:
- if (!op2) {
- if (op1 == _notes[mapped_chan])
- _notes[mapped_chan] = 0;
- } else {
- _notes[mapped_chan] = op1;
- _volumes[mapped_chan] = op2;
- }
- break;
-
- case 0xb0:
- if ((op1 == SCI_MIDI_CHANNEL_NOTES_OFF) || (op1 == SCI_MIDI_CHANNEL_SOUND_OFF))
- _notes[mapped_chan] = 0;
- break;
-
- default:
- debug(2, "Unused MIDI command %02x %02x %02x", command, op1, op2);
- break; /* ignore */
- }
-}
-
-void MidiDriver_PCJr::generateSamples(int16 *data, int len) {
- int i;
- int chan;
- int freq[kMaxChannels];
-
- for (chan = 0; chan < _channels_nr; chan++)
- freq[chan] = get_freq(_notes[chan]);
-
- for (i = 0; i < len; i++) {
- int16 result = 0;
-
- for (chan = 0; chan < _channels_nr; chan++)
- if (_notes[chan]) {
- int volume = (_global_volume * _volumes[chan])
- >> VOLUME_SHIFT;
-
- _freq_count[chan] += freq[chan];
- while (_freq_count[chan] >= (FREQUENCY << 1))
- _freq_count[chan] -= (FREQUENCY << 1);
-
- if (_freq_count[chan] - freq[chan] < 0) {
- /* Unclean rising edge */
- int l = volume << 1;
- result += -volume + (l * _freq_count[chan]) / freq[chan];
- } else if (_freq_count[chan] >= FREQUENCY
- && _freq_count[chan] - freq[chan] < FREQUENCY) {
- /* Unclean falling edge */
- int l = volume << 1;
- result += volume - (l * (_freq_count[chan] - FREQUENCY)) / freq[chan];
- } else {
- if (_freq_count[chan] < FREQUENCY)
- result += volume;
- else
- result += -volume;
- }
- }
- data[i] = result;
- }
-}
-
-int MidiDriver_PCJr::open(int channels) {
- if (_isOpen)
- return MERR_ALREADY_OPEN;
-
- if (channels > kMaxChannels)
- return -1;
-
- _channels_nr = channels;
- _global_volume = 100;
- for (int i = 0; i < _channels_nr; i++) {
- _volumes[i] = 100;
- _notes[i] = 0;
- _freq_count[i] = 0;
- _chan_nrs[i] = -1;
- }
- _channel_assigner = 0;
- _channels_assigned = 0;
-
- MidiDriver_Emulated::open();
-
- _mixer->playInputStream(Audio::Mixer::kPlainSoundType, &_mixerSoundHandle, this, -1);
-
- return 0;
-}
-
-void MidiDriver_PCJr::close() {
- _mixer->stopHandle(_mixerSoundHandle);
-}
-
-int MidiPlayer_PCJr::getPlayMask(SciVersion soundVersion) {
- if (soundVersion == SCI_VERSION_0_EARLY)
- return 0x10; // FIXME: Not correct
-
- return 0x10;
-}
-
-int MidiPlayer_PCSpeaker::getPlayMask(SciVersion soundVersion) {
- if (soundVersion == SCI_VERSION_0_EARLY)
- return 0x02;
-
- return 0x20;
-}
-
-} // End of namespace Sci
diff --git a/engines/sci/sfx/softseq/pcjr.h b/engines/sci/sfx/softseq/pcjr.h
deleted file mode 100644
index 60032817fd..0000000000
--- a/engines/sci/sfx/softseq/pcjr.h
+++ /dev/null
@@ -1,84 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-#include "sci/sfx/softseq/mididriver.h"
-
-namespace Sci {
-
-class MidiDriver_PCJr : public MidiDriver_Emulated {
-public:
- friend class MidiPlayer_PCJr;
-
- enum {
- kMaxChannels = 3
- };
-
- MidiDriver_PCJr(Audio::Mixer *mixer) : MidiDriver_Emulated(mixer) { }
- ~MidiDriver_PCJr() { }
-
- // MidiDriver
- int open() { return open(kMaxChannels); }
- void close();
- void send(uint32 b);
- MidiChannel *allocateChannel() { return NULL; }
- MidiChannel *getPercussionChannel() { return NULL; }
-
- // AudioStream
- bool isStereo() const { return false; }
- int getRate() const { return _mixer->getOutputRate(); }
-
- // MidiDriver_Emulated
- void generateSamples(int16 *buf, int len);
-
- int open(int channels);
-private:
- int _channels_nr;
- int _global_volume; // Base volume
- int _volumes[kMaxChannels];
- int _notes[kMaxChannels]; // Current halftone, or 0 if off
- int _freq_count[kMaxChannels];
- int _channel_assigner;
- int _channels_assigned;
- int _chan_nrs[kMaxChannels];
-};
-
-class MidiPlayer_PCJr : public MidiPlayer {
-public:
- MidiPlayer_PCJr() { _driver = new MidiDriver_PCJr(g_system->getMixer()); }
- int open(ResourceManager *resMan) { return static_cast<MidiDriver_PCJr *>(_driver)->open(getPolyphony()); }
- int getPlayMask(SciVersion soundVersion);
- int getPolyphony() const { return 3; }
- bool hasRhythmChannel() const { return false; }
- void setVolume(byte volume) { static_cast<MidiDriver_PCJr *>(_driver)->_global_volume = volume; }
-};
-
-class MidiPlayer_PCSpeaker : public MidiPlayer_PCJr {
-public:
- int getPlayMask(SciVersion soundVersion);
- int getPolyphony() const { return 1; }
-};
-
-} // End of namespace Sci
-
diff --git a/engines/sci/sfx/soundcmd.cpp b/engines/sci/sfx/soundcmd.cpp
deleted file mode 100644
index f42ecc1099..0000000000
--- a/engines/sci/sfx/soundcmd.cpp
+++ /dev/null
@@ -1,1090 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-#include "sci/sci.h" // for USE_OLD_MUSIC_FUNCTIONS
-
-#ifdef USE_OLD_MUSIC_FUNCTIONS
-#include "sci/sfx/iterator/iterator.h" // for SongIteratorStatus
-#endif
-
-#include "sci/sfx/music.h"
-#include "sci/sfx/soundcmd.h"
-
-namespace Sci {
-
-#define SCI1_SOUND_FLAG_MAY_PAUSE 1 /* Only here for completeness; The interpreter doesn't touch this bit */
-#define SCI1_SOUND_FLAG_SCRIPTED_PRI 2 /* but does touch this */
-
-#ifdef USE_OLD_MUSIC_FUNCTIONS
-#define FROBNICATE_HANDLE(reg) ((reg).segment << 16 | (reg).offset)
-#define DEFROBNICATE_HANDLE(handle) (make_reg((handle >> 16) & 0xffff, handle & 0xffff))
-#endif
-
-#define SOUNDCOMMAND(x) _soundCommands.push_back(new MusicEntryCommand(#x, &SoundCommandParser::x))
-
-#ifdef USE_OLD_MUSIC_FUNCTIONS
-static void script_set_priority(ResourceManager *resMan, SegManager *segMan, SfxState *state, reg_t obj, int priority) {
- int song_nr = GET_SEL32V(segMan, obj, number);
- Resource *song = resMan->findResource(ResourceId(kResourceTypeSound, song_nr), 0);
- int flags = GET_SEL32V(segMan, obj, flags);
-
- if (priority == -1) {
- if (song->data[0] == 0xf0)
- priority = song->data[1];
- else
- warning("Attempt to unset song priority when there is no built-in value");
-
- flags &= ~SCI1_SOUND_FLAG_SCRIPTED_PRI;
- } else flags |= SCI1_SOUND_FLAG_SCRIPTED_PRI;
-
- state->sfx_song_renice(FROBNICATE_HANDLE(obj), priority);
- PUT_SEL32V(segMan, obj, flags, flags);
-}
-
-SongIterator *build_iterator(ResourceManager *resMan, int song_nr, SongIteratorType type, songit_id_t id) {
- Resource *song = resMan->findResource(ResourceId(kResourceTypeSound, song_nr), 0);
-
- if (!song)
- return NULL;
-
- return songit_new(song->data, song->size, type, id);
-}
-
-void process_sound_events(EngineState *s) { /* Get all sound events, apply their changes to the heap */
- int result;
- SongHandle handle;
- int cue;
- SegManager *segMan = s->_segMan;
-
- if (getSciVersion() > SCI_VERSION_01)
- return;
- // SCI1 and later explicitly poll for everything
-
- while ((result = s->_sound.sfx_poll(&handle, &cue))) {
- reg_t obj = DEFROBNICATE_HANDLE(handle);
- if (!s->_segMan->isObject(obj)) {
- warning("Non-object %04x:%04x received sound signal (%d/%d)", PRINT_REG(obj), result, cue);
- return;
- }
-
- switch (result) {
-
- case SI_LOOP:
- debugC(2, kDebugLevelSound, "[process-sound] Song %04x:%04x looped (to %d)\n",
- PRINT_REG(obj), cue);
- /* PUT_SEL32V(segMan, obj, loops, GET_SEL32V(segMan, obj, loop) - 1);*/
- PUT_SEL32V(segMan, obj, signal, SIGNAL_OFFSET);
- break;
-
- case SI_RELATIVE_CUE:
- debugC(2, kDebugLevelSound, "[process-sound] Song %04x:%04x received relative cue %d\n",
- PRINT_REG(obj), cue);
- PUT_SEL32V(segMan, obj, signal, cue + 0x7f);
- break;
-
- case SI_ABSOLUTE_CUE:
- debugC(2, kDebugLevelSound, "[process-sound] Song %04x:%04x received absolute cue %d\n",
- PRINT_REG(obj), cue);
- PUT_SEL32V(segMan, obj, signal, cue);
- break;
-
- case SI_FINISHED:
- debugC(2, kDebugLevelSound, "[process-sound] Song %04x:%04x finished\n",
- PRINT_REG(obj));
- PUT_SEL32V(segMan, obj, signal, SIGNAL_OFFSET);
- PUT_SEL32V(segMan, obj, state, kSoundStopped);
- break;
-
- default:
- warning("Unexpected result from sfx_poll: %d", result);
- break;
- }
- }
-}
-
-#endif
-SoundCommandParser::SoundCommandParser(ResourceManager *resMan, SegManager *segMan, AudioPlayer *audio, SciVersion soundVersion) :
- _resMan(resMan), _segMan(segMan), _audio(audio), _soundVersion(soundVersion) {
-
-#ifdef USE_OLD_MUSIC_FUNCTIONS
- // The following hack is needed to ease the change from old to new sound code (because the new sound code does not use SfxState)
- _state = &((SciEngine *)g_engine)->getEngineState()->_sound; // HACK
-#endif
-
- #ifndef USE_OLD_MUSIC_FUNCTIONS
- _music = new SciMusic(_soundVersion);
- _music->init();
- #endif
-
- switch (_soundVersion) {
- case SCI_VERSION_0_EARLY:
- case SCI_VERSION_0_LATE:
- SOUNDCOMMAND(cmdInitSound);
- SOUNDCOMMAND(cmdPlaySound);
- SOUNDCOMMAND(cmdDummy);
- SOUNDCOMMAND(cmdDisposeSound);
- SOUNDCOMMAND(cmdMuteSound);
- SOUNDCOMMAND(cmdStopSound);
- SOUNDCOMMAND(cmdPauseSound);
- SOUNDCOMMAND(cmdResumeSound);
- SOUNDCOMMAND(cmdMasterVolume);
- SOUNDCOMMAND(cmdUpdateSound);
- SOUNDCOMMAND(cmdFadeSound);
- SOUNDCOMMAND(cmdGetPolyphony);
- SOUNDCOMMAND(cmdStopAllSounds);
- _cmdUpdateCuesIndex = -1;
- break;
- case SCI_VERSION_1_EARLY:
- SOUNDCOMMAND(cmdMasterVolume);
- SOUNDCOMMAND(cmdMuteSound);
- SOUNDCOMMAND(cmdDummy);
- SOUNDCOMMAND(cmdGetPolyphony);
- SOUNDCOMMAND(cmdUpdateSound);
- SOUNDCOMMAND(cmdInitSound);
- SOUNDCOMMAND(cmdDisposeSound);
- SOUNDCOMMAND(cmdPlaySound);
- SOUNDCOMMAND(cmdStopSound);
- SOUNDCOMMAND(cmdPauseSound);
- SOUNDCOMMAND(cmdFadeSound);
- SOUNDCOMMAND(cmdUpdateCues);
- SOUNDCOMMAND(cmdSendMidi);
- SOUNDCOMMAND(cmdReverb);
- SOUNDCOMMAND(cmdSetSoundHold);
- _cmdUpdateCuesIndex = 11;
- break;
- case SCI_VERSION_1_LATE:
- SOUNDCOMMAND(cmdMasterVolume);
- SOUNDCOMMAND(cmdMuteSound);
- SOUNDCOMMAND(cmdDummy);
- SOUNDCOMMAND(cmdGetPolyphony);
- SOUNDCOMMAND(cmdGetAudioCapability);
- SOUNDCOMMAND(cmdSuspendSound);
- SOUNDCOMMAND(cmdInitSound);
- SOUNDCOMMAND(cmdDisposeSound);
- SOUNDCOMMAND(cmdPlaySound);
- SOUNDCOMMAND(cmdStopSound);
- SOUNDCOMMAND(cmdPauseSound);
- SOUNDCOMMAND(cmdFadeSound);
- SOUNDCOMMAND(cmdSetSoundHold);
- SOUNDCOMMAND(cmdDummy);
- SOUNDCOMMAND(cmdSetSoundVolume);
- SOUNDCOMMAND(cmdSetSoundPriority);
- SOUNDCOMMAND(cmdSetSoundLoop);
- SOUNDCOMMAND(cmdUpdateCues);
- SOUNDCOMMAND(cmdSendMidi);
- SOUNDCOMMAND(cmdReverb);
- SOUNDCOMMAND(cmdUpdateSound);
- _cmdUpdateCuesIndex = 17;
- break;
- default:
- warning("Sound command parser: unknown sound version %d", _soundVersion);
- break;
- }
-}
-
-SoundCommandParser::~SoundCommandParser() {
-}
-
-reg_t SoundCommandParser::parseCommand(int argc, reg_t *argv, reg_t acc) {
- uint16 command = argv[0].toUint16();
- reg_t obj = (argc > 1) ? argv[1] : NULL_REG;
- int16 value = (argc > 2) ? argv[2].toSint16() : 0;
- _acc = acc;
- _argc = argc;
- _argv = argv;
-
- if (argc == 6) { // cmdSendMidi
- byte channel = argv[2].toUint16() & 0xf;
- byte midiCmd = argv[3].toUint16() & 0xff;
-
- uint16 controller = argv[4].toUint16();
- uint16 param = argv[5].toUint16();
-
- _midiCommand = (channel | midiCmd) | ((uint32)controller << 8) | ((uint32)param << 16);
- }
-
- if (command < _soundCommands.size()) {
- if (command != _cmdUpdateCuesIndex) {
- //printf("%s, object %04x:%04x\n", _soundCommands[command]->desc, PRINT_REG(obj)); // debug
- debugC(2, kDebugLevelSound, "%s, object %04x:%04x", _soundCommands[command]->desc, PRINT_REG(obj));
- }
-
- (this->*(_soundCommands[command]->sndCmd))(obj, value);
- } else {
- warning("Invalid sound command requested (%d), valid range is 0-%d", command, _soundCommands.size() - 1);
- }
-
- return _acc;
-}
-
-void SoundCommandParser::cmdInitSound(reg_t obj, int16 value) {
- if (!obj.segment)
- return;
-
- int number = obj.segment ? GET_SEL32V(_segMan, obj, number) : 0;
-
-#ifdef USE_OLD_MUSIC_FUNCTIONS
-
- SongHandle handle = FROBNICATE_HANDLE(obj);
-
- if (_soundVersion != SCI_VERSION_1_LATE) {
- if (!obj.segment)
- return;
- }
-
- SongIteratorType type = (_soundVersion <= SCI_VERSION_0_LATE) ? SCI_SONG_ITERATOR_TYPE_SCI0 : SCI_SONG_ITERATOR_TYPE_SCI1;
-
- if (_soundVersion <= SCI_VERSION_0_LATE) {
- if (GET_SEL32V(_segMan, obj, nodePtr)) {
- _state->sfx_song_set_status(handle, SOUND_STATUS_STOPPED);
- _state->sfx_remove_song(handle);
- }
- }
-
- if (!obj.segment || !_resMan->testResource(ResourceId(kResourceTypeSound, number)))
- return;
-
- _state->sfx_add_song(build_iterator(_resMan, number, type, handle), 0, handle, number);
-
-
- // Notify the engine
- if (_soundVersion <= SCI_VERSION_0_LATE)
- PUT_SEL32V(_segMan, obj, state, kSoundInitialized);
- else
- PUT_SEL32(_segMan, obj, nodePtr, obj);
-
- PUT_SEL32(_segMan, obj, handle, obj);
-
-#else
-
- MusicEntry *newSound = new MusicEntry();
- newSound->resnum = number;
- if (number && _resMan->testResource(ResourceId(kResourceTypeSound, number)))
- newSound->soundRes = new SoundResource(number, _resMan, _soundVersion);
- else
- newSound->soundRes = 0;
-
- newSound->soundObj = obj;
- newSound->loop = GET_SEL32V(_segMan, obj, loop);
- newSound->prio = GET_SEL32V(_segMan, obj, pri) & 0xFF;
- if (_soundVersion >= SCI_VERSION_1_LATE)
- newSound->volume = CLIP<int>(GET_SEL32V(_segMan, obj, vol), 0, MUSIC_VOLUME_MAX);
-
- // Check if a track with the same sound object is already playing
- MusicEntry *oldSound = _music->getSlot(obj);
- if (oldSound)
- cmdDisposeSound(obj, value);
-
- // In SCI1.1 games, sound effects are started from here. If we can find
- // a relevant audio resource, play it, otherwise switch to synthesized
- // effects. If the resource exists, play it using map 65535 (sound
- // effects map)
-
- if (getSciVersion() >= SCI_VERSION_1_1 && _resMan->testResource(ResourceId(kResourceTypeAudio, number))) {
- // Found a relevant audio resource, play it
- int sampleLen;
- newSound->pStreamAud = _audio->getAudioStream(number, 65535, &sampleLen);
- newSound->soundType = Audio::Mixer::kSpeechSoundType;
- } else {
- if (newSound->soundRes)
- _music->soundInitSnd(newSound);
- }
-
- _music->pushBackSlot(newSound);
-
- if (newSound->soundRes || newSound->pStreamAud) {
- // Notify the engine
- if (_soundVersion <= SCI_VERSION_0_LATE)
- PUT_SEL32V(_segMan, obj, state, kSoundInitialized);
- else
- PUT_SEL32(_segMan, obj, nodePtr, obj);
-
- PUT_SEL32(_segMan, obj, handle, obj);
- }
-#endif
-
-}
-
-void SoundCommandParser::cmdPlaySound(reg_t obj, int16 value) {
- if (!obj.segment)
- return;
-
-#ifdef USE_OLD_MUSIC_FUNCTIONS
- SongHandle handle = FROBNICATE_HANDLE(obj);
-
- if (_soundVersion <= SCI_VERSION_0_LATE) {
- _state->sfx_song_set_status(handle, SOUND_STATUS_PLAYING);
- _state->sfx_song_set_loops(handle, GET_SEL32V(_segMan, obj, loop));
- PUT_SEL32V(_segMan, obj, state, kSoundPlaying);
- } else if (_soundVersion == SCI_VERSION_1_EARLY) {
- _state->sfx_song_set_status(handle, SOUND_STATUS_PLAYING);
- _state->sfx_song_set_loops(handle, GET_SEL32V(_segMan, obj, loop));
- _state->sfx_song_renice(handle, GET_SEL32V(_segMan, obj, pri));
- RESTORE_BEHAVIOR rb = (RESTORE_BEHAVIOR) value; /* Too lazy to look up a default value for this */
- _state->_songlib.setSongRestoreBehavior(handle, rb);
- PUT_SEL32V(_segMan, obj, signal, 0);
- } else if (_soundVersion == SCI_VERSION_1_LATE) {
- int looping = GET_SEL32V(_segMan, obj, loop);
- //int vol = GET_SEL32V(_segMan, obj, vol);
- int pri = GET_SEL32V(_segMan, obj, pri);
- int sampleLen = 0;
- Song *song = _state->_songlib.findSong(handle);
- int songNumber = GET_SEL32V(_segMan, obj, number);
-
- if (GET_SEL32V(_segMan, obj, nodePtr) && (song && songNumber != song->_resourceNum)) {
- _state->sfx_song_set_status(handle, SOUND_STATUS_STOPPED);
- _state->sfx_remove_song(handle);
- PUT_SEL32(_segMan, obj, nodePtr, NULL_REG);
- }
-
- if (!GET_SEL32V(_segMan, obj, nodePtr) && obj.segment) {
- // In SCI1.1 games, sound effects are started from here. If we can find
- // a relevant audio resource, play it, otherwise switch to synthesized
- // effects. If the resource exists, play it using map 65535 (sound
- // effects map)
- if (_resMan->testResource(ResourceId(kResourceTypeAudio, songNumber)) &&
- getSciVersion() >= SCI_VERSION_1_1) {
- // Found a relevant audio resource, play it
- _audio->stopAudio();
- warning("Initializing audio resource instead of requested sound resource %d", songNumber);
- sampleLen = _audio->startAudio(65535, songNumber);
- // Also create iterator, that will fire SI_FINISHED event, when the sound is done playing
- _state->sfx_add_song(new_timer_iterator(sampleLen), 0, handle, songNumber);
- } else {
- if (!_resMan->testResource(ResourceId(kResourceTypeSound, songNumber))) {
- warning("Could not open song number %d", songNumber);
- // Send a "stop handle" event so that the engine won't wait forever here
- _state->sfx_song_set_status(handle, SOUND_STATUS_STOPPED);
- PUT_SEL32V(_segMan, obj, signal, SIGNAL_OFFSET);
- return;
- }
- debugC(2, kDebugLevelSound, "Initializing song number %d\n", songNumber);
- _state->sfx_add_song(build_iterator(_resMan, songNumber, SCI_SONG_ITERATOR_TYPE_SCI1,
- handle), 0, handle, songNumber);
- }
-
- PUT_SEL32(_segMan, obj, nodePtr, obj);
- PUT_SEL32(_segMan, obj, handle, obj);
- }
-
- if (obj.segment) {
- _state->sfx_song_set_status(handle, SOUND_STATUS_PLAYING);
- _state->sfx_song_set_loops(handle, looping);
- _state->sfx_song_renice(handle, pri);
- PUT_SEL32V(_segMan, obj, signal, 0);
- }
- }
-
-#else
-
- MusicEntry *musicSlot = _music->getSlot(obj);
- if (!musicSlot) {
- warning("cmdPlaySound: Slot not found (%04x:%04x)", PRINT_REG(obj));
- return;
- }
-
- int number = obj.segment ? GET_SEL32V(_segMan, obj, number) : -1;
-
- if (musicSlot->resnum != number) { // another sound loaded into struct
- cmdDisposeSound(obj, value);
- cmdInitSound(obj, value);
- // Find slot again :)
- musicSlot = _music->getSlot(obj);
- }
- int16 loop = GET_SEL32V(_segMan, obj, loop);
- debugC(2, kDebugLevelSound, "cmdPlaySound: resource number %d, loop %d", number, loop);
-
- PUT_SEL32(_segMan, obj, handle, obj);
-
- if (_soundVersion >= SCI_VERSION_1_EARLY) {
- PUT_SEL32(_segMan, obj, nodePtr, obj);
- PUT_SEL32V(_segMan, obj, min, 0);
- PUT_SEL32V(_segMan, obj, sec, 0);
- PUT_SEL32V(_segMan, obj, frame, 0);
- PUT_SEL32V(_segMan, obj, signal, 0);
- } else {
- PUT_SEL32V(_segMan, obj, state, kSoundPlaying);
- }
-
- musicSlot->loop = GET_SEL32V(_segMan, obj, loop);
- musicSlot->prio = GET_SEL32V(_segMan, obj, priority);
- if (_soundVersion >= SCI_VERSION_1_LATE)
- musicSlot->volume = GET_SEL32V(_segMan, obj, vol);
- _music->soundPlay(musicSlot);
-
-#endif
-
-}
-
-void SoundCommandParser::cmdDummy(reg_t obj, int16 value) {
- warning("cmdDummy invoked"); // not supposed to occur
-}
-
-#ifdef USE_OLD_MUSIC_FUNCTIONS
-void SoundCommandParser::changeSoundStatus(reg_t obj, int newStatus) {
- SongHandle handle = FROBNICATE_HANDLE(obj);
- if (obj.segment) {
- _state->sfx_song_set_status(handle, newStatus);
- if (_soundVersion <= SCI_VERSION_0_LATE)
- PUT_SEL32V(_segMan, obj, state, newStatus);
- }
-}
-#endif
-
-void SoundCommandParser::cmdDisposeSound(reg_t obj, int16 value) {
- if (!obj.segment)
- return;
-
-#ifdef USE_OLD_MUSIC_FUNCTIONS
- SongHandle handle = FROBNICATE_HANDLE(obj);
- changeSoundStatus(obj, SOUND_STATUS_STOPPED);
-
- if (obj.segment) {
- _state->sfx_remove_song(handle);
-
- if (_soundVersion <= SCI_VERSION_0_LATE)
- PUT_SEL32V(_segMan, obj, handle, 0x0000);
- }
-
-#else
-
- MusicEntry *musicSlot = _music->getSlot(obj);
- if (!musicSlot) {
- warning("cmdDisposeSound: Slot not found (%04x:%04x)", PRINT_REG(obj));
- return;
- }
-
- cmdStopSound(obj, value);
-
- _music->soundKill(musicSlot);
- if (_soundVersion >= SCI_VERSION_1_EARLY)
- PUT_SEL32(_segMan, obj, nodePtr, NULL_REG);
- else
- PUT_SEL32V(_segMan, obj, state, kSoundStopped);
-#endif
-}
-
-void SoundCommandParser::cmdStopSound(reg_t obj, int16 value) {
- if (!obj.segment)
- return;
-
-#ifdef USE_OLD_MUSIC_FUNCTIONS
- changeSoundStatus(obj, SOUND_STATUS_STOPPED);
-
- if (_soundVersion >= SCI_VERSION_1_EARLY)
- PUT_SEL32V(_segMan, obj, signal, SIGNAL_OFFSET);
-#else
- MusicEntry *musicSlot = _music->getSlot(obj);
- if (!musicSlot) {
- warning("cmdStopSound: Slot not found (%04x:%04x)", PRINT_REG(obj));
- return;
- }
-
- PUT_SEL32V(_segMan, obj, handle, 0);
- if (_soundVersion <= SCI_VERSION_0_LATE)
- PUT_SEL32V(_segMan, obj, state, kSoundStopped);
- else
- PUT_SEL32V(_segMan, obj, signal, SIGNAL_OFFSET);
-
- musicSlot->dataInc = 0;
- musicSlot->signal = 0;
- _music->soundStop(musicSlot);
-#endif
-}
-
-void SoundCommandParser::cmdPauseSound(reg_t obj, int16 value) {
-#ifdef USE_OLD_MUSIC_FUNCTIONS
- if (!obj.segment)
- return;
-
- if (_soundVersion <= SCI_VERSION_0_LATE)
- changeSoundStatus(obj, SOUND_STATUS_SUSPENDED);
- else
- changeSoundStatus(obj, value ? SOUND_STATUS_SUSPENDED : SOUND_STATUS_PLAYING);
-#else
-
- MusicEntry *musicSlot = NULL;
- MusicList::iterator slotLoop = NULL;
- MusicList::iterator listEnd = NULL;
-
- if (!obj.segment) {
- // Pausing/Resuming the whole playlist was introduced
- // in the SCI1 late sound scheme
- if (_soundVersion <= SCI_VERSION_1_EARLY)
- return;
- _music->_mutex.lock();
- slotLoop = _music->getPlayListStart();
- listEnd = _music->getPlayListEnd();
- musicSlot = *slotLoop;
- _music->_mutex.unlock();
- } else {
- _music->_mutex.lock();
- musicSlot = _music->getSlot(obj);
- _music->_mutex.unlock();
- if (!musicSlot) {
- warning("cmdPauseSound: Slot not found (%04x:%04x)", PRINT_REG(obj));
- return;
- }
- }
-
- do {
- if (_soundVersion <= SCI_VERSION_0_LATE) {
- PUT_SEL32V(_segMan, musicSlot->soundObj, state, kSoundPaused);
- _music->soundPause(musicSlot);
- } else {
- if (value)
- _music->soundPause(musicSlot);
- else
- _music->soundResume(musicSlot);
- }
-
- if (slotLoop) {
- if (slotLoop == listEnd) {
- break;
- } else {
- _music->_mutex.lock();
- musicSlot = *(slotLoop++);
- _music->_mutex.unlock();
- }
- }
- } while (slotLoop);
-
-#endif
-}
-
-void SoundCommandParser::cmdResumeSound(reg_t obj, int16 value) {
- // SCI0 only command
-
- if (!obj.segment)
- return;
-
-#ifdef USE_OLD_MUSIC_FUNCTIONS
- changeSoundStatus(obj, SOUND_STATUS_PLAYING);
-#else
- MusicEntry *musicSlot = _music->getSlot(obj);
- if (!musicSlot) {
- warning("cmdResumeSound: Slot not found (%04x:%04x)", PRINT_REG(obj));
- return;
- }
-
- PUT_SEL32V(_segMan, musicSlot->soundObj, state, kSoundPlaying);
- _music->soundResume(musicSlot);
-#endif
-}
-
-void SoundCommandParser::cmdMuteSound(reg_t obj, int16 value) {
-#ifndef USE_OLD_MUSIC_FUNCTIONS
- if (_argc > 1) // the first parameter is the sound command
- _music->soundSetSoundOn(obj.toUint16());
- _acc = make_reg(0, _music->soundGetSoundOn());
-#endif
-}
-
-void SoundCommandParser::cmdMasterVolume(reg_t obj, int16 value) {
-#ifdef USE_OLD_MUSIC_FUNCTIONS
- if (obj != SIGNAL_REG)
- _state->sfx_setVolume(obj.toSint16());
-
- _acc = make_reg(0, _state->sfx_getVolume());
-#else
- debugC(2, kDebugLevelSound, "cmdMasterVolume: %d", value);
- if (_argc > 1) // the first parameter is the sound command
- _music->soundSetMasterVolume(obj.toSint16());
- _acc = make_reg(0, _music->soundGetMasterVolume());
-#endif
-}
-
-void SoundCommandParser::cmdFadeSound(reg_t obj, int16 value) {
- if (!obj.segment)
- return;
-
-#ifdef USE_OLD_MUSIC_FUNCTIONS
- SongHandle handle = FROBNICATE_HANDLE(obj);
- if (_soundVersion != SCI_VERSION_1_LATE) {
- /*s->sound_server->command(s, SOUND_COMMAND_FADE_HANDLE, obj, 120);*/ /* Fade out in 2 secs */
- /* FIXME: The next couple of lines actually STOP the handle, rather
- ** than fading it! */
- _state->sfx_song_set_status(handle, SOUND_STATUS_STOPPED);
- if (_soundVersion <= SCI_VERSION_0_LATE)
- PUT_SEL32V(_segMan, obj, state, SOUND_STATUS_STOPPED);
- PUT_SEL32V(_segMan, obj, signal, SIGNAL_OFFSET);
- } else {
- fade_params_t fade;
- fade.final_volume = _argv[2].toUint16();
- fade.ticks_per_step = _argv[3].toUint16();
- fade.step_size = _argv[4].toUint16();
- fade.action = _argv[5].toUint16() ?
- FADE_ACTION_FADE_AND_STOP :
- FADE_ACTION_FADE_AND_CONT;
-
- _state->sfx_song_set_fade(handle, &fade);
-
- /* FIXME: The next couple of lines actually STOP the handle, rather
- ** than fading it! */
- if (_argv[5].toUint16()) {
- PUT_SEL32V(_segMan, obj, signal, SIGNAL_OFFSET);
- _state->sfx_song_set_status(handle, SOUND_STATUS_STOPPED);
- } else {
- // FIXME: Support fade-and-continue. For now, send signal right away.
- PUT_SEL32V(_segMan, obj, signal, SIGNAL_OFFSET);
- }
- }
-#else
- MusicEntry *musicSlot = _music->getSlot(obj);
- if (!musicSlot) {
- warning("cmdFadeSound: Slot not found (%04x:%04x)", PRINT_REG(obj));
- return;
- }
-
- int volume = musicSlot->volume;
-
- switch (_argc) {
- case 2: // SCI0
- // SCI0 fades out all the time and when fadeout is done it will also stop the music from playing
- musicSlot->fadeTo = 0;
- musicSlot->fadeStep = -5;
- musicSlot->fadeTickerStep = 10 * 16667 / _music->soundGetTempo();
- musicSlot->fadeTicker = 0;
- break;
-
- case 5: // Possibly SCI1?!
- case 6: // SCI 1.1 TODO: find out what additional parameter is
- musicSlot->fadeTo = CLIP<uint16>(_argv[2].toUint16(), 0, MUSIC_VOLUME_MAX);
- musicSlot->fadeStep = volume > _argv[2].toUint16() ? -_argv[4].toUint16() : _argv[4].toUint16();
- musicSlot->fadeTickerStep = _argv[3].toUint16() * 16667 / _music->soundGetTempo();
- musicSlot->fadeTicker = 0;
- break;
-
- default:
- error("cmdFadeSound: unsupported argc %d", _argc);
- }
-
- debugC(2, kDebugLevelSound, "cmdFadeSound: to %d, step %d, ticker %d", musicSlot->fadeTo, musicSlot->fadeStep, musicSlot->fadeTickerStep);
-#endif
-}
-
-void SoundCommandParser::cmdGetPolyphony(reg_t obj, int16 value) {
-#ifdef USE_OLD_MUSIC_FUNCTIONS
- _acc = make_reg(0, _state->sfx_get_player_polyphony());
-#else
- _acc = make_reg(0, _music->soundGetVoices()); // Get the number of voices
-#endif
-}
-
-void SoundCommandParser::cmdUpdateSound(reg_t obj, int16 value) {
- if (!obj.segment)
- return;
-
-#ifdef USE_OLD_MUSIC_FUNCTIONS
- SongHandle handle = FROBNICATE_HANDLE(obj);
- if (_soundVersion <= SCI_VERSION_0_LATE && obj.segment) {
- _state->sfx_song_set_loops(handle, GET_SEL32V(_segMan, obj, loop));
- script_set_priority(_resMan, _segMan, _state, obj, GET_SEL32V(_segMan, obj, pri));
- }
-#else
- MusicEntry *musicSlot = _music->getSlot(obj);
- if (!musicSlot) {
- warning("cmdUpdateSound: Slot not found (%04x:%04x)", PRINT_REG(obj));
- return;
- }
-
- musicSlot->loop = GET_SEL32V(_segMan, obj, loop);
- int16 objVol = CLIP<int>(GET_SEL32V(_segMan, obj, vol), 0, 255);
- if (objVol != musicSlot->volume)
- _music->soundSetVolume(musicSlot, objVol);
- uint32 objPrio = GET_SEL32V(_segMan, obj, pri);
- if (objPrio != musicSlot->prio)
- _music->soundSetPriority(musicSlot, objPrio);
-
-#endif
-}
-
-void SoundCommandParser::cmdUpdateCues(reg_t obj, int16 value) {
- if (!obj.segment)
- return;
-
-#ifdef USE_OLD_MUSIC_FUNCTIONS
- int signal = 0;
- int min = 0;
- int sec = 0;
- int frame = 0;
- int result = SI_LOOP; // small hack
- SongHandle handle = FROBNICATE_HANDLE(obj);
-
- while (result == SI_LOOP)
- result = _state->sfx_poll_specific(handle, &signal);
-
- switch (result) {
- case SI_ABSOLUTE_CUE:
- debugC(2, kDebugLevelSound, "--- [CUE] %04x:%04x Absolute Cue: %d\n",
- PRINT_REG(obj), signal);
- debugC(2, kDebugLevelSound, "abs-signal %04X\n", signal);
- PUT_SEL32V(_segMan, obj, signal, signal);
- break;
-
- case SI_RELATIVE_CUE:
- debugC(2, kDebugLevelSound, "--- [CUE] %04x:%04x Relative Cue: %d\n",
- PRINT_REG(obj), signal);
-
- /* FIXME to match commented-out semantics
- * below, with proper storage of dataInc and
- * signal in the iterator code. */
- PUT_SEL32V(_segMan, obj, dataInc, signal);
- debugC(2, kDebugLevelSound, "rel-signal %04X\n", signal);
- if (_soundVersion == SCI_VERSION_1_EARLY)
- PUT_SEL32V(_segMan, obj, signal, signal);
- else
- PUT_SEL32V(_segMan, obj, signal, signal + 127);
- break;
-
- case SI_FINISHED:
- debugC(2, kDebugLevelSound, "--- [FINISHED] %04x:%04x\n", PRINT_REG(obj));
- PUT_SEL32V(_segMan, obj, signal, SIGNAL_OFFSET);
- break;
-
- case SI_LOOP:
- break; // Doesn't happen
- }
-
- //switch (signal) {
- //case 0x00:
- // if (dataInc!=GET_SEL32V(segMan, obj, dataInc)) {
- // PUT_SEL32V(segMan, obj, dataInc, dataInc);
- // PUT_SEL32V(segMan, obj, signal, dataInc+0x7f);
- // } else {
- // PUT_SEL32V(segMan, obj, signal, signal);
- // }
- // break;
- //case 0xFF: // May be unnecessary
- // s->_sound.sfx_song_set_status(handle, SOUND_STATUS_STOPPED);
- // break;
- //default :
- // if (dataInc!=GET_SEL32V(segMan, obj, dataInc)) {
- // PUT_SEL32V(segMan, obj, dataInc, dataInc);
- // PUT_SEL32V(segMan, obj, signal, dataInc + 0x7f);
- // } else {
- // PUT_SEL32V(segMan, obj, signal, signal);
- // }
- // break;
- //}
-
- if (_soundVersion == SCI_VERSION_1_EARLY) {
- PUT_SEL32V(_segMan, obj, min, min);
- PUT_SEL32V(_segMan, obj, sec, sec);
- PUT_SEL32V(_segMan, obj, frame, frame);
- }
-#else
- MusicEntry *musicSlot = _music->getSlot(obj);
- if (!musicSlot) {
- warning("cmdUpdateCues: Slot not found (%04x:%04x)", PRINT_REG(obj));
- return;
- }
-
- if (musicSlot->pStreamAud) {
- // Update digital sound effect slots here
- Audio::Mixer *mixer = g_system->getMixer();
-
- uint currentLoopCounter = musicSlot->pStreamAud->getNumPlayedLoops();
- if (currentLoopCounter != musicSlot->sampleLoopCounter) {
- // during last time we looped at least one time, update loop accordingly
- musicSlot->loop -= currentLoopCounter - musicSlot->sampleLoopCounter;
- musicSlot->sampleLoopCounter = currentLoopCounter;
- }
- if (!mixer->isSoundHandleActive(musicSlot->hCurrentAud)) {
- cmdStopSound(obj, 0);
- } else {
- musicSlot->ticker = (uint16)(mixer->getSoundElapsedTime(musicSlot->hCurrentAud) * 0.06);
- }
- // We get a flag from MusicEntry::doFade() here to set volume for the stream
- if (musicSlot->fadeSetVolume) {
- mixer->setChannelVolume(musicSlot->hCurrentAud, musicSlot->volume);
- musicSlot->fadeSetVolume = false;
- }
- } else {
- switch (musicSlot->signal) {
- case 0:
- if (musicSlot->dataInc != GET_SEL32V(_segMan, obj, dataInc)) {
- PUT_SEL32V(_segMan, obj, dataInc, musicSlot->dataInc);
- PUT_SEL32V(_segMan, obj, signal, musicSlot->dataInc + 127);
- }
- break;
- case SIGNAL_OFFSET:
- PUT_SEL32V(_segMan, obj, signal, SIGNAL_OFFSET);
- break;
- default:
- // Sync the signal of the sound object
- PUT_SEL32V(_segMan, obj, signal, musicSlot->signal);
- break;
- }
- }
-
- if (musicSlot->fadeCompleted) {
- musicSlot->fadeCompleted = false;
- if (_soundVersion <= SCI_VERSION_0_LATE) {
- cmdStopSound(obj, 0);
- } else {
- PUT_SEL32V(_segMan, obj, signal, SIGNAL_OFFSET);
- }
- }
-
- // Sync loop selector for SCI0
- if (_soundVersion <= SCI_VERSION_0_LATE)
- PUT_SEL32V(_segMan, obj, loop, musicSlot->loop);
-
- musicSlot->signal = 0;
-
- if (_soundVersion >= SCI_VERSION_1_EARLY) {
- PUT_SEL32V(_segMan, obj, min, musicSlot->ticker / 3600);
- PUT_SEL32V(_segMan, obj, sec, musicSlot->ticker % 3600 / 60);
- PUT_SEL32V(_segMan, obj, frame, musicSlot->ticker);
- }
-
-#endif
-}
-
-void SoundCommandParser::cmdSendMidi(reg_t obj, int16 value) {
-#ifdef USE_OLD_MUSIC_FUNCTIONS
- //SongHandle handle = FROBNICATE_HANDLE(obj);
- //_state->sfx_send_midi(handle, value, _midiCmd, _controller, _param);
-#else
- _music->sendMidiCommand(_midiCommand);
-#endif
-}
-
-void SoundCommandParser::cmdReverb(reg_t obj, int16 value) {
-#ifndef USE_OLD_MUSIC_FUNCTIONS
- _music->setReverb(obj.toUint16() & 0xF);
-#endif
-}
-
-void SoundCommandParser::cmdSetSoundHold(reg_t obj, int16 value) {
-#ifdef USE_OLD_MUSIC_FUNCTIONS
- SongHandle handle = FROBNICATE_HANDLE(obj);
- _state->sfx_song_set_hold(handle, value);
-#else
- MusicEntry *musicSlot = _music->getSlot(obj);
- if (!musicSlot) {
- warning("cmdSetSoundHold: Slot not found (%04x:%04x)", PRINT_REG(obj));
- return;
- }
-
- // Set the special hold marker ID where the song should be looped at.
- musicSlot->hold = value;
-#endif
-}
-
-void SoundCommandParser::cmdGetAudioCapability(reg_t obj, int16 value) {
- // Tests for digital audio support
- _acc = make_reg(0, 1);
-}
-
-void SoundCommandParser::cmdStopAllSounds(reg_t obj, int16 value) {
-#ifndef USE_OLD_MUSIC_FUNCTIONS
- Common::StackLock(_music->_mutex);
-
- const MusicList::iterator end = _music->getPlayListEnd();
- for (MusicList::iterator i = _music->getPlayListStart(); i != end; ++i) {
- if (_soundVersion <= SCI_VERSION_0_LATE)
- PUT_SEL32V(_segMan, (*i)->soundObj, state, kSoundStopped);
- else
- PUT_SEL32V(_segMan, (*i)->soundObj, signal, SIGNAL_OFFSET);
-
- (*i)->dataInc = 0;
- _music->soundStop(*i);
- }
-#endif
-}
-
-void SoundCommandParser::cmdSetSoundVolume(reg_t obj, int16 value) {
- if (!obj.segment)
- return;
-
-#ifndef USE_OLD_MUSIC_FUNCTIONS
- MusicEntry *musicSlot = _music->getSlot(obj);
- if (!musicSlot) {
- // Do not throw a warning if the sound can't be found, as in some games
- // this is called before the actual sound is loaded (e.g. SQ4CD, with the
- // drum sounds of the energizer bunny at the beginning), so this is normal
- // behavior
- //warning("cmdSetSoundVolume: Slot not found (%04x:%04x)", PRINT_REG(obj));
- return;
- }
-
- debugC(2, kDebugLevelSound, "cmdSetSoundVolume: %d", value);
-
- value = CLIP<int>(value, 0, MUSIC_VOLUME_MAX);
-
- if (musicSlot->volume != value) {
- musicSlot->volume = value;
- _music->soundSetVolume(musicSlot, value);
- PUT_SEL32V(_segMan, obj, vol, value);
- }
-#endif
-}
-
-void SoundCommandParser::cmdSetSoundPriority(reg_t obj, int16 value) {
- if (!obj.segment)
- return;
-
-#ifdef USE_OLD_MUSIC_FUNCTIONS
- script_set_priority(_resMan, _segMan, _state, obj, value);
-#else
- MusicEntry *musicSlot = _music->getSlot(obj);
- if (!musicSlot) {
- warning("cmdSetSoundPriority: Slot not found (%04x:%04x)", PRINT_REG(obj));
- return;
- }
-
- if (value == -1) {
- // Set priority from the song data
- Resource *song = _resMan->findResource(ResourceId(kResourceTypeSound, musicSlot->resnum), 0);
- if (song->data[0] == 0xf0)
- _music->soundSetPriority(musicSlot, song->data[1]);
- else
- warning("cmdSetSoundPriority: Attempt to unset song priority when there is no built-in value");
-
- //pSnd->prio=0;field_15B=0
- PUT_SEL32V(_segMan, obj, flags, GET_SEL32V(_segMan, obj, flags) & 0xFD);
- } else {
- // Scripted priority
-
- //pSnd->field_15B=1;
- PUT_SEL32V(_segMan, obj, flags, GET_SEL32V(_segMan, obj, flags) | 2);
- //DoSOund(0xF,hobj,w)
- }
-#endif
-}
-
-void SoundCommandParser::cmdSetSoundLoop(reg_t obj, int16 value) {
- if (!obj.segment)
- return;
-
-#ifdef USE_OLD_MUSIC_FUNCTIONS
- if (!GET_SEL32(_segMan, obj, nodePtr).isNull()) {
- SongHandle handle = FROBNICATE_HANDLE(obj);
- _state->sfx_song_set_loops(handle, value);
- }
-#else
- MusicEntry *musicSlot = _music->getSlot(obj);
- if (!musicSlot) {
- // Apparently, it's perfectly normal for a game to call cmdSetSoundLoop
- // before actually initializing the sound and adding it to the playlist
- // with cmdInitSound. Usually, it doesn't matter if the game doesn't
- // request to loop the sound, so in this case, don't throw any warning,
- // otherwise do, because the sound won't be looped
- if (value == -1) {
- warning("cmdSetSoundLoop: Slot not found (%04x:%04x) and the song was requested to be looped", PRINT_REG(obj));
- } else {
- // Doesn't really matter
- }
- return;
- }
- if (value == -1) {
- musicSlot->loop = 0xFFFF;
- } else {
- musicSlot->loop = 1; // actually plays the music once
- }
-
- PUT_SEL32V(_segMan, obj, loop, musicSlot->loop);
-#endif
-}
-
-void SoundCommandParser::cmdSuspendSound(reg_t obj, int16 value) {
- // TODO
- warning("STUB: cmdSuspendSound");
-}
-
-#ifndef USE_OLD_MUSIC_FUNCTIONS
-
-void SoundCommandParser::updateSci0Cues() {
- Common::StackLock(_music->_mutex);
-
- const MusicList::iterator end = _music->getPlayListEnd();
- for (MusicList::iterator i = _music->getPlayListStart(); i != end; ++i) {
- // Is the sound stopped, and the sound object updated too? If yes, skip
- // this sound, as SCI0 only allows one active song
- if ((*i)->signal == 0 && (*i)->status != kSoundPlaying)
- continue;
-
- cmdUpdateCues((*i)->soundObj, 0);
- }
-}
-
-#endif
-
-void SoundCommandParser::clearPlayList() {
-#ifndef USE_OLD_MUSIC_FUNCTIONS
- _music->clearPlayList();
-#endif
-}
-
-void SoundCommandParser::syncPlayList(Common::Serializer &s) {
-#ifndef USE_OLD_MUSIC_FUNCTIONS
- _music->saveLoadWithSerializer(s);
-#endif
-}
-
-void SoundCommandParser::reconstructPlayList(int savegame_version) {
-#ifndef USE_OLD_MUSIC_FUNCTIONS
- Common::StackLock lock(_music->_mutex);
-
- _music->resetDriver();
-
- const MusicList::iterator end = _music->getPlayListEnd();
- for (MusicList::iterator i = _music->getPlayListStart(); i != end; ++i) {
- if (savegame_version < 14) {
- (*i)->dataInc = GET_SEL32V(_segMan, (*i)->soundObj, dataInc);
- (*i)->signal = GET_SEL32V(_segMan, (*i)->soundObj, signal);
-
- if (_soundVersion >= SCI_VERSION_1_LATE)
- (*i)->volume = GET_SEL32V(_segMan, (*i)->soundObj, vol);
- }
-
- if ((*i)->resnum && _resMan->testResource(ResourceId(kResourceTypeSound, (*i)->resnum))) {
- (*i)->soundRes = new SoundResource((*i)->resnum, _resMan, _soundVersion);
- _music->soundInitSnd(*i);
- } else {
- (*i)->soundRes = 0;
- }
- if ((*i)->status == kSoundPlaying)
- cmdPlaySound((*i)->soundObj, 0);
- }
-
-#endif
-}
-
-void SoundCommandParser::printPlayList(Console *con) {
-#ifndef USE_OLD_MUSIC_FUNCTIONS
- _music->printPlayList(con);
-#endif
-}
-
-void SoundCommandParser::resetDriver() {
-#ifndef USE_OLD_MUSIC_FUNCTIONS
- _music->resetDriver();
-#endif
-}
-
-} // End of namespace Sci
diff --git a/engines/sci/sfx/soundcmd.h b/engines/sci/sfx/soundcmd.h
deleted file mode 100644
index 548dcf3889..0000000000
--- a/engines/sci/sfx/soundcmd.h
+++ /dev/null
@@ -1,122 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-#ifndef SCI_SOUNDCMD_H
-#define SCI_SOUNDCMD_H
-
-#include "sci/sci.h" // for USE_OLD_MUSIC_FUNCTIONS
-
-#include "common/list.h"
-#include "sci/engine/state.h"
-
-namespace Sci {
-
-class Console;
-class SciMusic;
-class SoundCommandParser;
-typedef void (SoundCommandParser::*SoundCommand)(reg_t obj, int16 value);
-
-struct MusicEntryCommand {
- MusicEntryCommand(const char *d, SoundCommand c) : sndCmd(c), desc(d) {}
- SoundCommand sndCmd;
- const char *desc;
-};
-
-class SoundCommandParser {
-public:
- SoundCommandParser(ResourceManager *resMan, SegManager *segMan, AudioPlayer *audio, SciVersion soundVersion);
- ~SoundCommandParser();
-
-#ifdef USE_OLD_MUSIC_FUNCTIONS
- void updateSfxState(SfxState *newState) { _state = newState; }
-#endif
-
- reg_t parseCommand(int argc, reg_t *argv, reg_t acc);
- void clearPlayList();
- void syncPlayList(Common::Serializer &s);
- void reconstructPlayList(int savegame_version);
- void printPlayList(Console *con);
- void resetDriver();
-
-#ifndef USE_OLD_MUSIC_FUNCTIONS
- /**
- * Synchronizes the current state of the music list to the rest of the engine, so that
- * the changes that the sound thread makes to the music are registered with the engine
- * scripts. In SCI0, we invoke this from kAnimate (which is called very often). SCI01
- * and later have a specific callback function, cmdUpdateCues, which is called regularly
- * by the engine scripts themselves, so the engine itself polls for changes to the music
- */
- void updateSci0Cues();
-#endif
-
-private:
- Common::Array<MusicEntryCommand*> _soundCommands;
- ResourceManager *_resMan;
- SegManager *_segMan;
-#ifdef USE_OLD_MUSIC_FUNCTIONS
- SfxState *_state;
- int _midiCmd, _controller, _param;
-#else
- SciMusic *_music;
-#endif
- AudioPlayer *_audio;
- SciVersion _soundVersion;
- int _argc;
- reg_t *_argv; // for cmdFadeSound
- uint32 _midiCommand; // for cmdSendMidi
- reg_t _acc;
- int _cmdUpdateCuesIndex;
-
- void cmdInitSound(reg_t obj, int16 value);
- void cmdPlaySound(reg_t obj, int16 value);
- void cmdDummy(reg_t obj, int16 value);
- void cmdMuteSound(reg_t obj, int16 value);
- void cmdPauseSound(reg_t obj, int16 value);
- void cmdResumeSound(reg_t obj, int16 value);
- void cmdStopSound(reg_t obj, int16 value);
- void cmdDisposeSound(reg_t obj, int16 value);
- void cmdMasterVolume(reg_t obj, int16 value);
- void cmdFadeSound(reg_t obj, int16 value);
- void cmdGetPolyphony(reg_t obj, int16 value);
- void cmdStopAllSounds(reg_t obj, int16 value);
- void cmdUpdateSound(reg_t obj, int16 value);
- void cmdUpdateCues(reg_t obj, int16 value);
- void cmdSendMidi(reg_t obj, int16 value);
- void cmdReverb(reg_t obj, int16 value);
- void cmdSetSoundHold(reg_t obj, int16 value);
- void cmdGetAudioCapability(reg_t obj, int16 value);
- void cmdSetSoundVolume(reg_t obj, int16 value);
- void cmdSetSoundPriority(reg_t obj, int16 value);
- void cmdSetSoundLoop(reg_t obj, int16 value);
- void cmdSuspendSound(reg_t obj, int16 value);
-
-#ifdef USE_OLD_MUSIC_FUNCTIONS
- void changeSoundStatus(reg_t obj, int newStatus);
-#endif
-};
-
-} // End of namespace Sci
-
-#endif // SCI_SOUNDCMD_H