diff options
Diffstat (limited to 'engines/sludge/fonttext.h')
-rw-r--r-- | engines/sludge/fonttext.h | 82 |
1 files changed, 41 insertions, 41 deletions
diff --git a/engines/sludge/fonttext.h b/engines/sludge/fonttext.h index 63a38c71c7..4ddd614b50 100644 --- a/engines/sludge/fonttext.h +++ b/engines/sludge/fonttext.h @@ -1,41 +1,41 @@ -/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-#ifndef SLUDGE_FONTTEXT_H
-#define SLUDGE_FONTTEXT_H
-
-#include "common/ustr.h"
-
-namespace Sludge {
-
-bool loadFont(int filenum, const Common::String &charOrder, int);
-void pasteString(const Common::String &theText, int, int, spritePalette &);
-void fixFont(spritePalette &spal);
-void setFontColour(spritePalette &sP, byte r, byte g, byte b);
-int stringWidth(const Common::String &theText);
-int stringLength(const Common::String &theText);
-void pasteStringToBackdrop(const Common::String &theText, int xOff, int y, spritePalette &thePal);
-void burnStringToBackdrop(const Common::String &theText, int xOff, int y, spritePalette &thePal);
-bool isInFont(const Common::String &theText);
-
-} // End of namespace Sludge
-
-#endif
+/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ +#ifndef SLUDGE_FONTTEXT_H +#define SLUDGE_FONTTEXT_H + +#include "common/ustr.h" + +namespace Sludge { + +bool loadFont(int filenum, const Common::String &charOrder, int); +void pasteString(const Common::String &theText, int, int, spritePalette &); +void fixFont(spritePalette &spal); +void setFontColour(spritePalette &sP, byte r, byte g, byte b); +int stringWidth(const Common::String &theText); +int stringLength(const Common::String &theText); +void pasteStringToBackdrop(const Common::String &theText, int xOff, int y, spritePalette &thePal); +void burnStringToBackdrop(const Common::String &theText, int xOff, int y, spritePalette &thePal); +bool isInFont(const Common::String &theText); + +} // End of namespace Sludge + +#endif |