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-rw-r--r--engines/sword1/sword1.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/engines/sword1/sword1.h b/engines/sword1/sword1.h
index cfb6750a47..6f12ecd564 100644
--- a/engines/sword1/sword1.h
+++ b/engines/sword1/sword1.h
@@ -58,7 +58,6 @@ struct SystemVars {
bool runningFromCd;
uint32 currentCD; // starts at zero, then either 1 or 2 depending on section being played
uint32 justRestoredGame; // see main() in sword.c & New_screen() in gtm_core.c
- bool engineQuit;
uint8 controlPanelMode; // 1 death screen version of the control panel, 2 = successful end of game, 3 = force restart
bool forceRestart;