diff options
Diffstat (limited to 'engines/sword2/sword2.cpp')
-rw-r--r-- | engines/sword2/sword2.cpp | 12 |
1 files changed, 4 insertions, 8 deletions
diff --git a/engines/sword2/sword2.cpp b/engines/sword2/sword2.cpp index e368f257a2..ec1bb4888c 100644 --- a/engines/sword2/sword2.cpp +++ b/engines/sword2/sword2.cpp @@ -257,14 +257,10 @@ namespace Sword2 { Sword2Engine::Sword2Engine(OSystem *syst) : Engine(syst) { // Add default file directories - Common::File::addDefaultDirectory(_gameDataDir.getChild("CLUSTERS")); - Common::File::addDefaultDirectory(_gameDataDir.getChild("SWORD2")); - Common::File::addDefaultDirectory(_gameDataDir.getChild("VIDEO")); - Common::File::addDefaultDirectory(_gameDataDir.getChild("SMACKS")); - Common::File::addDefaultDirectory(_gameDataDir.getChild("clusters")); - Common::File::addDefaultDirectory(_gameDataDir.getChild("sword2")); - Common::File::addDefaultDirectory(_gameDataDir.getChild("video")); - Common::File::addDefaultDirectory(_gameDataDir.getChild("smacks")); + SearchMan.addSubDirectoryMatching(_gameDataDir, "clusters"); + SearchMan.addSubDirectoryMatching(_gameDataDir, "sword2"); + SearchMan.addSubDirectoryMatching(_gameDataDir, "video"); + SearchMan.addSubDirectoryMatching(_gameDataDir, "smacks"); if (!scumm_stricmp(ConfMan.get("gameid").c_str(), "sword2demo") || !scumm_stricmp(ConfMan.get("gameid").c_str(), "sword2psxdemo")) _features = GF_DEMO; |