diff options
Diffstat (limited to 'engines/wintermute/base/gfx/osystem/base_render_osystem.cpp')
-rw-r--r-- | engines/wintermute/base/gfx/osystem/base_render_osystem.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp b/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp index 748affa13f..cec594535f 100644 --- a/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp +++ b/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp @@ -54,13 +54,13 @@ BaseRenderOSystem::BaseRenderOSystem(BaseGame *inGame) : BaseRenderer(inGame) { _spriteBatch = false; _batchNum = 0; _skipThisFrame = false; - _previousTicket = NULL; + _previousTicket = nullptr; _borderLeft = _borderRight = _borderTop = _borderBottom = 0; _ratioX = _ratioY = 1.0f; setAlphaMod(255); setColorMod(255, 255, 255); - _dirtyRect = NULL; + _dirtyRect = nullptr; _disableDirtyRects = false; if (ConfMan.hasKey("dirty_rects")) { _disableDirtyRects = !ConfMan.getBool("dirty_rects"); @@ -169,7 +169,7 @@ bool BaseRenderOSystem::flip() { if (_skipThisFrame) { _skipThisFrame = false; delete _dirtyRect; - _dirtyRect = NULL; + _dirtyRect = nullptr; g_system->updateScreen(); _needsFlip = false; return true; @@ -196,7 +196,7 @@ bool BaseRenderOSystem::flip() { } // g_system->copyRectToScreen((byte *)_renderSurface->pixels, _renderSurface->pitch, _dirtyRect->left, _dirtyRect->top, _dirtyRect->width(), _dirtyRect->height()); delete _dirtyRect; - _dirtyRect = NULL; + _dirtyRect = nullptr; g_system->updateScreen(); _needsFlip = false; } @@ -297,7 +297,7 @@ void BaseRenderOSystem::drawSurface(BaseSurfaceOSystem *owner, const Graphics::S // Avoid calling end() and operator* every time, when potentially going through // LOTS of tickets. RenderQueueIterator endIterator = _renderQueue.end(); - RenderTicket *compareTicket = NULL; + RenderTicket *compareTicket = nullptr; for (it = _lastAddedTicket; it != endIterator; ++it) { compareTicket = *it; if (*(compareTicket) == compare && compareTicket->_isValid) { |