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Diffstat (limited to 'engines/wintermute/base/gfx/osystem')
-rw-r--r--engines/wintermute/base/gfx/osystem/base_render_osystem.cpp10
-rw-r--r--engines/wintermute/base/gfx/osystem/base_render_osystem.h4
-rw-r--r--engines/wintermute/base/gfx/osystem/base_surface_osystem.cpp14
-rw-r--r--engines/wintermute/base/gfx/osystem/render_ticket.cpp2
4 files changed, 15 insertions, 15 deletions
diff --git a/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp b/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp
index 748affa13f..cec594535f 100644
--- a/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp
+++ b/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp
@@ -54,13 +54,13 @@ BaseRenderOSystem::BaseRenderOSystem(BaseGame *inGame) : BaseRenderer(inGame) {
_spriteBatch = false;
_batchNum = 0;
_skipThisFrame = false;
- _previousTicket = NULL;
+ _previousTicket = nullptr;
_borderLeft = _borderRight = _borderTop = _borderBottom = 0;
_ratioX = _ratioY = 1.0f;
setAlphaMod(255);
setColorMod(255, 255, 255);
- _dirtyRect = NULL;
+ _dirtyRect = nullptr;
_disableDirtyRects = false;
if (ConfMan.hasKey("dirty_rects")) {
_disableDirtyRects = !ConfMan.getBool("dirty_rects");
@@ -169,7 +169,7 @@ bool BaseRenderOSystem::flip() {
if (_skipThisFrame) {
_skipThisFrame = false;
delete _dirtyRect;
- _dirtyRect = NULL;
+ _dirtyRect = nullptr;
g_system->updateScreen();
_needsFlip = false;
return true;
@@ -196,7 +196,7 @@ bool BaseRenderOSystem::flip() {
}
// g_system->copyRectToScreen((byte *)_renderSurface->pixels, _renderSurface->pitch, _dirtyRect->left, _dirtyRect->top, _dirtyRect->width(), _dirtyRect->height());
delete _dirtyRect;
- _dirtyRect = NULL;
+ _dirtyRect = nullptr;
g_system->updateScreen();
_needsFlip = false;
}
@@ -297,7 +297,7 @@ void BaseRenderOSystem::drawSurface(BaseSurfaceOSystem *owner, const Graphics::S
// Avoid calling end() and operator* every time, when potentially going through
// LOTS of tickets.
RenderQueueIterator endIterator = _renderQueue.end();
- RenderTicket *compareTicket = NULL;
+ RenderTicket *compareTicket = nullptr;
for (it = _lastAddedTicket; it != endIterator; ++it) {
compareTicket = *it;
if (*(compareTicket) == compare && compareTicket->_isValid) {
diff --git a/engines/wintermute/base/gfx/osystem/base_render_osystem.h b/engines/wintermute/base/gfx/osystem/base_render_osystem.h
index 5917551c64..cc2ed57f9b 100644
--- a/engines/wintermute/base/gfx/osystem/base_render_osystem.h
+++ b/engines/wintermute/base/gfx/osystem/base_render_osystem.h
@@ -47,10 +47,10 @@ public:
bool initRenderer(int width, int height, bool windowed) override;
bool flip() override;
virtual bool indicatorFlip();
- bool fill(byte r, byte g, byte b, Common::Rect *rect = NULL) override;
+ bool fill(byte r, byte g, byte b, Common::Rect *rect = nullptr) override;
Graphics::PixelFormat getPixelFormat() const override;
void fade(uint16 alpha) override;
- void fadeToColor(byte r, byte g, byte b, byte a, Common::Rect *rect = NULL) override;
+ void fadeToColor(byte r, byte g, byte b, byte a, Common::Rect *rect = nullptr) override;
bool drawLine(int x1, int y1, int x2, int y2, uint32 color) override;
diff --git a/engines/wintermute/base/gfx/osystem/base_surface_osystem.cpp b/engines/wintermute/base/gfx/osystem/base_surface_osystem.cpp
index e2bc3967e2..e00b347ecc 100644
--- a/engines/wintermute/base/gfx/osystem/base_surface_osystem.cpp
+++ b/engines/wintermute/base/gfx/osystem/base_surface_osystem.cpp
@@ -47,9 +47,9 @@ namespace Wintermute {
//////////////////////////////////////////////////////////////////////////
BaseSurfaceOSystem::BaseSurfaceOSystem(BaseGame *inGame) : BaseSurface(inGame) {
_surface = new Graphics::Surface();
- _alphaMask = NULL;
+ _alphaMask = nullptr;
_hasAlpha = true;
- _lockPixels = NULL;
+ _lockPixels = nullptr;
_lockPitch = 0;
_loaded = false;
}
@@ -59,11 +59,11 @@ BaseSurfaceOSystem::~BaseSurfaceOSystem() {
if (_surface) {
_surface->free();
delete _surface;
- _surface = NULL;
+ _surface = nullptr;
}
delete[] _alphaMask;
- _alphaMask = NULL;
+ _alphaMask = nullptr;
_gameRef->addMem(-_width * _height * 4);
BaseRenderOSystem *renderer = static_cast<BaseRenderOSystem *>(_gameRef->_renderer);
@@ -177,7 +177,7 @@ void BaseSurfaceOSystem::genAlphaMask(Graphics::Surface *surface) {
return;
// TODO: Reimplement this
delete[] _alphaMask;
- _alphaMask = NULL;
+ _alphaMask = nullptr;
if (!surface) {
return;
}
@@ -214,7 +214,7 @@ void BaseSurfaceOSystem::genAlphaMask(Graphics::Surface *surface) {
if (!hasTransparency) {
delete[] _alphaMask;
- _alphaMask = NULL;
+ _alphaMask = nullptr;
}
}
@@ -293,7 +293,7 @@ bool BaseSurfaceOSystem::isTransparentAtLite(int x, int y) {
//////////////////////////////////////////////////////////////////////////
bool BaseSurfaceOSystem::startPixelOp() {
- //SDL_LockTexture(_texture, NULL, &_lockPixels, &_lockPitch);
+ //SDL_LockTexture(_texture, nullptr, &_lockPixels, &_lockPitch);
// Any pixel-op makes the caching useless:
BaseRenderOSystem *renderer = static_cast<BaseRenderOSystem *>(_gameRef->_renderer);
renderer->invalidateTicketsFromSurface(this);
diff --git a/engines/wintermute/base/gfx/osystem/render_ticket.cpp b/engines/wintermute/base/gfx/osystem/render_ticket.cpp
index 174f54e315..d253ddca4b 100644
--- a/engines/wintermute/base/gfx/osystem/render_ticket.cpp
+++ b/engines/wintermute/base/gfx/osystem/render_ticket.cpp
@@ -59,7 +59,7 @@ _srcRect(*srcRect), _dstRect(*dstRect), _drawNum(0), _isValid(true), _wantsDraw(
_surface = temp;
}
} else {
- _surface = NULL;
+ _surface = nullptr;
}
}