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-rw-r--r--engines/zvision/POTFILES2
-rw-r--r--engines/zvision/configure.engine2
-rw-r--r--engines/zvision/core/clock.h10
-rw-r--r--engines/zvision/core/console.cpp45
-rw-r--r--engines/zvision/core/console.h2
-rw-r--r--engines/zvision/core/events.cpp10
-rw-r--r--engines/zvision/detection.cpp192
-rw-r--r--engines/zvision/detection.h43
-rw-r--r--engines/zvision/detection_tables.h277
-rw-r--r--engines/zvision/file/lzss_read_stream.cpp5
-rw-r--r--engines/zvision/file/save_manager.cpp46
-rw-r--r--engines/zvision/file/save_manager.h2
-rw-r--r--engines/zvision/file/search_manager.cpp10
-rw-r--r--engines/zvision/graphics/cursors/cursor_manager.cpp31
-rw-r--r--engines/zvision/graphics/effects/fog.cpp6
-rw-r--r--engines/zvision/graphics/effects/wave.cpp2
-rw-r--r--engines/zvision/graphics/render_manager.cpp120
-rw-r--r--engines/zvision/graphics/render_manager.h15
-rw-r--r--engines/zvision/scripting/actions.cpp381
-rw-r--r--engines/zvision/scripting/actions.h16
-rw-r--r--engines/zvision/scripting/controls/fist_control.cpp7
-rw-r--r--engines/zvision/scripting/controls/input_control.cpp35
-rw-r--r--engines/zvision/scripting/controls/input_control.h10
-rw-r--r--engines/zvision/scripting/controls/lever_control.cpp3
-rw-r--r--engines/zvision/scripting/controls/safe_control.cpp4
-rw-r--r--engines/zvision/scripting/controls/titler_control.cpp2
-rw-r--r--engines/zvision/scripting/effects/distort_effect.cpp2
-rw-r--r--engines/zvision/scripting/effects/music_effect.cpp156
-rw-r--r--engines/zvision/scripting/effects/music_effect.h28
-rw-r--r--engines/zvision/scripting/effects/ttytext_effect.cpp40
-rw-r--r--engines/zvision/scripting/effects/ttytext_effect.h2
-rw-r--r--engines/zvision/scripting/menu.cpp100
-rw-r--r--engines/zvision/scripting/menu.h16
-rw-r--r--engines/zvision/scripting/scr_file_handling.cpp72
-rw-r--r--engines/zvision/scripting/script_manager.cpp240
-rw-r--r--engines/zvision/scripting/script_manager.h28
-rw-r--r--engines/zvision/scripting/scripting_effect.h2
-rw-r--r--engines/zvision/sound/zork_raw.cpp11
-rw-r--r--engines/zvision/text/string_manager.h1
-rw-r--r--engines/zvision/text/subtitles.cpp9
-rw-r--r--engines/zvision/text/subtitles.h2
-rw-r--r--engines/zvision/text/text.cpp429
-rw-r--r--engines/zvision/text/text.h53
-rw-r--r--engines/zvision/text/truetype_font.cpp171
-rw-r--r--engines/zvision/text/truetype_font.h26
-rw-r--r--engines/zvision/video/rlf_decoder.cpp6
-rw-r--r--engines/zvision/video/video.cpp10
-rw-r--r--engines/zvision/video/zork_avi_decoder.cpp46
-rw-r--r--engines/zvision/video/zork_avi_decoder.h17
-rw-r--r--engines/zvision/zvision.cpp79
-rw-r--r--engines/zvision/zvision.h64
51 files changed, 1754 insertions, 1134 deletions
diff --git a/engines/zvision/POTFILES b/engines/zvision/POTFILES
index 48e2782648..61cf42ded2 100644
--- a/engines/zvision/POTFILES
+++ b/engines/zvision/POTFILES
@@ -1 +1 @@
-engines/zvision/detection.cpp
+engines/zvision/detection_tables.h
diff --git a/engines/zvision/configure.engine b/engines/zvision/configure.engine
index 02e31943af..226870c3fd 100644
--- a/engines/zvision/configure.engine
+++ b/engines/zvision/configure.engine
@@ -1,3 +1,3 @@
# This file is included from the main "configure" script
# add_engine [name] [desc] [build-by-default] [subengines] [base games] [deps]
-add_engine zvision "ZVision" no "" "" "freetype2 16bit"
+add_engine zvision "Z-Vision" yes "" "" "freetype2 16bit"
diff --git a/engines/zvision/core/clock.h b/engines/zvision/core/clock.h
index cbf52be560..ae8c968111 100644
--- a/engines/zvision/core/clock.h
+++ b/engines/zvision/core/clock.h
@@ -67,14 +67,14 @@ public:
}
/**
- * Pause the clock. Any future delta times will take this pause into account.
- * Has no effect if the clock is already paused.
- */
+ * Un-pause the clock.
+ * Has no effect if the clock is already un-paused.
+ */
void start();
/**
- * Un-pause the clock.
- * Has no effect if the clock is already un-paused.
+ * Pause the clock. Any future delta times will take this pause into account.
+ * Has no effect if the clock is already paused.
*/
void stop();
};
diff --git a/engines/zvision/core/console.cpp b/engines/zvision/core/console.cpp
index 65821b1702..336541d82a 100644
--- a/engines/zvision/core/console.cpp
+++ b/engines/zvision/core/console.cpp
@@ -54,6 +54,8 @@ Console::Console(ZVision *engine) : GUI::Debugger(), _engine(engine) {
registerCmd("dumpfile", WRAP_METHOD(Console, cmdDumpFile));
registerCmd("dumpfiles", WRAP_METHOD(Console, cmdDumpFiles));
registerCmd("dumpimage", WRAP_METHOD(Console, cmdDumpImage));
+ registerCmd("statevalue", WRAP_METHOD(Console, cmdStateValue));
+ registerCmd("stateflag", WRAP_METHOD(Console, cmdStateFlag));
}
bool Console::cmdLoadVideo(int argc, const char **argv) {
@@ -204,7 +206,7 @@ bool Console::cmdLocation(int argc, const char **argv) {
Common::String scrFile = Common::String::format("%c%c%c%c.scr", curLocation.world, curLocation.room, curLocation.node, curLocation.view);
debugPrintf("Current location: world '%c', room '%c', node '%c', view '%c', offset %d, script %s\n",
curLocation.world, curLocation.room, curLocation.node, curLocation.view, curLocation.offset, scrFile.c_str());
-
+
if (argc != 6) {
debugPrintf("Use %s <char: world> <char: room> <char:node> <char:view> <int: x offset> to change your location\n", argv[0]);
return true;
@@ -263,7 +265,8 @@ bool Console::cmdDumpFiles(int argc, const char **argv) {
debugPrintf("Dumping %s\n", fileName.c_str());
in = iter->_value.arch->createReadStreamForMember(iter->_value.name);
- dumpFile(in, fileName.c_str());
+ if (in)
+ dumpFile(in, fileName.c_str());
delete in;
}
@@ -272,7 +275,7 @@ bool Console::cmdDumpFiles(int argc, const char **argv) {
bool Console::cmdDumpImage(int argc, const char **argv) {
if (argc != 2) {
- debugPrintf("Use %s <TGA/TGZ name> to dump a ZVision TGA/TGZ image into a regular BMP image\n", argv[0]);
+ debugPrintf("Use %s <TGA/TGZ name> to dump a Z-Vision TGA/TGZ image into a regular BMP image\n", argv[0]);
return true;
}
@@ -328,4 +331,40 @@ bool Console::cmdDumpImage(int argc, const char **argv) {
return true;
}
+bool Console::cmdStateValue(int argc, const char **argv) {
+ if (argc < 2) {
+ debugPrintf("Use %s <valuenum> to show the value of a state variable\n", argv[0]);
+ debugPrintf("Use %s <valuenum> <newvalue> to set the value of a state variable\n", argv[0]);
+ return true;
+ }
+
+ int valueNum = atoi(argv[1]);
+ int newValue = (argc > 2) ? atoi(argv[2]) : -1;
+
+ if (argc == 2)
+ debugPrintf("[%d] = %d\n", valueNum, _engine->getScriptManager()->getStateValue(valueNum));
+ else if (argc == 3)
+ _engine->getScriptManager()->setStateValue(valueNum, newValue);
+
+ return true;
+}
+
+bool Console::cmdStateFlag(int argc, const char **argv) {
+ if (argc < 2) {
+ debugPrintf("Use %s <flagnum> to show the value of a state flag\n", argv[0]);
+ debugPrintf("Use %s <flagnum> <newvalue> to set the value of a state flag\n", argv[0]);
+ return true;
+ }
+
+ int valueNum = atoi(argv[1]);
+ int newValue = (argc > 2) ? atoi(argv[2]) : -1;
+
+ if (argc == 2)
+ debugPrintf("[%d] = %d\n", valueNum, _engine->getScriptManager()->getStateFlag(valueNum));
+ else if (argc == 3)
+ _engine->getScriptManager()->setStateFlag(valueNum, newValue);
+
+ return true;
+}
+
} // End of namespace ZVision
diff --git a/engines/zvision/core/console.h b/engines/zvision/core/console.h
index ffce87869f..ac834185a0 100644
--- a/engines/zvision/core/console.h
+++ b/engines/zvision/core/console.h
@@ -48,6 +48,8 @@ private:
bool cmdDumpFile(int argc, const char **argv);
bool cmdDumpFiles(int argc, const char **argv);
bool cmdDumpImage(int argc, const char **argv);
+ bool cmdStateValue(int argc, const char **argv);
+ bool cmdStateFlag(int argc, const char **argv);
};
} // End of namespace ZVision
diff --git a/engines/zvision/core/events.cpp b/engines/zvision/core/events.cpp
index 7804130e2a..cc1c00b6d0 100644
--- a/engines/zvision/core/events.cpp
+++ b/engines/zvision/core/events.cpp
@@ -93,6 +93,11 @@ void ZVision::shortKeys(Common::Event event) {
}
void ZVision::cheatCodes(uint8 key) {
+ Location loc = _scriptManager->getCurrentLocation();
+ // Do not process cheat codes while in the game menus
+ if (loc.world == 'g' && loc.room == 'j')
+ return;
+
pushKeyToCheatBuf(key);
if (getGameId() == GID_GRANDINQUISITOR) {
@@ -146,9 +151,8 @@ void ZVision::cheatCodes(uint8 key) {
}
if (checkCode("HELLOSAILOR")) {
- Location loc = _scriptManager->getCurrentLocation();
Audio::AudioStream *soundStream;
- if (loc.world == 'v' && loc.room == 'b' && loc.node == '1' && loc.view == '0') {
+ if (loc == "vb10") {
soundStream = makeRawZorkStream("v000hpta.raw", this);
} else {
soundStream = makeRawZorkStream("v000hnta.raw", this);
@@ -336,7 +340,7 @@ void ZVision::onMouseMove(const Common::Point &pos) {
mspeed = 25;
}
_mouseVelocity = MIN(((Common::Rational(mspeed, ROTATION_SCREEN_EDGE_OFFSET) * (clippedPos.x - _workingWindow.left)) - mspeed).toInt(), -1);
-
+
_cursorManager->changeCursor(CursorIndex_Left);
cursorWasChanged = true;
diff --git a/engines/zvision/detection.cpp b/engines/zvision/detection.cpp
index 1295f76705..f44e653c2a 100644
--- a/engines/zvision/detection.cpp
+++ b/engines/zvision/detection.cpp
@@ -24,8 +24,9 @@
#include "base/plugins.h"
+#include "engines/advancedDetector.h"
+
#include "zvision/zvision.h"
-#include "zvision/detection.h"
#include "zvision/file/save_manager.h"
#include "zvision/scripting/script_manager.h"
@@ -36,198 +37,39 @@
namespace ZVision {
-uint32 ZVision::getFeatures() const {
- return _gameDescription->desc.flags;
-}
+struct ZVisionGameDescription {
+ ADGameDescription desc;
+ ZVisionGameId gameId;
+};
+ZVisionGameId ZVision::getGameId() const {
+ return _gameDescription->gameId;
+}
Common::Language ZVision::getLanguage() const {
return _gameDescription->desc.language;
}
+uint32 ZVision::getFeatures() const {
+ return _gameDescription->desc.flags;
+}
} // End of namespace ZVision
-static const PlainGameDescriptor zVisionGames[] = {
- {"zvision", "ZVision Game"},
- {"znemesis", "Zork Nemesis: The Forbidden Lands"},
- {"zgi", "Zork: Grand Inquisitor"},
- {0, 0}
-};
-
-namespace ZVision {
-
-#define GAMEOPTION_ORIGINAL_SAVELOAD GUIO_GAMEOPTIONS1
-#define GAMEOPTION_DOUBLE_FPS GUIO_GAMEOPTIONS2
-#define GAMEOPTION_ENABLE_VENUS GUIO_GAMEOPTIONS3
-#define GAMEOPTION_DISABLE_ANIM_WHILE_TURNING GUIO_GAMEOPTIONS4
-#define GAMEOPTION_USE_HIRES_MPEG_MOVIES GUIO_GAMEOPTIONS5
-
-static const ZVisionGameDescription gameDescriptions[] = {
-
- {
- // Zork Nemesis English version
- {
- "znemesis",
- 0,
- AD_ENTRY1s("CSCR.ZFS", "88226e51a205d2e50c67a5237f3bd5f2", 2397741),
- Common::EN_ANY,
- Common::kPlatformDOS,
- ADGF_NO_FLAGS,
- GUIO4(GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_DOUBLE_FPS, GAMEOPTION_ENABLE_VENUS, GAMEOPTION_DISABLE_ANIM_WHILE_TURNING)
- },
- GID_NEMESIS
- },
-
- {
- // Zork Nemesis French version
- {
- "znemesis",
- 0,
- AD_ENTRY1s("CSCR.ZFS", "f04113357b4748c13efcb58b4629887c", 2577873),
- Common::FR_FRA,
- Common::kPlatformDOS,
- ADGF_NO_FLAGS,
- GUIO4(GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_DOUBLE_FPS, GAMEOPTION_ENABLE_VENUS, GAMEOPTION_DISABLE_ANIM_WHILE_TURNING)
- },
- GID_NEMESIS
- },
-
- {
- // Zork Nemesis English demo version
- {
- "znemesis",
- "Demo",
- AD_ENTRY1s("SCRIPTS.ZFS", "64f1e881394e9462305104f99513c833", 380539),
- Common::EN_ANY,
- Common::kPlatformWindows,
- ADGF_DEMO,
- GUIO4(GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_DOUBLE_FPS, GAMEOPTION_ENABLE_VENUS, GAMEOPTION_DISABLE_ANIM_WHILE_TURNING)
- },
- GID_NEMESIS
- },
-
- {
- // Zork Grand Inquisitor English CD version
- {
- "zgi",
- "CD",
- AD_ENTRY1s("SCRIPTS.ZFS", "81efd40ecc3d22531e211368b779f17f", 8336944),
- Common::EN_ANY,
- Common::kPlatformWindows,
- ADGF_NO_FLAGS,
- GUIO3(GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_DOUBLE_FPS, GAMEOPTION_DISABLE_ANIM_WHILE_TURNING)
- },
- GID_GRANDINQUISITOR
- },
-
- {
- // Zork Grand Inquisitor English DVD version
- {
- "zgi",
- "DVD",
- AD_ENTRY1s("SCRIPTS.ZFS", "03157a3399513bfaaf8dc6d5ab798b36", 8433326),
- Common::EN_ANY,
- Common::kPlatformWindows,
- ADGF_NO_FLAGS,
- GUIO4(GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_DOUBLE_FPS, GAMEOPTION_DISABLE_ANIM_WHILE_TURNING, GAMEOPTION_USE_HIRES_MPEG_MOVIES)
- },
- GID_GRANDINQUISITOR
- },
-
- {
- // Zork Grand Inquisitor English demo version
- {
- "zgi",
- "Demo",
- AD_ENTRY1s("SCRIPTS.ZFS", "71a2494fd2fb999347deb13401e9b998", 304239),
- Common::EN_ANY,
- Common::kPlatformWindows,
- ADGF_DEMO,
- GUIO3(GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_DOUBLE_FPS, GAMEOPTION_DISABLE_ANIM_WHILE_TURNING)
- },
- GID_GRANDINQUISITOR
- },
-
- {
- AD_TABLE_END_MARKER,
- GID_NONE
- }
-};
-
-} // End of namespace ZVision
-
-static const char *directoryGlobs[] = {
- "znemscr",
- 0
-};
-
-static const ADExtraGuiOptionsMap optionsList[] = {
- {
- GAMEOPTION_ORIGINAL_SAVELOAD,
- {
- _s("Use original save/load screens"),
- _s("Use the original save/load screens, instead of the ScummVM ones"),
- "originalsaveload",
- false
- }
- },
-
- {
- GAMEOPTION_DOUBLE_FPS,
- {
- _s("Double FPS"),
- _s("Increase game FPS from 30 to 60"),
- "doublefps",
- false
- }
- },
-
- {
- GAMEOPTION_ENABLE_VENUS,
- {
- _s("Enable Venus"),
- _s("Enable the Venus help system"),
- "venusenabled",
- true
- }
- },
-
- {
- GAMEOPTION_DISABLE_ANIM_WHILE_TURNING,
- {
- _s("Disable animation while turning"),
- _s("Disable animation while turning in panoramic mode"),
- "noanimwhileturning",
- false
- }
- },
-
- {
- GAMEOPTION_USE_HIRES_MPEG_MOVIES,
- {
- _s("Use the hires MPEG movies"),
- _s("Use the hires MPEG movies of the DVD version, instead of the lowres AVI ones"),
- "mpegmovies",
- true
- }
- },
-
- AD_EXTRA_GUI_OPTIONS_TERMINATOR
-};
+#include "zvision/detection_tables.h"
class ZVisionMetaEngine : public AdvancedMetaEngine {
public:
- ZVisionMetaEngine() : AdvancedMetaEngine(ZVision::gameDescriptions, sizeof(ZVision::ZVisionGameDescription), zVisionGames, optionsList) {
+ ZVisionMetaEngine() : AdvancedMetaEngine(ZVision::gameDescriptions, sizeof(ZVision::ZVisionGameDescription), ZVision::zVisionGames, ZVision::optionsList) {
_maxScanDepth = 2;
- _directoryGlobs = directoryGlobs;
+ _directoryGlobs = ZVision::directoryGlobs;
_singleid = "zvision";
}
virtual const char *getName() const {
- return "ZVision";
+ return "Z-Vision";
}
virtual const char *getOriginalCopyright() const {
- return "ZVision Activision (C) 1996";
+ return "Z-Vision (C) 1996 Activision";
}
virtual bool hasFeature(MetaEngineFeature f) const;
diff --git a/engines/zvision/detection.h b/engines/zvision/detection.h
deleted file mode 100644
index f80cac79ec..0000000000
--- a/engines/zvision/detection.h
+++ /dev/null
@@ -1,43 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-#ifndef ZVISION_DETECTION_H
-#define ZVISION_DETECTION_H
-
-#include "engines/advancedDetector.h"
-
-namespace ZVision {
-
-enum ZVisionGameId {
- GID_NONE = 0,
- GID_NEMESIS = 1,
- GID_GRANDINQUISITOR = 2
-};
-
-struct ZVisionGameDescription {
- ADGameDescription desc;
- ZVisionGameId gameId;
-};
-
-}
-
-#endif
diff --git a/engines/zvision/detection_tables.h b/engines/zvision/detection_tables.h
new file mode 100644
index 0000000000..06bc58ee7f
--- /dev/null
+++ b/engines/zvision/detection_tables.h
@@ -0,0 +1,277 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef ZVISION_DETECTION_TABLES_H
+#define ZVISION_DETECTION_TABLES_H
+
+namespace ZVision {
+
+static const PlainGameDescriptor zVisionGames[] = {
+ { "zvision", "Z-Vision Game" },
+ { "znemesis", "Zork Nemesis: The Forbidden Lands" },
+ { "zgi", "Zork: Grand Inquisitor" },
+ { 0, 0 }
+};
+
+static const char *directoryGlobs[] = {
+ "znemscr",
+ 0
+};
+
+#define GAMEOPTION_ORIGINAL_SAVELOAD GUIO_GAMEOPTIONS1
+#define GAMEOPTION_DOUBLE_FPS GUIO_GAMEOPTIONS2
+#define GAMEOPTION_ENABLE_VENUS GUIO_GAMEOPTIONS3
+#define GAMEOPTION_DISABLE_ANIM_WHILE_TURNING GUIO_GAMEOPTIONS4
+#define GAMEOPTION_USE_HIRES_MPEG_MOVIES GUIO_GAMEOPTIONS5
+
+static const ADExtraGuiOptionsMap optionsList[] = {
+
+ {
+ GAMEOPTION_ORIGINAL_SAVELOAD,
+ {
+ _s("Use original save/load screens"),
+ _s("Use the original save/load screens instead of the ScummVM interface"),
+ "originalsaveload",
+ false
+ }
+ },
+
+ {
+ GAMEOPTION_DOUBLE_FPS,
+ {
+ _s("Double FPS"),
+ _s("Increase framerate from 30 to 60 FPS"),
+ "doublefps",
+ false
+ }
+ },
+
+ {
+ GAMEOPTION_ENABLE_VENUS,
+ {
+ _s("Enable Venus"),
+ _s("Enable the Venus help system"),
+ "venusenabled",
+ true
+ }
+ },
+
+ {
+ GAMEOPTION_DISABLE_ANIM_WHILE_TURNING,
+ {
+ _s("Disable animation while turning"),
+ _s("Disable animation while turning in panorama mode"),
+ "noanimwhileturning",
+ false
+ }
+ },
+
+ {
+ GAMEOPTION_USE_HIRES_MPEG_MOVIES,
+ {
+ _s("Use high resolution MPEG video"),
+ _s("Use MPEG video from the DVD version, instead of lower resolution AVI"),
+ "mpegmovies",
+ true
+ }
+ },
+
+ AD_EXTRA_GUI_OPTIONS_TERMINATOR
+};
+
+static const ZVisionGameDescription gameDescriptions[] = {
+
+ {
+ // Zork Nemesis English version
+ {
+ "znemesis",
+ 0,
+ AD_ENTRY1s("CSCR.ZFS", "88226e51a205d2e50c67a5237f3bd5f2", 2397741),
+ Common::EN_ANY,
+ Common::kPlatformDOS,
+ ADGF_NO_FLAGS,
+ GUIO4(GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_DOUBLE_FPS, GAMEOPTION_ENABLE_VENUS, GAMEOPTION_DISABLE_ANIM_WHILE_TURNING)
+ },
+ GID_NEMESIS
+ },
+
+ {
+ // Zork Nemesis French version
+ {
+ "znemesis",
+ 0,
+ {
+ { "CSCR.ZFS", 0, "f04113357b4748c13efcb58b4629887c", 2577873 },
+ { "NEMESIS.STR", 0, "333bcb17bbb7f57cae742fbbe44f56f3", 9219 },
+ AD_LISTEND
+ },
+ Common::FR_FRA,
+ Common::kPlatformDOS,
+ ADGF_NO_FLAGS,
+ GUIO4(GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_DOUBLE_FPS, GAMEOPTION_ENABLE_VENUS, GAMEOPTION_DISABLE_ANIM_WHILE_TURNING)
+ },
+ GID_NEMESIS
+ },
+
+ {
+ // Zork Nemesis German version
+ {
+ "znemesis",
+ 0,
+ {
+ { "CSCR.ZFS", 0, "f04113357b4748c13efcb58b4629887c", 2577873 },
+ { "NEMESIS.STR", 0, "3d1a12b907751653866cffc6d4dfb331", 9505 },
+ AD_LISTEND
+ },
+ Common::DE_DEU,
+ Common::kPlatformDOS,
+ ADGF_NO_FLAGS,
+ GUIO4(GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_DOUBLE_FPS, GAMEOPTION_ENABLE_VENUS, GAMEOPTION_DISABLE_ANIM_WHILE_TURNING)
+ },
+ GID_NEMESIS
+ },
+
+ {
+ // Zork Nemesis Italian version
+ {
+ "znemesis",
+ 0,
+ {
+ { "CSCR.ZFS", 0, "f04113357b4748c13efcb58b4629887c", 2577873 },
+ { "NEMESIS.STR", 0, "7c568feca8d9f9ae855c47183612c305", 9061 },
+ AD_LISTEND
+ },
+ Common::IT_ITA,
+ Common::kPlatformDOS,
+ ADGF_NO_FLAGS,
+ GUIO4(GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_DOUBLE_FPS, GAMEOPTION_ENABLE_VENUS, GAMEOPTION_DISABLE_ANIM_WHILE_TURNING)
+ },
+ GID_NEMESIS
+ },
+
+ {
+ // Zork Nemesis English demo version
+ {
+ "znemesis",
+ "Demo",
+ AD_ENTRY1s("SCRIPTS.ZFS", "64f1e881394e9462305104f99513c833", 380539),
+ Common::EN_ANY,
+ Common::kPlatformWindows,
+ ADGF_DEMO,
+ GUIO4(GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_DOUBLE_FPS, GAMEOPTION_ENABLE_VENUS, GAMEOPTION_DISABLE_ANIM_WHILE_TURNING)
+ },
+ GID_NEMESIS
+ },
+
+ {
+ // Zork Grand Inquisitor English CD version
+ {
+ "zgi",
+ "CD",
+ AD_ENTRY1s("SCRIPTS.ZFS", "81efd40ecc3d22531e211368b779f17f", 8336944),
+ Common::EN_ANY,
+ Common::kPlatformWindows,
+ ADGF_NO_FLAGS,
+ GUIO3(GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_DOUBLE_FPS, GAMEOPTION_DISABLE_ANIM_WHILE_TURNING)
+ },
+ GID_GRANDINQUISITOR
+ },
+
+ {
+ // Zork Grand Inquisitor French CD version, reported by ulrichh on IRC
+ {
+ "zgi",
+ "CD",
+ AD_ENTRY1s("SCRIPTS.ZFS", "4d1ec4ade7ecc9ee9ec591d43ca3d213", 8338133),
+ Common::FR_FRA,
+ Common::kPlatformWindows,
+ ADGF_NO_FLAGS,
+ GUIO3(GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_DOUBLE_FPS, GAMEOPTION_DISABLE_ANIM_WHILE_TURNING)
+ },
+ GID_GRANDINQUISITOR
+ },
+
+ {
+ // Zork Grand Inquisitor German CD version, reported by breit in bug #6760
+ {
+ "zgi",
+ "CD",
+ AD_ENTRY1s("SCRIPTS.ZFS", "b7ac7e331b9b7f884590b0b325b560c8", 8338133),
+ Common::DE_DEU,
+ Common::kPlatformWindows,
+ ADGF_NO_FLAGS,
+ GUIO3(GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_DOUBLE_FPS, GAMEOPTION_DISABLE_ANIM_WHILE_TURNING)
+ },
+ GID_GRANDINQUISITOR
+ },
+
+ {
+ // Zork Grand Inquisitor Spanish CD version, reported by dianiu in bug #6764
+ {
+ "zgi",
+ "CD",
+ AD_ENTRY1s("SCRIPTS.ZFS", "5cdc4b99c1134053af135aae71326fd1", 8338141),
+ Common::ES_ESP,
+ Common::kPlatformWindows,
+ ADGF_NO_FLAGS,
+ GUIO3(GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_DOUBLE_FPS, GAMEOPTION_DISABLE_ANIM_WHILE_TURNING)
+ },
+ GID_GRANDINQUISITOR
+ },
+
+ {
+ // Zork Grand Inquisitor English DVD version
+ {
+ "zgi",
+ "DVD",
+ AD_ENTRY1s("SCRIPTS.ZFS", "03157a3399513bfaaf8dc6d5ab798b36", 8433326),
+ Common::EN_ANY,
+ Common::kPlatformWindows,
+ ADGF_NO_FLAGS,
+ GUIO4(GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_DOUBLE_FPS, GAMEOPTION_DISABLE_ANIM_WHILE_TURNING, GAMEOPTION_USE_HIRES_MPEG_MOVIES)
+ },
+ GID_GRANDINQUISITOR
+ },
+
+ {
+ // Zork Grand Inquisitor English demo version
+ {
+ "zgi",
+ "Demo",
+ AD_ENTRY1s("SCRIPTS.ZFS", "71a2494fd2fb999347deb13401e9b998", 304239),
+ Common::EN_ANY,
+ Common::kPlatformWindows,
+ ADGF_DEMO,
+ GUIO3(GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_DOUBLE_FPS, GAMEOPTION_DISABLE_ANIM_WHILE_TURNING)
+ },
+ GID_GRANDINQUISITOR
+ },
+
+ {
+ AD_TABLE_END_MARKER,
+ GID_NONE
+ }
+};
+
+} // End of namespace ZVision
+
+#endif
diff --git a/engines/zvision/file/lzss_read_stream.cpp b/engines/zvision/file/lzss_read_stream.cpp
index 6f27eaa765..ca10af7d72 100644
--- a/engines/zvision/file/lzss_read_stream.cpp
+++ b/engines/zvision/file/lzss_read_stream.cpp
@@ -31,8 +31,9 @@ LzssReadStream::LzssReadStream(Common::SeekableReadStream *source)
// It's convention to set the starting cursor position to blockSize - 16
_windowCursor(0x0FEE),
_eosFlag(false) {
- // Clear the window to null
- memset(_window, 0, BLOCK_SIZE);
+ // All values up to _windowCursor inits by 0x20
+ memset(_window, 0x20, _windowCursor);
+ memset(_window + _windowCursor, 0, BLOCK_SIZE - _windowCursor);
}
uint32 LzssReadStream::decompressBytes(byte *destination, uint32 numberOfBytes) {
diff --git a/engines/zvision/file/save_manager.cpp b/engines/zvision/file/save_manager.cpp
index fb9cceecbe..d169679e28 100644
--- a/engines/zvision/file/save_manager.cpp
+++ b/engines/zvision/file/save_manager.cpp
@@ -130,12 +130,27 @@ void SaveManager::writeSaveGameHeader(Common::OutSaveFile *file, const Common::S
file->writeSint16LE(td.tm_min);
}
-Common::Error SaveManager::loadGame(uint slot) {
- Common::SeekableReadStream *saveFile = getSlotFile(slot);
- if (saveFile == 0) {
- return Common::kPathDoesNotExist;
+Common::Error SaveManager::loadGame(int slot) {
+ Common::SeekableReadStream *saveFile = NULL;
+
+ if (slot >= 0) {
+ saveFile = getSlotFile(slot);
+ } else {
+ saveFile = _engine->getSearchManager()->openFile("r.svr");
+ if (!saveFile) {
+ Common::File *restoreFile = new Common::File();
+ if (!restoreFile->open("r.svr")) {
+ delete restoreFile;
+ return Common::kPathDoesNotExist;
+ }
+
+ saveFile = restoreFile;
+ }
}
+ if (!saveFile)
+ return Common::kPathDoesNotExist;
+
// Read the header
SaveGameHeader header;
if (!readSaveGameHeader(saveFile, header)) {
@@ -150,6 +165,27 @@ Common::Error SaveManager::loadGame(uint slot) {
if (header.thumbnail)
delete header.thumbnail;
+ if (_engine->getGameId() == GID_NEMESIS && scriptManager->getCurrentLocation() == "tv2f") {
+ // WORKAROUND for script bug #6793: location tv2f (stairs) has two states:
+ // one at the top of the stairs, and one at the bottom. When the player
+ // goes to the bottom of the stairs, the screen changes, and hotspot
+ // 4652 (exit opposite the stairs) is enabled. However, the variable that
+ // controls the state (2408) is reset when the player goes down the stairs.
+ // Furthermore, the room's initialization script disables the stair exit
+ // control (4652). This leads to an impossible situation, where all the
+ // exit controls are disabled, and the player can't more anywhere. Thus,
+ // when loading a game in that room, we check for that impossible
+ // situation, which only occurs after the player has moved down the stairs,
+ // and fix it here by setting the correct background, and enabling the
+ // stair exit hotspot.
+ if ((scriptManager->getStateFlag(2411) & Puzzle::DISABLED) &&
+ (scriptManager->getStateFlag(2408) & Puzzle::DISABLED) &&
+ (scriptManager->getStateFlag(4652) & Puzzle::DISABLED)) {
+ _engine->getRenderManager()->setBackgroundImage("tv2fb21c.tga");
+ scriptManager->unsetStateFlag(4652, Puzzle::DISABLED);
+ }
+ }
+
return Common::kNoError;
}
@@ -169,7 +205,7 @@ bool SaveManager::readSaveGameHeader(Common::InSaveFile *in, SaveGameHeader &hea
return true;
}
if (tag != SAVEGAME_ID) {
- warning("File is not a ZVision save file. Aborting load");
+ warning("File is not a Z-Vision save file. Aborting load");
return false;
}
diff --git a/engines/zvision/file/save_manager.h b/engines/zvision/file/save_manager.h
index d3f6aaaedc..9e816373ea 100644
--- a/engines/zvision/file/save_manager.h
+++ b/engines/zvision/file/save_manager.h
@@ -91,7 +91,7 @@ public:
*
* @param slot The save slot to load. Must be [1, 20]
*/
- Common::Error loadGame(uint slot);
+ Common::Error loadGame(int slot);
Common::SeekableReadStream *getSlotFile(uint slot);
bool readSaveGameHeader(Common::SeekableReadStream *in, SaveGameHeader &header);
diff --git a/engines/zvision/file/search_manager.cpp b/engines/zvision/file/search_manager.cpp
index 9f709dd0a1..821b85b053 100644
--- a/engines/zvision/file/search_manager.cpp
+++ b/engines/zvision/file/search_manager.cpp
@@ -184,6 +184,16 @@ bool SearchManager::loadZix(const Common::String &name) {
if (path.size() && path.hasSuffix("/"))
path.deleteLastChar();
+ // Handle paths in case-sensitive file systems (bug #6775)
+ if (path.size()) {
+ for (Common::List<Common::String>::iterator it = _dirList.begin(); it != _dirList.end(); ++it) {
+ if (path.equalsIgnoreCase(*it)) {
+ path = *it;
+ break;
+ }
+ }
+ }
+
if (path.matchString("*.zfs", true)) {
arc = new ZfsArchive(path);
} else {
diff --git a/engines/zvision/graphics/cursors/cursor_manager.cpp b/engines/zvision/graphics/cursors/cursor_manager.cpp
index 1e048efedf..eeab18f4ba 100644
--- a/engines/zvision/graphics/cursors/cursor_manager.cpp
+++ b/engines/zvision/graphics/cursors/cursor_manager.cpp
@@ -124,31 +124,30 @@ void CursorManager::cursorDown(bool pushed) {
}
void CursorManager::changeCursor(int id) {
- int _id = id;
-
- if (_item &&
- (_id == CursorIndex_Active ||
- _id == CursorIndex_Idle ||
- _id == CursorIndex_HandPu)) {
-
- if (_id == CursorIndex_Idle)
- _id = CursorIndex_ItemIdle;
- else
- _id = CursorIndex_ItemAct;
+ if (_item && (id == CursorIndex_Active ||
+ id == CursorIndex_Idle ||
+ id == CursorIndex_HandPu)) {
+ if (id == CursorIndex_Idle) {
+ id = CursorIndex_ItemIdle;
+ } else {
+ id = CursorIndex_ItemAct;
+ }
}
- if (_currentCursor != _id ||
- ((_id == CursorIndex_ItemAct || _id == CursorIndex_ItemIdle) && _lastitem != _item)) {
- _currentCursor = _id;
+ if (_currentCursor != id || ((id == CursorIndex_ItemAct || id == CursorIndex_ItemIdle) && _lastitem != _item)) {
+ _currentCursor = id;
_lastitem = _item;
changeCursor(_cursors[_currentCursor][_cursorIsPushed]);
}
}
int CursorManager::getCursorId(const Common::String &name) {
- for (int i = 0; i < NUM_CURSORS; i++)
- if (name.equals(_cursorNames[i]))
+ for (int i = 0; i < NUM_CURSORS; i++) {
+ if (name.equals(_cursorNames[i])) {
return i;
+ }
+ }
+
return CursorIndex_Idle;
}
diff --git a/engines/zvision/graphics/effects/fog.cpp b/engines/zvision/graphics/effects/fog.cpp
index 32a01915d3..7b65f60f24 100644
--- a/engines/zvision/graphics/effects/fog.cpp
+++ b/engines/zvision/graphics/effects/fog.cpp
@@ -142,9 +142,9 @@ void FogFx::update() {
for (uint8 i = 0; i < 31; i++) {
float perc = (float)i / 31.0;
- uint8 cr = (float)_r * perc;
- uint8 cg = (float)_g * perc;
- uint8 cb = (float)_b * perc;
+ uint8 cr = (uint8)((float)_r * perc);
+ uint8 cg = (uint8)((float)_g * perc);
+ uint8 cb = (uint8)((float)_b * perc);
_colorMap[i] = _engine->_resourcePixelFormat.RGBToColor(cr << 3, cg << 3, cb << 3);
}
}
diff --git a/engines/zvision/graphics/effects/wave.cpp b/engines/zvision/graphics/effects/wave.cpp
index cec631611b..d2887b3112 100644
--- a/engines/zvision/graphics/effects/wave.cpp
+++ b/engines/zvision/graphics/effects/wave.cpp
@@ -54,7 +54,7 @@ WaveFx::WaveFx(ZVision *engine, uint32 key, Common::Rect region, bool ported, in
int16 dx = (x - quarterWidth);
int16 dy = (y - quarterHeight);
- _ampls[i][x + y * _halfWidth] = ampl * sin(sqrt(dx * dx / (float)centerX + dy * dy / (float)centerY) / (-waveln * 3.1415926) + phase);
+ _ampls[i][x + y * _halfWidth] = (int8)(ampl * sin(sqrt(dx * dx / (float)centerX + dy * dy / (float)centerY) / (-waveln * 3.1415926) + phase));
}
phase += spd;
}
diff --git a/engines/zvision/graphics/render_manager.cpp b/engines/zvision/graphics/render_manager.cpp
index a1cc8ac53c..f978ef7844 100644
--- a/engines/zvision/graphics/render_manager.cpp
+++ b/engines/zvision/graphics/render_manager.cpp
@@ -42,28 +42,25 @@ namespace ZVision {
RenderManager::RenderManager(ZVision *engine, uint32 windowWidth, uint32 windowHeight, const Common::Rect workingWindow, const Graphics::PixelFormat pixelFormat, bool doubleFPS)
: _engine(engine),
_system(engine->_system),
- _workingWidth(workingWindow.width()),
- _workingHeight(workingWindow.height()),
- _screenCenterX(_workingWidth / 2),
- _screenCenterY(_workingHeight / 2),
+ _screenCenterX(_workingWindow.width() / 2),
+ _screenCenterY(_workingWindow.height() / 2),
_workingWindow(workingWindow),
_pixelFormat(pixelFormat),
_backgroundWidth(0),
_backgroundHeight(0),
_backgroundOffset(0),
- _renderTable(_workingWidth, _workingHeight),
- _doubleFPS(doubleFPS) {
+ _renderTable(_workingWindow.width(), _workingWindow.height()),
+ _doubleFPS(doubleFPS),
+ _subid(0) {
- _backgroundSurface.create(_workingWidth, _workingHeight, _pixelFormat);
- _effectSurface.create(_workingWidth, _workingHeight, _pixelFormat);
- _warpedSceneSurface.create(_workingWidth, _workingHeight, _pixelFormat);
+ _backgroundSurface.create(_workingWindow.width(), _workingWindow.height(), _pixelFormat);
+ _effectSurface.create(_workingWindow.width(), _workingWindow.height(), _pixelFormat);
+ _warpedSceneSurface.create(_workingWindow.width(), _workingWindow.height(), _pixelFormat);
_menuSurface.create(windowWidth, workingWindow.top, _pixelFormat);
- _subtitleSurface.create(windowWidth, windowHeight - workingWindow.bottom, _pixelFormat);
_menuArea = Common::Rect(0, 0, windowWidth, workingWindow.top);
- _subtitleArea = Common::Rect(0, workingWindow.bottom, windowWidth, windowHeight);
- _subid = 0;
+ initSubArea(windowWidth, windowHeight, workingWindow);
}
RenderManager::~RenderManager() {
@@ -83,7 +80,7 @@ void RenderManager::renderSceneToScreen() {
// If we have graphical effects, we apply them using a temporary buffer
if (!_effects.empty()) {
bool copied = false;
- Common::Rect windowRect(_workingWidth, _workingHeight);
+ Common::Rect windowRect(_workingWindow.width(), _workingWindow.height());
for (EffectsList::iterator it = _effects.begin(); it != _effects.end(); it++) {
Common::Rect rect = (*it)->getRegion();
@@ -121,7 +118,7 @@ void RenderManager::renderSceneToScreen() {
if (!_backgroundSurfaceDirtyRect.isEmpty()) {
_renderTable.mutateImage(&_warpedSceneSurface, in);
out = &_warpedSceneSurface;
- outWndDirtyRect = Common::Rect(_workingWidth, _workingHeight);
+ outWndDirtyRect = Common::Rect(_workingWindow.width(), _workingWindow.height());
}
} else {
out = in;
@@ -199,7 +196,7 @@ void RenderManager::readImageToSurface(const Common::String &fileName, Graphics:
uint32 imageHeight;
Image::TGADecoder tga;
uint16 *buffer;
- // All ZVision images are in RGB 555
+ // All Z-Vision images are in RGB 555
destination.format = _engine->_resourcePixelFormat;
bool isTGZ;
@@ -590,7 +587,7 @@ void RenderManager::prepareBackground() {
if (state == RenderTable::PANORAMA) {
// Calculate the visible portion of the background
- Common::Rect viewPort(_workingWidth, _workingHeight);
+ Common::Rect viewPort(_workingWindow.width(), _workingWindow.height());
viewPort.translate(-(_screenCenterX - _backgroundOffset), 0);
Common::Rect drawRect = _backgroundDirtyRect;
drawRect.clip(viewPort);
@@ -604,7 +601,7 @@ void RenderManager::prepareBackground() {
_backgroundSurfaceDirtyRect = _backgroundDirtyRect;
_backgroundSurfaceDirtyRect.translate(_screenCenterX - _backgroundOffset, 0);
- // Panorama mode allows the user to spin in circles. Therefore, we need to render
+ // Panorama mode allows the user to spin in circles. Therefore, we need to render
// the portion of the image that wrapped to the other side of the screen
if (_backgroundOffset < _screenCenterX) {
viewPort.moveTo(-(_screenCenterX - (_backgroundOffset + _backgroundWidth)), 0);
@@ -635,7 +632,7 @@ void RenderManager::prepareBackground() {
}
} else if (state == RenderTable::TILT) {
// Tilt doesn't allow wrapping, so we just do a simple clip
- Common::Rect viewPort(_workingWidth, _workingHeight);
+ Common::Rect viewPort(_workingWindow.width(), _workingWindow.height());
viewPort.translate(0, -(_screenCenterY - _backgroundOffset));
Common::Rect drawRect = _backgroundDirtyRect;
drawRect.clip(viewPort);
@@ -655,7 +652,7 @@ void RenderManager::prepareBackground() {
// Clear the dirty rect since everything is clean now
_backgroundDirtyRect = Common::Rect();
- _backgroundSurfaceDirtyRect.clip(_workingWidth, _workingHeight);
+ _backgroundSurfaceDirtyRect.clip(_workingWindow.width(), _workingWindow.height());
}
void RenderManager::clearMenuSurface() {
@@ -687,6 +684,15 @@ void RenderManager::renderMenuToScreen() {
}
}
+void RenderManager::initSubArea(uint32 windowWidth, uint32 windowHeight, const Common::Rect workingWindow) {
+ _workingWindow = workingWindow;
+
+ _subtitleSurface.free();
+
+ _subtitleSurface.create(windowWidth, windowHeight - workingWindow.bottom, _pixelFormat);
+ _subtitleArea = Common::Rect(0, workingWindow.bottom, windowWidth, windowHeight);
+}
+
uint16 RenderManager::createSubArea(const Common::Rect &area) {
_subid++;
@@ -747,13 +753,12 @@ void RenderManager::processSubs(uint16 deltatime) {
for (SubtitleMap::iterator it = _subsList.begin(); it != _subsList.end(); it++) {
OneSubtitle *sub = &it->_value;
if (sub->txt.size()) {
- Graphics::Surface *rndr = new Graphics::Surface();
- rndr->create(sub->r.width(), sub->r.height(), _engine->_resourcePixelFormat);
- _engine->getTextRenderer()->drawTxtInOneLine(sub->txt, *rndr);
+ Graphics::Surface subtitleSurface;
+ subtitleSurface.create(sub->r.width(), sub->r.height(), _engine->_resourcePixelFormat);
+ _engine->getTextRenderer()->drawTextWithWordWrapping(sub->txt, subtitleSurface);
Common::Rect empty;
- blitSurfaceToSurface(*rndr, empty, _subtitleSurface, sub->r.left - _subtitleArea.left + _workingWindow.left, sub->r.top - _subtitleArea.top + _workingWindow.top);
- rndr->free();
- delete rndr;
+ blitSurfaceToSurface(subtitleSurface, empty, _subtitleSurface, sub->r.left - _subtitleArea.left + _workingWindow.left, sub->r.top - _subtitleArea.top + _workingWindow.top);
+ subtitleSurface.free();
}
sub->redraw = false;
}
@@ -791,8 +796,8 @@ Common::Rect RenderManager::transformBackgroundSpaceRectToScreenSpace(const Comm
if (state == RenderTable::PANORAMA) {
if (_backgroundOffset < _screenCenterX) {
- Common::Rect rScreen(_screenCenterX + _backgroundOffset, _workingHeight);
- Common::Rect lScreen(_workingWidth - rScreen.width(), _workingHeight);
+ Common::Rect rScreen(_screenCenterX + _backgroundOffset, _workingWindow.height());
+ Common::Rect lScreen(_workingWindow.width() - rScreen.width(), _workingWindow.height());
lScreen.translate(_backgroundWidth - lScreen.width(), 0);
lScreen.clip(src);
rScreen.clip(src);
@@ -802,8 +807,8 @@ Common::Rect RenderManager::transformBackgroundSpaceRectToScreenSpace(const Comm
tmp.translate(_screenCenterX - _backgroundOffset, 0);
}
} else if (_backgroundWidth - _backgroundOffset < _screenCenterX) {
- Common::Rect rScreen(_screenCenterX - (_backgroundWidth - _backgroundOffset), _workingHeight);
- Common::Rect lScreen(_workingWidth - rScreen.width(), _workingHeight);
+ Common::Rect rScreen(_screenCenterX - (_backgroundWidth - _backgroundOffset), _workingWindow.height());
+ Common::Rect lScreen(_workingWindow.width() - rScreen.width(), _workingWindow.height());
lScreen.translate(_backgroundWidth - lScreen.width(), 0);
lScreen.clip(src);
rScreen.clip(src);
@@ -965,16 +970,15 @@ void RenderManager::bkgFill(uint8 r, uint8 g, uint8 b) {
void RenderManager::timedMessage(const Common::String &str, uint16 milsecs) {
uint16 msgid = createSubArea();
updateSubArea(msgid, str);
- processSubs(0);
- renderSceneToScreen();
deleteSubArea(msgid, milsecs);
}
bool RenderManager::askQuestion(const Common::String &str) {
- uint16 msgid = createSubArea();
- updateSubArea(msgid, str);
- processSubs(0);
- renderSceneToScreen();
+ Graphics::Surface textSurface;
+ textSurface.create(_subtitleArea.width(), _subtitleArea.height(), _engine->_resourcePixelFormat);
+ _engine->getTextRenderer()->drawTextWithWordWrapping(str, textSurface);
+ copyToScreen(textSurface, _subtitleArea, 0, 0);
+
_engine->stopClock();
int result = 0;
@@ -983,14 +987,38 @@ bool RenderManager::askQuestion(const Common::String &str) {
Common::Event evnt;
while (_engine->getEventManager()->pollEvent(evnt)) {
if (evnt.type == Common::EVENT_KEYDOWN) {
+ // English: yes/no
+ // German: ja/nein
+ // Spanish: si/no
+ // French Nemesis: F4/any other key
+ // French ZGI: oui/non
switch (evnt.kbd.keycode) {
case Common::KEYCODE_y:
- result = 2;
+ if (_engine->getLanguage() == Common::EN_ANY)
+ result = 2;
+ break;
+ case Common::KEYCODE_j:
+ if (_engine->getLanguage() == Common::DE_DEU)
+ result = 2;
+ break;
+ case Common::KEYCODE_s:
+ if (_engine->getLanguage() == Common::ES_ESP)
+ result = 2;
+ break;
+ case Common::KEYCODE_o:
+ if (_engine->getLanguage() == Common::FR_FRA && _engine->getGameId() == GID_GRANDINQUISITOR)
+ result = 2;
+ break;
+ case Common::KEYCODE_F4:
+ if (_engine->getLanguage() == Common::FR_FRA && _engine->getGameId() == GID_NEMESIS)
+ result = 2;
break;
case Common::KEYCODE_n:
result = 1;
break;
default:
+ if (_engine->getLanguage() == Common::FR_FRA && _engine->getGameId() == GID_NEMESIS)
+ result = 1;
break;
}
}
@@ -1001,7 +1029,14 @@ bool RenderManager::askQuestion(const Common::String &str) {
else
_system->delayMillis(66);
}
- deleteSubArea(msgid);
+
+ // Draw over the text in order to clear it
+ textSurface.fillRect(Common::Rect(_subtitleArea.width(), _subtitleArea.height()), 0);
+ copyToScreen(textSurface, _subtitleArea, 0, 0);
+
+ // Free the surface
+ textSurface.free();
+
_engine->startClock();
return result == 2;
}
@@ -1073,7 +1108,7 @@ void RenderManager::updateRotation() {
int16 newPosition = startPosition + _velocity;
int16 screenHeight = getBkgSize().y;
- int16 tiltGap = _renderTable.getTiltGap();
+ int16 tiltGap = (int16)_renderTable.getTiltGap();
if (newPosition >= (screenHeight - tiltGap))
newPosition = screenHeight - tiltGap;
@@ -1108,7 +1143,7 @@ void RenderManager::checkBorders() {
int16 newPosition = startPosition;
int16 screenHeight = getBkgSize().y;
- int16 tiltGap = _renderTable.getTiltGap();
+ int16 tiltGap = (int16)_renderTable.getTiltGap();
if (newPosition >= (screenHeight - tiltGap))
newPosition = screenHeight - tiltGap;
@@ -1172,4 +1207,11 @@ void RenderManager::rotateTo(int16 _toPos, int16 _time) {
_engine->startClock();
}
+void RenderManager::upscaleRect(Common::Rect &rect) {
+ rect.top = rect.top * HIRES_WINDOW_HEIGHT / WINDOW_HEIGHT;
+ rect.left = rect.left * HIRES_WINDOW_WIDTH / WINDOW_WIDTH;
+ rect.bottom = rect.bottom * HIRES_WINDOW_HEIGHT / WINDOW_HEIGHT;
+ rect.right = rect.right * HIRES_WINDOW_WIDTH / WINDOW_WIDTH;
+}
+
} // End of namespace ZVision
diff --git a/engines/zvision/graphics/render_manager.h b/engines/zvision/graphics/render_manager.h
index c22f9a78c9..33d8a88e78 100644
--- a/engines/zvision/graphics/render_manager.h
+++ b/engines/zvision/graphics/render_manager.h
@@ -73,12 +73,8 @@ private:
* are given in this coordinate space. Also, all images are clipped to the
* edges of this Rectangle
*/
- const Common::Rect _workingWindow;
+ Common::Rect _workingWindow;
- // Width of the working window. Saved to prevent extraneous calls to _workingWindow.width()
- const int _workingWidth;
- // Height of the working window. Saved to prevent extraneous calls to _workingWindow.height()
- const int _workingHeight;
// Center of the screen in the x direction
const int _screenCenterX;
// Center of the screen in the y direction
@@ -88,7 +84,7 @@ private:
Graphics::Surface _currentBackgroundImage;
Common::Rect _backgroundDirtyRect;
- /**
+ /**
* The x1 or y1 offset of the subRectangle of the background that is currently displayed on the screen
* It will be x1 if PANORAMA, or y1 if TILT
*/
@@ -106,7 +102,6 @@ private:
// A buffer for subtitles
Graphics::Surface _subtitleSurface;
- Common::Rect _subtitleSurfaceDirtyRect;
// Rectangle for subtitles area
Common::Rect _subtitleArea;
@@ -138,7 +133,7 @@ private:
EffectsList _effects;
bool _doubleFPS;
-
+
public:
void initialize();
@@ -242,6 +237,8 @@ public:
// Subtitles methods
+ void initSubArea(uint32 windowWidth, uint32 windowHeight, const Common::Rect workingWindow);
+
// Create subtitle area and return ID
uint16 createSubArea(const Common::Rect &area);
uint16 createSubArea();
@@ -335,6 +332,8 @@ public:
void checkBorders();
void rotateTo(int16 to, int16 time);
void updateRotation();
+
+ void upscaleRect(Common::Rect &rect);
};
} // End of namespace ZVision
diff --git a/engines/zvision/scripting/actions.cpp b/engines/zvision/scripting/actions.cpp
index f60fdbb973..e1380b0eb2 100644
--- a/engines/zvision/scripting/actions.cpp
+++ b/engines/zvision/scripting/actions.cpp
@@ -23,11 +23,12 @@
#include "common/scummsys.h"
#include "video/video_decoder.h"
+#include "zvision/scripting/actions.h"
+
#include "zvision/zvision.h"
#include "zvision/scripting/script_manager.h"
#include "zvision/graphics/render_manager.h"
#include "zvision/file/save_manager.h"
-#include "zvision/scripting/actions.h"
#include "zvision/scripting/menu.h"
#include "zvision/scripting/effects/timer_effect.h"
#include "zvision/scripting/effects/music_effect.h"
@@ -46,12 +47,18 @@
namespace ZVision {
+ResultAction::ResultAction(ZVision *engine, int32 slotKey) :
+ _engine(engine),
+ _slotKey(slotKey),
+ _scriptManager(engine->getScriptManager()) {
+}
+
//////////////////////////////////////////////////////////////////////////////
// ActionAdd
//////////////////////////////////////////////////////////////////////////////
-ActionAdd::ActionAdd(ZVision *engine, int32 slotkey, const Common::String &line) :
- ResultAction(engine, slotkey) {
+ActionAdd::ActionAdd(ZVision *engine, int32 slotKey, const Common::String &line) :
+ ResultAction(engine, slotKey) {
_key = 0;
_value = 0;
@@ -59,7 +66,7 @@ ActionAdd::ActionAdd(ZVision *engine, int32 slotkey, const Common::String &line)
}
bool ActionAdd::execute() {
- _engine->getScriptManager()->setStateValue(_key, _engine->getScriptManager()->getStateValue(_key) + _value);
+ _scriptManager->setStateValue(_key, _scriptManager->getStateValue(_key) + _value);
return true;
}
@@ -67,23 +74,22 @@ bool ActionAdd::execute() {
// ActionAssign
//////////////////////////////////////////////////////////////////////////////
-ActionAssign::ActionAssign(ZVision *engine, int32 slotkey, const Common::String &line) :
- ResultAction(engine, slotkey) {
+ActionAssign::ActionAssign(ZVision *engine, int32 slotKey, const Common::String &line) :
+ ResultAction(engine, slotKey) {
_key = 0;
char buf[64];
memset(buf, 0, 64);
sscanf(line.c_str(), "%u, %s", &_key, buf);
- _value = new ValueSlot(_engine->getScriptManager(), buf);
+ _value = new ValueSlot(_scriptManager, buf);
}
ActionAssign::~ActionAssign() {
- if (_value)
- delete _value;
+ delete _value;
}
bool ActionAssign::execute() {
- _engine->getScriptManager()->setStateValue(_key, _value->getValue());
+ _scriptManager->setStateValue(_key, _value->getValue());
return true;
}
@@ -91,8 +97,8 @@ bool ActionAssign::execute() {
// ActionAttenuate
//////////////////////////////////////////////////////////////////////////////
-ActionAttenuate::ActionAttenuate(ZVision *engine, int32 slotkey, const Common::String &line) :
- ResultAction(engine, slotkey) {
+ActionAttenuate::ActionAttenuate(ZVision *engine, int32 slotKey, const Common::String &line) :
+ ResultAction(engine, slotKey) {
_key = 0;
_attenuation = 0;
@@ -100,10 +106,10 @@ ActionAttenuate::ActionAttenuate(ZVision *engine, int32 slotkey, const Common::S
}
bool ActionAttenuate::execute() {
- ScriptingEffect *fx = _engine->getScriptManager()->getSideFX(_key);
+ ScriptingEffect *fx = _scriptManager->getSideFX(_key);
if (fx && fx->getType() == ScriptingEffect::SCRIPTING_EFFECT_AUDIO) {
- MusicNode *mus = (MusicNode *)fx;
- mus->setVolume(255 - (abs(_attenuation) >> 7));
+ MusicNodeBASE *mus = (MusicNodeBASE *)fx;
+ mus->setVolume(255 * (10000 - abs(_attenuation)) / 10000 );
}
return true;
}
@@ -112,8 +118,8 @@ bool ActionAttenuate::execute() {
// ActionChangeLocation
//////////////////////////////////////////////////////////////////////////////
-ActionChangeLocation::ActionChangeLocation(ZVision *engine, int32 slotkey, const Common::String &line) :
- ResultAction(engine, slotkey) {
+ActionChangeLocation::ActionChangeLocation(ZVision *engine, int32 slotKey, const Common::String &line) :
+ ResultAction(engine, slotKey) {
_world = 'g';
_room = 'a';
_node = 'r';
@@ -125,7 +131,7 @@ ActionChangeLocation::ActionChangeLocation(ZVision *engine, int32 slotkey, const
bool ActionChangeLocation::execute() {
// We can't directly call ScriptManager::ChangeLocationIntern() because doing so clears all the Puzzles, and thus would corrupt the current puzzle checking
- _engine->getScriptManager()->changeLocation(_world, _room, _node, _view, _offset);
+ _scriptManager->changeLocation(_world, _room, _node, _view, _offset);
// Tell the puzzle system to stop checking any more puzzles
return false;
}
@@ -134,8 +140,8 @@ bool ActionChangeLocation::execute() {
// ActionCrossfade
//////////////////////////////////////////////////////////////////////////////
-ActionCrossfade::ActionCrossfade(ZVision *engine, int32 slotkey, const Common::String &line) :
- ResultAction(engine, slotkey) {
+ActionCrossfade::ActionCrossfade(ZVision *engine, int32 slotKey, const Common::String &line) :
+ ResultAction(engine, slotKey) {
_keyOne = 0;
_keyTwo = 0;
_oneStartVolume = 0;
@@ -151,9 +157,9 @@ ActionCrossfade::ActionCrossfade(ZVision *engine, int32 slotkey, const Common::S
bool ActionCrossfade::execute() {
if (_keyOne) {
- ScriptingEffect *fx = _engine->getScriptManager()->getSideFX(_keyOne);
+ ScriptingEffect *fx = _scriptManager->getSideFX(_keyOne);
if (fx && fx->getType() == ScriptingEffect::SCRIPTING_EFFECT_AUDIO) {
- MusicNode *mus = (MusicNode *)fx;
+ MusicNodeBASE *mus = (MusicNodeBASE *)fx;
if (_oneStartVolume >= 0)
mus->setVolume((_oneStartVolume * 255) / 100);
@@ -162,9 +168,9 @@ bool ActionCrossfade::execute() {
}
if (_keyTwo) {
- ScriptingEffect *fx = _engine->getScriptManager()->getSideFX(_keyTwo);
+ ScriptingEffect *fx = _scriptManager->getSideFX(_keyTwo);
if (fx && fx->getType() == ScriptingEffect::SCRIPTING_EFFECT_AUDIO) {
- MusicNode *mus = (MusicNode *)fx;
+ MusicNodeBASE *mus = (MusicNodeBASE *)fx;
if (_twoStartVolume >= 0)
mus->setVolume((_twoStartVolume * 255) / 100);
@@ -178,8 +184,8 @@ bool ActionCrossfade::execute() {
// ActionCursor
//////////////////////////////////////////////////////////////////////////////
-ActionCursor::ActionCursor(ZVision *engine, int32 slotkey, const Common::String &line) :
- ResultAction(engine, slotkey) {
+ActionCursor::ActionCursor(ZVision *engine, int32 slotKey, const Common::String &line) :
+ ResultAction(engine, slotKey) {
Common::String up = line;
up.toUppercase();
_action = 0;
@@ -210,10 +216,13 @@ bool ActionCursor::execute() {
// ActionDelayRender
//////////////////////////////////////////////////////////////////////////////
-ActionDelayRender::ActionDelayRender(ZVision *engine, int32 slotkey, const Common::String &line) :
- ResultAction(engine, slotkey) {
+ActionDelayRender::ActionDelayRender(ZVision *engine, int32 slotKey, const Common::String &line) :
+ ResultAction(engine, slotKey) {
_framesToDelay = 0;
sscanf(line.c_str(), "%u", &_framesToDelay);
+ // Limit to 10 frames maximum. This fixes the script bug in ZGI scene px10
+ // (outside Frobozz Electric building), where this is set to 100 (bug #6791).
+ _framesToDelay = MIN<uint32>(_framesToDelay, 10);
}
bool ActionDelayRender::execute() {
@@ -225,15 +234,15 @@ bool ActionDelayRender::execute() {
// ActionDisableControl
//////////////////////////////////////////////////////////////////////////////
-ActionDisableControl::ActionDisableControl(ZVision *engine, int32 slotkey, const Common::String &line) :
- ResultAction(engine, slotkey) {
+ActionDisableControl::ActionDisableControl(ZVision *engine, int32 slotKey, const Common::String &line) :
+ ResultAction(engine, slotKey) {
_key = 0;
sscanf(line.c_str(), "%u", &_key);
}
bool ActionDisableControl::execute() {
- _engine->getScriptManager()->setStateFlag(_key, Puzzle::DISABLED);
+ _scriptManager->setStateFlag(_key, Puzzle::DISABLED);
return true;
}
@@ -241,8 +250,8 @@ bool ActionDisableControl::execute() {
// ActionDisplayMessage
//////////////////////////////////////////////////////////////////////////////
-ActionDisplayMessage::ActionDisplayMessage(ZVision *engine, int32 slotkey, const Common::String &line) :
- ResultAction(engine, slotkey) {
+ActionDisplayMessage::ActionDisplayMessage(ZVision *engine, int32 slotKey, const Common::String &line) :
+ ResultAction(engine, slotKey) {
_control = 0;
_msgid = 0;
@@ -250,7 +259,7 @@ ActionDisplayMessage::ActionDisplayMessage(ZVision *engine, int32 slotkey, const
}
bool ActionDisplayMessage::execute() {
- Control *ctrl = _engine->getScriptManager()->getControl(_control);
+ Control *ctrl = _scriptManager->getControl(_control);
if (ctrl && ctrl->getType() == Control::CONTROL_TITLER) {
TitlerControl *titler = (TitlerControl *)ctrl;
titler->setString(_msgid);
@@ -276,8 +285,8 @@ bool ActionDissolve::execute() {
// ActionDistort - only used by Zork: Nemesis for the "treatment" puzzle in the Sanitarium (aj30)
//////////////////////////////////////////////////////////////////////////////
-ActionDistort::ActionDistort(ZVision *engine, int32 slotkey, const Common::String &line) :
- ResultAction(engine, slotkey) {
+ActionDistort::ActionDistort(ZVision *engine, int32 slotKey, const Common::String &line) :
+ ResultAction(engine, slotKey) {
_distSlot = 0;
_speed = 0;
_startAngle = 60.0;
@@ -289,14 +298,14 @@ ActionDistort::ActionDistort(ZVision *engine, int32 slotkey, const Common::Strin
}
ActionDistort::~ActionDistort() {
- _engine->getScriptManager()->killSideFx(_distSlot);
+ _scriptManager->killSideFx(_distSlot);
}
bool ActionDistort::execute() {
- if (_engine->getScriptManager()->getSideFX(_distSlot))
+ if (_scriptManager->getSideFX(_distSlot))
return true;
- _engine->getScriptManager()->addSideFX(new DistortNode(_engine, _distSlot, _speed, _startAngle, _endAngle, _startLineScale, _endLineScale));
+ _scriptManager->addSideFX(new DistortNode(_engine, _distSlot, _speed, _startAngle, _endAngle, _startLineScale, _endLineScale));
return true;
}
@@ -305,15 +314,15 @@ bool ActionDistort::execute() {
// ActionEnableControl
//////////////////////////////////////////////////////////////////////////////
-ActionEnableControl::ActionEnableControl(ZVision *engine, int32 slotkey, const Common::String &line) :
- ResultAction(engine, slotkey) {
+ActionEnableControl::ActionEnableControl(ZVision *engine, int32 slotKey, const Common::String &line) :
+ ResultAction(engine, slotKey) {
_key = 0;
sscanf(line.c_str(), "%u", &_key);
}
bool ActionEnableControl::execute() {
- _engine->getScriptManager()->unsetStateFlag(_key, Puzzle::DISABLED);
+ _scriptManager->unsetStateFlag(_key, Puzzle::DISABLED);
return true;
}
@@ -321,13 +330,13 @@ bool ActionEnableControl::execute() {
// ActionFlushMouseEvents
//////////////////////////////////////////////////////////////////////////////
-ActionFlushMouseEvents::ActionFlushMouseEvents(ZVision *engine, int32 slotkey) :
- ResultAction(engine, slotkey) {
+ActionFlushMouseEvents::ActionFlushMouseEvents(ZVision *engine, int32 slotKey) :
+ ResultAction(engine, slotKey) {
}
bool ActionFlushMouseEvents::execute() {
- _engine->getScriptManager()->flushEvent(Common::EVENT_LBUTTONUP);
- _engine->getScriptManager()->flushEvent(Common::EVENT_LBUTTONDOWN);
+ _scriptManager->flushEvent(Common::EVENT_LBUTTONUP);
+ _scriptManager->flushEvent(Common::EVENT_LBUTTONDOWN);
return true;
}
@@ -335,8 +344,8 @@ bool ActionFlushMouseEvents::execute() {
// ActionInventory
//////////////////////////////////////////////////////////////////////////////
-ActionInventory::ActionInventory(ZVision *engine, int32 slotkey, const Common::String &line) :
- ResultAction(engine, slotkey) {
+ActionInventory::ActionInventory(ZVision *engine, int32 slotKey, const Common::String &line) :
+ ResultAction(engine, slotKey) {
_type = -1;
_key = 0;
@@ -360,22 +369,22 @@ ActionInventory::ActionInventory(ZVision *engine, int32 slotkey, const Common::S
bool ActionInventory::execute() {
switch (_type) {
case 0: // add
- _engine->getScriptManager()->inventoryAdd(_key);
+ _scriptManager->inventoryAdd(_key);
break;
case 1: // addi
- _engine->getScriptManager()->inventoryAdd(_engine->getScriptManager()->getStateValue(_key));
+ _scriptManager->inventoryAdd(_scriptManager->getStateValue(_key));
break;
case 2: // drop
if (_key >= 0)
- _engine->getScriptManager()->inventoryDrop(_key);
+ _scriptManager->inventoryDrop(_key);
else
- _engine->getScriptManager()->inventoryDrop(_engine->getScriptManager()->getStateValue(StateKey_InventoryItem));
+ _scriptManager->inventoryDrop(_scriptManager->getStateValue(StateKey_InventoryItem));
break;
case 3: // dropi
- _engine->getScriptManager()->inventoryDrop(_engine->getScriptManager()->getStateValue(_key));
+ _scriptManager->inventoryDrop(_scriptManager->getStateValue(_key));
break;
case 4: // cycle
- _engine->getScriptManager()->inventoryCycle();
+ _scriptManager->inventoryCycle();
break;
default:
break;
@@ -387,8 +396,8 @@ bool ActionInventory::execute() {
// ActionKill - only used by ZGI
//////////////////////////////////////////////////////////////////////////////
-ActionKill::ActionKill(ZVision *engine, int32 slotkey, const Common::String &line) :
- ResultAction(engine, slotkey) {
+ActionKill::ActionKill(ZVision *engine, int32 slotKey, const Common::String &line) :
+ ResultAction(engine, slotKey) {
_key = 0;
_type = 0;
char keytype[25];
@@ -416,9 +425,9 @@ ActionKill::ActionKill(ZVision *engine, int32 slotkey, const Common::String &lin
bool ActionKill::execute() {
if (_type)
- _engine->getScriptManager()->killSideFxType((ScriptingEffect::ScriptingEffectType)_type);
+ _scriptManager->killSideFxType((ScriptingEffect::ScriptingEffectType)_type);
else
- _engine->getScriptManager()->killSideFx(_key);
+ _scriptManager->killSideFx(_key);
return true;
}
@@ -426,8 +435,8 @@ bool ActionKill::execute() {
// ActionMenuBarEnable
//////////////////////////////////////////////////////////////////////////////
-ActionMenuBarEnable::ActionMenuBarEnable(ZVision *engine, int32 slotkey, const Common::String &line) :
- ResultAction(engine, slotkey) {
+ActionMenuBarEnable::ActionMenuBarEnable(ZVision *engine, int32 slotKey, const Common::String &line) :
+ ResultAction(engine, slotKey) {
_menus = 0xFFFF;
sscanf(line.c_str(), "%hu", &_menus);
@@ -442,18 +451,20 @@ bool ActionMenuBarEnable::execute() {
// ActionMusic
//////////////////////////////////////////////////////////////////////////////
-ActionMusic::ActionMusic(ZVision *engine, int32 slotkey, const Common::String &line, bool global) :
- ResultAction(engine, slotkey),
- _volume(255),
+ActionMusic::ActionMusic(ZVision *engine, int32 slotKey, const Common::String &line, bool global) :
+ ResultAction(engine, slotKey),
_note(0),
_prog(0),
_universe(global) {
uint type = 0;
char fileNameBuffer[25];
uint loop = 0;
- uint volume = 255;
+ char volumeBuffer[15];
+
+ // Volume is optional. If it doesn't appear, assume full volume
+ strcpy(volumeBuffer, "100");
- sscanf(line.c_str(), "%u %24s %u %u", &type, fileNameBuffer, &loop, &volume);
+ sscanf(line.c_str(), "%u %24s %u %14s", &type, fileNameBuffer, &loop, volumeBuffer);
// Type 4 actions are MIDI commands, not files. These are only used by
// Zork: Nemesis, for the flute and piano puzzles (tj4e and ve6f, as well
@@ -462,39 +473,54 @@ ActionMusic::ActionMusic(ZVision *engine, int32 slotkey, const Common::String &l
_midi = true;
int note;
int prog;
- sscanf(line.c_str(), "%u %d %d %u", &type, &prog, &note, &volume);
- _volume = volume;
+ sscanf(line.c_str(), "%u %d %d %14s", &type, &prog, &note, volumeBuffer);
+ _volume = new ValueSlot(_scriptManager, volumeBuffer);
_note = note;
_prog = prog;
} else {
_midi = false;
_fileName = Common::String(fileNameBuffer);
_loop = loop == 1 ? true : false;
-
- // Volume is optional. If it doesn't appear, assume full volume
- if (volume != 255) {
- // Volume in the script files is mapped to [0, 100], but the ScummVM mixer uses [0, 255]
- _volume = volume * 255 / 100;
+ if (volumeBuffer[0] != '[' && atoi(volumeBuffer) > 100) {
+ // I thought I saw a case like this in Zork Nemesis, so
+ // let's guard against it.
+ warning("ActionMusic: Adjusting volume for %s from %s to 100", _fileName.c_str(), volumeBuffer);
+ strcpy(volumeBuffer, "100");
}
+ _volume = new ValueSlot(_scriptManager, volumeBuffer);
}
+
+ // WORKAROUND for a script bug in Zork Nemesis, rooms mq70/mq80.
+ // Fixes an edge case where the player goes to the dark room with the grue
+ // without holding a torch, and then quickly runs away before the grue's
+ // sound effect finishes. Fixes script bug #6794.
+ if (engine->getGameId() == GID_NEMESIS && _slotKey == 14822 && _scriptManager->getStateValue(_slotKey) == 2)
+ _scriptManager->setStateValue(_slotKey, 0);
+
}
ActionMusic::~ActionMusic() {
if (!_universe)
- _engine->getScriptManager()->killSideFx(_slotKey);
+ _scriptManager->killSideFx(_slotKey);
+ delete _volume;
}
bool ActionMusic::execute() {
- if (_engine->getScriptManager()->getSideFX(_slotKey))
- return true;
+ if (_scriptManager->getSideFX(_slotKey)) {
+ _scriptManager->killSideFx(_slotKey);
+ _scriptManager->setStateValue(_slotKey, 2);
+ }
+
+ uint volume = _volume->getValue();
if (_midi) {
- _engine->getScriptManager()->addSideFX(new MusicMidiNode(_engine, _slotKey, _prog, _note, _volume));
+ _scriptManager->addSideFX(new MusicMidiNode(_engine, _slotKey, _prog, _note, volume));
} else {
if (!_engine->getSearchManager()->hasFile(_fileName))
return true;
- _engine->getScriptManager()->addSideFX(new MusicNode(_engine, _slotKey, _fileName, _loop, _volume));
+ // Volume in the script files is mapped to [0, 100], but the ScummVM mixer uses [0, 255]
+ _scriptManager->addSideFX(new MusicNode(_engine, _slotKey, _fileName, _loop, volume * 255 / 100));
}
return true;
@@ -504,8 +530,8 @@ bool ActionMusic::execute() {
// ActionPanTrack
//////////////////////////////////////////////////////////////////////////////
-ActionPanTrack::ActionPanTrack(ZVision *engine, int32 slotkey, const Common::String &line) :
- ResultAction(engine, slotkey),
+ActionPanTrack::ActionPanTrack(ZVision *engine, int32 slotKey, const Common::String &line) :
+ ResultAction(engine, slotKey),
_pos(0),
_musicSlot(0) {
@@ -513,14 +539,14 @@ ActionPanTrack::ActionPanTrack(ZVision *engine, int32 slotkey, const Common::Str
}
ActionPanTrack::~ActionPanTrack() {
- _engine->getScriptManager()->killSideFx(_slotKey);
+ _scriptManager->killSideFx(_slotKey);
}
bool ActionPanTrack::execute() {
- if (_engine->getScriptManager()->getSideFX(_slotKey))
+ if (_scriptManager->getSideFX(_slotKey))
return true;
- _engine->getScriptManager()->addSideFX(new PanTrackNode(_engine, _slotKey, _musicSlot, _pos));
+ _scriptManager->addSideFX(new PanTrackNode(_engine, _slotKey, _musicSlot, _pos));
return true;
}
@@ -529,8 +555,8 @@ bool ActionPanTrack::execute() {
// ActionPreferences
//////////////////////////////////////////////////////////////////////////////
-ActionPreferences::ActionPreferences(ZVision *engine, int32 slotkey, const Common::String &line) :
- ResultAction(engine, slotkey) {
+ActionPreferences::ActionPreferences(ZVision *engine, int32 slotKey, const Common::String &line) :
+ ResultAction(engine, slotKey) {
if (line.compareToIgnoreCase("save") == 0)
_save = true;
else
@@ -550,8 +576,8 @@ bool ActionPreferences::execute() {
// ActionPreloadAnimation
//////////////////////////////////////////////////////////////////////////////
-ActionPreloadAnimation::ActionPreloadAnimation(ZVision *engine, int32 slotkey, const Common::String &line) :
- ResultAction(engine, slotkey) {
+ActionPreloadAnimation::ActionPreloadAnimation(ZVision *engine, int32 slotKey, const Common::String &line) :
+ ResultAction(engine, slotKey) {
_mask = 0;
_framerate = 0;
@@ -570,18 +596,18 @@ ActionPreloadAnimation::ActionPreloadAnimation(ZVision *engine, int32 slotkey, c
}
ActionPreloadAnimation::~ActionPreloadAnimation() {
- _engine->getScriptManager()->deleteSideFx(_slotKey);
+ _scriptManager->deleteSideFx(_slotKey);
}
bool ActionPreloadAnimation::execute() {
- AnimationEffect *nod = (AnimationEffect *)_engine->getScriptManager()->getSideFX(_slotKey);
+ AnimationEffect *nod = (AnimationEffect *)_scriptManager->getSideFX(_slotKey);
if (!nod) {
nod = new AnimationEffect(_engine, _slotKey, _fileName, _mask, _framerate, false);
- _engine->getScriptManager()->addSideFX(nod);
+ _scriptManager->addSideFX(nod);
} else
nod->stop();
- _engine->getScriptManager()->setStateValue(_slotKey, 2);
+ _scriptManager->setStateValue(_slotKey, 2);
return true;
}
@@ -589,18 +615,18 @@ bool ActionPreloadAnimation::execute() {
// ActionUnloadAnimation
//////////////////////////////////////////////////////////////////////////////
-ActionUnloadAnimation::ActionUnloadAnimation(ZVision *engine, int32 slotkey, const Common::String &line) :
- ResultAction(engine, slotkey) {
+ActionUnloadAnimation::ActionUnloadAnimation(ZVision *engine, int32 slotKey, const Common::String &line) :
+ ResultAction(engine, slotKey) {
_key = 0;
sscanf(line.c_str(), "%u", &_key);
}
bool ActionUnloadAnimation::execute() {
- AnimationEffect *nod = (AnimationEffect *)_engine->getScriptManager()->getSideFX(_key);
+ AnimationEffect *nod = (AnimationEffect *)_scriptManager->getSideFX(_key);
if (nod && nod->getType() == ScriptingEffect::SCRIPTING_EFFECT_ANIM)
- _engine->getScriptManager()->deleteSideFx(_key);
+ _scriptManager->deleteSideFx(_key);
return true;
}
@@ -609,8 +635,8 @@ bool ActionUnloadAnimation::execute() {
// ActionPlayAnimation
//////////////////////////////////////////////////////////////////////////////
-ActionPlayAnimation::ActionPlayAnimation(ZVision *engine, int32 slotkey, const Common::String &line) :
- ResultAction(engine, slotkey) {
+ActionPlayAnimation::ActionPlayAnimation(ZVision *engine, int32 slotKey, const Common::String &line) :
+ ResultAction(engine, slotKey) {
_x = 0;
_y = 0;
_x2 = 0;
@@ -635,18 +661,25 @@ ActionPlayAnimation::ActionPlayAnimation(ZVision *engine, int32 slotkey, const C
_mask = -1;
_fileName = Common::String(fileName);
+
+ // WORKAROUND for bug #6769, location me1g.scr (the "Alchemical debacle"
+ // video in ZGI). We only scale up by 2x, in AnimationEffect::process(),
+ // but the dimensions of the target frame are off by 2 pixels. We fix that
+ // here, so that the video can be scaled.
+ if (_fileName == "me1ga011.avi" && _y2 == 213)
+ _y2 = 215;
}
ActionPlayAnimation::~ActionPlayAnimation() {
- _engine->getScriptManager()->deleteSideFx(_slotKey);
+ _scriptManager->deleteSideFx(_slotKey);
}
bool ActionPlayAnimation::execute() {
- AnimationEffect *nod = (AnimationEffect *)_engine->getScriptManager()->getSideFX(_slotKey);
+ AnimationEffect *nod = (AnimationEffect *)_scriptManager->getSideFX(_slotKey);
if (!nod) {
nod = new AnimationEffect(_engine, _slotKey, _fileName, _mask, _framerate);
- _engine->getScriptManager()->addSideFX(nod);
+ _scriptManager->addSideFX(nod);
} else
nod->stop();
@@ -660,8 +693,8 @@ bool ActionPlayAnimation::execute() {
// ActionPlayPreloadAnimation
//////////////////////////////////////////////////////////////////////////////
-ActionPlayPreloadAnimation::ActionPlayPreloadAnimation(ZVision *engine, int32 slotkey, const Common::String &line) :
- ResultAction(engine, slotkey) {
+ActionPlayPreloadAnimation::ActionPlayPreloadAnimation(ZVision *engine, int32 slotKey, const Common::String &line) :
+ ResultAction(engine, slotKey) {
_controlKey = 0;
_x1 = 0;
_y1 = 0;
@@ -677,7 +710,7 @@ ActionPlayPreloadAnimation::ActionPlayPreloadAnimation(ZVision *engine, int32 sl
}
bool ActionPlayPreloadAnimation::execute() {
- AnimationEffect *nod = (AnimationEffect *)_engine->getScriptManager()->getSideFX(_controlKey);
+ AnimationEffect *nod = (AnimationEffect *)_scriptManager->getSideFX(_controlKey);
if (nod)
nod->addPlayNode(_slotKey, _x1, _y1, _x2, _y2, _startFrame, _endFrame, _loopCount);
@@ -699,8 +732,8 @@ bool ActionQuit::execute() {
// ActionRegion - only used by Zork: Nemesis
//////////////////////////////////////////////////////////////////////////////
-ActionRegion::ActionRegion(ZVision *engine, int32 slotkey, const Common::String &line) :
- ResultAction(engine, slotkey) {
+ActionRegion::ActionRegion(ZVision *engine, int32 slotKey, const Common::String &line) :
+ ResultAction(engine, slotKey) {
_delay = 0;
_type = 0;
_unk1 = 0;
@@ -718,11 +751,11 @@ ActionRegion::ActionRegion(ZVision *engine, int32 slotkey, const Common::String
}
ActionRegion::~ActionRegion() {
- _engine->getScriptManager()->killSideFx(_slotKey);
+ _scriptManager->killSideFx(_slotKey);
}
bool ActionRegion::execute() {
- if (_engine->getScriptManager()->getSideFX(_slotKey))
+ if (_scriptManager->getSideFX(_slotKey))
return true;
GraphicsEffect *effect = NULL;
@@ -767,7 +800,7 @@ bool ActionRegion::execute() {
}
if (effect) {
- _engine->getScriptManager()->addSideFX(new RegionNode(_engine, _slotKey, effect, _delay));
+ _scriptManager->addSideFX(new RegionNode(_engine, _slotKey, effect, _delay));
_engine->getRenderManager()->addEffect(effect);
}
@@ -778,31 +811,46 @@ bool ActionRegion::execute() {
// ActionRandom
//////////////////////////////////////////////////////////////////////////////
-ActionRandom::ActionRandom(ZVision *engine, int32 slotkey, const Common::String &line) :
- ResultAction(engine, slotkey) {
+ActionRandom::ActionRandom(ZVision *engine, int32 slotKey, const Common::String &line) :
+ ResultAction(engine, slotKey) {
char maxBuffer[64];
memset(maxBuffer, 0, 64);
sscanf(line.c_str(), "%s", maxBuffer);
- _max = new ValueSlot(_engine->getScriptManager(), maxBuffer);
+ _max = new ValueSlot(_scriptManager, maxBuffer);
}
ActionRandom::~ActionRandom() {
- if (_max)
- delete _max;
+ delete _max;
}
bool ActionRandom::execute() {
uint randNumber = _engine->getRandomSource()->getRandomNumber(_max->getValue());
- _engine->getScriptManager()->setStateValue(_slotKey, randNumber);
+ _scriptManager->setStateValue(_slotKey, randNumber);
return true;
}
//////////////////////////////////////////////////////////////////////////////
+// ActionRestoreGame
+//////////////////////////////////////////////////////////////////////////////
+
+ActionRestoreGame::ActionRestoreGame(ZVision *engine, int32 slotKey, const Common::String &line) :
+ ResultAction(engine, slotKey) {
+ char buf[128];
+ sscanf(line.c_str(), "%s", buf);
+ _fileName = Common::String(buf);
+}
+
+bool ActionRestoreGame::execute() {
+ _engine->getSaveManager()->loadGame(-1);
+ return false;
+}
+
+//////////////////////////////////////////////////////////////////////////////
// ActionRotateTo
//////////////////////////////////////////////////////////////////////////////
-ActionRotateTo::ActionRotateTo(ZVision *engine, int32 slotkey, const Common::String &line) :
- ResultAction(engine, slotkey) {
+ActionRotateTo::ActionRotateTo(ZVision *engine, int32 slotKey, const Common::String &line) :
+ ResultAction(engine, slotKey) {
_time = 0;
_toPos = 0;
@@ -819,8 +867,8 @@ bool ActionRotateTo::execute() {
// ActionSetPartialScreen
//////////////////////////////////////////////////////////////////////////////
-ActionSetPartialScreen::ActionSetPartialScreen(ZVision *engine, int32 slotkey, const Common::String &line) :
- ResultAction(engine, slotkey) {
+ActionSetPartialScreen::ActionSetPartialScreen(ZVision *engine, int32 slotKey, const Common::String &line) :
+ ResultAction(engine, slotKey) {
_x = 0;
_y = 0;
@@ -859,8 +907,8 @@ bool ActionSetPartialScreen::execute() {
// ActionSetScreen
//////////////////////////////////////////////////////////////////////////////
-ActionSetScreen::ActionSetScreen(ZVision *engine, int32 slotkey, const Common::String &line) :
- ResultAction(engine, slotkey) {
+ActionSetScreen::ActionSetScreen(ZVision *engine, int32 slotKey, const Common::String &line) :
+ ResultAction(engine, slotKey) {
char fileName[25];
sscanf(line.c_str(), "%24s", fileName);
@@ -877,14 +925,14 @@ bool ActionSetScreen::execute() {
// ActionStop
//////////////////////////////////////////////////////////////////////////////
-ActionStop::ActionStop(ZVision *engine, int32 slotkey, const Common::String &line) :
- ResultAction(engine, slotkey) {
+ActionStop::ActionStop(ZVision *engine, int32 slotKey, const Common::String &line) :
+ ResultAction(engine, slotKey) {
_key = 0;
sscanf(line.c_str(), "%u", &_key);
}
bool ActionStop::execute() {
- _engine->getScriptManager()->stopSideFx(_key);
+ _scriptManager->stopSideFx(_key);
return true;
}
@@ -892,8 +940,8 @@ bool ActionStop::execute() {
// ActionStreamVideo
//////////////////////////////////////////////////////////////////////////////
-ActionStreamVideo::ActionStreamVideo(ZVision *engine, int32 slotkey, const Common::String &line) :
- ResultAction(engine, slotkey) {
+ActionStreamVideo::ActionStreamVideo(ZVision *engine, int32 slotKey, const Common::String &line) :
+ ResultAction(engine, slotKey) {
_x1 = 0;
_x2 = 0;
_y1 = 0;
@@ -912,7 +960,15 @@ ActionStreamVideo::ActionStreamVideo(ZVision *engine, int32 slotkey, const Commo
bool ActionStreamVideo::execute() {
Video::VideoDecoder *decoder;
Common::Rect destRect = Common::Rect(_x1, _y1, _x2 + 1, _y2 + 1);
+ Common::String subname = _fileName;
+ subname.setChar('s', subname.size() - 3);
+ subname.setChar('u', subname.size() - 2);
+ subname.setChar('b', subname.size() - 1);
+ bool subtitleExists = _engine->getSearchManager()->hasFile(subname);
+ bool switchToHires = false;
+// NOTE: We only show the hires MPEG2 videos when libmpeg2 is compiled in,
+// otherwise we fall back to the lowres ones
#ifdef USE_MPEG2
Common::String hiresFileName = _fileName;
hiresFileName.setChar('d', hiresFileName.size() - 8);
@@ -920,36 +976,44 @@ bool ActionStreamVideo::execute() {
hiresFileName.setChar('o', hiresFileName.size() - 2);
hiresFileName.setChar('b', hiresFileName.size() - 1);
- if (_engine->getScriptManager()->getStateValue(StateKey_MPEGMovies) == 1 &&_engine->getSearchManager()->hasFile(hiresFileName))
- // TODO: Enable once VOB + AC3 support is implemented
- //_fileName = hiresFileName;
+ if (_scriptManager->getStateValue(StateKey_MPEGMovies) == 1 &&_engine->getSearchManager()->hasFile(hiresFileName)) {
+ // TODO: Enable once AC3 support is implemented
+ if (!_engine->getSearchManager()->hasFile(_fileName)) // Check for the regular video
+ return true;
warning("The hires videos of the DVD version of ZGI aren't supported yet, using lowres");
-#endif
-
- Common::String subname = _fileName;
- subname.setChar('s', subname.size() - 3);
- subname.setChar('u', subname.size() - 2);
- subname.setChar('b', subname.size() - 1);
-
+ //_fileName = hiresFileName;
+ //switchToHires = true;
+ } else if (!_engine->getSearchManager()->hasFile(_fileName))
+ return true;
+#else
if (!_engine->getSearchManager()->hasFile(_fileName))
return true;
+#endif
decoder = _engine->loadAnimation(_fileName);
+ Subtitle *sub = (subtitleExists) ? new Subtitle(_engine, subname, switchToHires) : NULL;
_engine->getCursorManager()->showMouse(false);
- Subtitle *sub = NULL;
-
- if (_engine->getSearchManager()->hasFile(subname))
- sub = new Subtitle(_engine, subname);
+ if (switchToHires) {
+ _engine->initHiresScreen();
+ destRect = Common::Rect(40, -40, 760, 440);
+ Common::Rect workingWindow = _engine->_workingWindow;
+ workingWindow.translate(0, -40);
+ _engine->getRenderManager()->initSubArea(HIRES_WINDOW_WIDTH, HIRES_WINDOW_HEIGHT, workingWindow);
+ }
_engine->playVideo(*decoder, destRect, _skippable, sub);
- delete decoder;
+
+ if (switchToHires) {
+ _engine->initScreen();
+ _engine->getRenderManager()->initSubArea(WINDOW_WIDTH, WINDOW_HEIGHT, _engine->_workingWindow);
+ }
_engine->getCursorManager()->showMouse(true);
- if (sub)
- delete sub;
+ delete decoder;
+ delete sub;
return true;
}
@@ -958,8 +1022,8 @@ bool ActionStreamVideo::execute() {
// ActionSyncSound
//////////////////////////////////////////////////////////////////////////////
-ActionSyncSound::ActionSyncSound(ZVision *engine, int32 slotkey, const Common::String &line) :
- ResultAction(engine, slotkey) {
+ActionSyncSound::ActionSyncSound(ZVision *engine, int32 slotKey, const Common::String &line) :
+ ResultAction(engine, slotKey) {
_syncto = 0;
char fileName[25];
@@ -971,14 +1035,14 @@ ActionSyncSound::ActionSyncSound(ZVision *engine, int32 slotkey, const Common::S
}
bool ActionSyncSound::execute() {
- ScriptingEffect *fx = _engine->getScriptManager()->getSideFX(_syncto);
+ ScriptingEffect *fx = _scriptManager->getSideFX(_syncto);
if (!fx)
return true;
if (!(fx->getType() & ScriptingEffect::SCRIPTING_EFFECT_ANIM))
return true;
- _engine->getScriptManager()->addSideFX(new SyncSoundNode(_engine, _slotKey, _fileName, _syncto));
+ _scriptManager->addSideFX(new SyncSoundNode(_engine, _slotKey, _fileName, _syncto));
return true;
}
@@ -986,24 +1050,23 @@ bool ActionSyncSound::execute() {
// ActionTimer
//////////////////////////////////////////////////////////////////////////////
-ActionTimer::ActionTimer(ZVision *engine, int32 slotkey, const Common::String &line) :
- ResultAction(engine, slotkey) {
+ActionTimer::ActionTimer(ZVision *engine, int32 slotKey, const Common::String &line) :
+ ResultAction(engine, slotKey) {
char timeBuffer[64];
memset(timeBuffer, 0, 64);
sscanf(line.c_str(), "%s", timeBuffer);
- _time = new ValueSlot(_engine->getScriptManager(), timeBuffer);
+ _time = new ValueSlot(_scriptManager, timeBuffer);
}
ActionTimer::~ActionTimer() {
- if (_time)
- delete _time;
- _engine->getScriptManager()->killSideFx(_slotKey);
+ delete _time;
+ _scriptManager->killSideFx(_slotKey);
}
bool ActionTimer::execute() {
- if (_engine->getScriptManager()->getSideFX(_slotKey))
+ if (_scriptManager->getSideFX(_slotKey))
return true;
- _engine->getScriptManager()->addSideFX(new TimerNode(_engine, _slotKey, _time->getValue()));
+ _scriptManager->addSideFX(new TimerNode(_engine, _slotKey, _time->getValue()));
return true;
}
@@ -1011,25 +1074,25 @@ bool ActionTimer::execute() {
// ActionTtyText
//////////////////////////////////////////////////////////////////////////////
-ActionTtyText::ActionTtyText(ZVision *engine, int32 slotkey, const Common::String &line) :
- ResultAction(engine, slotkey) {
+ActionTtyText::ActionTtyText(ZVision *engine, int32 slotKey, const Common::String &line) :
+ ResultAction(engine, slotKey) {
_delay = 0;
char filename[64];
int32 x1 = 0, y1 = 0, x2 = 0, y2 = 0;
- sscanf(line.c_str(), "%d %d %d %d %64s %u", &x1, &y1, &x2, &y2, filename, &_delay);
+ sscanf(line.c_str(), "%d %d %d %d %63s %u", &x1, &y1, &x2, &y2, filename, &_delay);
_r = Common::Rect(x1, y1, x2, y2);
_filename = Common::String(filename);
}
ActionTtyText::~ActionTtyText() {
- _engine->getScriptManager()->killSideFx(_slotKey);
+ _scriptManager->killSideFx(_slotKey);
}
bool ActionTtyText::execute() {
- if (_engine->getScriptManager()->getSideFX(_slotKey))
+ if (_scriptManager->getSideFX(_slotKey))
return true;
- _engine->getScriptManager()->addSideFX(new ttyTextNode(_engine, _slotKey, _filename, _r, _delay));
+ _scriptManager->addSideFX(new ttyTextNode(_engine, _slotKey, _filename, _r, _delay));
return true;
}
diff --git a/engines/zvision/scripting/actions.h b/engines/zvision/scripting/actions.h
index c2350bc83a..bde1baa291 100644
--- a/engines/zvision/scripting/actions.h
+++ b/engines/zvision/scripting/actions.h
@@ -32,6 +32,7 @@ namespace ZVision {
// Forward declaration of ZVision. This file is included before ZVision is declared
class ZVision;
+class ScriptManager;
class ValueSlot;
/**
@@ -40,7 +41,7 @@ class ValueSlot;
*/
class ResultAction {
public:
- ResultAction(ZVision *engine, int32 slotkey) : _engine(engine), _slotKey(slotkey) {}
+ ResultAction(ZVision *engine, int32 slotkey);
virtual ~ResultAction() {}
/**
* This is called by the script system whenever a Puzzle's criteria are found to be true.
@@ -53,6 +54,7 @@ public:
virtual bool execute() = 0;
protected:
ZVision *_engine;
+ ScriptManager *_scriptManager;
int32 _slotKey;
};
@@ -224,7 +226,7 @@ public:
private:
Common::String _fileName;
bool _loop;
- byte _volume;
+ ValueSlot *_volume;
bool _universe;
bool _midi;
int8 _note;
@@ -267,7 +269,6 @@ public:
bool execute();
private:
- uint32 _animationKey;
uint32 _controlKey;
uint32 _x1;
uint32 _y1;
@@ -340,6 +341,15 @@ private:
ValueSlot *_max;
};
+class ActionRestoreGame : public ResultAction {
+public:
+ ActionRestoreGame(ZVision *engine, int32 slotkey, const Common::String &line);
+ bool execute();
+
+private:
+ Common::String _fileName;
+};
+
class ActionRotateTo : public ResultAction {
public:
ActionRotateTo(ZVision *engine, int32 slotkey, const Common::String &line);
diff --git a/engines/zvision/scripting/controls/fist_control.cpp b/engines/zvision/scripting/controls/fist_control.cpp
index 4a8e8b1bbd..f79c82dc79 100644
--- a/engines/zvision/scripting/controls/fist_control.cpp
+++ b/engines/zvision/scripting/controls/fist_control.cpp
@@ -105,7 +105,12 @@ bool FistControl::process(uint32 deltaTimeInMillis) {
if (_animation->needsUpdate()) {
const Graphics::Surface *frameData = _animation->decodeNextFrame();
if (frameData)
- _engine->getRenderManager()->blitSurfaceToBkgScaled(*frameData, _anmRect);
+ // WORKAROUND: Ignore the target frame dimensions for the finger animations.
+ // The target dimensions specify an area smaller than expected, thus if we
+ // scale the finger videos to fit these dimensions, they are not aligned
+ // correctly. Not scaling these videos yields a result identical to the
+ // original. Fixes bug #6784.
+ _engine->getRenderManager()->blitSurfaceToBkg(*frameData, _anmRect.left, _anmRect.top);
}
}
diff --git a/engines/zvision/scripting/controls/input_control.cpp b/engines/zvision/scripting/controls/input_control.cpp
index 47da27fa08..9525333ef0 100644
--- a/engines/zvision/scripting/controls/input_control.cpp
+++ b/engines/zvision/scripting/controls/input_control.cpp
@@ -39,10 +39,10 @@ namespace ZVision {
InputControl::InputControl(ZVision *engine, uint32 key, Common::SeekableReadStream &stream)
: Control(engine, key, CONTROL_INPUT),
+ _background(0),
_nextTabstop(0),
_focused(false),
_textChanged(false),
- _cursorOffset(0),
_enterPressed(false),
_readOnly(false),
_txtWidth(0),
@@ -78,13 +78,13 @@ InputControl::InputControl(ZVision *engine, uint32 key, Common::SeekableReadStre
sscanf(values.c_str(), "%u", &fontFormatNumber);
- _stringInit.readAllStyle(_engine->getStringManager()->getTextLine(fontFormatNumber));
+ _stringInit.readAllStyles(_engine->getStringManager()->getTextLine(fontFormatNumber));
} else if (param.matchString("chooser_init_string", true)) {
uint fontFormatNumber;
sscanf(values.c_str(), "%u", &fontFormatNumber);
- _stringChooserInit.readAllStyle(_engine->getStringManager()->getTextLine(fontFormatNumber));
+ _stringChooserInit.readAllStyles(_engine->getStringManager()->getTextLine(fontFormatNumber));
} else if (param.matchString("next_tabstop", true)) {
sscanf(values.c_str(), "%u", &_nextTabstop);
} else if (param.matchString("cursor_dimensions", true)) {
@@ -109,6 +109,15 @@ InputControl::InputControl(ZVision *engine, uint32 key, Common::SeekableReadStre
_engine->getScriptManager()->trimCommentsAndWhiteSpace(&line);
getParams(line, param, values);
}
+
+ _maxTxtWidth = _textRectangle.width();
+ if (_animation)
+ _maxTxtWidth -= _animation->getWidth();
+}
+
+InputControl::~InputControl() {
+ _background->free();
+ delete _background;
}
bool InputControl::onMouseUp(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos) {
@@ -191,19 +200,31 @@ bool InputControl::process(uint32 deltaTimeInMillis) {
if (_engine->getScriptManager()->getStateFlag(_key) & Puzzle::DISABLED)
return false;
+ if (!_background) {
+ _background = _engine->getRenderManager()->getBkgRect(_textRectangle);
+ }
+
// First see if we need to render the text
if (_textChanged) {
// Blit the text using the RenderManager
Graphics::Surface txt;
- txt.create(_textRectangle.width(), _textRectangle.height(), _engine->_resourcePixelFormat);
+ txt.copyFrom(*_background);
+
+ int32 oldTxtWidth = _txtWidth;
if (!_readOnly || !_focused)
- _txtWidth = _engine->getTextRenderer()->drawTxt(_currentInputText, _stringInit, txt);
+ _txtWidth = _engine->getTextRenderer()->drawText(_currentInputText, _stringInit, txt);
else
- _txtWidth = _engine->getTextRenderer()->drawTxt(_currentInputText, _stringChooserInit, txt);
+ _txtWidth = _engine->getTextRenderer()->drawText(_currentInputText, _stringChooserInit, txt);
- _engine->getRenderManager()->blitSurfaceToBkg(txt, _textRectangle.left, _textRectangle.top);
+ if (_readOnly || _txtWidth <= _maxTxtWidth)
+ _engine->getRenderManager()->blitSurfaceToBkg(txt, _textRectangle.left, _textRectangle.top);
+ else {
+ // Assume the last character caused the overflow.
+ _currentInputText.deleteLastChar();
+ _txtWidth = oldTxtWidth;
+ }
txt.free();
}
diff --git a/engines/zvision/scripting/controls/input_control.h b/engines/zvision/scripting/controls/input_control.h
index 99f7f5287d..6abdb3c692 100644
--- a/engines/zvision/scripting/controls/input_control.h
+++ b/engines/zvision/scripting/controls/input_control.h
@@ -38,25 +38,25 @@ namespace ZVision {
class InputControl : public Control {
public:
InputControl(ZVision *engine, uint32 key, Common::SeekableReadStream &stream);
+ ~InputControl();
private:
+ Graphics::Surface *_background;
Common::Rect _textRectangle;
Common::Rect _headerRectangle;
- cTxtStyle _stringInit;
- cTxtStyle _stringChooserInit;
+ TextStyleState _stringInit;
+ TextStyleState _stringChooserInit;
uint32 _nextTabstop;
bool _focused;
Common::String _currentInputText;
bool _textChanged;
- uint _cursorOffset;
bool _enterPressed;
bool _readOnly;
int16 _txtWidth;
+ int16 _maxTxtWidth;
Video::VideoDecoder *_animation;
- int32 _frameDelay;
- int16 _frame;
public:
void focus() {
diff --git a/engines/zvision/scripting/controls/lever_control.cpp b/engines/zvision/scripting/controls/lever_control.cpp
index bef51f0e91..0f105b424c 100644
--- a/engines/zvision/scripting/controls/lever_control.cpp
+++ b/engines/zvision/scripting/controls/lever_control.cpp
@@ -232,10 +232,13 @@ bool LeverControl::onMouseMove(const Common::Point &screenSpacePos, const Common
if (angle >= (int)iter->angle - ANGLE_DELTA && angle <= (int)iter->angle + ANGLE_DELTA) {
_currentFrame = iter->toFrame;
renderFrame(_currentFrame);
+ _engine->getScriptManager()->setStateValue(_key, _currentFrame);
break;
}
}
}
+ _engine->getCursorManager()->changeCursor(_cursor);
+ cursorWasChanged = true;
} else if (_frameInfo[_currentFrame].hotspot.contains(backgroundImageSpacePos)) {
_engine->getCursorManager()->changeCursor(_cursor);
cursorWasChanged = true;
diff --git a/engines/zvision/scripting/controls/safe_control.cpp b/engines/zvision/scripting/controls/safe_control.cpp
index 6ba34106d0..4d2a91a1ad 100644
--- a/engines/zvision/scripting/controls/safe_control.cpp
+++ b/engines/zvision/scripting/controls/safe_control.cpp
@@ -123,6 +123,8 @@ bool SafeControl::process(uint32 deltaTimeInMillis) {
_animation->seekToFrame(_animation->getCurFrame() - 1);
const Graphics::Surface *frameData = _animation->decodeNextFrame();
+ if (_animation->getCurFrame() == _targetFrame)
+ _engine->getScriptManager()->setStateValue(_key, _curState);
if (frameData)
_engine->getRenderManager()->blitSurfaceToBkg(*frameData, _rectangle.left, _rectangle.top);
}
@@ -169,8 +171,6 @@ bool SafeControl::onMouseUp(const Common::Point &screenSpacePos, const Common::P
_curState = (_statesCount * 2 + tmp2) % _statesCount;
_targetFrame = (_curState + _statesCount - _startPointer) % _statesCount;
-
- _engine->getScriptManager()->setStateValue(_key, _curState);
return true;
}
}
diff --git a/engines/zvision/scripting/controls/titler_control.cpp b/engines/zvision/scripting/controls/titler_control.cpp
index 542e0a0b67..683d6660af 100644
--- a/engines/zvision/scripting/controls/titler_control.cpp
+++ b/engines/zvision/scripting/controls/titler_control.cpp
@@ -82,7 +82,7 @@ TitlerControl::~TitlerControl() {
void TitlerControl::setString(int strLine) {
if (strLine != _curString && strLine >= 0 && strLine < (int)_strings.size()) {
_surface->fillRect(Common::Rect(_surface->w, _surface->h), 0);
- _engine->getTextRenderer()->drawTxtInOneLine(_strings[strLine], *_surface);
+ _engine->getTextRenderer()->drawTextWithWordWrapping(_strings[strLine], *_surface);
_engine->getRenderManager()->blitSurfaceToBkg(*_surface, _rectangle.left, _rectangle.top);
_curString = strLine;
}
diff --git a/engines/zvision/scripting/effects/distort_effect.cpp b/engines/zvision/scripting/effects/distort_effect.cpp
index 78c4a1b9a8..113b5d048d 100644
--- a/engines/zvision/scripting/effects/distort_effect.cpp
+++ b/engines/zvision/scripting/effects/distort_effect.cpp
@@ -52,7 +52,7 @@ DistortNode::DistortNode(ZVision *engine, uint32 key, int16 speed, float startAn
_diffLinScale = endLineScale - startLineScale;
_frmSpeed = (float)speed / 15.0;
- _frames = ceil((5.0 - _frmSpeed * 2.0) / _frmSpeed);
+ _frames = (int)ceil((5.0 - _frmSpeed * 2.0) / _frmSpeed);
if (_frames <= 0)
_frames = 1;
diff --git a/engines/zvision/scripting/effects/music_effect.cpp b/engines/zvision/scripting/effects/music_effect.cpp
index 102f330305..e3fdc96dba 100644
--- a/engines/zvision/scripting/effects/music_effect.cpp
+++ b/engines/zvision/scripting/effects/music_effect.cpp
@@ -36,16 +36,33 @@
namespace ZVision {
-MusicNode::MusicNode(ZVision *engine, uint32 key, Common::String &filename, bool loop, int8 volume)
+static const uint8 dbMapLinear[256] =
+{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2,
+2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4,
+4, 4, 4, 5, 5, 5, 5, 5, 6, 6, 6, 6, 7, 7, 7, 7,
+8, 8, 8, 9, 9, 9, 10, 10, 11, 11, 11, 12, 12, 13, 13, 14,
+14, 15, 15, 16, 16, 17, 18, 18, 19, 20, 21, 21, 22, 23, 24, 25,
+26, 27, 28, 29, 30, 31, 32, 33, 34, 36, 37, 38, 40, 41, 43, 45,
+46, 48, 50, 52, 53, 55, 57, 60, 62, 64, 67, 69, 72, 74, 77, 80,
+83, 86, 89, 92, 96, 99, 103, 107, 111, 115, 119, 123, 128, 133, 137, 143,
+148, 153, 159, 165, 171, 177, 184, 191, 198, 205, 212, 220, 228, 237, 245, 255};
+
+MusicNode::MusicNode(ZVision *engine, uint32 key, Common::String &filename, bool loop, uint8 volume)
: MusicNodeBASE(engine, key, SCRIPTING_EFFECT_AUDIO) {
_loop = loop;
_volume = volume;
+ _deltaVolume = 0;
+ _balance = 0;
_crossfade = false;
_crossfadeTarget = 0;
_crossfadeTime = 0;
- _attenuate = 0;
- _pantrack = false;
- _pantrackPosition = 0;
_sub = NULL;
_stereo = false;
_loaded = false;
@@ -66,9 +83,9 @@ MusicNode::MusicNode(ZVision *engine, uint32 key, Common::String &filename, bool
if (_loop) {
Audio::LoopingAudioStream *loopingAudioStream = new Audio::LoopingAudioStream(audioStream, 0, DisposeAfterUse::YES);
- _engine->_mixer->playStream(Audio::Mixer::kPlainSoundType, &_handle, loopingAudioStream, -1, _volume);
+ _engine->_mixer->playStream(Audio::Mixer::kPlainSoundType, &_handle, loopingAudioStream, -1, dbMapLinear[_volume]);
} else {
- _engine->_mixer->playStream(Audio::Mixer::kPlainSoundType, &_handle, audioStream, -1, _volume);
+ _engine->_mixer->playStream(Audio::Mixer::kPlainSoundType, &_handle, audioStream, -1, dbMapLinear[_volume]);
}
if (_key != StateKey_NotSet)
@@ -94,20 +111,17 @@ MusicNode::~MusicNode() {
_engine->getScriptManager()->setStateValue(_key, 2);
if (_sub)
delete _sub;
- debug(1, "MusicNode: %d destroyed\n", _key);
+ debug(1, "MusicNode: %d destroyed", _key);
}
-void MusicNode::setPanTrack(int16 pos) {
- if (!_stereo) {
- _pantrack = true;
- _pantrackPosition = pos;
- setVolume(_volume);
- }
+void MusicNode::setDeltaVolume(uint8 volume) {
+ _deltaVolume = volume;
+ setVolume(_volume);
}
-void MusicNode::unsetPanTrack() {
- _pantrack = false;
- setVolume(_volume);
+void MusicNode::setBalance(int8 balance) {
+ _balance = balance;
+ _engine->_mixer->setChannelBalance(_handle, _balance);
}
void MusicNode::setFade(int32 time, uint8 target) {
@@ -126,7 +140,7 @@ bool MusicNode::process(uint32 deltaTimeInMillis) {
if (_crossfadeTime > 0) {
if ((int32)deltaTimeInMillis > _crossfadeTime)
deltaTimeInMillis = _crossfadeTime;
- _newvol += floor(((float)(_crossfadeTarget - _newvol) / (float)_crossfadeTime)) * (float)deltaTimeInMillis;
+ _newvol += (int)(floor(((float)(_crossfadeTarget - _newvol) / (float)_crossfadeTime)) * (float)deltaTimeInMillis);
_crossfadeTime -= deltaTimeInMillis;
} else {
_crossfade = false;
@@ -134,7 +148,7 @@ bool MusicNode::process(uint32 deltaTimeInMillis) {
}
}
- if (_pantrack || _volume != _newvol)
+ if (_volume != _newvol)
setVolume(_newvol);
if (_sub && _engine->getScriptManager()->getStateValue(StateKey_Subtitles) == 1)
@@ -146,55 +160,85 @@ bool MusicNode::process(uint32 deltaTimeInMillis) {
void MusicNode::setVolume(uint8 newVolume) {
if (!_loaded)
return;
- if (_pantrack) {
- int curX = _engine->getScriptManager()->getStateValue(StateKey_ViewPos);
- curX -= _pantrackPosition;
- int32 _width = _engine->getRenderManager()->getBkgSize().x;
- if (curX < (-_width) / 2)
- curX += _width;
- else if (curX >= _width / 2)
- curX -= _width;
-
- float norm = (float)curX / ((float)_width / 2.0);
- float lvl = fabs(norm);
- if (lvl > 0.5)
- lvl = (lvl - 0.5) * 1.7;
- else
- lvl = 1.0;
- float bal = sin(-norm * 3.1415926) * 127.0;
+ _volume = newVolume;
- if (_engine->_mixer->isSoundHandleActive(_handle)) {
- _engine->_mixer->setChannelBalance(_handle, bal);
- _engine->_mixer->setChannelVolume(_handle, newVolume * lvl);
- }
- } else {
- if (_engine->_mixer->isSoundHandleActive(_handle)) {
- _engine->_mixer->setChannelBalance(_handle, 0);
- _engine->_mixer->setChannelVolume(_handle, newVolume);
- }
- }
+ if (_deltaVolume >= _volume)
+ _engine->_mixer->setChannelVolume(_handle, 0);
+ else
+ _engine->_mixer->setChannelVolume(_handle, dbMapLinear[_volume - _deltaVolume]);
+}
- _volume = newVolume;
+uint8 MusicNode::getVolume() {
+ return _volume;
}
PanTrackNode::PanTrackNode(ZVision *engine, uint32 key, uint32 slot, int16 pos)
: ScriptingEffect(engine, key, SCRIPTING_EFFECT_PANTRACK) {
_slot = slot;
+ _position = pos;
- ScriptingEffect *fx = _engine->getScriptManager()->getSideFX(slot);
- if (fx && fx->getType() == SCRIPTING_EFFECT_AUDIO) {
- MusicNodeBASE *mus = (MusicNodeBASE *)fx;
- mus->setPanTrack(pos);
- }
+ // Try to set pan value for music node immediately
+ process(0);
}
PanTrackNode::~PanTrackNode() {
- ScriptingEffect *fx = _engine->getScriptManager()->getSideFX(_slot);
+}
+
+bool PanTrackNode::process(uint32 deltaTimeInMillis) {
+ ScriptManager * scriptManager = _engine->getScriptManager();
+ ScriptingEffect *fx = scriptManager->getSideFX(_slot);
if (fx && fx->getType() == SCRIPTING_EFFECT_AUDIO) {
MusicNodeBASE *mus = (MusicNodeBASE *)fx;
- mus->unsetPanTrack();
+
+ int curPos = scriptManager->getStateValue(StateKey_ViewPos);
+ int16 _width = _engine->getRenderManager()->getBkgSize().x;
+ int16 _halfWidth = _width / 2;
+ int16 _quarterWidth = _width / 4;
+
+ int tmp = 0;
+ if (curPos <= _position)
+ tmp = _position - curPos;
+ else
+ tmp = _position - curPos + _width;
+
+ int balance = 0;
+
+ if (tmp > _halfWidth)
+ tmp -= _width;
+
+ if (tmp > _quarterWidth) {
+ balance = 1;
+ tmp = _halfWidth - tmp;
+ } else if (tmp < -_quarterWidth) {
+ balance = -1;
+ tmp = -_halfWidth - tmp;
+ }
+
+ // Originally it's value -90...90 but we use -127...127 and therefore 360 replaced by 508
+ mus->setBalance( (508 * tmp) / _width );
+
+ tmp = (360 * tmp) / _width;
+
+ int deltaVol = balance;
+
+ // This value sets how fast volume goes off than sound source back of you
+ // By this value we can hack some "bugs" have place in originall game engine like beat sound in ZGI-dc10
+ int volumeCorrection = 2;
+
+ if (_engine->getGameId() == GID_GRANDINQUISITOR) {
+ if (scriptManager->getCurrentLocation() == "dc10")
+ volumeCorrection = 5;
+ }
+
+ if (deltaVol != 0)
+ deltaVol = (mus->getVolume() * volumeCorrection) * (90 - tmp * balance) / 90;
+ if (deltaVol > 255)
+ deltaVol = 255;
+
+ mus->setDeltaVolume(deltaVol);
}
+ return false;
}
MusicMidiNode::MusicMidiNode(ZVision *engine, uint32 key, int8 program, int8 note, int8 volume)
@@ -225,10 +269,10 @@ MusicMidiNode::~MusicMidiNode() {
_engine->getScriptManager()->setStateValue(_key, 2);
}
-void MusicMidiNode::setPanTrack(int16 pos) {
+void MusicMidiNode::setDeltaVolume(uint8 volume) {
}
-void MusicMidiNode::unsetPanTrack() {
+void MusicMidiNode::setBalance(int8 balance) {
}
void MusicMidiNode::setFade(int32 time, uint8 target) {
@@ -245,4 +289,8 @@ void MusicMidiNode::setVolume(uint8 newVolume) {
_volume = newVolume;
}
+uint8 MusicMidiNode::getVolume() {
+ return _volume;
+}
+
} // End of namespace ZVision
diff --git a/engines/zvision/scripting/effects/music_effect.h b/engines/zvision/scripting/effects/music_effect.h
index 31d538f668..7657be8e09 100644
--- a/engines/zvision/scripting/effects/music_effect.h
+++ b/engines/zvision/scripting/effects/music_effect.h
@@ -48,16 +48,16 @@ public:
virtual bool process(uint32 deltaTimeInMillis) = 0;
virtual void setVolume(uint8 volume) = 0;
-
- virtual void setPanTrack(int16 pos) = 0;
- virtual void unsetPanTrack() = 0;
+ virtual uint8 getVolume() = 0;
+ virtual void setDeltaVolume(uint8 volume) = 0;
+ virtual void setBalance(int8 balance) = 0;
virtual void setFade(int32 time, uint8 target) = 0;
};
class MusicNode : public MusicNodeBASE {
public:
- MusicNode(ZVision *engine, uint32 key, Common::String &file, bool loop, int8 volume);
+ MusicNode(ZVision *engine, uint32 key, Common::String &file, bool loop, uint8 volume);
~MusicNode();
/**
@@ -70,17 +70,16 @@ public:
bool process(uint32 deltaTimeInMillis);
void setVolume(uint8 volume);
-
- void setPanTrack(int16 pos);
- void unsetPanTrack();
+ uint8 getVolume();
+ void setDeltaVolume(uint8 volume);
+ void setBalance(int8 balance);
void setFade(int32 time, uint8 target);
private:
- bool _pantrack;
- int32 _pantrackPosition;
- int32 _attenuate;
uint8 _volume;
+ uint8 _deltaVolume;
+ int8 _balance;
bool _loop;
bool _crossfade;
uint8 _crossfadeTarget;
@@ -107,9 +106,9 @@ public:
bool process(uint32 deltaTimeInMillis);
void setVolume(uint8 volume);
-
- void setPanTrack(int16 pos);
- void unsetPanTrack();
+ uint8 getVolume();
+ void setDeltaVolume(uint8 volume);
+ void setBalance(int8 balance);
void setFade(int32 time, uint8 target);
@@ -126,8 +125,11 @@ public:
PanTrackNode(ZVision *engine, uint32 key, uint32 slot, int16 pos);
~PanTrackNode();
+ bool process(uint32 deltaTimeInMillis);
+
private:
uint32 _slot;
+ int16 _position;
};
} // End of namespace ZVision
diff --git a/engines/zvision/scripting/effects/ttytext_effect.cpp b/engines/zvision/scripting/effects/ttytext_effect.cpp
index c60b3aa8c5..8d340dae39 100644
--- a/engines/zvision/scripting/effects/ttytext_effect.cpp
+++ b/engines/zvision/scripting/effects/ttytext_effect.cpp
@@ -57,9 +57,9 @@ ttyTextNode::ttyTextNode(ZVision *engine, uint32 key, const Common::String &file
delete infile;
}
_img.create(_r.width(), _r.height(), _engine->_resourcePixelFormat);
- _style._sharp = true;
- _style.readAllStyle(_txtbuf);
- _style.setFont(_fnt);
+ _state._sharp = true;
+ _state.readAllStyles(_txtbuf);
+ _state.updateFontWithTextState(_fnt);
_engine->getScriptManager()->setStateValue(_key, 1);
}
@@ -74,29 +74,27 @@ bool ttyTextNode::process(uint32 deltaTimeInMillis) {
if (_nexttime < 0) {
if (_txtpos < _txtbuf.size()) {
if (_txtbuf[_txtpos] == '<') {
- int32 strt = _txtpos;
- int32 endt = 0;
+ int32 start = _txtpos;
+ int32 end = 0;
int16 ret = 0;
while (_txtbuf[_txtpos] != '>' && _txtpos < _txtbuf.size())
_txtpos++;
- endt = _txtpos;
- if (strt != -1)
- if ((endt - strt - 1) > 0)
- ret = _style.parseStyle(_txtbuf.c_str() + strt + 1, endt - strt - 1);
-
- if (ret & (TXT_RET_FNTCHG | TXT_RET_FNTSTL | TXT_RET_NEWLN)) {
- if (ret & TXT_RET_FNTCHG)
- _style.setFont(_fnt);
- if (ret & TXT_RET_FNTSTL)
- _style.setFontStyle(_fnt);
-
- if (ret & TXT_RET_NEWLN)
- newline();
+ end = _txtpos;
+ if (start != -1) {
+ if ((end - start - 1) > 0) {
+ ret = _state.parseStyle(_txtbuf.c_str() + start + 1, end - start - 1);
+ }
+ }
+
+ if (ret & (TEXT_CHANGE_FONT_TYPE | TEXT_CHANGE_FONT_STYLE)) {
+ _state.updateFontWithTextState(_fnt);
+ } else if (ret & TEXT_CHANGE_NEWLINE) {
+ newline();
}
- if (ret & TXT_RET_HASSTBOX) {
+ if (ret & TEXT_CHANGE_HAS_STATE_BOX) {
Common::String buf;
- buf = Common::String::format("%d", _engine->getScriptManager()->getStateValue(_style._statebox));
+ buf = Common::String::format("%d", _engine->getScriptManager()->getStateValue(_state._statebox));
for (uint8 j = 0; j < buf.size(); j++)
outchar(buf[j]);
@@ -158,7 +156,7 @@ void ttyTextNode::newline() {
}
void ttyTextNode::outchar(uint16 chr) {
- uint32 clr = _engine->_resourcePixelFormat.RGBToColor(_style._red, _style._green, _style._blue);
+ uint32 clr = _engine->_resourcePixelFormat.RGBToColor(_state._red, _state._green, _state._blue);
if (_dx + _fnt.getCharWidth(chr) > _r.width())
newline();
diff --git a/engines/zvision/scripting/effects/ttytext_effect.h b/engines/zvision/scripting/effects/ttytext_effect.h
index 8d8a2518c7..18cbbbaee3 100644
--- a/engines/zvision/scripting/effects/ttytext_effect.h
+++ b/engines/zvision/scripting/effects/ttytext_effect.h
@@ -51,7 +51,7 @@ public:
private:
Common::Rect _r;
- cTxtStyle _style;
+ TextStyleState _state;
StyledTTFont _fnt;
Common::String _txtbuf;
uint32 _txtpos;
diff --git a/engines/zvision/scripting/menu.cpp b/engines/zvision/scripting/menu.cpp
index 16aa57e3ae..064bd1b57d 100644
--- a/engines/zvision/scripting/menu.cpp
+++ b/engines/zvision/scripting/menu.cpp
@@ -46,13 +46,13 @@ MenuHandler::MenuHandler(ZVision *engine) {
MenuZGI::MenuZGI(ZVision *engine) :
MenuHandler(engine) {
menuMouseFocus = -1;
- inmenu = false;
+ inMenu = false;
scrolled[0] = false;
scrolled[1] = false;
scrolled[2] = false;
- scrollPos[0] = 0.0;
- scrollPos[1] = 0.0;
- scrollPos[2] = 0.0;
+ scrollPos[0] = 0;
+ scrollPos[1] = 0;
+ scrollPos[2] = 0;
mouseOnItem = -1;
redraw = false;
clean = false;
@@ -60,15 +60,15 @@ MenuZGI::MenuZGI(ZVision *engine) :
char buf[24];
for (int i = 1; i < 4; i++) {
sprintf(buf, "gmzau%2.2x1.tga", i);
- _engine->getRenderManager()->readImageToSurface(buf, menuback[i - 1][0], false);
+ _engine->getRenderManager()->readImageToSurface(buf, menuBack[i - 1][0], false);
sprintf(buf, "gmzau%2.2x1.tga", i + 0x10);
- _engine->getRenderManager()->readImageToSurface(buf, menuback[i - 1][1], false);
+ _engine->getRenderManager()->readImageToSurface(buf, menuBack[i - 1][1], false);
}
for (int i = 0; i < 4; i++) {
sprintf(buf, "gmzmu%2.2x1.tga", i);
- _engine->getRenderManager()->readImageToSurface(buf, menubar[i][0], false);
+ _engine->getRenderManager()->readImageToSurface(buf, menuBar[i][0], false);
sprintf(buf, "gmznu%2.2x1.tga", i);
- _engine->getRenderManager()->readImageToSurface(buf, menubar[i][1], false);
+ _engine->getRenderManager()->readImageToSurface(buf, menuBar[i][1], false);
}
for (int i = 0; i < 50; i++) {
@@ -86,12 +86,12 @@ MenuZGI::MenuZGI(ZVision *engine) :
MenuZGI::~MenuZGI() {
for (int i = 0; i < 3; i++) {
- menuback[i][0].free();
- menuback[i][1].free();
+ menuBack[i][0].free();
+ menuBack[i][1].free();
}
for (int i = 0; i < 4; i++) {
- menubar[i][0].free();
- menubar[i][1].free();
+ menuBar[i][0].free();
+ menuBar[i][1].free();
}
for (int i = 0; i < 50; i++) {
if (items[i][0]) {
@@ -208,9 +208,9 @@ void MenuZGI::onMouseUp(const Common::Point &Pos) {
void MenuZGI::onMouseMove(const Common::Point &Pos) {
if (Pos.y < 40) {
- if (!inmenu)
+ if (!inMenu)
redraw = true;
- inmenu = true;
+ inMenu = true;
switch (menuMouseFocus) {
case kMenuItem:
if (menuBarFlag & kMenubarItems) {
@@ -311,7 +311,7 @@ void MenuZGI::onMouseMove(const Common::Point &Pos) {
if (Common::Rect(64, 0, 64 + 512, 8).contains(Pos)) { // Main
menuMouseFocus = kMenuMain;
scrolled[kMenuMain] = false;
- scrollPos[kMenuMain] = menuback[kMenuMain][1].h - menuback[kMenuMain][0].h;
+ scrollPos[kMenuMain] = menuBack[kMenuMain][1].h - menuBack[kMenuMain][0].h;
_engine->getScriptManager()->setStateValue(StateKey_MenuState, 2);
}
@@ -337,9 +337,9 @@ void MenuZGI::onMouseMove(const Common::Point &Pos) {
break;
}
} else {
- if (inmenu)
+ if (inMenu)
clean = true;
- inmenu = false;
+ inMenu = false;
if (_engine->getScriptManager()->getStateValue(StateKey_MenuState) != 0)
_engine->getScriptManager()->setStateValue(StateKey_MenuState, 0);
menuMouseFocus = -1;
@@ -361,15 +361,15 @@ void MenuZGI::process(uint32 deltatime) {
if (scrl == 0)
scrl = 1.0;
- scrollPos [kMenuItem] += scrl;
+ scrollPos[kMenuItem] += (int)scrl;
if (scrollPos[kMenuItem] >= 0) {
scrolled[kMenuItem] = true;
- scrollPos [kMenuItem] = 0;
+ scrollPos[kMenuItem] = 0;
}
}
if (redraw) {
- _engine->getRenderManager()->blitSurfaceToMenu(menuback[kMenuItem][0], scrollPos[kMenuItem], 0);
+ _engine->getRenderManager()->blitSurfaceToMenu(menuBack[kMenuItem][0], scrollPos[kMenuItem], 0);
int itemCount = _engine->getScriptManager()->getStateValue(StateKey_Inv_TotalSlots);
if (itemCount == 0)
@@ -430,15 +430,15 @@ void MenuZGI::process(uint32 deltatime) {
if (scrl == 0)
scrl = 1.0;
- scrollPos [kMenuMagic] += scrl;
+ scrollPos[kMenuMagic] += (int)scrl;
if (scrollPos[kMenuMagic] >= 600) {
scrolled[kMenuMagic] = true;
- scrollPos [kMenuMagic] = 600;
+ scrollPos[kMenuMagic] = 600;
}
}
if (redraw) {
- _engine->getRenderManager()->blitSurfaceToMenu(menuback[kMenuMagic][0], 640 - scrollPos[kMenuMagic], 0);
+ _engine->getRenderManager()->blitSurfaceToMenu(menuBack[kMenuMagic][0], 640 - scrollPos[kMenuMagic], 0);
for (int i = 0; i < 12; i++) {
bool inrect = false;
@@ -495,53 +495,53 @@ void MenuZGI::process(uint32 deltatime) {
if (scrl == 0)
scrl = 1.0;
- scrollPos [kMenuMain] += scrl;
+ scrollPos[kMenuMain] += (int)scrl;
if (scrollPos[kMenuMain] >= 0) {
scrolled[kMenuMain] = true;
- scrollPos [kMenuMain] = 0;
+ scrollPos[kMenuMain] = 0;
}
}
if (redraw) {
- _engine->getRenderManager()->blitSurfaceToMenu(menuback[kMenuMain][0], 30, scrollPos[kMenuMain]);
+ _engine->getRenderManager()->blitSurfaceToMenu(menuBack[kMenuMain][0], 30, scrollPos[kMenuMain]);
if (menuBarFlag & kMenubarExit) {
if (mouseOnItem == kMainMenuExit)
- _engine->getRenderManager()->blitSurfaceToMenu(menubar[kMainMenuExit][1], 320 + 135, scrollPos[kMenuMain]);
+ _engine->getRenderManager()->blitSurfaceToMenu(menuBar[kMainMenuExit][1], 320 + 135, scrollPos[kMenuMain]);
else
- _engine->getRenderManager()->blitSurfaceToMenu(menubar[kMainMenuExit][0], 320 + 135, scrollPos[kMenuMain]);
+ _engine->getRenderManager()->blitSurfaceToMenu(menuBar[kMainMenuExit][0], 320 + 135, scrollPos[kMenuMain]);
}
if (menuBarFlag & kMenubarSettings) {
if (mouseOnItem == kMainMenuPrefs)
- _engine->getRenderManager()->blitSurfaceToMenu(menubar[kMainMenuPrefs][1], 320, scrollPos[kMenuMain]);
+ _engine->getRenderManager()->blitSurfaceToMenu(menuBar[kMainMenuPrefs][1], 320, scrollPos[kMenuMain]);
else
- _engine->getRenderManager()->blitSurfaceToMenu(menubar[kMainMenuPrefs][0], 320, scrollPos[kMenuMain]);
+ _engine->getRenderManager()->blitSurfaceToMenu(menuBar[kMainMenuPrefs][0], 320, scrollPos[kMenuMain]);
}
if (menuBarFlag & kMenubarRestore) {
if (mouseOnItem == kMainMenuLoad)
- _engine->getRenderManager()->blitSurfaceToMenu(menubar[kMainMenuLoad][1], 320 - 135, scrollPos[kMenuMain]);
+ _engine->getRenderManager()->blitSurfaceToMenu(menuBar[kMainMenuLoad][1], 320 - 135, scrollPos[kMenuMain]);
else
- _engine->getRenderManager()->blitSurfaceToMenu(menubar[kMainMenuLoad][0], 320 - 135, scrollPos[kMenuMain]);
+ _engine->getRenderManager()->blitSurfaceToMenu(menuBar[kMainMenuLoad][0], 320 - 135, scrollPos[kMenuMain]);
}
if (menuBarFlag & kMenubarSave) {
if (mouseOnItem == kMainMenuSave)
- _engine->getRenderManager()->blitSurfaceToMenu(menubar[kMainMenuSave][1], 320 - 135 * 2, scrollPos[kMenuMain]);
+ _engine->getRenderManager()->blitSurfaceToMenu(menuBar[kMainMenuSave][1], 320 - 135 * 2, scrollPos[kMenuMain]);
else
- _engine->getRenderManager()->blitSurfaceToMenu(menubar[kMainMenuSave][0], 320 - 135 * 2, scrollPos[kMenuMain]);
+ _engine->getRenderManager()->blitSurfaceToMenu(menuBar[kMainMenuSave][0], 320 - 135 * 2, scrollPos[kMenuMain]);
}
redraw = false;
}
break;
default:
if (redraw) {
- if (inmenu) {
- _engine->getRenderManager()->blitSurfaceToMenu(menuback[kMenuMain][1], 30, 0);
+ if (inMenu) {
+ _engine->getRenderManager()->blitSurfaceToMenu(menuBack[kMenuMain][1], 30, 0);
if (menuBarFlag & kMenubarItems)
- _engine->getRenderManager()->blitSurfaceToMenu(menuback[kMenuItem][1], 0, 0);
+ _engine->getRenderManager()->blitSurfaceToMenu(menuBack[kMenuItem][1], 0, 0);
if (menuBarFlag & kMenubarMagic)
- _engine->getRenderManager()->blitSurfaceToMenu(menuback[kMenuMagic][1], 640 - 28, 0);
+ _engine->getRenderManager()->blitSurfaceToMenu(menuBack[kMenuMagic][1], 640 - 28, 0);
}
redraw = false;
}
@@ -551,9 +551,9 @@ void MenuZGI::process(uint32 deltatime) {
MenuNemesis::MenuNemesis(ZVision *engine) :
MenuHandler(engine) {
- inmenu = false;
+ inMenu = false;
scrolled = false;
- scrollPos = 0.0;
+ scrollPos = 0;
mouseOnItem = -1;
redraw = false;
delay = 0;
@@ -565,7 +565,7 @@ MenuNemesis::MenuNemesis(ZVision *engine) :
_engine->getRenderManager()->readImageToSurface(buf, but[i][j], false);
}
- _engine->getRenderManager()->readImageToSurface("bar.tga", menubar, false);
+ _engine->getRenderManager()->readImageToSurface("bar.tga", menuBar, false);
frm = 0;
}
@@ -575,7 +575,7 @@ MenuNemesis::~MenuNemesis() {
for (int j = 0; j < 6; j++)
but[i][j].free();
- menubar.free();
+ menuBar.free();
}
static const int16 buts[4][2] = { {120 , 64}, {144, 184}, {128, 328}, {120, 456} };
@@ -631,7 +631,7 @@ void MenuNemesis::onMouseUp(const Common::Point &Pos) {
void MenuNemesis::onMouseMove(const Common::Point &Pos) {
if (Pos.y < 40) {
- inmenu = true;
+ inMenu = true;
if (_engine->getScriptManager()->getStateValue(StateKey_MenuState) != 2)
_engine->getScriptManager()->setStateValue(StateKey_MenuState, 2);
@@ -681,7 +681,7 @@ void MenuNemesis::onMouseMove(const Common::Point &Pos) {
delay = 200;
}
} else {
- inmenu = false;
+ inMenu = false;
if (_engine->getScriptManager()->getStateValue(StateKey_MenuState) != 0)
_engine->getScriptManager()->setStateValue(StateKey_MenuState, 0);
mouseOnItem = -1;
@@ -689,14 +689,14 @@ void MenuNemesis::onMouseMove(const Common::Point &Pos) {
}
void MenuNemesis::process(uint32 deltatime) {
- if (inmenu) {
+ if (inMenu) {
if (!scrolled) {
float scrl = 32.0 * 2.0 * (deltatime / 1000.0);
if (scrl == 0)
scrl = 1.0;
- scrollPos += scrl;
+ scrollPos += (int)scrl;
redraw = true;
}
@@ -715,7 +715,7 @@ void MenuNemesis::process(uint32 deltatime) {
}
if (redraw) {
- _engine->getRenderManager()->blitSurfaceToMenu(menubar, 64, scrollPos);
+ _engine->getRenderManager()->blitSurfaceToMenu(menuBar, 64, scrollPos);
if (menuBarFlag & kMenubarExit)
if (mouseOnItem == kMainMenuExit)
@@ -743,16 +743,16 @@ void MenuNemesis::process(uint32 deltatime) {
if (scrl == 0)
scrl = 1.0;
- Common::Rect cl(64, 32 + scrollPos - scrl, 64 + 512, 32 + scrollPos + 1);
+ Common::Rect cl(64, (int16)(32 + scrollPos - scrl), 64 + 512, 32 + scrollPos + 1);
_engine->getRenderManager()->clearMenuSurface(cl);
- scrollPos -= scrl;
+ scrollPos -= (int)scrl;
redraw = true;
} else
scrollPos = -32;
if (redraw) {
- _engine->getRenderManager()->blitSurfaceToMenu(menubar, 64, scrollPos);
+ _engine->getRenderManager()->blitSurfaceToMenu(menuBar, 64, scrollPos);
redraw = false;
}
}
diff --git a/engines/zvision/scripting/menu.h b/engines/zvision/scripting/menu.h
index a88587966f..f6b21b9c97 100644
--- a/engines/zvision/scripting/menu.h
+++ b/engines/zvision/scripting/menu.h
@@ -68,8 +68,8 @@ public:
void onMouseUp(const Common::Point &Pos);
void process(uint32 deltaTimeInMillis);
private:
- Graphics::Surface menuback[3][2];
- Graphics::Surface menubar[4][2];
+ Graphics::Surface menuBack[3][2];
+ Graphics::Surface menuBar[4][2];
Graphics::Surface *items[50][2];
uint itemId[50];
@@ -77,11 +77,11 @@ private:
uint magicId[12];
int menuMouseFocus;
- bool inmenu;
+ bool inMenu;
int mouseOnItem;
- bool scrolled[3];
+ bool scrolled[3];
int16 scrollPos[3];
bool clean;
@@ -98,13 +98,13 @@ public:
void process(uint32 deltaTimeInMillis);
private:
Graphics::Surface but[4][6];
- Graphics::Surface menubar;
+ Graphics::Surface menuBar;
- bool inmenu;
+ bool inMenu;
int mouseOnItem;
- bool scrolled;
+ bool scrolled;
int16 scrollPos;
bool redraw;
@@ -114,6 +114,6 @@ private:
};
-}
+} // End of namespace ZVision
#endif
diff --git a/engines/zvision/scripting/scr_file_handling.cpp b/engines/zvision/scripting/scr_file_handling.cpp
index 7856bf7b2e..edc1b8622c 100644
--- a/engines/zvision/scripting/scr_file_handling.cpp
+++ b/engines/zvision/scripting/scr_file_handling.cpp
@@ -47,15 +47,13 @@ namespace ZVision {
void ScriptManager::parseScrFile(const Common::String &fileName, ScriptScope &scope) {
Common::File file;
if (!_engine->getSearchManager()->openFile(file, fileName)) {
- warning("Script file not found: %s", fileName.c_str());
- return;
+ error("Script file not found: %s", fileName.c_str());
}
while (!file.eos()) {
Common::String line = file.readLine();
if (file.err()) {
- warning("Error parsing scr file: %s", fileName.c_str());
- return;
+ error("Error parsing scr file: %s", fileName.c_str());
}
trimCommentsAndWhiteSpace(&line);
@@ -85,9 +83,18 @@ void ScriptManager::parsePuzzle(Puzzle *puzzle, Common::SeekableReadStream &stre
while (!stream.eos() && !line.contains('}')) {
if (line.matchString("criteria {", true)) {
- parseCriteria(stream, puzzle->criteriaList);
+ parseCriteria(stream, puzzle->criteriaList, puzzle->key);
} else if (line.matchString("results {", true)) {
parseResults(stream, puzzle->resultActions);
+
+ // WORKAROUND for a script bug in Zork Nemesis, room ve5e (tuning
+ // fork box closeup). If the player leaves the screen while the
+ // box is open, puzzle 19398 shows the animation where the box
+ // closes, but the box state (state variable 19397) is not updated.
+ // We insert the missing assignment for the box state here.
+ // Fixes bug #6803.
+ if (_engine->getGameId() == GID_NEMESIS && puzzle->key == 19398)
+ puzzle->resultActions.push_back(new ActionAssign(_engine, 11, "19397, 0"));
} else if (line.matchString("flags {", true)) {
setStateFlag(puzzle->key, parseFlags(stream));
}
@@ -99,11 +106,18 @@ void ScriptManager::parsePuzzle(Puzzle *puzzle, Common::SeekableReadStream &stre
puzzle->addedBySetState = false;
}
-bool ScriptManager::parseCriteria(Common::SeekableReadStream &stream, Common::List<Common::List<Puzzle::CriteriaEntry> > &criteriaList) const {
+bool ScriptManager::parseCriteria(Common::SeekableReadStream &stream, Common::List<Common::List<Puzzle::CriteriaEntry> > &criteriaList, uint32 key) const {
// Loop until we find the closing brace
Common::String line = stream.readLine();
trimCommentsAndWhiteSpace(&line);
+ // Skip any commented out criteria. If all the criteria are commented out,
+ // we might end up with an invalid criteria list (bug #6776).
+ while (line.empty()) {
+ line = stream.readLine();
+ trimCommentsAndWhiteSpace(&line);
+ }
+
// Criteria can be empty
if (line.contains('}')) {
return false;
@@ -112,6 +126,21 @@ bool ScriptManager::parseCriteria(Common::SeekableReadStream &stream, Common::Li
// Create a new List to hold the CriteriaEntries
criteriaList.push_back(Common::List<Puzzle::CriteriaEntry>());
+ // WORKAROUND for a script bug in Zork: Nemesis, room td9e (fist puzzle)
+ // Since we patch the script that triggers when manipulating the left fist
+ // (below), we add an additional check for the left fist sound, so that it
+ // doesn't get killed immediately when the left fist animation starts.
+ // Together with the workaround below, it fixes bug #6783.
+ if (_engine->getGameId() == GID_NEMESIS && key == 3594) {
+ Puzzle::CriteriaEntry entry;
+ entry.key = 567;
+ entry.criteriaOperator = Puzzle::NOT_EQUAL_TO;
+ entry.argumentIsAKey = false;
+ entry.argument = 1;
+
+ criteriaList.back().push_back(entry);
+ }
+
while (!stream.eos() && !line.contains('}')) {
Puzzle::CriteriaEntry entry;
@@ -123,6 +152,13 @@ bool ScriptManager::parseCriteria(Common::SeekableReadStream &stream, Common::Li
token = tokenizer.nextToken();
sscanf(token.c_str(), "[%u]", &(entry.key));
+ // WORKAROUND for a script bug in Zork: Nemesis, room td9e (fist puzzle)
+ // Check for the state of animation 567 (left fist) when manipulating
+ // the fingers of the left fist (puzzle slots 3582, 3583).
+ // Together with the workaround above, it fixes bug #6783.
+ if (_engine->getGameId() == GID_NEMESIS && (key == 3582 || key == 3583) && entry.key == 568)
+ entry.key = 567;
+
// Parse the operator out of the second token
token = tokenizer.nextToken();
if (token.c_str()[0] == '=')
@@ -134,9 +170,17 @@ bool ScriptManager::parseCriteria(Common::SeekableReadStream &stream, Common::Li
else if (token.c_str()[0] == '<')
entry.criteriaOperator = Puzzle::LESS_THAN;
+ // There are supposed to be three tokens, but there is no
+ // guarantee that there will be a space between the second and
+ // the third one (bug #6774)
+ if (token.size() == 1) {
+ token = tokenizer.nextToken();
+ } else {
+ token.deleteChar(0);
+ }
+
// First determine if the last token is an id or a value
// Then parse it into 'argument'
- token = tokenizer.nextToken();
if (token.contains('[')) {
sscanf(token.c_str(), "[%u]", &(entry.argument));
entry.argumentIsAKey = true;
@@ -271,8 +315,8 @@ void ScriptManager::parseResults(Common::SeekableReadStream &stream, Common::Lis
actionList.push_back(new ActionRegion(_engine, slot, args));
} else if (act.matchString("restore_game", true)) {
// Only used by ZGI to load the restart game slot, r.svr.
- _engine->getScriptManager()->reset();
- _engine->getScriptManager()->changeLocation('g', 'a', 'r', 'y', 0);
+ // Used by the credits screen.
+ actionList.push_back(new ActionRestoreGame(_engine, slot, args));
} else if (act.matchString("rotate_to", true)) {
actionList.push_back(new ActionRotateTo(_engine, slot, args));
} else if (act.matchString("save_game", true)) {
@@ -343,6 +387,16 @@ Control *ScriptManager::parseControl(Common::String &line, Common::SeekableReadS
Common::String controlType(controlTypeBuffer);
if (controlType.equalsIgnoreCase("push_toggle")) {
+ // WORKAROUND for a script bug in ZGI: There is an invalid hotspot
+ // at scene em1h (bottom of tower), which points to a missing
+ // script em1n. This is a hotspot at the right of the screen.
+ // In the original, this hotspot doesn't lead anywhere anyway,
+ // so instead of moving to a missing scene, we just remove the
+ // hotspot altogether. The alternative would be to just process
+ // and ignore invalid scenes, but I don't think it's worth the
+ // effort. Fixes bug #6780.
+ if (_engine->getGameId() == GID_GRANDINQUISITOR && key == 5653)
+ return NULL;
return new PushToggleControl(_engine, key, stream);
} else if (controlType.equalsIgnoreCase("flat")) {
Control::parseFlatControl(_engine);
diff --git a/engines/zvision/scripting/script_manager.cpp b/engines/zvision/scripting/script_manager.cpp
index ba38d3a0e4..70eaab2a0a 100644
--- a/engines/zvision/scripting/script_manager.cpp
+++ b/engines/zvision/scripting/script_manager.cpp
@@ -72,21 +72,23 @@ void ScriptManager::initialize() {
}
void ScriptManager::update(uint deltaTimeMillis) {
- if (_currentLocation.node != _nextLocation.node ||
- _currentLocation.room != _nextLocation.room ||
- _currentLocation.view != _nextLocation.view ||
- _currentLocation.world != _nextLocation.world)
- ChangeLocationReal();
+ if (_currentLocation != _nextLocation) {
+ ChangeLocationReal(false);
+ }
updateNodes(deltaTimeMillis);
- if (! execScope(nodeview))
+ if (!execScope(nodeview)) {
return;
- if (! execScope(room))
+ }
+ if (!execScope(room)) {
return;
- if (! execScope(world))
+ }
+ if (!execScope(world)) {
return;
- if (! execScope(universe))
+ }
+ if (!execScope(universe)) {
return;
+ }
updateControls(deltaTimeMillis);
}
@@ -97,17 +99,22 @@ bool ScriptManager::execScope(ScriptScope &scope) {
scope.scopeQueue = tmp;
scope.scopeQueue->clear();
- for (PuzzleList::iterator PuzzleIter = scope.puzzles.begin(); PuzzleIter != scope.puzzles.end(); ++PuzzleIter)
+ for (PuzzleList::iterator PuzzleIter = scope.puzzles.begin(); PuzzleIter != scope.puzzles.end(); ++PuzzleIter) {
(*PuzzleIter)->addedBySetState = false;
+ }
if (scope.procCount < 2 || getStateValue(StateKey_ExecScopeStyle)) {
- for (PuzzleList::iterator PuzzleIter = scope.puzzles.begin(); PuzzleIter != scope.puzzles.end(); ++PuzzleIter)
- if (!checkPuzzleCriteria(*PuzzleIter, scope.procCount))
+ for (PuzzleList::iterator PuzzleIter = scope.puzzles.begin(); PuzzleIter != scope.puzzles.end(); ++PuzzleIter) {
+ if (!checkPuzzleCriteria(*PuzzleIter, scope.procCount)) {
return false;
+ }
+ }
} else {
- for (PuzzleList::iterator PuzzleIter = scope.execQueue->begin(); PuzzleIter != scope.execQueue->end(); ++PuzzleIter)
- if (!checkPuzzleCriteria(*PuzzleIter, scope.procCount))
+ for (PuzzleList::iterator PuzzleIter = scope.execQueue->begin(); PuzzleIter != scope.execQueue->end(); ++PuzzleIter) {
+ if (!checkPuzzleCriteria(*PuzzleIter, scope.procCount)) {
return false;
+ }
+ }
}
if (scope.procCount < 2) {
@@ -119,9 +126,11 @@ bool ScriptManager::execScope(ScriptScope &scope) {
void ScriptManager::referenceTableAddPuzzle(uint32 key, PuzzleRef ref) {
if (_referenceTable.contains(key)) {
Common::Array<PuzzleRef> *arr = &_referenceTable[key];
- for (uint32 i = 0; i < arr->size(); i++)
- if ((*arr)[i].puz == ref.puz)
+ for (uint32 i = 0; i < arr->size(); i++) {
+ if ((*arr)[i].puz == ref.puz) {
return;
+ }
+ }
}
_referenceTable[key].push_back(ref);
@@ -139,9 +148,11 @@ void ScriptManager::addPuzzlesToReferenceTable(ScriptScope &scope) {
referenceTableAddPuzzle(puzzlePtr->key, ref);
// Iterate through each CriteriaEntry and add a reference from the criteria key to the Puzzle
- for (Common::List<Common::List<Puzzle::CriteriaEntry> >::iterator criteriaIter = (*PuzzleIter)->criteriaList.begin(); criteriaIter != (*PuzzleIter)->criteriaList.end(); ++criteriaIter)
- for (Common::List<Puzzle::CriteriaEntry>::iterator entryIter = criteriaIter->begin(); entryIter != criteriaIter->end(); ++entryIter)
+ for (Common::List<Common::List<Puzzle::CriteriaEntry> >::iterator criteriaIter = (*PuzzleIter)->criteriaList.begin(); criteriaIter != (*PuzzleIter)->criteriaList.end(); ++criteriaIter) {
+ for (Common::List<Puzzle::CriteriaEntry>::iterator entryIter = criteriaIter->begin(); entryIter != criteriaIter->end(); ++entryIter) {
referenceTableAddPuzzle(entryIter->key, ref);
+ }
+ }
}
}
@@ -159,8 +170,9 @@ void ScriptManager::updateNodes(uint deltaTimeMillis) {
}
void ScriptManager::updateControls(uint deltaTimeMillis) {
- if (!_activeControls)
+ if (!_activeControls) {
return;
+ }
// Process only one event
if (!_controlEvents.empty()) {
@@ -187,21 +199,24 @@ void ScriptManager::updateControls(uint deltaTimeMillis) {
_controlEvents.pop_front();
}
- for (ControlList::iterator iter = _activeControls->begin(); iter != _activeControls->end(); iter++)
- if ((*iter)->process(deltaTimeMillis))
+ for (ControlList::iterator iter = _activeControls->begin(); iter != _activeControls->end(); iter++) {
+ if ((*iter)->process(deltaTimeMillis)) {
break;
+ }
+ }
}
bool ScriptManager::checkPuzzleCriteria(Puzzle *puzzle, uint counter) {
// Check if the puzzle is already finished
// Also check that the puzzle isn't disabled
- if (getStateValue(puzzle->key) == 1 || (getStateFlag(puzzle->key) & Puzzle::DISABLED) == Puzzle::DISABLED) {
+ if (getStateValue(puzzle->key) == 1 || (getStateFlag(puzzle->key) & Puzzle::DISABLED)) {
return true;
}
// Check each Criteria
- if (counter == 0 && (getStateFlag(puzzle->key) & Puzzle::DO_ME_NOW) == 0)
+ if (counter == 0 && (getStateFlag(puzzle->key) & Puzzle::DO_ME_NOW) == 0) {
return true;
+ }
bool criteriaMet = false;
for (Common::List<Common::List<Puzzle::CriteriaEntry> >::iterator criteriaIter = puzzle->criteriaList.begin(); criteriaIter != puzzle->criteriaList.end(); ++criteriaIter) {
@@ -210,10 +225,11 @@ bool ScriptManager::checkPuzzleCriteria(Puzzle *puzzle, uint counter) {
for (Common::List<Puzzle::CriteriaEntry>::iterator entryIter = criteriaIter->begin(); entryIter != criteriaIter->end(); ++entryIter) {
// Get the value to compare against
int argumentValue;
- if (entryIter->argumentIsAKey)
+ if (entryIter->argumentIsAKey) {
argumentValue = getStateValue(entryIter->argument);
- else
+ } else {
argumentValue = entryIter->argument;
+ }
// Do the comparison
switch (entryIter->criteriaOperator) {
@@ -251,8 +267,9 @@ bool ScriptManager::checkPuzzleCriteria(Puzzle *puzzle, uint counter) {
setStateValue(puzzle->key, 1);
for (Common::List<ResultAction *>::iterator resultIter = puzzle->resultActions.begin(); resultIter != puzzle->resultActions.end(); ++resultIter) {
- if (!(*resultIter)->execute())
+ if (!(*resultIter)->execute()) {
return false;
+ }
}
}
@@ -275,13 +292,15 @@ void ScriptManager::cleanScriptScope(ScriptScope &scope) {
scope.privQueueTwo.clear();
scope.scopeQueue = &scope.privQueueOne;
scope.execQueue = &scope.privQueueTwo;
- for (PuzzleList::iterator iter = scope.puzzles.begin(); iter != scope.puzzles.end(); ++iter)
+ for (PuzzleList::iterator iter = scope.puzzles.begin(); iter != scope.puzzles.end(); ++iter) {
delete(*iter);
+ }
scope.puzzles.clear();
- for (ControlList::iterator iter = scope.controls.begin(); iter != scope.controls.end(); ++iter)
+ for (ControlList::iterator iter = scope.controls.begin(); iter != scope.controls.end(); ++iter) {
delete(*iter);
+ }
scope.controls.clear();
@@ -289,44 +308,49 @@ void ScriptManager::cleanScriptScope(ScriptScope &scope) {
}
int ScriptManager::getStateValue(uint32 key) {
- if (_globalState.contains(key))
+ if (_globalState.contains(key)) {
return _globalState[key];
- else
+ } else {
return 0;
+ }
}
void ScriptManager::queuePuzzles(uint32 key) {
if (_referenceTable.contains(key)) {
Common::Array<PuzzleRef> *arr = &_referenceTable[key];
- for (int32 i = arr->size() - 1; i >= 0; i--)
+ for (int32 i = arr->size() - 1; i >= 0; i--) {
if (!(*arr)[i].puz->addedBySetState) {
(*arr)[i].scope->scopeQueue->push_back((*arr)[i].puz);
(*arr)[i].puz->addedBySetState = true;
}
+ }
}
}
void ScriptManager::setStateValue(uint32 key, int value) {
- if (value == 0)
+ if (value == 0) {
_globalState.erase(key);
- else
+ } else {
_globalState[key] = value;
+ }
queuePuzzles(key);
}
void ScriptManager::setStateValueSilent(uint32 key, int value) {
- if (value == 0)
+ if (value == 0) {
_globalState.erase(key);
- else
+ } else {
_globalState[key] = value;
+ }
}
uint ScriptManager::getStateFlag(uint32 key) {
- if (_globalStateFlags.contains(key))
+ if (_globalStateFlags.contains(key)) {
return _globalStateFlags[key];
- else
+ } else {
return 0;
+ }
}
void ScriptManager::setStateFlag(uint32 key, uint value) {
@@ -336,10 +360,11 @@ void ScriptManager::setStateFlag(uint32 key, uint value) {
}
void ScriptManager::setStateFlagSilent(uint32 key, uint value) {
- if (value == 0)
+ if (value == 0) {
_globalStateFlags.erase(key);
- else
+ } else {
_globalStateFlags[key] = value;
+ }
}
void ScriptManager::unsetStateFlag(uint32 key, uint value) {
@@ -348,23 +373,29 @@ void ScriptManager::unsetStateFlag(uint32 key, uint value) {
if (_globalStateFlags.contains(key)) {
_globalStateFlags[key] &= ~value;
- if (_globalStateFlags[key] == 0)
+ if (_globalStateFlags[key] == 0) {
_globalStateFlags.erase(key);
+ }
}
}
Control *ScriptManager::getControl(uint32 key) {
- for (ControlList::iterator iter = _activeControls->begin(); iter != _activeControls->end(); ++iter)
- if ((*iter)->getKey() == key)
+ for (ControlList::iterator iter = _activeControls->begin(); iter != _activeControls->end(); ++iter) {
+ if ((*iter)->getKey() == key) {
return *iter;
+ }
+ }
+
return nullptr;
}
void ScriptManager::focusControl(uint32 key) {
- if (!_activeControls)
+ if (!_activeControls) {
return;
- if (_currentlyFocusedControl == key)
+ }
+ if (_currentlyFocusedControl == key) {
return;
+ }
for (ControlList::iterator iter = _activeControls->begin(); iter != _activeControls->end(); ++iter) {
uint32 controlKey = (*iter)->getKey();
@@ -443,50 +474,60 @@ void ScriptManager::killSideFxType(ScriptingEffect::ScriptingEffectType type) {
}
void ScriptManager::onMouseDown(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos) {
- if (!_activeControls)
+ if (!_activeControls) {
return;
+ }
for (ControlList::iterator iter = _activeControls->reverse_begin(); iter != _activeControls->end(); iter--) {
- if ((*iter)->onMouseDown(screenSpacePos, backgroundImageSpacePos))
+ if ((*iter)->onMouseDown(screenSpacePos, backgroundImageSpacePos)) {
return;
+ }
}
}
void ScriptManager::onMouseUp(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos) {
- if (!_activeControls)
+ if (!_activeControls) {
return;
+ }
for (ControlList::iterator iter = _activeControls->reverse_begin(); iter != _activeControls->end(); iter--) {
- if ((*iter)->onMouseUp(screenSpacePos, backgroundImageSpacePos))
+ if ((*iter)->onMouseUp(screenSpacePos, backgroundImageSpacePos)) {
return;
+ }
}
}
bool ScriptManager::onMouseMove(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos) {
- if (!_activeControls)
+ if (!_activeControls) {
return false;
+ }
for (ControlList::iterator iter = _activeControls->reverse_begin(); iter != _activeControls->end(); iter--) {
- if ((*iter)->onMouseMove(screenSpacePos, backgroundImageSpacePos))
+ if ((*iter)->onMouseMove(screenSpacePos, backgroundImageSpacePos)) {
return true;
+ }
}
return false;
}
void ScriptManager::onKeyDown(Common::KeyState keyState) {
- if (!_activeControls)
+ if (!_activeControls) {
return;
+ }
for (ControlList::iterator iter = _activeControls->begin(); iter != _activeControls->end(); ++iter) {
- if ((*iter)->onKeyDown(keyState))
+ if ((*iter)->onKeyDown(keyState)) {
return;
+ }
}
}
void ScriptManager::onKeyUp(Common::KeyState keyState) {
- if (!_activeControls)
+ if (!_activeControls) {
return;
+ }
for (ControlList::iterator iter = _activeControls->begin(); iter != _activeControls->end(); ++iter) {
- if ((*iter)->onKeyUp(keyState))
+ if ((*iter)->onKeyUp(keyState)) {
return;
+ }
}
}
@@ -500,8 +541,8 @@ void ScriptManager::changeLocation(char _world, char _room, char _node, char _vi
_nextLocation.node = _node;
_nextLocation.view = _view;
_nextLocation.offset = offset;
- // If next location 0000 - it's indicate to go to previous location.
- if (_nextLocation.world == '0' && _nextLocation.room == '0' && _nextLocation.node == '0' && _nextLocation.view == '0') {
+ // If next location is 0000, return to the previous location.
+ if (_nextLocation == "0000") {
if (getStateValue(StateKey_World) != 'g' || getStateValue(StateKey_Room) != 'j') {
_nextLocation.world = getStateValue(StateKey_LastWorld);
_nextLocation.room = getStateValue(StateKey_LastRoom);
@@ -518,36 +559,42 @@ void ScriptManager::changeLocation(char _world, char _room, char _node, char _vi
}
}
-void ScriptManager::ChangeLocationReal() {
+void ScriptManager::ChangeLocationReal(bool isLoading) {
assert(_nextLocation.world != 0);
debug(1, "Changing location to: %c %c %c %c %u", _nextLocation.world, _nextLocation.room, _nextLocation.node, _nextLocation.view, _nextLocation.offset);
- if (_nextLocation.world == 'g' && _nextLocation.room == 'j' && !ConfMan.getBool("originalsaveload")) {
- if ((_nextLocation.node == 's' || _nextLocation.node == 'r') && _nextLocation.view == 'e') {
+ const bool enteringMenu = (_nextLocation.world == 'g' && _nextLocation.room == 'j');
+ const bool leavingMenu = (_currentLocation.world == 'g' && _currentLocation.room == 'j');
+ const bool isSaveScreen = (enteringMenu && _nextLocation.node == 's' && _nextLocation.view == 'e');
+ const bool isRestoreScreen = (enteringMenu && _nextLocation.node == 'r' && _nextLocation.view == 'e');
+
+ if (enteringMenu && !ConfMan.getBool("originalsaveload")) {
+ if (isSaveScreen || isRestoreScreen) {
// Hook up the ScummVM save/restore dialog
- bool isSave = (_nextLocation.node == 's');
- bool gameSavedOrLoaded = _engine->getSaveManager()->scummVMSaveLoadDialog(isSave);
- if (!gameSavedOrLoaded || isSave) {
+ bool gameSavedOrLoaded = _engine->getSaveManager()->scummVMSaveLoadDialog(isSaveScreen);
+ if (!gameSavedOrLoaded || isSaveScreen) {
// Reload the current room
_nextLocation.world = _currentLocation.world;
_nextLocation.room = _currentLocation.room;
_nextLocation.node = _currentLocation.node;
_nextLocation.view = _currentLocation.view;
_nextLocation.offset = _currentLocation.offset;
- _currentLocation.world = '0';
+
+ return;
+ } else {
+ _currentLocation.world = 'g';
_currentLocation.room = '0';
_currentLocation.node = '0';
_currentLocation.view = '0';
_currentLocation.offset = 0;
- } else
- return;
+ }
}
}
_engine->setRenderDelay(2);
- if (getStateValue(StateKey_World) != 'g' || getStateValue(StateKey_Room) != 'j') {
- if (_nextLocation.world != 'g' || _nextLocation.room != 'j') {
+ if (!leavingMenu) {
+ if (!isLoading && !enteringMenu) {
setStateValue(StateKey_LastWorld, getStateValue(StateKey_World));
setStateValue(StateKey_LastRoom, getStateValue(StateKey_Room));
setStateValue(StateKey_LastNode, getStateValue(StateKey_Node));
@@ -562,13 +609,14 @@ void ScriptManager::ChangeLocationReal() {
}
}
- if (_nextLocation.world == 'g' && _nextLocation.room == 'j') {
- if (_nextLocation.node == 's' && _nextLocation.view == 'e' &&
- _currentLocation.world != 'g' && _currentLocation.room != 'j')
+ if (enteringMenu) {
+ if (isSaveScreen && !leavingMenu) {
_engine->getSaveManager()->prepareSaveBuffer();
+ }
} else {
- if (_currentLocation.world == 'g' && _currentLocation.room == 'j')
+ if (leavingMenu) {
_engine->getSaveManager()->flushSaveBuffer();
+ }
}
setStateValue(StateKey_World, _nextLocation.world);
@@ -631,7 +679,7 @@ void ScriptManager::ChangeLocationReal() {
// Change the background position
_engine->getRenderManager()->setBackgroundPosition(_nextLocation.offset);
- if (_currentLocation.world == 0 && _currentLocation.room == 0 && _currentLocation.node == 0 && _currentLocation.view == 0) {
+ if (_currentLocation == "0000") {
_currentLocation = _nextLocation;
execScope(world);
execScope(room);
@@ -664,29 +712,33 @@ void ScriptManager::serialize(Common::WriteStream *stream) {
stream->writeByte(getStateValue(StateKey_View));
stream->writeUint32LE(getStateValue(StateKey_ViewPos));
- for (SideFXList::iterator iter = _activeSideFx.begin(); iter != _activeSideFx.end(); ++iter)
+ for (SideFXList::iterator iter = _activeSideFx.begin(); iter != _activeSideFx.end(); ++iter) {
(*iter)->serialize(stream);
+ }
stream->writeUint32BE(MKTAG('F', 'L', 'A', 'G'));
int32 slots = 20000;
- if (_engine->getGameId() == GID_NEMESIS)
+ if (_engine->getGameId() == GID_NEMESIS) {
slots = 30000;
+ }
stream->writeUint32LE(slots * 2);
- for (int32 i = 0; i < slots; i++)
+ for (int32 i = 0; i < slots; i++) {
stream->writeUint16LE(getStateFlag(i));
+ }
stream->writeUint32BE(MKTAG('P', 'U', 'Z', 'Z'));
stream->writeUint32LE(slots * 2);
- for (int32 i = 0; i < slots; i++)
+ for (int32 i = 0; i < slots; i++) {
stream->writeSint16LE(getStateValue(i));
+ }
}
-void ScriptManager::reset() {
+void ScriptManager::deserialize(Common::SeekableReadStream *stream) {
// Clear out the current table values
_globalState.clear();
_globalStateFlags.clear();
@@ -700,16 +752,13 @@ void ScriptManager::reset() {
_currentLocation.room = 0;
_currentLocation.view = 0;
- for (SideFXList::iterator iter = _activeSideFx.begin(); iter != _activeSideFx.end(); iter++)
+ for (SideFXList::iterator iter = _activeSideFx.begin(); iter != _activeSideFx.end(); iter++) {
delete(*iter);
+ }
_activeSideFx.clear();
_referenceTable.clear();
-}
-
-void ScriptManager::deserialize(Common::SeekableReadStream *stream) {
- reset();
if (stream->readUint32BE() != MKTAG('Z', 'N', 'S', 'G') || stream->readUint32LE() != 4) {
changeLocation('g', 'a', 'r', 'y', 0);
@@ -738,20 +787,23 @@ void ScriptManager::deserialize(Common::SeekableReadStream *stream) {
case MKTAG('T', 'I', 'M', 'R'): {
uint32 key = stream->readUint32LE();
uint32 time = stream->readUint32LE();
- if (_engine->getGameId() == GID_GRANDINQUISITOR)
+ if (_engine->getGameId() == GID_GRANDINQUISITOR) {
time /= 100;
- else if (_engine->getGameId() == GID_NEMESIS)
+ } else if (_engine->getGameId() == GID_NEMESIS) {
time /= 1000;
+ }
addSideFX(new TimerNode(_engine, key, time));
}
break;
case MKTAG('F', 'L', 'A', 'G'):
- for (uint32 i = 0; i < tagSize / 2; i++)
+ for (uint32 i = 0; i < tagSize / 2; i++) {
setStateFlagSilent(i, stream->readUint16LE());
+ }
break;
case MKTAG('P', 'U', 'Z', 'Z'):
- for (uint32 i = 0; i < tagSize / 2; i++)
+ for (uint32 i = 0; i < tagSize / 2; i++) {
setStateValueSilent(i, stream->readUint16LE());
+ }
break;
default:
stream->seek(tagSize, SEEK_CUR);
@@ -760,7 +812,7 @@ void ScriptManager::deserialize(Common::SeekableReadStream *stream) {
_nextLocation = nextLocation;
- ChangeLocationReal();
+ ChangeLocationReal(true);
_engine->setRenderDelay(10);
setStateValue(StateKey_RestoreFlag, 1);
@@ -805,10 +857,11 @@ void ScriptManager::flushEvent(Common::EventType type) {
EventList::iterator it = _controlEvents.begin();
while (it != _controlEvents.end()) {
- if ((*it).type == type)
+ if ((*it).type == type) {
it = _controlEvents.erase(it);
- else
+ } else {
it++;
+ }
}
}
@@ -837,12 +890,15 @@ ValueSlot::ValueSlot(ScriptManager *scriptManager, const char *slotValue):
}
int16 ValueSlot::getValue() {
if (slot) {
- if (value >= 0)
+ if (value >= 0) {
return _scriptManager->getStateValue(value);
- else
+ }
+ else {
return 0;
- } else
+ }
+ } else {
return value;
+ }
}
} // End of namespace ZVision
diff --git a/engines/zvision/scripting/script_manager.h b/engines/zvision/scripting/script_manager.h
index a05c112a18..7c276bf917 100644
--- a/engines/zvision/scripting/script_manager.h
+++ b/engines/zvision/scripting/script_manager.h
@@ -113,6 +113,28 @@ struct Location {
uint32 offset;
};
+inline bool operator==(const Location& lhs, const Location& rhs) {
+ return (
+ lhs.world == rhs.world &&
+ lhs.room == rhs.room &&
+ lhs.node == rhs.node &&
+ lhs.view == rhs.view
+ );
+}
+
+inline bool operator==(const Location& lhs, const char* rhs) {
+ Common::String lhsStr = Common::String::format("%c%c%c%c", lhs.world, lhs.room, lhs.node, lhs.view);
+ return lhsStr == rhs;
+}
+
+inline bool operator!=(const Location& lhs, const Location& rhs) {
+ return !(lhs == rhs);
+}
+
+inline bool operator!=(const Location& lhs, const char* rhs) {
+ return !(lhs == rhs);
+}
+
typedef Common::List<Puzzle *> PuzzleList;
typedef Common::Queue<Puzzle *> PuzzleQueue;
typedef Common::List<Control *> ControlList;
@@ -248,7 +270,6 @@ public:
void serialize(Common::WriteStream *stream);
void deserialize(Common::SeekableReadStream *stream);
- void reset();
Location getCurrentLocation() const;
Location getLastLocation();
@@ -274,7 +295,7 @@ private:
bool execScope(ScriptScope &scope);
/** Perform change location */
- void ChangeLocationReal();
+ void ChangeLocationReal(bool isLoading);
int8 inventoryGetCount();
void inventorySetCount(int8 cnt);
@@ -313,9 +334,10 @@ private:
*
* @param criteria Pointer to the Criteria object to fill
* @param stream Scr file stream
+ * @param key Puzzle key (for workarounds)
* @return Whether any criteria were read
*/
- bool parseCriteria(Common::SeekableReadStream &stream, Common::List<Common::List<Puzzle::CriteriaEntry> > &criteriaList) const;
+ bool parseCriteria(Common::SeekableReadStream &stream, Common::List<Common::List<Puzzle::CriteriaEntry> > &criteriaList, uint32 key) const;
/**
* Parses the stream into a ResultAction objects
diff --git a/engines/zvision/scripting/scripting_effect.h b/engines/zvision/scripting/scripting_effect.h
index 0af1d9c21c..2a2153204f 100644
--- a/engines/zvision/scripting/scripting_effect.h
+++ b/engines/zvision/scripting/scripting_effect.h
@@ -37,7 +37,7 @@ class ZVision;
* The base class that represents effects created from Actions.
* This class is virtual.
*
- * Detailed Description:
+ * Detailed Description:
* A scene has Controls. By interacting with the controls, the user
* causes Actions to execute. Certain Actions create 'effects', for
* example, a sound or an animation. This is the base class for
diff --git a/engines/zvision/sound/zork_raw.cpp b/engines/zvision/sound/zork_raw.cpp
index 0ef5de2f55..124235e0e0 100644
--- a/engines/zvision/sound/zork_raw.cpp
+++ b/engines/zvision/sound/zork_raw.cpp
@@ -33,7 +33,6 @@
#include "zvision/sound/zork_raw.h"
#include "zvision/zvision.h"
-#include "zvision/detection.h"
namespace ZVision {
@@ -136,7 +135,8 @@ int RawChunkStream::readBuffer(int16 *buffer, Common::SeekableReadStream *stream
return bytesRead;
}
-const SoundParams RawZorkStream::_zNemSoundParamLookupTable[32] = {{'0', 0x1F40, false, false, false},
+const SoundParams RawZorkStream::_zNemSoundParamLookupTable[32] = {
+ {'0', 0x1F40, false, false, false},
{'1', 0x1F40, true, false, false},
{'2', 0x1F40, false, false, true},
{'3', 0x1F40, true, false, true},
@@ -170,7 +170,8 @@ const SoundParams RawZorkStream::_zNemSoundParamLookupTable[32] = {{'0', 0x1F40,
{'x', 0xAC44, true, true, true}
};
-const SoundParams RawZorkStream::_zgiSoundParamLookupTable[24] = {{'4', 0x2B11, false, false, false},
+const SoundParams RawZorkStream::_zgiSoundParamLookupTable[24] = {
+ {'4', 0x2B11, false, false, false},
{'5', 0x2B11, true, false, false},
{'6', 0x2B11, false, false, true},
{'7', 0x2B11, true, false, true},
@@ -256,9 +257,9 @@ Audio::RewindableAudioStream *makeRawZorkStream(const Common::String &filePath,
actualName.setChar('c', actualName.size() - 1);
if (!engine->getSearchManager()->openFile(*file, actualName))
- error("File not found: %s", actualName.c_str());
+ return NULL;
} else if (!found && !isRaw) {
- error("File not found: %s", actualName.c_str());
+ return NULL;
}
// Get the file name
diff --git a/engines/zvision/text/string_manager.h b/engines/zvision/text/string_manager.h
index f4564ee1ec..2c31cf7afe 100644
--- a/engines/zvision/text/string_manager.h
+++ b/engines/zvision/text/string_manager.h
@@ -23,7 +23,6 @@
#ifndef ZVISION_STRING_MANAGER_H
#define ZVISION_STRING_MANAGER_H
-#include "zvision/detection.h"
#include "zvision/text/truetype_font.h"
namespace Graphics {
diff --git a/engines/zvision/text/subtitles.cpp b/engines/zvision/text/subtitles.cpp
index acf4c37c2f..ffc9e2b808 100644
--- a/engines/zvision/text/subtitles.cpp
+++ b/engines/zvision/text/subtitles.cpp
@@ -27,7 +27,7 @@
namespace ZVision {
-Subtitle::Subtitle(ZVision *engine, const Common::String &subname) :
+Subtitle::Subtitle(ZVision *engine, const Common::String &subname, bool upscaleToHires) :
_engine(engine),
_areaId(-1),
_subId(-1) {
@@ -44,6 +44,8 @@ Subtitle::Subtitle(ZVision *engine, const Common::String &subname) :
int32 x1, y1, x2, y2;
sscanf(str.c_str(), "%*[^:]:%d %d %d %d", &x1, &y1, &x2, &y2);
Common::Rect rct = Common::Rect(x1, y1, x2, y2);
+ if (upscaleToHires)
+ _engine->getRenderManager()->upscaleRect(rct);
_areaId = _engine->getRenderManager()->createSubArea(rct);
} else if (str.matchString("*TextFile*", true)) {
char filename[64];
@@ -67,6 +69,11 @@ Subtitle::Subtitle(ZVision *engine, const Common::String &subname) :
int32 sb;
if (sscanf(str.c_str(), "%*[^:]:(%d,%d)=%d", &st, &en, &sb) == 3) {
if (sb <= (int32)_subs.size()) {
+ if (upscaleToHires) {
+ // Convert from 15FPS (AVI) to 29.97FPS (VOB)
+ st = st * 2997 / 1500;
+ en = en * 2997 / 1500;
+ }
_subs[sb].start = st;
_subs[sb].stop = en;
}
diff --git a/engines/zvision/text/subtitles.h b/engines/zvision/text/subtitles.h
index c3da6583a4..329339be55 100644
--- a/engines/zvision/text/subtitles.h
+++ b/engines/zvision/text/subtitles.h
@@ -31,7 +31,7 @@ class ZVision;
class Subtitle {
public:
- Subtitle(ZVision *engine, const Common::String &subname);
+ Subtitle(ZVision *engine, const Common::String &subname, bool upscaleToHires = false);
~Subtitle();
void process(int32 time);
diff --git a/engines/zvision/text/text.cpp b/engines/zvision/text/text.cpp
index a5ed044424..868ee4f1ae 100644
--- a/engines/zvision/text/text.cpp
+++ b/engines/zvision/text/text.cpp
@@ -38,7 +38,7 @@
namespace ZVision {
-cTxtStyle::cTxtStyle() {
+TextStyleState::TextStyleState() {
_fontname = "Arial";
_blue = 255;
_green = 255;
@@ -49,7 +49,7 @@ cTxtStyle::cTxtStyle() {
_escapement = 0;
#endif
_italic = false;
- _justify = TXT_JUSTIFY_LEFT;
+ _justification = TEXT_JUSTIFY_LEFT;
_size = 12;
#if 0
_skipcolor = false;
@@ -60,10 +60,10 @@ cTxtStyle::cTxtStyle() {
_sharp = false;
}
-txtReturn cTxtStyle::parseStyle(const Common::String &strin, int16 ln) {
- Common::String buf = Common::String(strin.c_str(), ln);
+TextChange TextStyleState::parseStyle(const Common::String &str, int16 len) {
+ Common::String buf = Common::String(str.c_str(), len);
- int8 retval = TXT_RET_NOTHING;
+ uint retval = TEXT_CHANGE_NONE;
Common::StringTokenizer tokenizer(buf, " ");
Common::String token;
@@ -89,7 +89,7 @@ txtReturn cTxtStyle::parseStyle(const Common::String &strin, int16 ln) {
if (!tokenizer.empty())
_fontname = token;
}
- retval |= TXT_RET_FNTCHG;
+ retval |= TEXT_CHANGE_FONT_TYPE;
} else if (token.matchString("blue", true)) {
if (!tokenizer.empty()) {
@@ -97,7 +97,7 @@ txtReturn cTxtStyle::parseStyle(const Common::String &strin, int16 ln) {
int32 tmp = atoi(token.c_str());
if (_blue != tmp) {
_blue = tmp;
- retval |= TXT_RET_FNTSTL;
+ retval |= TEXT_CHANGE_FONT_STYLE;
}
}
} else if (token.matchString("red", true)) {
@@ -106,7 +106,7 @@ txtReturn cTxtStyle::parseStyle(const Common::String &strin, int16 ln) {
int32 tmp = atoi(token.c_str());
if (_red != tmp) {
_red = tmp;
- retval |= TXT_RET_FNTSTL;
+ retval |= TEXT_CHANGE_FONT_STYLE;
}
}
} else if (token.matchString("green", true)) {
@@ -115,7 +115,7 @@ txtReturn cTxtStyle::parseStyle(const Common::String &strin, int16 ln) {
int32 tmp = atoi(token.c_str());
if (_green != tmp) {
_green = tmp;
- retval |= TXT_RET_FNTSTL;
+ retval |= TEXT_CHANGE_FONT_STYLE;
}
}
} else if (token.matchString("newline", true)) {
@@ -125,14 +125,14 @@ txtReturn cTxtStyle::parseStyle(const Common::String &strin, int16 ln) {
_newline++;
#endif
- retval |= TXT_RET_NEWLN;
+ retval |= TEXT_CHANGE_NEWLINE;
} else if (token.matchString("point", true)) {
if (!tokenizer.empty()) {
token = tokenizer.nextToken();
int32 tmp = atoi(token.c_str());
if (_size != tmp) {
_size = tmp;
- retval |= TXT_RET_FNTCHG;
+ retval |= TEXT_CHANGE_FONT_TYPE;
}
}
} else if (token.matchString("escapement", true)) {
@@ -149,12 +149,12 @@ txtReturn cTxtStyle::parseStyle(const Common::String &strin, int16 ln) {
if (token.matchString("on", true)) {
if (_italic != true) {
_italic = true;
- retval |= TXT_RET_FNTSTL;
+ retval |= TEXT_CHANGE_FONT_STYLE;
}
} else if (token.matchString("off", true)) {
if (_italic != false) {
_italic = false;
- retval |= TXT_RET_FNTSTL;
+ retval |= TEXT_CHANGE_FONT_STYLE;
}
}
}
@@ -164,12 +164,12 @@ txtReturn cTxtStyle::parseStyle(const Common::String &strin, int16 ln) {
if (token.matchString("on", true)) {
if (_underline != true) {
_underline = true;
- retval |= TXT_RET_FNTSTL;
+ retval |= TEXT_CHANGE_FONT_STYLE;
}
} else if (token.matchString("off", true)) {
if (_underline != false) {
_underline = false;
- retval |= TXT_RET_FNTSTL;
+ retval |= TEXT_CHANGE_FONT_STYLE;
}
}
}
@@ -179,12 +179,12 @@ txtReturn cTxtStyle::parseStyle(const Common::String &strin, int16 ln) {
if (token.matchString("on", true)) {
if (_strikeout != true) {
_strikeout = true;
- retval |= TXT_RET_FNTSTL;
+ retval |= TEXT_CHANGE_FONT_STYLE;
}
} else if (token.matchString("off", true)) {
if (_strikeout != false) {
_strikeout = false;
- retval |= TXT_RET_FNTSTL;
+ retval |= TEXT_CHANGE_FONT_STYLE;
}
}
}
@@ -194,12 +194,12 @@ txtReturn cTxtStyle::parseStyle(const Common::String &strin, int16 ln) {
if (token.matchString("on", true)) {
if (_bold != true) {
_bold = true;
- retval |= TXT_RET_FNTSTL;
+ retval |= TEXT_CHANGE_FONT_STYLE;
}
} else if (token.matchString("off", true)) {
if (_bold != false) {
_bold = false;
- retval |= TXT_RET_FNTSTL;
+ retval |= TEXT_CHANGE_FONT_STYLE;
}
}
}
@@ -220,24 +220,24 @@ txtReturn cTxtStyle::parseStyle(const Common::String &strin, int16 ln) {
if (!tokenizer.empty()) {
token = tokenizer.nextToken();
_statebox = atoi(token.c_str());
- retval |= TXT_RET_HASSTBOX;
+ retval |= TEXT_CHANGE_HAS_STATE_BOX;
}
} else if (token.matchString("justify", true)) {
if (!tokenizer.empty()) {
token = tokenizer.nextToken();
if (token.matchString("center", true))
- _justify = TXT_JUSTIFY_CENTER;
+ _justification = TEXT_JUSTIFY_CENTER;
else if (token.matchString("left", true))
- _justify = TXT_JUSTIFY_LEFT;
+ _justification = TEXT_JUSTIFY_LEFT;
else if (token.matchString("right", true))
- _justify = TXT_JUSTIFY_RIGHT;
+ _justification = TEXT_JUSTIFY_RIGHT;
}
}
}
- return (txtReturn)retval;
+ return (TextChange)retval;
}
-void cTxtStyle::readAllStyle(const Common::String &txt) {
+void TextStyleState::readAllStyles(const Common::String &txt) {
int16 startTextPosition = -1;
int16 endTextPosition = -1;
@@ -246,252 +246,273 @@ void cTxtStyle::readAllStyle(const Common::String &txt) {
startTextPosition = i;
else if (txt[i] == '>') {
endTextPosition = i;
- if (startTextPosition != -1)
- if ((endTextPosition - startTextPosition - 1) > 0)
+ if (startTextPosition != -1) {
+ if ((endTextPosition - startTextPosition - 1) > 0) {
parseStyle(Common::String(txt.c_str() + startTextPosition + 1), endTextPosition - startTextPosition - 1);
+ }
+ }
}
}
}
-void cTxtStyle::setFontStyle(StyledTTFont &font) {
+void TextStyleState::updateFontWithTextState(StyledTTFont &font) {
uint tempStyle = 0;
- if (_bold)
- tempStyle |= StyledTTFont::STTF_BOLD;
-
- if (_italic)
- tempStyle |= StyledTTFont::STTF_ITALIC;
-
- if (_underline)
- tempStyle |= StyledTTFont::STTF_UNDERLINE;
-
- if (_strikeout)
- tempStyle |= StyledTTFont::STTF_STRIKEOUT;
-
- if (_sharp)
- tempStyle |= StyledTTFont::STTF_SHARP;
+ if (_bold) {
+ tempStyle |= StyledTTFont::TTF_STYLE_BOLD;
+ }
+ if (_italic) {
+ tempStyle |= StyledTTFont::TTF_STYLE_ITALIC;
+ }
+ if (_underline) {
+ tempStyle |= StyledTTFont::TTF_STYLE_UNDERLINE;
+ }
+ if (_strikeout) {
+ tempStyle |= StyledTTFont::TTF_STYLE_STRIKETHROUGH;
+ }
+ if (_sharp) {
+ tempStyle |= StyledTTFont::TTF_STYLE_SHARP;
+ }
- font.setStyle(tempStyle);
+ font.loadFont(_fontname, _size, tempStyle);
}
-void cTxtStyle::setFont(StyledTTFont &font) {
- uint tempStyle = 0;
-
- if (_bold)
- tempStyle |= StyledTTFont::STTF_BOLD;
+void TextRenderer::drawTextWithJustification(const Common::String &text, StyledTTFont &font, uint32 color, Graphics::Surface &dest, int lineY, TextJustification justify) {
+ if (justify == TEXT_JUSTIFY_LEFT)
+ font.drawString(&dest, text, 0, lineY, dest.w, color, Graphics::kTextAlignLeft);
+ else if (justify == TEXT_JUSTIFY_CENTER)
+ font.drawString(&dest, text, 0, lineY, dest.w, color, Graphics::kTextAlignCenter);
+ else if (justify == TEXT_JUSTIFY_RIGHT)
+ font.drawString(&dest, text, 0, lineY, dest.w, color, Graphics::kTextAlignRight);
+}
- if (_italic)
- tempStyle |= StyledTTFont::STTF_ITALIC;
+int32 TextRenderer::drawText(const Common::String &text, TextStyleState &state, Graphics::Surface &dest) {
+ StyledTTFont font(_engine);
+ state.updateFontWithTextState(font);
- if (_underline)
- tempStyle |= StyledTTFont::STTF_UNDERLINE;
+ uint32 color = _engine->_resourcePixelFormat.RGBToColor(state._red, state._green, state._blue);
+ drawTextWithJustification(text, font, color, dest, 0, state._justification);
- if (_strikeout)
- tempStyle |= StyledTTFont::STTF_STRIKEOUT;
+ return font.getStringWidth(text);
+}
- if (_sharp)
- tempStyle |= StyledTTFont::STTF_SHARP;
+struct TextSurface {
+ TextSurface(Graphics::Surface *surface, Common::Point surfaceOffset, uint lineNumber)
+ : _surface(surface),
+ _surfaceOffset(surfaceOffset),
+ _lineNumber(lineNumber) {
+ }
- font.loadFont(_fontname, _size, tempStyle);
-}
+ Graphics::Surface *_surface;
+ Common::Point _surfaceOffset;
+ uint _lineNumber;
+};
-Graphics::Surface *TextRenderer::render(StyledTTFont &fnt, const Common::String &txt, cTxtStyle &style) {
- style.setFontStyle(fnt);
- uint32 clr = _engine->_resourcePixelFormat.RGBToColor(style._red, style._green, style._blue);
- return fnt.renderSolidText(txt, clr);
-}
+void TextRenderer::drawTextWithWordWrapping(const Common::String &text, Graphics::Surface &dest) {
+ Common::Array<TextSurface> textSurfaces;
+ Common::Array<uint> lineWidths;
+ Common::Array<TextJustification> lineJustifications;
-void TextRenderer::drawTxtWithJustify(const Common::String &txt, StyledTTFont &fnt, uint32 color, Graphics::Surface &dst, int lineY, txtJustify justify) {
- if (justify == TXT_JUSTIFY_LEFT)
- fnt.drawString(&dst, txt, 0, lineY, dst.w, color, Graphics::kTextAlignLeft);
- else if (justify == TXT_JUSTIFY_CENTER)
- fnt.drawString(&dst, txt, 0, lineY, dst.w, color, Graphics::kTextAlignCenter);
- else if (justify == TXT_JUSTIFY_RIGHT)
- fnt.drawString(&dst, txt, 0, lineY, dst.w, color, Graphics::kTextAlignRight);
-}
+ // Create the initial text state
+ TextStyleState currentState;
-int32 TextRenderer::drawTxt(const Common::String &txt, cTxtStyle &fontStyle, Graphics::Surface &dst) {
+ // Create an empty font and bind it to the state
StyledTTFont font(_engine);
- fontStyle.setFont(font);
+ currentState.updateFontWithTextState(font);
- dst.fillRect(Common::Rect(dst.w, dst.h), 0);
+ Common::String currentSentence; // Not a true 'grammatical' sentence. Rather, it's just a collection of words
+ Common::String currentWord;
+ int sentenceWidth = 0;
+ int wordWidth = 0;
+ int lineWidth = 0;
+ int lineHeight = font.getFontHeight();
- uint32 clr = _engine->_resourcePixelFormat.RGBToColor(fontStyle._red, fontStyle._green, fontStyle._blue);
+ uint currentLineNumber = 0u;
- int16 w;
+ uint numSpaces = 0u;
+ int spaceWidth = 0;
- w = font.getStringWidth(txt);
+ // The pixel offset to the currentSentence
+ Common::Point sentencePixelOffset;
- drawTxtWithJustify(txt, font, clr, dst, 0, fontStyle._justify);
+ uint i = 0u;
+ uint stringlen = text.size();
- return w;
-}
+ while (i < stringlen) {
+ if (text[i] == '<') {
+ // Flush the currentWord to the currentSentence
+ currentSentence += currentWord;
+ sentenceWidth += wordWidth;
+
+ // Reset the word variables
+ currentWord.clear();
+ wordWidth = 0;
+
+ // Parse the style tag
+ uint startTextPosition = i;
+ while (i < stringlen && text[i] != '>') {
+ ++i;
+ }
+ uint endTextPosition = i;
-void TextRenderer::drawTxtInOneLine(const Common::String &text, Graphics::Surface &dst) {
- const int16 TXT_CFG_TEXTURES_LINES = 256; // For now I don't want remake it
- const int TXT_CFG_TEXTURES_PER_LINE = 6;
- cTxtStyle style, style2;
- int16 startTextPosition = -1;
- int16 endTextPosition = -1;
- int16 i = 0;
- int16 dx = 0, dy = 0;
- int16 textPixelWidth;
- int16 textPosition = 0;
- Common::String buf;
- Common::String buf2;
-
- Graphics::Surface *TxtSurfaces[TXT_CFG_TEXTURES_LINES][TXT_CFG_TEXTURES_PER_LINE];
- int16 currentline = 0, currentlineitm = 0;
-
- int TxtJustify[TXT_CFG_TEXTURES_LINES];
- int TxtPoint[TXT_CFG_TEXTURES_LINES];
-
- for (int16 k = 0; k < TXT_CFG_TEXTURES_LINES; k++) {
- TxtPoint[k] = 0;
- for (int j = 0; j < TXT_CFG_TEXTURES_PER_LINE; j++)
- TxtSurfaces[k][j] = NULL;
- }
+ uint32 textColor = currentState.getTextColor(_engine);
- int16 stringlen = text.size();
+ uint stateChanges = 0u;
+ if ((endTextPosition - startTextPosition - 1) > 0) {
+ stateChanges = currentState.parseStyle(Common::String(text.c_str() + startTextPosition + 1), endTextPosition - startTextPosition - 1);
+ }
- StyledTTFont font(_engine);
+ if (stateChanges & (TEXT_CHANGE_FONT_TYPE | TEXT_CHANGE_FONT_STYLE)) {
+ // Use the last state to render out the current sentence
+ // Styles apply to the text 'after' them
+ if (!currentSentence.empty()) {
+ textSurfaces.push_back(TextSurface(font.renderSolidText(currentSentence, textColor), sentencePixelOffset, currentLineNumber));
- style.setFont(font);
+ lineWidth += sentenceWidth;
+ sentencePixelOffset.x += sentenceWidth;
- int16 prevbufspace = 0, prevtxtspace = 0;
+ // Reset the sentence variables
+ currentSentence.clear();
+ sentenceWidth = 0;
+ }
- while (i < stringlen) {
- TxtJustify[currentline] = style._justify;
- if (text[i] == '<') {
- int16 ret = 0;
+ // Update the current state with the style information
+ currentState.updateFontWithTextState(font);
- startTextPosition = i;
- while (i < stringlen && text[i] != '>')
- i++;
- endTextPosition = i;
- if (startTextPosition != -1)
- if ((endTextPosition - startTextPosition - 1) > 0) {
- style2 = style;
- ret = style.parseStyle(Common::String(text.c_str() + startTextPosition + 1), endTextPosition - startTextPosition - 1);
+ lineHeight = MAX(lineHeight, font.getFontHeight());
+ spaceWidth = font.getCharWidth(' ');
+ }
+ if (stateChanges & TEXT_CHANGE_NEWLINE) {
+ // If the current sentence has content, render it out
+ if (!currentSentence.empty()) {
+ textSurfaces.push_back(TextSurface(font.renderSolidText(currentSentence, textColor), sentencePixelOffset, currentLineNumber));
}
+
+ // Set line width
+ lineWidths.push_back(lineWidth + sentenceWidth - (numSpaces * spaceWidth));
+
+ currentSentence.clear();
+ sentenceWidth = 0;
+
+ // Update the offsets
+ sentencePixelOffset.x = 0u;
+ sentencePixelOffset.y += lineHeight;
+
+ // Reset the line variables
+ lineHeight = font.getFontHeight();
+ lineWidth = 0;
+ ++currentLineNumber;
+ lineJustifications.push_back(currentState._justification);
+ }
+ if (stateChanges & TEXT_CHANGE_HAS_STATE_BOX) {
+ Common::String temp = Common::String::format("%d", _engine->getScriptManager()->getStateValue(currentState._statebox));
+ wordWidth += font.getStringWidth(temp);
- if (ret & (TXT_RET_FNTCHG | TXT_RET_FNTSTL | TXT_RET_NEWLN)) {
- if (buf.size() > 0) {
- textPixelWidth = font.getStringWidth(buf);
-
- TxtSurfaces[currentline][currentlineitm] = render(font, buf, style2);
- TxtPoint[currentline] = MAX(font.getFontHeight(), TxtPoint[currentline]);
+ // If the word causes the line to overflow, render the sentence and start a new line
+ if (lineWidth + sentenceWidth + wordWidth > dest.w) {
+ textSurfaces.push_back(TextSurface(font.renderSolidText(currentSentence, textColor), sentencePixelOffset, currentLineNumber));
- currentlineitm++;
+ // Set line width
+ lineWidths.push_back(lineWidth + sentenceWidth - (numSpaces * spaceWidth));
- buf.clear();
- prevbufspace = 0;
- textPosition = 0;
- dx += textPixelWidth;
+ currentSentence.clear();
+ sentenceWidth = 0;
- }
- if (ret & TXT_RET_FNTCHG) {
- style.setFont(font);
- }
- if (ret & TXT_RET_FNTSTL)
- style.setFontStyle(font);
+ // Update the offsets
+ sentencePixelOffset.x = 0u;
+ sentencePixelOffset.y += lineHeight;
- if (ret & TXT_RET_NEWLN) {
- currentline++;
- currentlineitm = 0;
- dx = 0;
+ // Reset the line variables
+ lineHeight = font.getFontHeight();
+ lineWidth = 0;
+ ++currentLineNumber;
+ lineJustifications.push_back(currentState._justification);
}
}
-
- if (ret & TXT_RET_HASSTBOX) {
- Common::String buf3;
- buf3 = Common::String::format("%d", _engine->getScriptManager()->getStateValue(style._statebox));
- buf += buf3;
- textPosition += buf3.size();
- }
-
} else {
-
- buf += text[i];
- textPosition++;
+ currentWord += text[i];
+ wordWidth += font.getCharWidth(text[i]);
if (text[i] == ' ') {
- prevbufspace = textPosition - 1;
- prevtxtspace = i;
- }
+ // When we hit the first space, flush the current word to the sentence
+ if (!currentWord.empty()) {
+ currentSentence += currentWord;
+ sentenceWidth += wordWidth;
- if (font.isLoaded()) {
- textPixelWidth = font.getStringWidth(buf);
- if (textPixelWidth + dx > dst.w) {
- if (prevbufspace == 0) {
- prevtxtspace = i;
- prevbufspace = textPosition - 1;
- }
- buf2 = Common::String(buf.c_str(), prevbufspace + 1);
+ currentWord.clear();
+ wordWidth = 0;
+ }
- if (buf2.size() > 0) {
- TxtSurfaces[currentline][currentlineitm] = render(font, buf2, style);
- TxtPoint[currentline] = MAX(font.getFontHeight(), TxtPoint[currentline]);
+ // We track the number of spaces so we can disregard their width in lineWidth calculations
+ ++numSpaces;
+ } else {
+ // If the word causes the line to overflow, render the sentence and start a new line
+ if (lineWidth + sentenceWidth + wordWidth > dest.w) {
+ // Only render out content
+ if (!currentSentence.empty()) {
+ textSurfaces.push_back(TextSurface(font.renderSolidText(currentSentence, currentState.getTextColor(_engine)), sentencePixelOffset, currentLineNumber));
}
- buf.clear();
- i = prevtxtspace;
- prevbufspace = 0;
- textPosition = 0;
- currentline++;
- currentlineitm = 0;
- dx = 0;
+ // Set line width
+ lineWidths.push_back(lineWidth + sentenceWidth - (numSpaces * spaceWidth));
+
+ currentSentence.clear();
+ sentenceWidth = 0;
+
+ // Update the offsets
+ sentencePixelOffset.x = 0u;
+ sentencePixelOffset.y += lineHeight;
+
+ // Reset the line variables
+ lineHeight = font.getFontHeight();
+ lineWidth = 0;
+ ++currentLineNumber;
+ lineJustifications.push_back(currentState._justification);
}
+
+ numSpaces = 0u;
}
}
+
i++;
}
- if (buf.size() > 0) {
- TxtSurfaces[currentline][currentlineitm] = render(font, buf, style);
- TxtPoint[currentline] = MAX(font.getFontHeight(), TxtPoint[currentline]);
+ // Render out any remaining words/sentences
+ if (!currentWord.empty() || !currentSentence.empty()) {
+ currentSentence += currentWord;
+ sentenceWidth += wordWidth;
+
+ textSurfaces.push_back(TextSurface(font.renderSolidText(currentSentence, currentState.getTextColor(_engine)), sentencePixelOffset, currentLineNumber));
}
- dy = 0;
- for (i = 0; i <= currentline; i++) {
- int16 j = 0;
- int16 width = 0;
- while (TxtSurfaces[i][j] != NULL) {
- width += TxtSurfaces[i][j]->w;
- j++;
- }
- dx = 0;
- Common::Rect empty;
- for (int32 jj = 0; jj < j; jj++) {
- if (TxtJustify[i] == TXT_JUSTIFY_LEFT)
- _engine->getRenderManager()->blitSurfaceToSurface(*TxtSurfaces[i][jj], empty, dst, dx, dy + TxtPoint[i] - TxtSurfaces[i][jj]->h, 0);
+ lineWidths.push_back(lineWidth + sentenceWidth);
+ lineJustifications.push_back(currentState._justification);
- else if (TxtJustify[i] == TXT_JUSTIFY_CENTER)
- _engine->getRenderManager()->blitSurfaceToSurface(*TxtSurfaces[i][jj], empty, dst, ((dst.w - width) / 2) + dx, dy + TxtPoint[i] - TxtSurfaces[i][jj]->h, 0);
-
- else if (TxtJustify[i] == TXT_JUSTIFY_RIGHT)
- _engine->getRenderManager()->blitSurfaceToSurface(*TxtSurfaces[i][jj], empty, dst, dst.w - width + dx, dy + TxtPoint[i] - TxtSurfaces[i][jj]->h, 0);
+ for (Common::Array<TextSurface>::iterator iter = textSurfaces.begin(); iter != textSurfaces.end(); ++iter) {
+ Common::Rect empty;
- dx += TxtSurfaces[i][jj]->w;
+ if (lineJustifications[iter->_lineNumber] == TEXT_JUSTIFY_LEFT) {
+ _engine->getRenderManager()->blitSurfaceToSurface(*iter->_surface, empty, dest, iter->_surfaceOffset.x, iter->_surfaceOffset.y, 0);
+ } else if (lineJustifications[iter->_lineNumber] == TEXT_JUSTIFY_CENTER) {
+ _engine->getRenderManager()->blitSurfaceToSurface(*iter->_surface, empty, dest, ((dest.w - lineWidths[iter->_lineNumber]) / 2) + iter->_surfaceOffset.x, iter->_surfaceOffset.y, 0);
+ } else if (lineJustifications[iter->_lineNumber] == TEXT_JUSTIFY_RIGHT) {
+ _engine->getRenderManager()->blitSurfaceToSurface(*iter->_surface, empty, dest, dest.w - lineWidths[iter->_lineNumber] + iter->_surfaceOffset.x, iter->_surfaceOffset.y, 0);
}
- dy += TxtPoint[i];
+ // Release memory
+ iter->_surface->free();
+ delete iter->_surface;
}
-
- for (i = 0; i < TXT_CFG_TEXTURES_LINES; i++)
- for (int32 j = 0; j < TXT_CFG_TEXTURES_PER_LINE; j++)
- if (TxtSurfaces[i][j] != NULL) {
- TxtSurfaces[i][j]->free();
- delete TxtSurfaces[i][j];
- }
}
Common::String readWideLine(Common::SeekableReadStream &stream) {
Common::String asciiString;
- while (!stream.eos()) {
+ while (true) {
uint32 value = stream.readUint16LE();
+ if (stream.eos())
+ break;
// Check for CRLF
if (value == 0x0A0D) {
// Read in the extra NULL char
diff --git a/engines/zvision/text/text.h b/engines/zvision/text/text.h
index c942b8141a..5dd872a440 100644
--- a/engines/zvision/text/text.h
+++ b/engines/zvision/text/text.h
@@ -24,7 +24,6 @@
#ifndef ZVISION_TEXT_H
#define ZVISION_TEXT_H
-#include "zvision/detection.h"
#include "zvision/text/truetype_font.h"
#include "zvision/zvision.h"
@@ -32,59 +31,53 @@ namespace ZVision {
class ZVision;
-enum txtJustify {
- TXT_JUSTIFY_CENTER = 0,
- TXT_JUSTIFY_LEFT = 1,
- TXT_JUSTIFY_RIGHT = 2
+enum TextJustification {
+ TEXT_JUSTIFY_CENTER = 0,
+ TEXT_JUSTIFY_LEFT = 1,
+ TEXT_JUSTIFY_RIGHT = 2
};
-enum txtReturn {
- TXT_RET_NOTHING = 0x0,
- TXT_RET_FNTCHG = 0x1,
- TXT_RET_FNTSTL = 0x2,
- TXT_RET_NEWLN = 0x4,
- TXT_RET_HASSTBOX = 0x8
+enum TextChange {
+ TEXT_CHANGE_NONE = 0x0,
+ TEXT_CHANGE_FONT_TYPE = 0x1,
+ TEXT_CHANGE_FONT_STYLE = 0x2,
+ TEXT_CHANGE_NEWLINE = 0x4,
+ TEXT_CHANGE_HAS_STATE_BOX = 0x8
};
-class cTxtStyle {
+class TextStyleState {
public:
- cTxtStyle();
- txtReturn parseStyle(const Common::String &strin, int16 len);
- void readAllStyle(const Common::String &txt);
- void setFontStyle(StyledTTFont &font);
- void setFont(StyledTTFont &font);
+ TextStyleState();
+ TextChange parseStyle(const Common::String &str, int16 len);
+ void readAllStyles(const Common::String &txt);
+ void updateFontWithTextState(StyledTTFont &font);
+
+ uint32 getTextColor(ZVision *engine) {
+ return engine->_resourcePixelFormat.RGBToColor(_red, _green, _blue);
+ }
public:
Common::String _fontname;
- txtJustify _justify; // 0 - center, 1-left, 2-right
+ TextJustification _justification;
int16 _size;
uint8 _red; // 0-255
uint8 _green; // 0-255
uint8 _blue; // 0-255
-#if 0
- int8 _newline;
- int8 _escapement;
-#endif
bool _italic;
bool _bold;
bool _underline;
bool _strikeout;
-#if 0
- bool _skipcolor;
-#endif
int32 _statebox;
bool _sharp;
- // char image ??
};
class TextRenderer {
public:
TextRenderer(ZVision *engine): _engine(engine) {};
- void drawTxtWithJustify(const Common::String &txt, StyledTTFont &fnt, uint32 color, Graphics::Surface &dst, int lineY, txtJustify justify);
- int32 drawTxt(const Common::String &txt, cTxtStyle &fontStyle, Graphics::Surface &dst);
- Graphics::Surface *render(StyledTTFont &fnt, const Common::String &txt, cTxtStyle &style);
- void drawTxtInOneLine(const Common::String &txt, Graphics::Surface &dst);
+ void drawTextWithJustification(const Common::String &text, StyledTTFont &font, uint32 color, Graphics::Surface &dest, int lineY, TextJustification jusification);
+ int32 drawText(const Common::String &text, TextStyleState &state, Graphics::Surface &dest);
+ void drawTextWithWordWrapping(const Common::String &text, Graphics::Surface &dest);
private:
ZVision *_engine;
diff --git a/engines/zvision/text/truetype_font.cpp b/engines/zvision/text/truetype_font.cpp
index 622a02a6a8..acb053ea8d 100644
--- a/engines/zvision/text/truetype_font.cpp
+++ b/engines/zvision/text/truetype_font.cpp
@@ -26,6 +26,7 @@
#include "common/file.h"
#include "common/system.h"
#include "common/unzip.h"
+#include "common/ustr.h"
#include "graphics/font.h"
#include "graphics/fonts/ttf.h"
#include "graphics/surface.h"
@@ -36,65 +37,73 @@
namespace ZVision {
+const FontStyle systemFonts[] = {
+ { "*times new roman*", "times", "FreeSerif", "Italic", "LiberationSerif" },
+ { "*times*", "times", "FreeSerif", "Italic", "LiberationSerif" },
+ { "*century schoolbook*", "censcbk", "FreeSerif", "Italic", "LiberationSerif" },
+ { "*garamond*", "gara", "FreeSerif", "Italic", "LiberationSerif" },
+ { "*courier new*", "cour", "FreeMono", "Oblique", "LiberationMono" },
+ { "*courier*", "cour", "FreeMono", "Oblique", "LiberationMono" },
+ { "*ZorkDeath*", "cour", "FreeMono", "Oblique", "LiberationMono" },
+ { "*arial*", "arial", "FreeSans", "Oblique", "LiberationSans" },
+ { "*ZorkNormal*", "arial", "FreeSans", "Oblique", "LiberationSans" }
+};
+
+const FontStyle getSystemFont(int fontIndex) {
+ return systemFonts[fontIndex];
+}
+
StyledTTFont::StyledTTFont(ZVision *engine) {
_engine = engine;
_style = 0;
- _font = NULL;
+ _font = nullptr;
_lineHeight = 0;
}
StyledTTFont::~StyledTTFont() {
- if (_font)
- delete _font;
+ delete _font;
}
bool StyledTTFont::loadFont(const Common::String &fontName, int32 point, uint style) {
- _style = style;
- return loadFont(fontName, point);
-}
+ // Don't re-load the font if we've already loaded it
+ // We have to check for empty so we can default to Arial
+ if (!fontName.empty() && _fontName.equalsIgnoreCase(fontName) && _lineHeight == point && _style == style) {
+ return true;
+ }
-bool StyledTTFont::loadFont(const Common::String &fontName, int32 point) {
- struct FontStyle {
- const char *zorkFont;
- const char *fontBase;
- const char *freeFontBase;
- const char *freeFontItalicName;
- };
-
- const FontStyle systemFonts[] = {
- { "*times new roman*", "times", "FreeSerif", "Italic" },
- { "*times*", "times", "FreeSerif", "Italic" },
- { "*century schoolbook*", "censcbk", "FreeSerif", "Italic" },
- { "*garamond*", "gara", "FreeSerif", "Italic" },
- { "*courier new*", "cour", "FreeMono", "Oblique" },
- { "*courier*", "cour", "FreeMono", "Oblique" },
- { "*ZorkDeath*", "cour", "FreeMono", "Oblique" },
- { "*arial*", "arial", "FreeSans", "Oblique" },
- { "*ZorkNormal*", "arial", "FreeSans", "Oblique" },
- };
+ _style = style;
Common::String newFontName;
Common::String freeFontName;
+ Common::String liberationFontName;
- for (int i = 0; i < ARRAYSIZE(systemFonts); i++) {
- if (fontName.matchString(systemFonts[i].zorkFont, true)) {
- newFontName = systemFonts[i].fontBase;
- freeFontName = systemFonts[i].freeFontBase;
+ for (int i = 0; i < FONT_COUNT; i++) {
+ FontStyle curFont = getSystemFont(i);
+ if (fontName.matchString(curFont.zorkFont, true)) {
+ newFontName = curFont.fontBase;
+ freeFontName = curFont.freeFontBase;
+ liberationFontName = curFont.liberationFontBase;
- if ((_style & STTF_BOLD) && (_style & STTF_ITALIC)) {
+ if ((_style & TTF_STYLE_BOLD) && (_style & TTF_STYLE_ITALIC)) {
newFontName += "bi";
freeFontName += "Bold";
- freeFontName += systemFonts[i].freeFontItalicName;
- } else if (_style & STTF_BOLD) {
+ freeFontName += curFont.freeFontItalicName;
+ liberationFontName += "-BoldItalic";
+ } else if (_style & TTF_STYLE_BOLD) {
newFontName += "bd";
freeFontName += "Bold";
- } else if (_style & STTF_ITALIC) {
+ liberationFontName += "-Bold";
+ } else if (_style & TTF_STYLE_ITALIC) {
newFontName += "i";
- freeFontName += systemFonts[i].freeFontItalicName;
+ freeFontName += curFont.freeFontItalicName;
+ liberationFontName += "-Italic";
+ } else {
+ liberationFontName += "-Regular";
}
newFontName += ".ttf";
freeFontName += ".ttf";
+ liberationFontName += ".ttf";
break;
}
}
@@ -103,72 +112,99 @@ bool StyledTTFont::loadFont(const Common::String &fontName, int32 point) {
debug("Could not identify font: %s. Reverting to Arial", fontName.c_str());
newFontName = "arial.ttf";
freeFontName = "FreeSans.ttf";
+ liberationFontName = "LiberationSans-Regular.ttf";
}
- bool sharp = (_style & STTF_SHARP) == STTF_SHARP;
+ bool sharp = (_style & TTF_STYLE_SHARP) == TTF_STYLE_SHARP;
Common::File file;
- if (!file.open(newFontName) && !file.open(freeFontName) && !_engine->getSearchManager()->openFile(file, newFontName) && !_engine->getSearchManager()->openFile(file, freeFontName))
- error("Unable to open font file %s (free alternative: %s)", newFontName.c_str(), freeFontName.c_str());
-
- Graphics::Font *_newFont = Graphics::loadTTFFont(file, point, 60, (sharp ? Graphics::kTTFRenderModeMonochrome : Graphics::kTTFRenderModeNormal)); // 66 dpi for 640 x 480 on 14" display
- if (_newFont) {
- if (!_font)
- delete _font;
- _font = _newFont;
+ if (!file.open(newFontName) && !_engine->getSearchManager()->openFile(file, newFontName) &&
+ !file.open(liberationFontName) && !_engine->getSearchManager()->openFile(file, liberationFontName) &&
+ !file.open(freeFontName) && !_engine->getSearchManager()->openFile(file, freeFontName))
+ error("Unable to open font file %s (Liberation Font alternative: %s, FreeFont alternative: %s)", newFontName.c_str(), liberationFontName.c_str(), freeFontName.c_str());
+
+ Graphics::Font *newFont = Graphics::loadTTFFont(file, point, 60, (sharp ? Graphics::kTTFRenderModeMonochrome : Graphics::kTTFRenderModeNormal)); // 66 dpi for 640 x 480 on 14" display
+ if (newFont == nullptr) {
+ return false;
}
- _fntName = fontName;
- _lineHeight = point;
+ delete _font;
+ _font = newFont;
- if (_font)
- return true;
- return false;
-}
+ _fontName = fontName;
+ _lineHeight = point;
-void StyledTTFont::setStyle(uint newStyle) {
- if ((_style & (STTF_BOLD | STTF_ITALIC | STTF_SHARP)) != (newStyle & (STTF_BOLD | STTF_ITALIC | STTF_SHARP))) {
- _style = newStyle;
- loadFont(_fntName, _lineHeight);
- } else {
- _style = newStyle;
- }
+ return true;
}
int StyledTTFont::getFontHeight() {
if (_font)
return _font->getFontHeight();
+
return 0;
}
int StyledTTFont::getMaxCharWidth() {
if (_font)
return _font->getMaxCharWidth();
+
return 0;
}
int StyledTTFont::getCharWidth(byte chr) {
if (_font)
return _font->getCharWidth(chr);
+
return 0;
}
int StyledTTFont::getKerningOffset(byte left, byte right) {
if (_font)
return _font->getKerningOffset(left, right);
+
return 0;
}
+Common::U32String StyledTTFont::convertUtf8ToUtf32(const Common::String &str) {
+ // The String class, and therefore the Font class as well, assume one
+ // character is one byte, but in this case it's actually an UTF-8
+ // string with up to 4 bytes per character. To work around this,
+ // convert it to an U32String before drawing it, because our Font class
+ // can handle that.
+ Common::U32String u32str;
+ uint i = 0;
+ while (i < str.size()) {
+ uint32 chr = 0;
+ if ((str[i] & 0xF8) == 0xF0) {
+ chr |= (str[i++] & 0x07) << 18;
+ chr |= (str[i++] & 0x3F) << 12;
+ chr |= (str[i++] & 0x3F) << 6;
+ chr |= (str[i++] & 0x3F);
+ } else if ((str[i] & 0xF0) == 0xE0) {
+ chr |= (str[i++] & 0x0F) << 12;
+ chr |= (str[i++] & 0x3F) << 6;
+ chr |= (str[i++] & 0x3F);
+ } else if ((str[i] & 0xE0) == 0xC0) {
+ chr |= (str[i++] & 0x1F) << 6;
+ chr |= (str[i++] & 0x3F);
+ } else {
+ chr = (str[i++] & 0x7F);
+ }
+ u32str += chr;
+ }
+ return u32str;
+}
+
void StyledTTFont::drawChar(Graphics::Surface *dst, byte chr, int x, int y, uint32 color) {
if (_font) {
_font->drawChar(dst, chr, x, y, color);
- if (_style & STTF_UNDERLINE) {
- int16 pos = floor(_font->getFontHeight() * 0.87);
+ if (_style & TTF_STYLE_UNDERLINE) {
+ int16 pos = (int16)floor(_font->getFontHeight() * 0.87);
int thk = MAX((int)(_font->getFontHeight() * 0.05), 1);
dst->fillRect(Common::Rect(x, y + pos, x + _font->getCharWidth(chr), y + pos + thk), color);
}
- if (_style & STTF_STRIKEOUT) {
- int16 pos = floor(_font->getFontHeight() * 0.60);
+ if (_style & TTF_STYLE_STRIKETHROUGH) {
+ int16 pos = (int16)floor(_font->getFontHeight() * 0.60);
int thk = MAX((int)(_font->getFontHeight() * 0.05), 1);
dst->fillRect(Common::Rect(x, y + pos, x + _font->getCharWidth(chr), y + pos + thk), color);
}
@@ -177,10 +213,11 @@ void StyledTTFont::drawChar(Graphics::Surface *dst, byte chr, int x, int y, uint
void StyledTTFont::drawString(Graphics::Surface *dst, const Common::String &str, int x, int y, int w, uint32 color, Graphics::TextAlign align) {
if (_font) {
- _font->drawString(dst, str, x, y, w, color, align);
- if (_style & STTF_UNDERLINE) {
- int16 pos = floor(_font->getFontHeight() * 0.87);
- int16 wd = MIN(_font->getStringWidth(str), w);
+ Common::U32String u32str = convertUtf8ToUtf32(str);
+ _font->drawString(dst, u32str, x, y, w, color, align);
+ if (_style & TTF_STYLE_UNDERLINE) {
+ int16 pos = (int16)floor(_font->getFontHeight() * 0.87);
+ int16 wd = MIN(_font->getStringWidth(u32str), w);
int16 stX = x;
if (align == Graphics::kTextAlignCenter)
stX += (w - wd) / 2;
@@ -191,9 +228,9 @@ void StyledTTFont::drawString(Graphics::Surface *dst, const Common::String &str,
dst->fillRect(Common::Rect(stX, y + pos, stX + wd, y + pos + thk), color);
}
- if (_style & STTF_STRIKEOUT) {
- int16 pos = floor(_font->getFontHeight() * 0.60);
- int16 wd = MIN(_font->getStringWidth(str), w);
+ if (_style & TTF_STYLE_STRIKETHROUGH) {
+ int16 pos = (int16)floor(_font->getFontHeight() * 0.60);
+ int16 wd = MIN(_font->getStringWidth(u32str), w);
int16 stX = x;
if (align == Graphics::kTextAlignCenter)
stX += (w - wd) / 2;
diff --git a/engines/zvision/text/truetype_font.h b/engines/zvision/text/truetype_font.h
index b5fac4af8a..6abe05cda6 100644
--- a/engines/zvision/text/truetype_font.h
+++ b/engines/zvision/text/truetype_font.h
@@ -34,6 +34,16 @@ struct Surface;
namespace ZVision {
+struct FontStyle {
+ const char *zorkFont;
+ const char *fontBase;
+ const char *freeFontBase;
+ const char *freeFontItalicName;
+ const char *liberationFontBase;
+};
+
+#define FONT_COUNT 9
+
class ZVision;
// Styled TTF
@@ -43,11 +53,11 @@ public:
~StyledTTFont();
enum {
- STTF_BOLD = 1,
- STTF_ITALIC = 2,
- STTF_UNDERLINE = 4,
- STTF_STRIKEOUT = 8,
- STTF_SHARP = 16
+ TTF_STYLE_BOLD = 0x01,
+ TTF_STYLE_ITALIC = 0x02,
+ TTF_STYLE_UNDERLINE = 0x04,
+ TTF_STYLE_STRIKETHROUGH = 0x08,
+ TTF_STYLE_SHARP = 0x10
};
private:
@@ -55,18 +65,18 @@ private:
Graphics::Font *_font;
int _lineHeight;
uint _style;
- Common::String _fntName;
+ Common::String _fontName;
public:
- bool loadFont(const Common::String &fontName, int32 point);
bool loadFont(const Common::String &fontName, int32 point, uint style);
- void setStyle(uint newStyle);
int getFontHeight();
int getMaxCharWidth();
int getCharWidth(byte chr);
int getKerningOffset(byte left, byte right);
+ Common::U32String convertUtf8ToUtf32(const Common::String &str);
+
void drawChar(Graphics::Surface *dst, byte chr, int x, int y, uint32 color);
void drawString(Graphics::Surface *dst, const Common::String &str, int x, int y, int w, uint32 color, Graphics::TextAlign align = Graphics::kTextAlignLeft);
diff --git a/engines/zvision/video/rlf_decoder.cpp b/engines/zvision/video/rlf_decoder.cpp
index db598a25b6..3bbf22edff 100644
--- a/engines/zvision/video/rlf_decoder.cpp
+++ b/engines/zvision/video/rlf_decoder.cpp
@@ -159,7 +159,7 @@ RLFDecoder::RLFVideoTrack::Frame RLFDecoder::RLFVideoTrack::readNextFrame() {
bool RLFDecoder::RLFVideoTrack::seek(const Audio::Timestamp &time) {
uint frame = getFrameAtTime(time);
- assert(frame < (int)_frameCount);
+ assert(frame < _frameCount);
if ((uint)_displayedFrame == frame)
return true;
@@ -169,7 +169,7 @@ bool RLFDecoder::RLFVideoTrack::seek(const Audio::Timestamp &time) {
if (distance < 0) {
for (uint i = 0; i < _completeFrames.size(); ++i) {
- if ((int)_completeFrames[i] > frame)
+ if (_completeFrames[i] > frame)
break;
closestFrame = _completeFrames[i];
}
@@ -197,7 +197,7 @@ bool RLFDecoder::RLFVideoTrack::seek(const Audio::Timestamp &time) {
const Graphics::Surface *RLFDecoder::RLFVideoTrack::decodeNextFrame() {
if (_displayedFrame >= (int)_frameCount)
return NULL;
-
+
_displayedFrame++;
applyFrameToCurrent(_displayedFrame);
diff --git a/engines/zvision/video/video.cpp b/engines/zvision/video/video.cpp
index 66a567abb2..1cfd0f4197 100644
--- a/engines/zvision/video/video.cpp
+++ b/engines/zvision/video/video.cpp
@@ -23,9 +23,7 @@
#include "common/scummsys.h"
#include "common/system.h"
#include "video/video_decoder.h"
-// TODO: Enable once VOB + AC3 support is implemented
-#if 0
-//#ifdef USE_MPEG2
+#ifdef USE_MPEG2
#include "video/mpegps_decoder.h"
#endif
#include "engines/util.h"
@@ -50,9 +48,7 @@ Video::VideoDecoder *ZVision::loadAnimation(const Common::String &fileName) {
animation = new RLFDecoder();
else if (tmpFileName.hasSuffix(".avi"))
animation = new ZorkAVIDecoder();
-// TODO: Enable once VOB + AC3 support is implemented
-#if 0
-//#ifdef USE_MPEG2
+#ifdef USE_MPEG2
else if (tmpFileName.hasSuffix(".vob"))
animation = new Video::MPEGPSDecoder();
#endif
@@ -66,7 +62,7 @@ Video::VideoDecoder *ZVision::loadAnimation(const Common::String &fileName) {
bool loaded = animation->loadStream(_file);
if (!loaded)
error("Error loading animation %s", tmpFileName.c_str());
-
+
return animation;
}
diff --git a/engines/zvision/video/zork_avi_decoder.cpp b/engines/zvision/video/zork_avi_decoder.cpp
index 5618250d79..1d23546551 100644
--- a/engines/zvision/video/zork_avi_decoder.cpp
+++ b/engines/zvision/video/zork_avi_decoder.cpp
@@ -34,33 +34,43 @@
namespace ZVision {
Video::AVIDecoder::AVIAudioTrack *ZorkAVIDecoder::createAudioTrack(Video::AVIDecoder::AVIStreamHeader sHeader, Video::AVIDecoder::PCMWaveFormat wvInfo) {
- ZorkAVIDecoder::ZorkAVIAudioTrack *audioTrack = new ZorkAVIDecoder::ZorkAVIAudioTrack(sHeader, wvInfo, _soundType);
- return (Video::AVIDecoder::AVIAudioTrack *)audioTrack;
+ if (wvInfo.tag != kWaveFormatZorkPCM)
+ return new AVIAudioTrack(sHeader, wvInfo, _soundType);
+
+ assert(wvInfo.size == 8);
+ return new ZorkAVIAudioTrack(sHeader, wvInfo, _soundType);
+}
+
+ZorkAVIDecoder::ZorkAVIAudioTrack::ZorkAVIAudioTrack(const AVIStreamHeader &streamHeader, const PCMWaveFormat &waveFormat, Audio::Mixer::SoundType soundType) :
+ Video::AVIDecoder::AVIAudioTrack(streamHeader, waveFormat, soundType), _queueStream(0), _decoder(waveFormat.channels == 2) {
}
-void ZorkAVIDecoder::ZorkAVIAudioTrack::queueSound(Common::SeekableReadStream *stream) {
- if (_audStream) {
- if (_wvInfo.tag == kWaveFormatZorkPCM) {
- assert(_wvInfo.size == 8);
- RawChunkStream::RawChunk chunk = decoder->readNextChunk(stream);
- delete stream;
+void ZorkAVIDecoder::ZorkAVIAudioTrack::createAudioStream() {
+ _queueStream = Audio::makeQueuingAudioStream(_wvInfo.samplesPerSec, _wvInfo.channels == 2);
+ _audioStream = _queueStream;
+}
+
+void ZorkAVIDecoder::ZorkAVIAudioTrack::queueSound(Common::SeekableReadStream *stream) {
+ RawChunkStream::RawChunk chunk = _decoder.readNextChunk(stream);
+ delete stream;
- if (chunk.data) {
- byte flags = Audio::FLAG_16BITS | Audio::FLAG_STEREO;
+ if (chunk.data) {
+ byte flags = Audio::FLAG_16BITS;
+ if (_wvInfo.channels == 2)
+ flags |= Audio::FLAG_STEREO;
#ifdef SCUMM_LITTLE_ENDIAN
- // RawChunkStream produces native endianness int16
- flags |= Audio::FLAG_LITTLE_ENDIAN;
+ // RawChunkStream produces native endianness int16
+ flags |= Audio::FLAG_LITTLE_ENDIAN;
#endif
- _audStream->queueBuffer((byte *)chunk.data, chunk.size, DisposeAfterUse::YES, flags);
- }
- } else {
- AVIAudioTrack::queueSound(stream);
- }
+ _queueStream->queueBuffer((byte *)chunk.data, chunk.size, DisposeAfterUse::YES, flags);
}
+
+ _curChunk++;
}
void ZorkAVIDecoder::ZorkAVIAudioTrack::resetStream() {
- decoder->init();
+ AVIAudioTrack::resetStream();
+ _decoder.init();
}
} // End of namespace ZVision
diff --git a/engines/zvision/video/zork_avi_decoder.h b/engines/zvision/video/zork_avi_decoder.h
index 89c0d1e4b9..afcdb05676 100644
--- a/engines/zvision/video/zork_avi_decoder.h
+++ b/engines/zvision/video/zork_avi_decoder.h
@@ -39,22 +39,15 @@ public:
private:
class ZorkAVIAudioTrack : public Video::AVIDecoder::AVIAudioTrack {
public:
- ZorkAVIAudioTrack(const AVIStreamHeader &streamHeader, const PCMWaveFormat &waveFormat, Audio::Mixer::SoundType soundType) :
- Video::AVIDecoder::AVIAudioTrack(streamHeader, waveFormat, soundType),
- decoder(NULL) {
- if (_audStream) {
- decoder = new RawChunkStream(_audStream->isStereo());
- }
- }
- virtual ~ZorkAVIAudioTrack() {
- if (decoder)
- delete decoder;
- }
+ ZorkAVIAudioTrack(const AVIStreamHeader &streamHeader, const PCMWaveFormat &waveFormat, Audio::Mixer::SoundType soundType);
+ void createAudioStream();
void queueSound(Common::SeekableReadStream *stream);
void resetStream();
+
private:
- RawChunkStream *decoder;
+ Audio::QueuingAudioStream *_queueStream;
+ RawChunkStream _decoder;
};
Video::AVIDecoder::AVIAudioTrack *createAudioTrack(Video::AVIDecoder::AVIStreamHeader sHeader, Video::AVIDecoder::PCMWaveFormat wvInfo);
diff --git a/engines/zvision/zvision.cpp b/engines/zvision/zvision.cpp
index 5b6d63e869..779fdc4464 100644
--- a/engines/zvision/zvision.cpp
+++ b/engines/zvision/zvision.cpp
@@ -29,7 +29,6 @@
#include "zvision/graphics/cursors/cursor_manager.h"
#include "zvision/file/save_manager.h"
#include "zvision/text/string_manager.h"
-#include "zvision/detection.h"
#include "zvision/scripting/menu.h"
#include "zvision/file/search_manager.h"
#include "zvision/text/text.h"
@@ -184,14 +183,14 @@ void ZVision::initialize() {
_searchManager->addDir("FONTS");
_searchManager->addDir("addon");
- if (_gameDescription->gameId == GID_GRANDINQUISITOR) {
+ if (getGameId() == GID_GRANDINQUISITOR) {
if (!_searchManager->loadZix("INQUIS.ZIX"))
- error("Unable to load the game ZIX file");
- } else if (_gameDescription->gameId == GID_NEMESIS) {
+ error("Unable to load file INQUIS.ZIX");
+ } else if (getGameId() == GID_NEMESIS) {
if (!_searchManager->loadZix("NEMESIS.ZIX")) {
// The game might not be installed, try MEDIUM.ZIX instead
if (!_searchManager->loadZix("ZNEMSCR/MEDIUM.ZIX"))
- error("Unable to load the game ZIX file");
+ error("Unable to load the file ZNEMSCR/MEDIUM.ZIX");
}
}
@@ -209,7 +208,7 @@ void ZVision::initialize() {
_textRenderer = new TextRenderer(this);
_midiManager = new MidiManager();
- if (_gameDescription->gameId == GID_GRANDINQUISITOR)
+ if (getGameId() == GID_GRANDINQUISITOR)
_menu = new MenuZGI(this);
else
_menu = new MenuNemesis(this);
@@ -217,7 +216,7 @@ void ZVision::initialize() {
// Initialize the managers
_cursorManager->initialize();
_scriptManager->initialize();
- _stringManager->initialize(_gameDescription->gameId);
+ _stringManager->initialize(getGameId());
registerDefaultSettings();
@@ -236,6 +235,8 @@ void ZVision::initialize() {
getTimerManager()->installTimerProc(&fpsTimerCallback, 1000000, this, "zvisionFPS");
}
+extern const FontStyle getSystemFont(int fontIndex);
+
Common::Error ZVision::run() {
initialize();
@@ -243,16 +244,62 @@ Common::Error ZVision::run() {
if (ConfMan.hasKey("save_slot"))
_saveManager->loadGame(ConfMan.getInt("save_slot"));
+ bool foundAllFonts = true;
+
// Before starting, make absolutely sure that the user has copied the needed fonts
- if (!Common::File::exists("arial.ttf") && !Common::File::exists("FreeSans.ttf") && !_searchManager->hasFile("arial.ttf") && !_searchManager->hasFile("FreeSans.ttf") ) {
+ for (int i = 0; i < FONT_COUNT; i++) {
+ FontStyle curFont = getSystemFont(i);
+ Common::String freeFontBoldItalic = Common::String("Bold") + curFont.freeFontItalicName;
+
+ const char *fontSuffixes[4] = { "", "bd", "i", "bi" };
+ const char *freeFontSuffixes[4] = { "", "Bold", curFont.freeFontItalicName, freeFontBoldItalic.c_str() };
+ const char *liberationFontSuffixes[4] = { "-Regular", "-Bold", "-Italic", "-BoldItalic" };
+
+ for (int j = 0; j < 4; j++) {
+ Common::String fontName = curFont.fontBase;
+ if (fontName == "censcbk" && j > 0)
+ fontName = "schlbk";
+ fontName += fontSuffixes[j];
+ fontName += ".ttf";
+
+ if (fontName == "schlbkbd.ttf")
+ fontName = "schlbkb.ttf";
+ if (fontName == "garabi.ttf")
+ continue;
+ if (fontName == "garai.ttf")
+ fontName = "garait.ttf";
+
+ Common::String freeFontName = curFont.freeFontBase;
+ freeFontName += freeFontSuffixes[j];
+ freeFontName += ".ttf";
+
+ Common::String liberationFontName = curFont.liberationFontBase;
+ liberationFontName += liberationFontSuffixes[j];
+ liberationFontName += ".ttf";
+
+ if (!Common::File::exists(fontName) && !_searchManager->hasFile(fontName) &&
+ !Common::File::exists(liberationFontName) && !_searchManager->hasFile(liberationFontName) &&
+ !Common::File::exists(freeFontName) && !_searchManager->hasFile(freeFontName)) {
+ foundAllFonts = false;
+ break;
+ }
+ }
+
+ if (!foundAllFonts)
+ break;
+ }
+
+ if (!foundAllFonts) {
GUI::MessageDialog dialog(
"Before playing this game, you'll need to copy the required "
"fonts into ScummVM's extras directory, or into the game directory. "
"On Windows, you'll need the following font files from the Windows "
"font directory: Times New Roman, Century Schoolbook, Garamond, "
- "Courier New and Arial. Alternatively, you can download the GNU "
- "FreeFont package. You'll need all the fonts from that package, "
- "i.e., FreeMono, FreeSans and FreeSerif."
+ "Courier New and Arial. Alternatively, you can download the "
+ "Liberation Fonts or the GNU FreeFont package. You'll need all the "
+ "fonts from the font package you choose, i.e., LiberationMono, "
+ "LiberationSans and LiberationSerif, or FreeMono, FreeSans and "
+ "FreeSerif respectively."
);
dialog.runModal();
quitGame();
@@ -348,8 +395,8 @@ void ZVision::fpsTimer() {
}
void ZVision::initScreen() {
- uint16 workingWindowWidth = (_gameDescription->gameId == GID_NEMESIS) ? ZNM_WORKING_WINDOW_WIDTH : ZGI_WORKING_WINDOW_WIDTH;
- uint16 workingWindowHeight = (_gameDescription->gameId == GID_NEMESIS) ? ZNM_WORKING_WINDOW_HEIGHT : ZGI_WORKING_WINDOW_HEIGHT;
+ uint16 workingWindowWidth = (getGameId() == GID_NEMESIS) ? ZNM_WORKING_WINDOW_WIDTH : ZGI_WORKING_WINDOW_WIDTH;
+ uint16 workingWindowHeight = (getGameId() == GID_NEMESIS) ? ZNM_WORKING_WINDOW_HEIGHT : ZGI_WORKING_WINDOW_HEIGHT;
_workingWindow = Common::Rect(
(WINDOW_WIDTH - workingWindowWidth) / 2,
(WINDOW_HEIGHT - workingWindowHeight) / 2,
@@ -360,4 +407,10 @@ void ZVision::initScreen() {
initGraphics(WINDOW_WIDTH, WINDOW_HEIGHT, true, &_screenPixelFormat);
}
+void ZVision::initHiresScreen() {
+ _renderManager->upscaleRect(_workingWindow);
+
+ initGraphics(HIRES_WINDOW_WIDTH, HIRES_WINDOW_HEIGHT, true, &_screenPixelFormat);
+}
+
} // End of namespace ZVision
diff --git a/engines/zvision/zvision.h b/engines/zvision/zvision.h
index a3bcb384d1..4c948faaa4 100644
--- a/engines/zvision/zvision.h
+++ b/engines/zvision/zvision.h
@@ -24,7 +24,6 @@
#ifndef ZVISION_ZVISION_H
#define ZVISION_ZVISION_H
-#include "zvision/detection.h"
#include "zvision/core/clock.h"
#include "zvision/file/search_manager.h"
@@ -51,7 +50,6 @@ class VideoDecoder;
* - Zork: Grand Inquisitor
*
*/
-
namespace ZVision {
struct ZVisionGameDescription;
@@ -67,6 +65,33 @@ class TextRenderer;
class Subtitle;
class MidiManager;
+enum {
+ WINDOW_WIDTH = 640,
+ WINDOW_HEIGHT = 480,
+
+ HIRES_WINDOW_WIDTH = 800,
+ HIRES_WINDOW_HEIGHT = 600,
+
+ // Zork Nemesis working window sizes
+ ZNM_WORKING_WINDOW_WIDTH = 512,
+ ZNM_WORKING_WINDOW_HEIGHT = 320,
+
+ // ZGI working window sizes
+ ZGI_WORKING_WINDOW_WIDTH = 640,
+ ZGI_WORKING_WINDOW_HEIGHT = 344,
+
+ ROTATION_SCREEN_EDGE_OFFSET = 60,
+ MAX_ROTATION_SPEED = 400, // Pixels per second
+
+ KEYBUF_SIZE = 20
+};
+
+enum ZVisionGameId {
+ GID_NONE = 0,
+ GID_NEMESIS = 1,
+ GID_GRANDINQUISITOR = 2
+};
+
class ZVision : public Engine {
public:
ZVision(OSystem *syst, const ZVisionGameDescription *gameDesc);
@@ -83,24 +108,6 @@ public:
const Graphics::PixelFormat _screenPixelFormat;
private:
- enum {
- WINDOW_WIDTH = 640,
- WINDOW_HEIGHT = 480,
-
- // Zork nemesis working window sizes
- ZNM_WORKING_WINDOW_WIDTH = 512,
- ZNM_WORKING_WINDOW_HEIGHT = 320,
-
- // ZGI working window sizes
- ZGI_WORKING_WINDOW_WIDTH = 640,
- ZGI_WORKING_WINDOW_HEIGHT = 344,
-
- ROTATION_SCREEN_EDGE_OFFSET = 60,
- MAX_ROTATION_SPEED = 400, // Pixels per second
-
- KEYBUF_SIZE = 20
- };
-
Console *_console;
const ZVisionGameDescription *_gameDescription;
@@ -113,12 +120,12 @@ private:
ScriptManager *_scriptManager;
RenderManager *_renderManager;
CursorManager *_cursorManager;
- SaveManager *_saveManager;
StringManager *_stringManager;
- MenuHandler *_menu;
SearchManager *_searchManager;
TextRenderer *_textRenderer;
MidiManager *_midiManager;
+ SaveManager *_saveManager;
+ MenuHandler *_menu;
// Clock
Clock _clock;
@@ -138,12 +145,15 @@ private:
bool _videoIsPlaying;
uint8 _cheatBuffer[KEYBUF_SIZE];
+
public:
- uint32 getFeatures() const;
- Common::Language getLanguage() const;
Common::Error run();
void pauseEngineIntern(bool pause);
+ ZVisionGameId getGameId() const;
+ Common::Language getLanguage() const;
+ uint32 getFeatures() const;
+
ScriptManager *getScriptManager() const {
return _scriptManager;
}
@@ -171,12 +181,10 @@ public:
MenuHandler *getMenuHandler() const {
return _menu;
}
+
Common::RandomSource *getRandomSource() const {
return _rnd;
}
- ZVisionGameId getGameId() const {
- return _gameDescription->gameId;
- }
int16 getKeyboardVelocity() const {
return _keyboardVelocity;
}
@@ -195,6 +203,7 @@ public:
}
void initScreen();
+ void initHiresScreen();
/**
* Play a video until it is finished. This is a blocking call. It will call
@@ -232,6 +241,7 @@ public:
bool canSaveGameStateCurrently();
Common::Error loadGameState(int slot);
Common::Error saveGameState(int slot, const Common::String &desc);
+
private:
void initialize();
void initFonts();