diff options
Diffstat (limited to 'engines')
-rw-r--r-- | engines/wage/chr.h | 2 | ||||
-rw-r--r-- | engines/wage/obj.h | 1 | ||||
-rw-r--r-- | engines/wage/sound.cpp | 4 | ||||
-rw-r--r-- | engines/wage/util.cpp | 11 | ||||
-rw-r--r-- | engines/wage/wage.h | 2 | ||||
-rw-r--r-- | engines/wage/world.cpp | 72 | ||||
-rw-r--r-- | engines/wage/world.h | 3 |
7 files changed, 92 insertions, 3 deletions
diff --git a/engines/wage/chr.h b/engines/wage/chr.h index edc02c6366..10b8286b49 100644 --- a/engines/wage/chr.h +++ b/engines/wage/chr.h @@ -50,6 +50,8 @@ public: SHIELD_ARMOR = 2 }; + Chr(String name, byte *data) {} + int _index; String _initialScene; int _gender; diff --git a/engines/wage/obj.h b/engines/wage/obj.h index 12db147eb2..41480c7442 100644 --- a/engines/wage/obj.h +++ b/engines/wage/obj.h @@ -57,6 +57,7 @@ class Chr; class Obj : public Weapon, public Designed { public: Obj() : _currentOwner(NULL), _currentScene(NULL) {} + Obj(String name, byte *data) : _currentOwner(NULL), _currentScene(NULL) {} enum ObjectTypes { REGULAR_WEAPON = 1, diff --git a/engines/wage/sound.cpp b/engines/wage/sound.cpp index 272aafcb32..cbd4bb1f99 100644 --- a/engines/wage/sound.cpp +++ b/engines/wage/sound.cpp @@ -25,8 +25,12 @@ #include "wage/wage.h" #include "wage/sound.h" +#include "wage/world.h" namespace Wage { +void World::loadExternalSounds(String fname) { +} + } // End of namespace Wage diff --git a/engines/wage/util.cpp b/engines/wage/util.cpp index 2598a01d86..ab36582c5b 100644 --- a/engines/wage/util.cpp +++ b/engines/wage/util.cpp @@ -54,4 +54,15 @@ Common::String readPascalString(Common::SeekableReadStream &in) { return s; } +Common::Rect *readRect(Common::SeekableReadStream &in) { + int x1, y1, x2, y2; + + y1 = in.readUint16LE(); + x1 = in.readUint16LE(); + y2 = in.readUint16LE() + 4; + x2 = in.readUint16LE() + 4; + + return new Common::Rect(x1, y1, x2, y2); +} + } // End of namespace Wage diff --git a/engines/wage/wage.h b/engines/wage/wage.h index 8e5a7bb672..75a76e1fb2 100644 --- a/engines/wage/wage.h +++ b/engines/wage/wage.h @@ -30,6 +30,7 @@ #include "common/debug.h" #include "gui/debugger.h" #include "common/endian.h" +#include "common/rect.h" struct ADGameDescription; @@ -50,6 +51,7 @@ enum { }; Common::String readPascalString(Common::SeekableReadStream &in); +Common::Rect *readRect(Common::SeekableReadStream &in); class WageEngine : public Engine { public: diff --git a/engines/wage/world.cpp b/engines/wage/world.cpp index 5fd46357bb..0c1ddb038d 100644 --- a/engines/wage/world.cpp +++ b/engines/wage/world.cpp @@ -77,18 +77,86 @@ bool World::loadWorld(MacResManager *resMan) { _soundLibrary1 = readPascalString(readS); _soundLibrary2 = readPascalString(readS); + free(res); + // Load scenes resArray = resMan->getResIDArray("ASCN"); - for (iter = resArray.begin(); iter != resArray.end(); ++iter) { - res = resMan->getResource("ASCND", *iter, &resSize); + res = resMan->getResource("ASCN", *iter, &resSize); Scene *scene = new Scene(resMan->getResName("ASCN", *iter), res); res = resMan->getResource("ACOD", *iter, &resSize); if (res != NULL) scene->_script = new Script(res); + + res = resMan->getResource("ATXT", *iter, &resSize); + if (res != NULL) { + Common::MemoryReadStream readT(res, resSize); + scene->_textBounds = readRect(readT); + scene->_fontType = readT.readUint16LE(); + scene->_fontSize = readT.readUint16LE(); + + for (int i = 12; i < resSize; i++) + if (res[i] == 0x0d) + res[i] = '\n'; + String text(&((char*)res)[12], resSize - 12); + scene->_text = text; + + free(res); + } + addScene(scene); } + // Load Objects + resArray = resMan->getResIDArray("AOBJ"); + for (iter = resArray.begin(); iter != resArray.end(); ++iter) { + res = resMan->getResource("AOBJ", *iter, &resSize); + addObj(new Obj(resMan->getResName("AOBJ", *iter), res)); + } + + // Load Characters + resArray = resMan->getResIDArray("ACHR"); + for (iter = resArray.begin(); iter != resArray.end(); ++iter) { + res = resMan->getResource("ACHR", *iter, &resSize); + Chr *chr = new Chr(resMan->getResName("ACHR", *iter), res); + + addChr(chr); + // TODO: What if there's more than one player character? + if (chr->_playerCharacter) + _player = chr; + } + + // Load Sounds + resArray = resMan->getResIDArray("ASND"); + for (iter = resArray.begin(); iter != resArray.end(); ++iter) { + res = resMan->getResource("ASND", *iter, &resSize); + Sound *sound = new Sound(res); + sound->_name = resMan->getResName("ASND", *iter); + addSound(sound); + } + + if (_soundLibrary1.size() > 0) { + loadExternalSounds(_soundLibrary1); + } + if (_soundLibrary2.size() > 0) { + loadExternalSounds(_soundLibrary2); + } + + // Load Patterns + res = resMan->getResource("PAT#", 900, &resSize); + if (res != NULL) { + Common::MemoryReadStream readP(res, resSize); + int count = readP.readUint16LE(); + for (int i = 0; i < count; i++) { + byte *pattern = (byte *)malloc(8); + for (int j = 0; j < 8; j++) { + pattern[j] = readP.readByte(); + _patterns.push_back(pattern); + } + } + + free(res); + } return true; } diff --git a/engines/wage/world.h b/engines/wage/world.h index 3a8d7edc15..d8c3daeeb3 100644 --- a/engines/wage/world.h +++ b/engines/wage/world.h @@ -42,6 +42,7 @@ public: ~World(); bool loadWorld(MacResManager *resMan); + void loadExternalSounds(String fname); String _name; String _aboutMessage; @@ -60,7 +61,7 @@ public: Common::List<Sound *> _orderedSounds; Common::List<byte *> _patterns; Scene _storageScene; - Chr _player; + Chr *_player; //List<MoveListener> moveListeners; void addScene(Scene *room) { |