diff options
Diffstat (limited to 'scumm')
-rw-r--r-- | scumm/script_v8.cpp | 14 |
1 files changed, 0 insertions, 14 deletions
diff --git a/scumm/script_v8.cpp b/scumm/script_v8.cpp index 500ad1b913..945d3cd73c 100644 --- a/scumm/script_v8.cpp +++ b/scumm/script_v8.cpp @@ -1292,15 +1292,10 @@ void ScummEngine_v8::o8_kernelSetFunctions() { // warning("o8_kernelSetFunctions: setBannerColors(%d, %d, %d, %d)", args[1], args[2], args[3], args[4]); break; case 23: // setActorChoreLimbFrame - // FIXME: This still isn't quite working correctly. See bug #754419 - // This opcode is used a lot in script 28. - -// warning("o8_kernelSetFunctions: setActorChoreLimbFrame(%d, %d, %d, %d)", args[1], args[2], args[3], args[4]); a = derefActor(args[1], "o8_kernelSetFunctions:setActorChoreLimbFrame"); a->startAnimActor(args[2]); a->animateLimb(args[3], args[4]); - break; case 24: // clearTextQueue // TODO - clearTextQueue. Maybe this should just call removeBlastTexts() ? @@ -1486,15 +1481,6 @@ void ScummEngine_v8::o8_kernelGetFunctions() { void ScummEngine_v8::o8_getActorChore() { int actnum = pop(); Actor *a = derefActor(actnum, "o8_getActorChore"); - - // FIXME: This is a hack for the cannon scene, as something isn't quite right - // here yet.. - if ((_roomResource == 10) && (vm.slot[_currentScript].number == 2021)) { - //warning("o8_getActorChore() hack: would have returned %d", a->frame); - push(11); - return; - } - push(a->frame); } |