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-rw-r--r--scumm/scumm.cpp3
1 files changed, 0 insertions, 3 deletions
diff --git a/scumm/scumm.cpp b/scumm/scumm.cpp
index bd1c96c138..f2fabe4bea 100644
--- a/scumm/scumm.cpp
+++ b/scumm/scumm.cpp
@@ -1755,10 +1755,7 @@ int ScummEngine::init(GameDetector &detector) {
} else if (_features & GF_NEW_COSTUMES) {
// Since the new costumes are very big, we increase the heap limit, to avoid having
// to constantly reload stuff from the data files.
- res._maxHeapThreshold = 2500000;
-#ifdef __PLAYSTATION2__
res._maxHeapThreshold = 6 * 1024 * 1024;
-#endif
} else {
res._maxHeapThreshold = 550000;
}