Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-04-28 | POSIX: Clean up formatting | Cameron Cawley | |
2019-04-28 | ANDROIDSDL: Fix build with NDK r15c | Antoniou Athanasios | |
This also disables cloud support Also, several corrections and additions in how_to_build instructions Tested in a clean installation of lubuntu 16.04.6 LTS | |||
2019-04-28 | CONFIGURE: Formatting fixes | Lothar Serra Mari | |
2019-04-28 | GLK: Record gli arrays for memory streams | Paul Gilbert | |
2019-04-28 | IMAGE: Fix build when not using libjpeg-turbo | Bastien Bouclet | |
2019-04-28 | IMAGE: Remove decoding JPEG directly to RGB565 | Bastien Bouclet | |
It's not supported by ancient versions of libjpeg-turbo, and there is no way to detect if support is available without doing a compilation test... | |||
2019-04-28 | IMAGE: Don't perform color conversion when decoding PNGs | Bastien Bouclet | |
2019-04-28 | IMAGE: Allow setting the output pixel format to the JPEG decoder | Bastien Bouclet | |
2019-04-28 | GLK: GLULXE: init_dispatch wasn't being called | Paul Gilbert | |
2019-04-28 | GLK: Add gli registration for other object types | Paul Gilbert | |
2019-04-28 | GLK: Implementing more gli object registration | Paul Gilbert | |
2019-04-28 | BLADERUNNER: Fix spinner transitions post Act 1 | Thanasis Antoniou | |
Also restored ascenting outtake when leaving RC01 in Act 1 | |||
2019-04-28 | BLADERUNNER: Add cut monologue from DR01 first visit | Thanasis Antoniou | |
2019-04-28 | BLADERUNNER: BB01, DR01, NR01 reduce freq of intro scene | Thanasis Antoniou | |
They'll play the first time, but have 33% probability to play on subsequent visits | |||
2019-04-28 | BLADERUNNER: DR01 restore cut content and randomize intro | Thanasis Antoniou | |
Intro with bikes should not always play after first time in act2 | |||
2019-04-27 | I18N: Update translation (German) | Lothar Serra Mari | |
Currently translated at 100.0% (1061 of 1061 strings) | |||
2019-04-27 | I18N: Update translation (German) | Lothar Serra Mari | |
Currently translated at 100.0% (1061 of 1061 strings) | |||
2019-04-27 | I18N: Regenerate translations data file | Thierry Crozat | |
2019-04-27 | SCI: Fix QFG1VGA Mac giant fight, bug #10948 | sluicebox | |
2019-04-27 | GUI: Update code to access the bug tracker in the unknown game dialog | Thierry Crozat | |
The code is still disabled, but it is now in a working state and can be tested by removing the #if 0 and changing the URL to a test server with a redirect rule. | |||
2019-04-27 | ENGINES: Add function in DetectionResults to get list of engines with an ↵ | Thierry Crozat | |
unknown variants | |||
2019-04-26 | CONFIGURE: Fix pandoc check | Thierry Crozat | |
2019-04-26 | GRAPHICS: Fix ManagedSurface dirty rects when drawing lines | Daniel | |
Fixes an invalidRect assert when drawing lines which don't go from top-left to bottom-right. | |||
2019-04-26 | SCI: Fix QFG1VGA Mac great hall, bug #10945 | sluicebox | |
2019-04-25 | PSP: remove legacy-libs, not needed with the updated psp toolchain | rsn8887 | |
2019-04-25 | BLADERUNNER: Make the cut content a runtime option | Peter Kohaut | |
Player can choose to use or not the restored cut content. Does not affect fixed bugs in original game. | |||
2019-04-24 | BLADERUNNER: remove deprecated methods from header | Thanasis Antoniou | |
2019-04-24 | BLADERUNNER: Restore VK sessions cut content | Thanasis Antoniou | |
Includes Runciter's VK session | |||
2019-04-24 | BLADERUNNER: Debugger command for full VK sessions | Thanasis Antoniou | |
2019-04-24 | BLADERUNNER: Restore relared VK questions mechanism | Thanasis Antoniou | |
2019-04-24 | BLADERUNNER: Named constants for model animations P02 | Thanasis Antoniou | |
2019-04-24 | SCI: Fix QFG1VGA Thieves Guild cashier, bug #10939 | sluicebox | |
2019-04-24 | SCI: Fix QFG1VGA inventory weight warn, bug #10942 | sluicebox | |
Fix a script bug that breaks the game when picking mushrooms or other actions if they trigger an inventory weight warning | |||
2019-04-22 | CREATE_PROJECT: Add Text console debugger feature | sluicebox | |
Add feature flag to create_project to set USE_TEXT_CONSOLE_FOR_DEBUGGER with --enable-text-console like configure script | |||
2019-04-22 | SCI: Add QFG1VGA detect-magic workaround for Giant | sluicebox | |
2019-04-21 | COMMON: Fix compiler warning | jepael | |
Cast the string character type to native type for comparison. | |||
2019-04-21 | BLADERUNNER: Proper Subtitles option translation for RUS | Thanasis Antoniou | |
2019-04-21 | BLADERUNNER: Cleaner output for debugger cmdList | Thanasis Antoniou | |
2019-04-21 | CONFIGURE: Generate html README and NEWS by default on macOS | Thierry Crozat | |
There was already a configure option to specify a output format other than plain text, but this had to be specified explicitely when executing configure. Now the ports can define a default other than plain text. On macOS now by default pandoc generate html output. It could in theory also generate rtf, but those are not properly displayed by TextEdit, and in addition TextEdit cannot handle link internal to the document (such as for the TOC). But if we are fine with no link for the TOC, we could pipe the pandoc html output with textutil to generate the RTF documents. Also this change allows to have an extension for the pandoc output files. By default this is empty for plain text (as before) and the same as the format otherwise (for example .rtf or .html). | |||
2019-04-21 | MACOSX: Improve opening files from the Help menu | Thierry Crozat | |
Now in addition to rtf extension and no extension, it also looks for the html and md extensions. Also unless the extension is RTF or HTML, which are widely recognized, it explicitely indicate that the file should be open with TextEdit. This fixes bug #10938, with opening the README and NEWS file from the Help menu failing when the bundle was compiled without using pandoc and thus the only files available are the markdown ones. Support for the html extension is to prepare for a future change to have a nicer README than the plain text one. | |||
2019-04-20 | BLADERUNNER: Named constants for animationIds P01 | Thanasis Antoniou | |
Part one of using named constants for model animations | |||
2019-04-20 | BLADERUNNER: Add list debugger command | Thanasis Antoniou | |
Similar to draw (reuses code) but lists objects in the debugger view | |||
2019-04-20 | ANDROID: Add a pthreads-based mutex manager | Cameron Cawley | |
2019-04-20 | SCI: Fix QFG1VGA Mac logo/intro skip, bug #10937 | sluicebox | |
2019-04-20 | SCI: Update QFG1VGA speed test patch for Mac | sluicebox | |
Updates the speed test patch to work with the newer and significantly different Mac version | |||
2019-04-20 | DISTS: Merge MSVC versions into one folder | SupSuper | |
2019-04-20 | CREATE_PROJECT: Auto-detect Visual Studio version if not specified | SupSuper | |
This removes the need for separate scripts for every version | |||
2019-04-20 | CREATE_PROJECT: Add Visual Studio 2019 | SupSuper | |
2019-04-20 | CREATE_PROJECT: Refactor Visual Studio version differences | SupSuper | |
Moved most generation differences to a MSVCVersion class, makes it easier to support new versions without tracking down if-checks everywhere. | |||
2019-04-20 | GLK: GLULXE: Hopeflly fix last uint vs uint32 type clash | Paul Gilbert | |