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2019-04-28POSIX: Clean up formattingCameron Cawley
2019-04-28ANDROIDSDL: Fix build with NDK r15cAntoniou Athanasios
This also disables cloud support Also, several corrections and additions in how_to_build instructions Tested in a clean installation of lubuntu 16.04.6 LTS
2019-04-28CONFIGURE: Formatting fixesLothar Serra Mari
2019-04-28GLK: Record gli arrays for memory streamsPaul Gilbert
2019-04-28IMAGE: Fix build when not using libjpeg-turboBastien Bouclet
2019-04-28IMAGE: Remove decoding JPEG directly to RGB565Bastien Bouclet
It's not supported by ancient versions of libjpeg-turbo, and there is no way to detect if support is available without doing a compilation test...
2019-04-28IMAGE: Don't perform color conversion when decoding PNGsBastien Bouclet
2019-04-28IMAGE: Allow setting the output pixel format to the JPEG decoderBastien Bouclet
2019-04-28GLK: GLULXE: init_dispatch wasn't being calledPaul Gilbert
2019-04-28GLK: Add gli registration for other object typesPaul Gilbert
2019-04-28GLK: Implementing more gli object registrationPaul Gilbert
2019-04-28BLADERUNNER: Fix spinner transitions post Act 1Thanasis Antoniou
Also restored ascenting outtake when leaving RC01 in Act 1
2019-04-28BLADERUNNER: Add cut monologue from DR01 first visitThanasis Antoniou
2019-04-28BLADERUNNER: BB01, DR01, NR01 reduce freq of intro sceneThanasis Antoniou
They'll play the first time, but have 33% probability to play on subsequent visits
2019-04-28BLADERUNNER: DR01 restore cut content and randomize introThanasis Antoniou
Intro with bikes should not always play after first time in act2
2019-04-27I18N: Update translation (German)Lothar Serra Mari
Currently translated at 100.0% (1061 of 1061 strings)
2019-04-27I18N: Update translation (German)Lothar Serra Mari
Currently translated at 100.0% (1061 of 1061 strings)
2019-04-27I18N: Regenerate translations data fileThierry Crozat
2019-04-27SCI: Fix QFG1VGA Mac giant fight, bug #10948sluicebox
2019-04-27GUI: Update code to access the bug tracker in the unknown game dialogThierry Crozat
The code is still disabled, but it is now in a working state and can be tested by removing the #if 0 and changing the URL to a test server with a redirect rule.
2019-04-27ENGINES: Add function in DetectionResults to get list of engines with an ↵Thierry Crozat
unknown variants
2019-04-26CONFIGURE: Fix pandoc checkThierry Crozat
2019-04-26GRAPHICS: Fix ManagedSurface dirty rects when drawing linesDaniel
Fixes an invalidRect assert when drawing lines which don't go from top-left to bottom-right.
2019-04-26SCI: Fix QFG1VGA Mac great hall, bug #10945sluicebox
2019-04-25PSP: remove legacy-libs, not needed with the updated psp toolchainrsn8887
2019-04-25BLADERUNNER: Make the cut content a runtime optionPeter Kohaut
Player can choose to use or not the restored cut content. Does not affect fixed bugs in original game.
2019-04-24BLADERUNNER: remove deprecated methods from headerThanasis Antoniou
2019-04-24BLADERUNNER: Restore VK sessions cut contentThanasis Antoniou
Includes Runciter's VK session
2019-04-24BLADERUNNER: Debugger command for full VK sessionsThanasis Antoniou
2019-04-24BLADERUNNER: Restore relared VK questions mechanismThanasis Antoniou
2019-04-24BLADERUNNER: Named constants for model animations P02Thanasis Antoniou
2019-04-24SCI: Fix QFG1VGA Thieves Guild cashier, bug #10939sluicebox
2019-04-24SCI: Fix QFG1VGA inventory weight warn, bug #10942sluicebox
Fix a script bug that breaks the game when picking mushrooms or other actions if they trigger an inventory weight warning
2019-04-22CREATE_PROJECT: Add Text console debugger featuresluicebox
Add feature flag to create_project to set USE_TEXT_CONSOLE_FOR_DEBUGGER with --enable-text-console like configure script
2019-04-22SCI: Add QFG1VGA detect-magic workaround for Giantsluicebox
2019-04-21COMMON: Fix compiler warningjepael
Cast the string character type to native type for comparison.
2019-04-21BLADERUNNER: Proper Subtitles option translation for RUSThanasis Antoniou
2019-04-21BLADERUNNER: Cleaner output for debugger cmdListThanasis Antoniou
2019-04-21CONFIGURE: Generate html README and NEWS by default on macOSThierry Crozat
There was already a configure option to specify a output format other than plain text, but this had to be specified explicitely when executing configure. Now the ports can define a default other than plain text. On macOS now by default pandoc generate html output. It could in theory also generate rtf, but those are not properly displayed by TextEdit, and in addition TextEdit cannot handle link internal to the document (such as for the TOC). But if we are fine with no link for the TOC, we could pipe the pandoc html output with textutil to generate the RTF documents. Also this change allows to have an extension for the pandoc output files. By default this is empty for plain text (as before) and the same as the format otherwise (for example .rtf or .html).
2019-04-21MACOSX: Improve opening files from the Help menuThierry Crozat
Now in addition to rtf extension and no extension, it also looks for the html and md extensions. Also unless the extension is RTF or HTML, which are widely recognized, it explicitely indicate that the file should be open with TextEdit. This fixes bug #10938, with opening the README and NEWS file from the Help menu failing when the bundle was compiled without using pandoc and thus the only files available are the markdown ones. Support for the html extension is to prepare for a future change to have a nicer README than the plain text one.
2019-04-20BLADERUNNER: Named constants for animationIds P01Thanasis Antoniou
Part one of using named constants for model animations
2019-04-20BLADERUNNER: Add list debugger commandThanasis Antoniou
Similar to draw (reuses code) but lists objects in the debugger view
2019-04-20ANDROID: Add a pthreads-based mutex managerCameron Cawley
2019-04-20SCI: Fix QFG1VGA Mac logo/intro skip, bug #10937sluicebox
2019-04-20SCI: Update QFG1VGA speed test patch for Macsluicebox
Updates the speed test patch to work with the newer and significantly different Mac version
2019-04-20DISTS: Merge MSVC versions into one folderSupSuper
2019-04-20CREATE_PROJECT: Auto-detect Visual Studio version if not specifiedSupSuper
This removes the need for separate scripts for every version
2019-04-20CREATE_PROJECT: Add Visual Studio 2019SupSuper
2019-04-20CREATE_PROJECT: Refactor Visual Studio version differencesSupSuper
Moved most generation differences to a MSVCVersion class, makes it easier to support new versions without tracking down if-checks everywhere.
2019-04-20GLK: GLULXE: Hopeflly fix last uint vs uint32 type clashPaul Gilbert