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2004-02-12Updated the cutscene playback code to use the new "elapsed time" mixerTorbjörn Andersson
function. svn-id: r12831
2004-02-12Changed the playback code to use the new "elapsed time" function instead.Torbjörn Andersson
This fixes bug #880484 for me, but may need some fine-tuning. svn-id: r12830
2004-02-12With no comments from fingolfin, and a go-ahead from ender, I've committedTorbjörn Andersson
patch #892455 ("getElapsedTime() for sounds") despite its current shortcomings. It should be good enough for the Broken Sword cutscenes anyway, which is what I'll be looking at next. svn-id: r12829
2004-02-12Check sfx/music status before pause.Travis Howell
svn-id: r12828
2004-02-11Don't do unnecessary checksJoost Peters
svn-id: r12827
2004-02-11add support for the hebrew talkie version and warn the user if s/he's using ↵Joost Peters
an old version of the tbl file svn-id: r12826
2004-02-11Fixed bug #870890.Torbjörn Andersson
svn-id: r12825
2004-02-11VAR_CAMERA_FAST_X is used in all scumm6 games, verfied via disasm. of all.Travis Howell
svn-id: r12824
2004-02-11fix OSX nav dialog in fullscreen modeMax Horn
svn-id: r12823
2004-02-11This is not a test, I repeat, this is not a test!James Brown
svn-id: r12822
2004-02-11Ignore initial setting of VAR_NOSUBTITLESTravis Howell
svn-id: r12821
2004-02-11Rename as requested.Travis Howell
svn-id: r12820
2004-02-11Implementation of ScummEngine_v6he::unknownEA_funcEugene Sandulenko
svn-id: r12819
2004-02-11Hack no longer required.Travis Howell
Add stub for HE games. svn-id: r12818
2004-02-10Dig md5 is not only for English versionEugene Sandulenko
svn-id: r12817
2004-02-10Alternative intro. is only in CD versions.Travis Howell
svn-id: r12816
2004-02-10Correct hberewTravis Howell
svn-id: r12815
2004-02-10Patch #893813 (Fix to compile when no USE_* flag is specified)Max Horn
svn-id: r12814
2004-02-10NL = NetherLands, NederLanden, NiederLande - NO is NorwayMax Horn
svn-id: r12813
2004-02-10OoopsTravis Howell
svn-id: r12812
2004-02-10Revert var name.Travis Howell
svn-id: r12811
2004-02-10Previous method wouldn't work, since each langague is in different directory.Travis Howell
svn-id: r12810
2004-02-10Fixed spelling of my own name. :-)Torbjörn Andersson
svn-id: r12809
2004-02-10SyncTravis Howell
svn-id: r12808
2004-02-10Change to defineTravis Howell
svn-id: r12807
2004-02-10OoopsTravis Howell
svn-id: r12806
2004-02-10Add languagesTravis Howell
Sync md5 Correct another name svn-id: r12805
2004-02-10Correct namesTravis Howell
svn-id: r12804
2004-02-10Fix warnings which spotted bugs at the same timeEugene Sandulenko
svn-id: r12803
2004-02-10Use RandomSource instead of rand() in INSANEEugene Sandulenko
svn-id: r12802
2004-02-10Added Russian DigEugene Sandulenko
svn-id: r12801
2004-02-10Remove unneeded #includeEugene Sandulenko
svn-id: r12800
2004-02-09o Fix bug #892909 (Unable to get Hover Lift at Gorge)Eugene Sandulenko
o Fix bug with transition from vista to ranch svn-id: r12799
2004-02-09CleanupTravis Howell
svn-id: r12798
2004-02-09CleanupTravis Howell
svn-id: r12797
2004-02-09Not uniqueTravis Howell
svn-id: r12796
2004-02-09Add opcodeTravis Howell
svn-id: r12795
2004-02-09Add commentTravis Howell
svn-id: r12794
2004-02-09Missed oneTravis Howell
svn-id: r12793
2004-02-09consistent spelling of FM-TOWNSMax Horn
svn-id: r12792
2004-02-09fix various LaTeX warnings; consistent spelling of FM-TOWNSMax Horn
svn-id: r12791
2004-02-09added talkVolume, and changed talkPan call methodPaweł Kołodziejski
svn-id: r12790
2004-02-09fixed compilationPaweł Kołodziejski
svn-id: r12789
2004-02-09Use same game order throughout docs.Travis Howell
svn-id: r12788
2004-02-09updatePaweł Kołodziejski
svn-id: r12787
2004-02-09Sync (Hope this is right).Travis Howell
svn-id: r12786
2004-02-09Sync (Hope this is right).Travis Howell
svn-id: r12785
2004-02-09More updatesTravis Howell
svn-id: r12784
2004-02-09Update Simon2 issuesTravis Howell
svn-id: r12783
2004-02-09Switch method used for combined speech and subtitles in Simon2 (Non - Hebrew ↵Travis Howell
versions) again. svn-id: r12782