Age | Commit message (Expand) | Author |
2003-06-20 | reuse file, remove file2 usage | Max Horn |
2003-06-20 | init _base to 0 | Max Horn |
2003-06-20 | seems monkeyega & monkeyvga have byte values for the object name offset, too | Max Horn |
2003-06-20 | uhm - dunno how that slipped in =) | Max Horn |
2003-06-20 | some changes for the 320x256 code - the new code *might* work (can't test sin... | Max Horn |
2003-06-20 | fixed Zak256 (and possibly other V3 games); Not quite sure if the behaviour i... | Max Horn |
2003-06-20 | oops | Max Horn |
2003-06-20 | cleanup | Max Horn |
2003-06-19 | again fix for v1 costume header | Paweł Kołodziejski |
2003-06-19 | instead of casting to byte, rather allow offsets > 255 | Max Horn |
2003-06-19 | the _bompBitsTable really tells the number of 1 bits in a given byte | Max Horn |
2003-06-19 | converted scale table to hex (looks a bit nicer and makes it easier to see th... | Max Horn |
2003-06-19 | fixed non-bilinear mode (no black line in that anymore; fixing the bilinear c... | Max Horn |
2003-06-19 | some fixes for the GL backend - but there are still many things broken, e.g. ... | Max Horn |
2003-06-19 | made scale table const again; some cleanup in setupBompScale | Max Horn |
2003-06-19 | fixed costume header for v1 | Paweł Kołodziejski |
2003-06-19 | cleanup | Max Horn |
2003-06-19 | use default scale table for bomb codec | Paweł Kołodziejski |
2003-06-19 | add id for segacd monkey island and don't attempt to play sbl sounds for now | Jonathan Gray |
2003-06-19 | fix for len variable in v1 costume codec | Paweł Kołodziejski |
2003-06-19 | fixed warning (but the code is definitely incorrect ;-) | Max Horn |
2003-06-19 | re-applying my changes (chrilith undid them by accident) | Max Horn |
2003-06-19 | added initial form of v1 costume codec (NOT WORKING, i think) | Paweł Kołodziejski |
2003-06-19 | PalmOS changes | Chris Apers |
2003-06-19 | added spanish font & prepositions; removed some trailing spaces | Max Horn |
2003-06-19 | added italian & english V2 font | Max Horn |
2003-06-19 | spelling | Max Horn |
2003-06-18 | Fix for bug [756555] ALL: With '-ewindows' notes don't stop at quit | Jamieson Christian |
2003-06-18 | Fix for bug [756559] ALL: 'multi_midi=true' in scummvm.ini does not work. | Jamieson Christian |
2003-06-18 | Fixed MSVC warnings | Jamieson Christian |
2003-06-18 | Moved include of stdafx.h to top. | Marcus Comstedt |
2003-06-18 | Added casts to EventCode. | Marcus Comstedt |
2003-06-18 | Use stdafx.h instead of manually including system headers. | Marcus Comstedt |
2003-06-18 | Added some missing methods and a constructor. | Marcus Comstedt |
2003-06-18 | cleanup; tiny bug fix (file was opened, then opened again - not good) | Max Horn |
2003-06-18 | fix for o5_walkActorToActor; this seems to be more like what V3 games expect ... | Max Horn |
2003-06-17 | OpenGL working right now | Travis Howell |
2003-06-17 | Missed one | Travis Howell |
2003-06-17 | Update backend with recent changes, hope this is right. | Travis Howell |
2003-06-17 | temporary & nasty workaround for crash-on-exit in OS X + SDL/GL backend | Max Horn |
2003-06-17 | Cleanup. | Torbjörn Andersson |
2003-06-17 | Tweaks to colours 10, 11, 13 and 14 in the EGA palette. They don't make | Torbjörn Andersson |
2003-06-17 | Revert Amiga specific changes to EGA palette. | Travis Howell |
2003-06-17 | removed send(0) command. | Robert Göffringmann |
2003-06-17 | fixed grid position calculation | Robert Göffringmann |
2003-06-17 | don't restart music if the same track is already playing | Robert Göffringmann |
2003-06-17 | Adlib | Chris Apers |
2003-06-17 | I will add a wrapper for that (currently NULL driver) | Chris Apers |
2003-06-17 | tweak ega palette a bit more | Jonathan Gray |
2003-06-17 | ega palette changes, correct colour used for sentence line and use amiga colo... | Jonathan Gray |