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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2008-11-10
Include required header
Max Horn
2008-11-10
Limit places where saving from the GMM is permitted
Filippos Karapetis
2008-11-10
Merged GUI::Theme and Gui::ThemeEngine into the same class, GUI::ThemeEngine.
Vicent Marti
2008-11-10
Added some more whitespace skipping to default theme generation script.
Vicent Marti
2008-11-10
- Global options dialog support
Benjamin Haisch
2008-11-09
Fixed an off-by-one error in the save slot gap filling code
Filippos Karapetis
2008-11-09
Cleanup and simplification
Filippos Karapetis
2008-11-09
Do not allow the user to alter the description of write protected save slots ...
Filippos Karapetis
2008-11-09
Only hide the cursor for in-game pausing. Pausing from the outside is assumed to
Torbjörn Andersson
2008-11-09
Prevent double click handling if choose button is disabled. (SaveLoadChooser)
Johannes Schickel
2008-11-09
Cleanup (and a little bug fix :-P).
Johannes Schickel
2008-11-09
Disable 'Save' button if no entry is selected in the save chooser.
Johannes Schickel
2008-11-09
Disallow overwriting of slot 0, quicksave and autosave slots.
Johannes Schickel
2008-11-09
Fixed 'Save'/'Load' button enable/disable triggering.
Johannes Schickel
2008-11-09
Update documentation.
Johannes Schickel
2008-11-09
Added a new SaveStateDescriptor flag, is_write_protected, which can be used t...
Filippos Karapetis
2008-11-09
Added a getMaximumSaveSlot() implementation for sword1 and sword2
Filippos Karapetis
2008-11-09
- The save list iterator should now be synced correctly
Filippos Karapetis
2008-11-09
Corrected comment
Filippos Karapetis
2008-11-09
Gaps in the list of save games are now handled correctly in the GMM save/load...
Filippos Karapetis
2008-11-09
Save game descriptions are now set correctly in the GMM save dialog
Filippos Karapetis
2008-11-09
Updated documentation.
Johannes Schickel
2008-11-09
- The GMM save dialog is now working for all engines which support the approp...
Filippos Karapetis
2008-11-09
Run xmllint on our *.STX files. Fixed several XML syntax violations
Max Horn
2008-11-09
minor tweaks
Max Horn
2008-11-09
Got rid of some more 'using' usages
Max Horn
2008-11-09
Removed many unnecessary #includes
Max Horn
2008-11-09
Removed some code that was added earlier to deal with dimming/undimming the
Torbjörn Andersson
2008-11-09
Allow pausing (from the outside) during credits and palette fades. Refactored...
Torbjörn Andersson
2008-11-09
Fixed pausing during credits.
Torbjörn Andersson
2008-11-09
Made getSoundElapseTime() work better when the sound has been paused. A new
Torbjörn Andersson
2008-11-09
Allow pausing during cutscene movies. (This will need an update to the mixer's
Torbjörn Andersson
2008-11-09
Error out on savegame load failure (again).
Johannes Schickel
2008-11-09
- Implemented Engine::saveGameState for KYRA
Johannes Schickel
2008-11-09
Partially merge classes Theme and ThemeEngine (saves another couple KB), some...
Max Horn
2008-11-09
Removed unused XML_GLOBAL_PROP functionality (saves some kilobytes)
Max Horn
2008-11-09
Fixed bug, which might mess up the description of new savegames.
Johannes Schickel
2008-11-09
Implemented Engine::syncSoundSettings properly for MIDI output.
Johannes Schickel
2008-11-09
Moved sound-related settings to syncSoundSettings() for the global options di...
Torbjörn Andersson
2008-11-09
Fixed warning, and what looked to me like a very minor memory leak.
Torbjörn Andersson
2008-11-09
Update ReadStringStream and parser to work with the new eos() logic.
Nicola Mettifogo
2008-11-09
Enabled flags parsing for all commands in location script. Most of them don't...
Nicola Mettifogo
2008-11-09
Fixed crash when closing BRA.
Nicola Mettifogo
2008-11-09
Better cleanup and handling of mouse when changing location in NS.
Nicola Mettifogo
2008-11-09
Fixed bug in introduction of NS.
Nicola Mettifogo
2008-11-08
* cleanup
Nicola Mettifogo
2008-11-08
* removed the obsolete _quit flag
Nicola Mettifogo
2008-11-08
Got rid of the SurfaceToMultiFrames adapter class.
Nicola Mettifogo
2008-11-08
Thou shalst never use the 'using' keyword in a header file, lest the wrath of...
Max Horn
2008-11-08
Pushing down some header deps
Max Horn
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