Age | Commit message (Collapse) | Author |
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+ add info that 001.0.06 is the US release
+ cleanup
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ALL: Removing code duplication via new managed surface & screen classes
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This did not cause any known bugs, but is wrong according to the
way the actual engine works.
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These values are hard-coded in the engine executable for each game.
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This fixes the Indiana Jones and the Fate of Atlantis specific issue reported
in bug #6242 "AUDIO: Built-In MT-32 MUNT Produces Wrong Sounds".
Delaying MIDI events has been introduced with Munt 1.3.0.
Regression from 00992c1e68444a8123ffc89a971751cecf7287ed.
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This entire kString code needs to be reviewed/refactored, but
at least this fix is more complete than the last one.
Thanks to @lordhoto and @wjp for their assistance.
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The information in the wiki was wrong, KQ7 1.51 is always SCI
2.1 early.
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Also sort detection entries for kq7 by game version
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This code is engine-accurate now, not based on guesswork.
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This code sneaked in with the graphics engine rewrite, but is not
ready yet to be used. It will return shortly, once it is enabled
and working.
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Regression from 9ae52541ce27573b71e9eda9ca092d7472bae36d.
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The SCI2.1mid version of the game includes scripts designed for
SCI2.1early which means wrong parameters are sent to the kernel.
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Thanks to snover for noticing this
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ALL: Make SaveFileManager case insensitive.
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