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2009-11-22Added a sanity check to the setCursor detectionFilippos Karapetis
2009-11-22Check which DoSound method is actually invoked from Sound::play, to remove a ...Filippos Karapetis
2009-11-22Remove obsolete check, since HE72+ uses separate function.Travis Howell
2009-11-22Remove obsolete check, since HE72+ uses separate function.Travis Howell
2009-11-22Add mapping of TM and (C) characters in PCE version of Loom, based on informa...Travis Howell
2009-11-22Add patch #2876221 - FBEAR: Fix for MIDI piano notes (DOS version), with mino...Travis Howell
2009-11-22Exclude Loom PCE engine specific code, from non-16bit color build.Travis Howell
2009-11-22Removed the incorrect line in CharsetRendererPCE::drawBits1().Travis Howell
2009-11-22Fixes to the NEWS file:Jordi Vilalta Prat
2009-11-22Virtualise drawBits1().Travis Howell
2009-11-22Better make sure that cursorPCE[] has 16 elements, like some of the otherTorbjörn Andersson
2009-11-22Added hard-coded cursor, and adjusted the colours slightly, for the PC-EngineTorbjörn Andersson
2009-11-22Update game details for Japanese PCE version of Loom.Travis Howell
2009-11-22Update.Travis Howell
2009-11-22Updated an urgent TODO to make the game playableRobert Špalek
2009-11-22Update game details for English PCE version of Loom.Travis Howell
2009-11-22Fix SIGSEGV by an absolutely brutally horrible hackRobert Špalek
2009-11-22Add patch for Tobias, for cursor palette in PCE version of Loom.Travis Howell
2009-11-22Add patch for Tobias, for more accurate palette in PCE version of Loom.Travis Howell
2009-11-22Fix charset palette in PCE version of Loom, based on information from Tobias.Travis Howell
2009-11-22minor callback fixesVladimir Menshakov
2009-11-22do not decrement timer while scene is busyVladimir Menshakov
2009-11-22Add patch for Tobias, for Kanji support in Japanese PCE version of Loom, with...Travis Howell
2009-11-22fixed first mansion attempt animationsVladimir Menshakov
2009-11-22Only enable changing rooms by left/right arrows when debuggingRobert Špalek
2009-11-22Opening the inventory stops hero walkingRobert Špalek
2009-11-22Fix positioning of one-time hero animations.Robert Špalek
2009-11-22Fixed Animation::getTopAnimation()Robert Špalek
2009-11-21More cleanup.Johannes Schickel
2009-11-21Cleanup.Johannes Schickel
2009-11-21Cleanup: remove never used support for builtin static data in StaticResource.Johannes Schickel
2009-11-21Cleanup.Johannes Schickel
2009-11-21Fix mismatching resource type IDs for Lands of Lore in kyra.dat.Johannes Schickel
2009-11-21Fix Kyrandia 1 FM-Towns credits entries in kyra.dat.Johannes Schickel
2009-11-21Flag credits data for Kyrandia 1 as language specific data. (Fixes language o...Johannes Schickel
2009-11-21Ooops...Johannes Schickel
2009-11-21- Got rid of hardcoded filename list for kyra.datJohannes Schickel
2009-11-21Change Archive::listMatchingMembers to match the pattern case-insensitively.Johannes Schickel
2009-11-21Add comment why pattern is converted to lowercase in FSDirectory::listMatchin...Johannes Schickel
2009-11-21Fixed re-entering the same room using a different gateRobert Špalek
2009-11-21Naming consistency.Johannes Schickel
2009-11-21Resolve TODO.Johannes Schickel
2009-11-21Cleanup.Johannes Schickel
2009-11-21Change special palette loading for Kyrandia 1 from kyra.dat to match kyra.dat...Johannes Schickel
2009-11-21Rename "kPaletteList#" to "kSpecialPalette#".Johannes Schickel
2009-11-21Removed duplicate code and simplified some feature detectionFilippos Karapetis
2009-11-21Speed up extraction by only adding matching providers to search list.Johannes Schickel
2009-11-21Fix various platform/language table entries.Johannes Schickel
2009-11-21Add proper error messages, in case some entries aren't found.Johannes Schickel
2009-11-21Rebuilt kyra.dat.Johannes Schickel