Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-10-06 | some incremental changes (more will follow, this is step-by-step ↵ | Max Horn | |
optimzation, watch it happen in pseudo-real-time and color. icecream is sold at the entrance, please stop smoking svn-id: r10636 | |||
2003-10-06 | Should not apply to loom/loomcd, they only use room scrolling at one point ↵ | Travis Howell | |
and this causes glitches. svn-id: r10635 | |||
2003-10-06 | Start on index 1, not 0. | David Eriksson | |
svn-id: r10634 | |||
2003-10-06 | Check array bounds. | David Eriksson | |
svn-id: r10633 | |||
2003-10-06 | Should make --disable-queen work, suggested by Nightweaver. | David Eriksson | |
svn-id: r10632 | |||
2003-10-06 | Removed obsolete FIXME comment | Torbjörn Andersson | |
svn-id: r10631 | |||
2003-10-06 | turn on exception handling | Paweł Kołodziejski | |
svn-id: r10630 | |||
2003-10-06 | More performance optimizations | Jamieson Christian | |
svn-id: r10629 | |||
2003-10-06 | oops - that happesn if you incorrectly re-apply a broken patch =) | Max Horn | |
svn-id: r10628 | |||
2003-10-06 | more optimizations | Max Horn | |
svn-id: r10627 | |||
2003-10-06 | Fix compiler warnings | Jamieson Christian | |
svn-id: r10626 | |||
2003-10-06 | The real YM2612 implementation. Portable, | Jamieson Christian | |
and with significant performances optimizations thanks to Fingolfin, or optimizing emperor. :) svn-id: r10625 | |||
2003-10-06 | For those us who have to hit Shift to get to + | Jamieson Christian | |
svn-id: r10624 | |||
2003-10-05 | Fixed crash with Euphony looping. (Not that we actually | Jamieson Christian | |
do looping right now, but I hit this during a test.) svn-id: r10623 | |||
2003-10-05 | renamed SkyState to SkyEngine; cleaned the #include dependency mess a bit ↵ | Max Horn | |
(try to only #include files when you *have* to -> this reduces compilation time to a minimum when header file changes are made) svn-id: r10622 | |||
2003-10-05 | clarification: premixer must use native endianess | Max Horn | |
svn-id: r10621 | |||
2003-10-05 | cleanup | Max Horn | |
svn-id: r10620 | |||
2003-10-05 | removed not compilable files | Paweł Kołodziejski | |
svn-id: r10619 | |||
2003-10-05 | renamed classes (we have our own namespace now) + fixed segfault in logic | Joost Peters | |
svn-id: r10618 | |||
2003-10-05 | something I am working on | Max Horn | |
svn-id: r10617 | |||
2003-10-05 | fix compilation | Max Horn | |
svn-id: r10616 | |||
2003-10-05 | Preliminary preparation for new YM2612 FM emulator. | Jamieson Christian | |
All the hooks are in, but actual implementation needs to be checked for portability. svn-id: r10615 | |||
2003-10-05 | Made a separate class for the cutscene functions, removed some unused code | Torbjörn Andersson | |
and made some other minor cleanups. svn-id: r10614 | |||
2003-10-05 | implemented new 'nice' scaler hotkeys | Max Horn | |
svn-id: r10613 | |||
2003-10-05 | cleanup | Max Horn | |
svn-id: r10612 | |||
2003-10-05 | factor out common gfx_mode/fullscreen setup code from the game engines into ↵ | Max Horn | |
the main code (maybe putting this into the Engine constructor would be better, though?) svn-id: r10611 | |||
2003-10-05 | no need for an explicit error here; rather, the linker will catch any ↵ | Max Horn | |
invalid uses if we don't give a body svn-id: r10610 | |||
2003-10-05 | Make use of new List iterator | Max Horn | |
svn-id: r10609 | |||
2003-10-05 | cleaned up iterator code in Map | Max Horn | |
svn-id: r10608 | |||
2003-10-05 | added iterators to List template | Max Horn | |
svn-id: r10607 | |||
2003-10-05 | bump version | Jonathan Gray | |
svn-id: r10606 | |||
2003-10-05 | bump version number | Jonathan Gray | |
svn-id: r10605 | |||
2003-10-05 | added doxygen comment & TODOs | Max Horn | |
svn-id: r10604 | |||
2003-10-05 | create the timer object a bit earlier | Max Horn | |
svn-id: r10603 | |||
2003-10-05 | correct for towns version | Jonathan Gray | |
svn-id: r10602 | |||
2003-10-05 | This should fix distaff display after reload in loom/loomcd. | Travis Howell | |
svn-id: r10601 | |||
2003-10-05 | add note about the font encoding used for kanji | Jonathan Gray | |
svn-id: r10600 | |||
2003-10-05 | Use _roomPalette for 256 color 'SMALL_HEADER' games too, since it seems to ↵ | Travis Howell | |
help some. svn-id: r10599 | |||
2003-10-05 | Ooops | Travis Howell | |
svn-id: r10598 | |||
2003-10-05 | Remove unneeded case. | Travis Howell | |
Disable code that causes crash when using opengl from command line for now. svn-id: r10597 | |||
2003-10-05 | cleanup | Max Horn | |
svn-id: r10596 | |||
2003-10-05 | fixed some broken scaler related checks | Max Horn | |
svn-id: r10595 | |||
2003-10-04 | revert the 'reverse Y axis' hack | Max Horn | |
svn-id: r10594 | |||
2003-10-04 | yet another config TODO added | Max Horn | |
svn-id: r10593 | |||
2003-10-04 | use namespace Common a bit more; don't zero the RNG in scumm (else the seed ↵ | Max Horn | |
gets reset); remove obsolete 256 color blending code svn-id: r10592 | |||
2003-10-04 | new header for common structs definitions | Gregory Montoir | |
svn-id: r10591 | |||
2003-10-04 | Added gameState to QueenLogic | David Eriksson | |
svn-id: r10590 | |||
2003-10-04 | Moved some stuff out of driver96.h. Eventually I'd like to get rid of most | Torbjörn Andersson | |
Moved some stuff out of driver96.h. Eventually I'd like to get rid of this file completely. Or at the very least most of it. svn-id: r10589 | |||
2003-10-04 | Changed to use #include "bs2/..." and removed the inclusion of standard C | Torbjörn Andersson | |
headers. Most (all?) of the ones we need should probably come from stdafx.h instead. svn-id: r10588 | |||
2003-10-04 | update the update and consistently use number instead of int when describing ↵ | Jonathan Gray | |
config file options to be more user friendly svn-id: r10587 |