aboutsummaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2006-01-21Modifications to the game detection/engine creation code: don't try ↵Max Horn
impossible file names; reduce code duplication; remove error upon unknown game ID; added or clarified various comments svn-id: r20122
2006-01-21Some more infoMax Horn
svn-id: r20121
2006-01-21Added LaTeX doc specific TODOsMax Horn
svn-id: r20120
2006-01-21More doc tweaksMax Horn
svn-id: r20119
2006-01-21Sync latex doc section on extraction tools with README/realityMax Horn
svn-id: r20116
2006-01-21Fix various incorrect usages of the word 'target' instead of 'gameid'; ↵Max Horn
change the ambigiuous 'GameSettings::name' to 'GameSettings::gameid' svn-id: r20115
2006-01-21Removed obsolete targetsMax Horn
svn-id: r20114
2006-01-21Updated TODOMax Horn
svn-id: r20113
2006-01-21cleanupMax Horn
svn-id: r20112
2006-01-21Clarified comment, cleanupMax Horn
svn-id: r20111
2006-01-21TypoTravis Howell
svn-id: r20109
2006-01-20Remove out dated comment, we support many platforms now.Travis Howell
svn-id: r20106
2006-01-20Sync. updates and section numbers.Travis Howell
svn-id: r20104
2006-01-20Update Kyrandia game title.Travis Howell
svn-id: r20103
2006-01-20Sync. updates and section numbers.Travis Howell
svn-id: r20098
2006-01-19Make game titles consistentTravis Howell
svn-id: r20097
2006-01-19Oops forgot to add "The" in the game titles.Johannes Schickel
svn-id: r20096
2006-01-19Correct order.Travis Howell
svn-id: r20094
2006-01-19Make game titles consistentTravis Howell
svn-id: r20093
2006-01-19Changed the default names of the game detector.Johannes Schickel
svn-id: r20092
2006-01-18Update copyright noticeEugene Sandulenko
svn-id: r20088
2006-01-18Add md5 for extracted MM NES DeEugene Sandulenko
svn-id: r20087
2006-01-18Support for MM NES German. Thanks Joachim Eberhard for donating theEugene Sandulenko
cartridge. svn-id: r20086
2006-01-18OoopsTravis Howell
svn-id: r20084
2006-01-18Add full game titles.Travis Howell
svn-id: r20083
2006-01-18SoccerMLS also uses localization tags.Eugene Sandulenko
svn-id: r20082
2006-01-18Work around a script bug in Full Throttle. See bug #1407789.Torbjörn Andersson
svn-id: r20080
2006-01-18Add Macintosh version of Freddi Fish 4 (German).Travis Howell
svn-id: r20079
2006-01-18Too many args.Travis Howell
svn-id: r20077
2006-01-18Sound queue order is different in HE72+ games.Travis Howell
Fixes wrong music been played in some locations. svn-id: r20075
2006-01-18That (PU1) & (PU2) prefixes are used in several HE games.Travis Howell
svn-id: r20073
2006-01-17Request screen update after mouse movement.Joost Peters
This fixes the invisible cursor in backends which only update/draw the mouse in updateScreen() (i.e. atleast the PSP, PS2 and DC backends) svn-id: r20072
2006-01-17Updated commentsMax Horn
svn-id: r20071
2006-01-17Mark as 16bit color.Travis Howell
svn-id: r20070
2006-01-17Set initial value.Travis Howell
svn-id: r20069
2006-01-17Correct HE version.Travis Howell
svn-id: r20067
2006-01-17Fix actor selection in spyfox.Travis Howell
svn-id: r20066
2006-01-17Patch from md5 to fix bug #1336334: "GOB: screen jumbled after typing in levelEugene Sandulenko
passwords" svn-id: r20065
2006-01-17enable kyra engineJoost Peters
svn-id: r20064
2006-01-17Commit patch #1171517 by salty-horse (save speech and sfx preferences BASS ↵Joost Peters
engine in config file) svn-id: r20063
2006-01-16Joachim happened to have his name wider than 15 characters. FixingEugene Sandulenko
svn-id: r20062
2006-01-16IHNM actor walk end fix (TED exits first scene now)Andrew Kurushin
svn-id: r20061
2006-01-16patch #1406628: "SAGA: Minimize #include dependencies". Thanks a lot Filippos.Eugene Sandulenko
svn-id: r20060
2006-01-16oopsEugene Sandulenko
svn-id: r20059
2006-01-16Add Joachim to contributors list for fixind "just" several hundreds of MD5sEugene Sandulenko
and putting all our game-related lists in order. svn-id: r20058
2006-01-16Heavily reworked and updated by JoachimEugene Sandulenko
svn-id: r20057
2006-01-16HE80+ games set color depth in scumm variable.Travis Howell
Fixes missing palette fade at the end of Pajama Sam 1. Cleanup. svn-id: r20056
2006-01-16Minor changes.Travis Howell
svn-id: r20055
2006-01-16Small correction to sound opcodes in HE games.Travis Howell
svn-id: r20053
2006-01-16Match sizes of original versions, to avoid possible overflows.Travis Howell
svn-id: r20052