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2017-11-18FULLPIPE: Remove memory leaks and manual memory management in SceneColin Snover
2017-11-18FULLPIPE: Fix memory leaks of SceneTagColin Snover
2017-11-18FULLPIPE: Remove unnecessary and illegal C-style castsColin Snover
2017-11-18FULLPIPE: Fix memory leak of save game thumbnailColin Snover
2017-11-18FULLPIPE: Fix leaks and unnecessary extra allocations in FullpipeEngineColin Snover
2017-11-18FULLPIPE: Fix memory leak & unnecessary heap allocation of RectsColin Snover
2017-11-18FULLPIPE: Fix memory leaks of inventory icons and itemsColin Snover
2017-11-18FULLPIPE: Fix memory leaks in ModalVideoPlayerColin Snover
2017-11-18FULLPIPE: Handle quit/RTL events correctlyColin Snover
2017-11-18FULLPIPE: Remove unnecessary extra allocation for RNGColin Snover
2017-11-18FULLPIPE: Fix leaks of MGMSubItemColin Snover
2017-11-18FULLPIPE: Improve memory ownership in MotionColin Snover
2017-11-18FULLPIPE: Make TODO labelled so it is picked up by toolsColin Snover
2017-11-18FULLPIPE: Fix memory leaks, ownership issues, and endianness issues in graphi...Colin Snover
2017-11-18FULLPIPE: Fix whitespace errorsColin Snover
2017-11-18FULLPIPE: Make dimensions/coordinate getters pure functionsColin Snover
2017-11-18FULLPIPE: Remove illegal C-style cast to incompatible typeColin Snover
2017-11-18FULLPIPE: Improve memory safety and fix leaks in sound codeColin Snover
2017-11-18FULLPIPE: Improve memory safety and typing of NGIArchiveColin Snover
2017-11-18FULLPIPE: Fix illegal C-style cast to incompatible typeColin Snover
2017-11-18COMMON: Add limited support for custom deleters to ScopedPtrColin Snover
2017-11-18I18N: Update translation (Czech)Zbyněk Schwarz
2017-11-18NEVERHOOD: fix musical hut crash in DR, bug #7085Ivan Avdeev
2017-11-17CREATE_PROJECT: Fix compilation failure in C++11 modeColin Snover
2017-11-17TITANIC: Fix compilation failure in C++11 modeColin Snover
2017-11-17SWORD25: Fix possible redefinition of FLT_EPSILONColin Snover
2017-11-17XEEN: Fix Coverity identified problemsPaul Gilbert
2017-11-17XEEN: Fix music channel loopPaul Gilbert
2017-11-17SDL: Grab mouse when ScummVM is started in fullscreen modeColin Snover
2017-11-17I18N: Update translation (Czech)Zbyněk Schwarz
2017-11-16XEEN: Map and game flag fixesPaul Gilbert
2017-11-15XEEN: Fix some Coverity warningsPaul Gilbert
2017-11-15XEEN: Fix uninitialized instance field warningsPaul Gilbert
2017-11-15WIN32: Add German Start Menu entries to the installerrootfather
2017-11-15I18N: Update translation (German)Lothar Serra Mari
2017-11-15SDL: Don't pass null pointers to SDL_DestroyTexture/SDL_DestroyRendererColin Snover
2017-11-14XEEN: Fix some Coverity warningsPaul Gilbert
2017-11-15I18N: Update translations templatesThierry Crozat
2017-11-15Revert "DRASCULA: Revert range 4dbed774..1f1d8607"Filippos Karapetis
2017-11-14I18N: Update translations templatesThierry Crozat
2017-11-14DRASCULA: Revert range 4dbed774..1f1d8607Willem Jan Palenstijn
2017-11-14I18N: Update translation (Czech)Zbyněk Schwarz
2017-11-14XEEN: Added missing initialization for new gamesPaul Gilbert
2017-11-14GRAPHICS: Fix potentially uninitialized pointers in BDF loaderWillem Jan Palenstijn
2017-11-14GRAPHICS: Fix freeing invalid pointers in the BDF font destructorBastien Bouclet
2017-11-14DRASCULA: Make remaining static texts translatableEugene Sandulenko
2017-11-13XEEN: Added giveBankInterest methodPaul Gilbert
2017-11-13XEEN: Added resetBlacksmithWares methodPaul Gilbert
2017-11-13XEEN: Fix compiler warningsPaul Gilbert
2017-11-13TITANIC: Fix switch fall throughsPaul Gilbert